Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.25 @ 15:53:20 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (2292) 2292 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 6328 Bonus ------- High Alert Combat Kills 65 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reaction Control System Advanced System Shield Relay Coupler [ARC] (7) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Heavy Treads Heavy Treads Combat Gravmag System > --- UTILITY ---------- Cryofiber Web Improved Cooling System > --- WEAPON ----------- HERF Cannon Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Particle Charger Transmission Jammer Reaction Control System [Rating: 68] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Cryofiber Web Device Cryofiber Web Storage Small Storage Unit Hackware Relay Coupler [Specialist] Weapon HERF Cannon Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . 1 . . . . . Propulsion 5 | . . 1 2 2 . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached 73 | . 6 9 32 . 12 4 10 Power 15 | . . 4 5 . 4 . 2 Engine 8 | . . 4 3 . . . 1 Core 4 | . . . 2 . 1 . 1 Reactor 3 | . . . . . 3 . . Propulsion