Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 15:53:20
Player: zapruda
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (3) 1500
Regions Visited (7) 1400
Robots Destroyed (57) 285
Value Destroyed (2292) 2292
Prototype IDs (5) 100
Alien Tech Used (0) 0
Bonus (751) 751
TOTAL SCORE: 6328
Bonus
-------
High Alert Combat Kills 65
Entered Garrisons 200
Used RIF Installer 500
Friendly Fire -14
Cogmind
---------
Core Integrity 0/700
Matter 300/300
Energy 100/100
System Corruption 18%
Temperature Cool (9)
Movement Core (50)
Location -7/Garrison
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (7) ---
(None)
> --- UTILITY (2) ------
(None)
> --- WEAPON (2) -------
(None)
> --- INVENTORY (4) ----
Reaction Control System
Advanced System Shield
Relay Coupler [ARC] (7)
Peak State
------------
> --- POWER ------------
Antimatter Reactor
Antimatter Reactor
> --- PROPULSION -------
Advanced Treads
Advanced Treads
Heavy Treads
Heavy Treads
Combat Gravmag System
> --- UTILITY ----------
Cryofiber Web
Improved Cooling System
> --- WEAPON -----------
HERF Cannon
Missile Launcher
> --- INVENTORY --------
Cooled Ion Engine
Particle Charger
Transmission Jammer
Reaction Control System
[Rating: 68]
Favorites
-----------
Power Antimatter Reactor
Engine Light Deuterium Engine
Power Core Light Nuclear Core
Reactor Antimatter Reactor
Propulsion Advanced Treads
Treads Advanced Treads
Leg Aluminum Leg
Wheel Wheel
Hover Unit Hover Unit
Flight Unit Improved Flight Unit
Utility Cryofiber Web
Device Cryofiber Web
Storage Small Storage Unit
Hackware Relay Coupler [Specialist]
Weapon HERF Cannon
Energy Gun EM Pulse Gun
Energy Cannon HERF Cannon
Ballistic Gun Heavy Assault Rifle
Launcher Missile Launcher
Special Weapon Remote Datajack
Build | -11 -10 -9 -8 -7 -7 -7 -7
------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Slots Evolved 6 | . . 2 2 2 . . .
Power 1 | . . 1 . . . . .
Propulsion 5 | . . 1 2 2 . . .
Utility . | . . . . . . . .
Weapon . | . . . . . . . .
Parts Attached 73 | . 6 9 32 . 12 4 10
Power 15 | . . 4 5 . 4 . 2
Engine 8 | . . 4 3 . . . 1
Core 4 | . . . 2 . 1 . 1
Reactor 3 | . . . . . 3 . .
Propulsion 26 | . 3 2 11 . 4 2 4
Treads 7 | . . . 3 . 3 1 .
Leg 7 | . . . 3 . . . 4
Wheel 2 | . 1 1 . . . . .
Hover 7 | . 2 1 2 . 1 1 .
Flight 3 | . . . 3 . . . .
Utility 9 | . 1 1 2 . 2 . 3
Device 7 | . 1 1 2 . 2 . 1
Storage . | . . . . . . . .
Processor . | . . . . . . . .
Hackware 2 | . . . . . . . 2
Protection . | . . . . . . . .
Artifact . | . . . . . . . .
Weapon 23 | . 2 2 14 . 2 2 1
Energy Gun 7 | . 1 1 4 . . 1 .
Energy Cannon 7 | . 1 . 4 . 1 1 .
Ballistic Gun 5 | . . . 4 . 1 . .
Ballistic Cannon . | . . . . . . . .
Launcher 3 | . . 1 2 . . . .
Special Weapon 1 | . . . . . . . 1
Impact Weapon . | . . . . . . . .
Slashing Weapon . | . . . . . . . .
Piercing Weapon . | . . . . . . . .
Special Melee Weapon . | . . . . . . . .
Unidentified Prototypes 5 | . . . 5 . . . .
Parts Lost 35 | . . 3 10 . . 3 19
Power 5 | . . 1 . . . . 4
Propulsion 16 | . . . 5 . . 2 9
Utility 3 | . . . . . . . 3
Weapon 11 | . . 2 5 . . 1 3
Highest Loss Streak 8 | . . 2 3 . . 2 8
Average Slot Usage (%) 81 | . 88 97 86 84 84 79 62
Engine 6 | . 14 20 11 7 . . 1
Core 2 | . . . 4 7 2 . .
Reactor 5 | . . . . . 12 15 2
Treads 17 | . . . . 23 32 33 18
Leg 4 | . 15 . 7 . . . 9
Hover 7 | . 4 27 12 . . 3 5
Flight 5 | . . . 15 15 5 . .
Device 12 | . 3 11 13 15 15 15 11
Storage 2 | . 14 11 4 . . . .
Energy Gun 5 | . 17 15 7 . . . 4
Energy Cannon 4 | . 10 . 1 . 5 6 4
Ballistic Gun 2 | . . . 5 7 1 . .
Launcher 3 | . . 5 . 7 7 3 .
Naked Turns 4 | . . . . . . . 4
Heaviest Build 52 | 10 12 24 31 22 52 52 50
Greatest Support 206 | 20 20 18 66 66 206 206 142
Greatest Overweight (x) 5 | . 1 1 2 . 2 . 5
Average Overweight (x) . | . . . . . . . .
Largest Inventory Capacity 6 | . 6 6 6 4 4 4 4
Average Capacity 4 | . 6 6 5 4 4 4 4
Most Carried 6 | . 6 6 6 4 4 4 4
Average Carried 4 | . 5 4 4 4 3 3 3
Final Capacity 6 | 6 6 6 4 4 4 4 4
Final Carried 6 | 6 5 5 4 4 4 4 3
Class Distribution
--------------------
71% | Scavenger-Mutant
24% | Mutant
4% | Scavenger-Sprinter
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Mutant | -7/Factory
Scavenger-Mutant | -7/Waste
Scavenger-Mutant | -7/Factory
Scavenger-Mutant | -7/Garrison
Resources | -11 -10 -9 -8 -7 -7 -7 -7
----------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Matter Collected 1319 | 183 77 96 511 . 247 104 101
Remotely . | . . . . . . . .
Salvage Created 3139 | . 151 348 1132 . 686 641 181
Parts 123 | . 11 25 50 . 4 25 8
Haulers Intercepted 5 | . . . 5 . . . .
Recyclers Shooed . | . . . . . . . .
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed . | . . . . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -9 -8 -7 -7 -7 -7
------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Combat Hostiles Destroyed 36 | . 2 5 14 . . 11 4
Guns 16 | . 1 1 10 . . . 4
Cannons 11 | . 1 . 4 . . 6 .
AOE 5 | . . 3 . . . 2 .
Classes Destroyed 10 | . 2 4 2 . . 1 1
Worker 2 | . . . . . . 2 .
Builder 2 | . . 1 . . . 1 .
Hauler 5 | . . . 5 . . . .
Recycler 5 | . . 2 2 . . 1 .
Operator 2 | . . 2 . . . . .
Watcher 5 | . 2 . 1 . . 2 .
Grunt 21 | . 2 1 8 . . 7 3
Sentry 11 | . . 4 4 . . 3 .
Hunter 3 | . . . 2 . . 1 .
Programmer 1 | . . . . . . . 1
Best Kill Streak 7 | . 3 4 4 . . 7 2
Combat Bots Only 4 | . 2 3 4 . . 4 2
Max Kills in Single Turn 2 | . 1 1 1 . . 2 1
Gunslinging . | . . . . . . . .
Exploded 1 | . . 1 . . . 1 .
Melee . | . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -9 -8 -7 -7 -7 -7
-------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Damage Taken 4762 | . 167 338 1269 . . 1232 1756
Core 1181 | . 54 89 331 . . 97 610
Absorbed by Shields . | . . . . . . . .
Core Remaining (%) 73 | 100 78 77 39 . . . .
Volleys Fired 225 | . 16 30 112 . 14 36 17
Largest 2 | . 2 2 2 . 2 2 2
Hottest 168 | . 100 86 131 . 88 124 168
Shots Fired 333 | . 32 53 161 . 15 43 29
Gun 218 | . 16 42 136 . 11 . 13
Cannon 90 | . 16 . 23 . 3 36 12
Launcher 21 | . . 11 2 . 1 7 .
Special 4 | . . . . . . . 4
Kinetic 69 | . . . 58 . 11 . .
Thermal 132 | . 16 2 101 . . . 13
Explosive 21 | . . 11 2 . 1 7 .
Electromagnetic 107 | . 16 40 . . 3 36 12
Robot Hit Streak 16 | . 6 8 10 . 9 16 14
Robot Miss Streak 4 | . 2 3 4 . 1 2 2
Penetration Max . | . . . . . . . .
Secondary Targets . | . . . . . . . .
Shots Hit Robots 230 | . 19 36 102 . 13 35 25
Core Hits 115 | . 6 19 40 . 6 25 19
Critical Hits 2 | . . . 2 . . . .
Critical Kills 1 | . . . 1 . . . .
Critical Parts Destroyed 1 | . . . 1 . . . .
Melee Attacks . | . . . . . . . .
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Sneak Attacks . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Follow-up Attacks . | . . . . . . . .
Damage Inflicted 6078 | . 303 690 1875 . 415 2319 476
Guns 2465 | . 144 389 1458 . 181 . 293
Cannons 1933 | . 159 . 357 . 98 1216 103
Explosions 1579 | . . 301 60 . 122 1096 .
Melee . | . . . . . . . .
Ramming 101 | . . . . . 14 7 80
Kinetic 871 | . . . 690 . 181 . .
Thermal 1846 | . 159 71 1125 . . 198 293
Explosive 1340 | . . 260 60 . 122 898 .
Electromagnetic 1920 | . 144 359 . . 98 1216 103
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Highest Corruption 18 | . . . . . . 1 18
Average Corruption 1 | . . . . . . 1 2
Corruption Purged . | . . . . . . . .
Effects 8 | . . . . . . 2 6
Message Errors 3 | . . . . . . 1 2
Heat Flow Errors 1 | . . . . . . . 1
Data Loss (minor) 4 | . . . . . . 1 3
Overload Shots . | . . . . . . . .
Overflow Damage 217 | . . 1 . . . 202 14
Projectiles 129 | . . . . . . 115 14
Explosions 88 | . . 1 . . . 87 .
Melee . | . . . . . . . .
Knockbacks 1 | . . . . . . . 1
Impact 1 | . . . . . . . 1
Kinetic . | . . . . . . . .
Secondary . | . . . . . . . .
Self-Inflicted Damage 317 | . . 23 . . . 243 51
Shots 4 | . . 1 . . . 3 .
Rammed 22 | . . . . . 4 2 16
Targets Rammed 24 | . . . . . 4 3 17
Kicked 1 | . . . . . . . 1
Crushed 1 | . . . . . . 1 .
Highest Temperature 435 | . 435 5 424 . . 18 102
Average Temperature 123 | . 155 3 125 . . 13 30
Received Heat Transfer 1662 | . 93 102 540 . . 288 639
Effects 3 | . 2 . 1 . . . .
Shutdowns 1 | . 1 . . . . . .
Short Circuit 1 | . . . 1 . . . .
Damage (minor) 1 | . 1 . . . . . .
Siege Activations 1 | . . . . . . . 1
Total Turns 3 | . . . . . . . 3
Longest Duration 3 | . . . . . . . 3
Robots Corrupted 6 | . . 1 . . 1 4 .
Combat Hostiles 5 | . . 1 . . 1 3 .
Parts Fried 12 | . 1 2 . . . 9 .
Impact Corruptions . | . . . . . . . .
Robots Melted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Melted 7 | . . . 7 . . . .
Heat Transferred 3711 | . 333 124 2479 . . 150 625
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions 1 | . . 1 . . . . .
Missiles Intercepted . | . . . . . . . .
Alert | -11 -10 -9 -8 -7 -7 -7 -7
------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Peak Influence 565 | . 94 289 397 155 63 487 565
Initial 340 | . . 39 121 121 54 . 340
Average 225 | . 43 150 260 126 35 244 494
Maximum Alert Level 2 | . . 1 1 . . 2 2
Low Security (%) 51 | . 100 65 26 100 100 51 .
Level 1 29 | . . 34 73 . . 23 16
Level 2 18 | . . . . . . 24 83
Level 3 . | . . . . . . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 11 | . . 2 2 1 . 6 .
Investigation 3 | . . . 1 1 . 1 .
Extermination 1 | . . . . . . 1 .
Reinforcement 5 | . . 2 1 . . 2 .
Assault 1 | . . . . . . 1 .
Garrison 1 | . . . . . . 1 .
Intercept . | . . . . . . . .
Construction Impeded 1 | . . . . . . 1 .
Haulers Reinforced 1 | . . . . . . 1 .
Stealth | -11 -10 -9 -8 -7 -7 -7 -7
--------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Distress Signals 4 | . 1 3 . . . . .
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 71 | . 4 12 25 . . 13 17
Peak Tracking Total 8 | . 3 5 4 . . 4 8
Tactical Retreats 9 | . 1 2 1 . . 1 4
Traps | -11 -10 -9 -8 -7 -7 -7 -7
------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Traps Triggered 3 | . . . 1 1 . 1 .
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Machines | -11 -10 -9 -8 -7 -7 -7 -7
---------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Machines Disabled 11 | . . 2 2 . . 6 1
Max in Single Turn 3 | . . 1 1 . . 3 1
Garrison Access 1 | . . . . . . 1 .
Garrison Relay 1 | . . . . . . . 1
Machines Sabotaged . | . . . . . . . .
Garrisons Compromised . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Fab Network Shutdowns . | . . . . . . . .
Hacking | -11 -10 -9 -8 -7 -7 -7 -7
--------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Machines Accessed 6 | . . . . 1 . 5 .
Terminals 1 | . . . . . . 1 .
Fabricators 1 | . . . . . . 1 .
Repair Stations 2 | . . . . . . 2 .
Recycling Units . | . . . . . . . .
Scanalyzers 1 | . . . . 1 . . .
Garrison Access 1 | . . . . . . 1 .
Total Hacks 15 | . . . . 4 . 11 .
Successful 10 | . . . . 3 . 7 .
Failed 5 | . . . . 1 . 4 .
Catastrophic . | . . . . . . . .
Database Lockouts . | . . . . . . . .
Manual . | . . . . . . . .
Terminals 3 | . . . . . . 3 .
Fabricators 3 | . . . . . . 3 .
Repair Stations 3 | . . . . . . 3 .
Recycling Units . | . . . . . . . .
Scanalyzers 4 | . . . . 4 . . .
Garrison Access 2 | . . . . . . 2 .
Terminal Hacks 1 | . . . . . . 1 .
Part Schematic 1 | . . . . . . 1 .
Fabricator Hacks 3 | . . . . . . 3 .
Network Status 1 | . . . . . . 1 .
Load Schematic 1 | . . . . . . 1 .
Build 1 | . . . . . . 1 .
Repair Station Hacks 2 | . . . . . . 2 .
Scan Component 1 | . . . . . . 1 .
Repair 1 | . . . . . . 1 .
Recycling Unit Hacks . | . . . . . . . .
Scanalyzer 3 | . . . . 3 . . .
Insert Component 2 | . . . . 2 . . .
Analyze 1 | . . . . 1 . . .
Garrison Access Hacks 1 | . . . . . . 1 .
Unlock Access 1 | . . . . . . 1 .
Unauthorized Hacks . | . . . . . . . .
Terminals . | . . . . . . . .
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 6 | . . . . 1 . 5 .
Full Trace Events 2 | . . . . 1 . 1 .
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Matter . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired 2 | . . . . 1 . 1 .
Parts Built . | . . . . . . . .
Matter 190 | . . . . . . 190 .
Time 95 | . . . . . . 95 .
Total Part Build Rating . | . . . . . . . .
Parts Repaired 1 | . . . . . . 1 .
Time 31 | . . . . . . 31 .
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed 1 | . . . . 1 . . .
Part Schematics Acquired 1 | . . . . 1 . . .
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -9 -8 -7 -7 -7 -7
------------ Run | Scr Mat Mat Mat Fac Was Fac Gar
Used RIF Installer 1 | . . . . . . . 1
Robots Hacked 3 | . . . . . . . 3
Non-combat . | . . . . . . . .
Combat 3 | . . . . . . . 3
Robot Hacks Applied 3 | . . . . . . . 3
formatsys_high 3 | . . . . . . . 3
Relay Couplers Released 5 | . . . . . . 2 3
Machine Destruction 5 | . . . . . . 2 3
Attached 2 | . . . . . . . 2
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -9 -8 -7 -7 -7 -7
-------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Total Allies 3 | . . . . . . . 3
Largest Group 1 | . . . . . . . 1
Highest-Rated Group 16 | . . . . . . . 16
Highest-Rated Ally 16 | . . . . . . . 16
Total Orders . | . . . . . . . .
Ally Attacks 3 | . . . . . . . 3
Total Damage 13 | . . . . . . . 13
Kills . | . . . . . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -9 -8 -7 -7 -7 -7
------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Robot Analysis Total . | . . . . . . . .
Derelict Logs Recovered . | . . . . . . . .
Drone Launches . | . . . . . . . .
Drone Recoveries . | . . . . . . . .
Exploration | -11 -10 -9 -8 -7 -7 -7 -7
------------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Turns Passed 3481 | . 176 297 908 130 694 700 576
Spaces Moved 2114 | 1 128 197 619 90 424 340 315
Core 42 | . . . . . . . 42
Treads 1069 | . . . 6 90 423 340 210
Legs 348 | 1 36 . 262 . . . 49
Wheels 35 | . 35 . . . . . .
Hover 414 | . 57 197 145 . 1 . 14
Flight 206 | . . . 206 . . . .
Fastest Speed 29 | 120 56 52 29 145 145 148 50
Average Speed 123 | 120 83 98 92 145 149 150 143
Slowest Speed 340 | 120 120 121 176 145 340 152 300
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped 2 | . . . 2 . . . .
Cave-ins Triggered . | . . . . . . . .
Exploration Rate (%) 32 | 1 24 23 61 3 95 10 46
Regions Visited 7
Branch Regions .
Pre-discovered Areas . | . . . . . . . .
Known Exits Taken 1 | . . . . . . 1 .
Unknown Exits Taken 4 | 1 1 1 1 . . . .
Scrap Searched . | . . . . . . . .
Spaces Dug 7 | . . 7 . . . . .
Terrain Destroyed 168 | . . 64 19 . 9 76 .
Melee . | . . . . . . . .
Projectile 2 | . . . 2 . . . .
AOE 166 | . . 64 17 . 9 76 .
Terrain Rammed 8 | . . . . . . . 8
Walls Destroyed . | . . . . . . . .
Machines Disabled . | . . . . . . . .
Actions | -11 -10 -9 -8 -7 -7 -7 -7
--------- Run | Scr Mat Mat Mat Fac Was Fac Gar
Total 2654 | . 166 248 801 90 470 480 399
Wait 131 | . 5 . . . . 97 29
Move 2104 | . 127 196 614 90 423 339 315
Hop 2 | . . . 2 . . . .
Pick Up 37 | . 5 9 18 . 3 1 1
Fast Attach 34 | . 2 . 13 . 8 3 8
Attach 28 | . 2 8 16 . . 1 1
Detach 1 | . . . 1 . . . .
Swap 11 | . 2 1 3 . 4 . 1
Drop 48 | . 7 4 22 . 14 . 1
Fire 225 | . 16 30 112 . 14 36 17
Melee . | . . . . . . . .
Ram 17 | . . . . . . . 17
Kick 6 | . . . . . . . 6
Crush 9 | . . . . . 4 3 2
Escape Stasis . | . . . . . . . .
Rewire 1 | . . . . . . . 1
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials (discovered 2 exits: *Fac / [*Sto])
-7/Factory
-7/Waste
-7/Factory
-7/Garrison (discovered 1 exit: [*Fac])
History
---------
Turn | Location | Event
1 | -11/Scrapyard | Discovered new exit (range 0)
1 | -11/Scrapyard | Entered Materials
157 | -10/Materials | Discovered new exit (range 3)
177 | -10/Materials | Entered another Materials area
177 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1
449 | -9/Materials | Discovered new exit (range 16)
474 | -9/Materials | Entered another Materials area
474 | -8/Materials | Evolved 2 slots: Propulsion x2
510 | -8/Materials | Build established: Scavenger-Mutant
971 | -8/Materials | Lost 3 parts (1n2w)
980 | -8/Materials | Core integrity fell below 50%
1003 | -8/Materials | Discovered new exit (range 10)
1346 | -8/Materials | Discovered new exit (range 8)
1382 | -8/Materials | Entered Factory
1382 | -7/Factory | Evolved 2 slots: Propulsion x2
1512 | -7/Factory | Sucked down chute
1512 | -7/Factory | Entered Waste
1512 | -7/Waste | The area was eerily silent
1657 | -7/Waste | Build established: Mutant
1812 | -7/Waste | Discovered new exit (range 10)
2010 | -7/Waste | Build established: Scavenger-Mutant
2206 | -7/Waste | Entered Factory
2665 | -7/Factory | Repaired HERF Cannon
2902 | -7/Factory | Identified exit to Garrison
2906 | -7/Factory | Entered Garrison
2960 | -7/Garrison | Triggered checkpoint
3002 | -7/Garrison | Garrison Relay disabled
3166 | -7/Garrison | Triggered checkpoint
3215 | -7/Garrison | Discovered new exit (range 8)
3239 | -7/Garrison | Installed Relay Interface Framework
3296 | -7/Garrison | Triggered checkpoint
3352 | -7/Garrison | Lost 8 parts (5n1u2w)
3443 | -7/Garrison | Lost 3 parts (1p1n1w)
3459 | -7/Garrison | Core integrity fell below 50%
3466 | -7/Garrison | System corruption reached 10%
3479 | -7/Garrison | Core integrity fell below 20%
3482 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
03468_ Cryofiber Web permanently disabled.
03468_ Destabilizing: Short circuit.
03469_ Slammed into Garrison Relay. <x2>
03470_ Relay Coupler [Specialist] destroyed.
03470_ System corrupted by crushing effect (+3).
03470_ Destabilizing: Core damaged (-28).
03472_ Slammed into G-47 Trooper.
03472_ Destabilizing: Core damaged (-35).
03473_ Slammed into G-47 Trooper.
03473_ Broken Cryofiber Web destroyed.
03473_ System corrupted by crushing effect (+1).
03474_ Slammed into G-47 Trooper.
03474_ G-47 Trooper knocked back.
03475_ Slammed into G-47 Trooper. <x2>
03476_ Broken Aluminum Leg destroyed.
03478_ Slammed into G-50 Soldier.
03478_ Broken Aluminum Leg destroyed.
03478_ System corrupted by crushing effect (+1).
03478_ Destabilizing: System corrupted (+1).
03479_ Slammed into G-47 Trooper. <x2>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 61
Energy Generation 37
Energy Capacity 550
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Base Temperature (-) 100
Evasion (%) 64
Recoil Reduction 7
Relay Coupler Types 33
Relay Coupler Value 2
Item Schematics
-----------------
Adv. Signal Interpreter | -7/Factory | Scanalyzed
Imp. Hacking Suite | -7/Factory | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed LegDynamicDoomcannon
Manual? 0
Play Time 00:33:55
Cumulative 46.0 hours
Start 2021.07.25 @ 15:20:43
End 2021.07.25 @ 15:53:20
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 70
Rogue 70
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 26
Gallery% 44
Achievement% 29
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 16/Cog
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: f77e25ab-02c8-4d86-b3ee-113ee48fec47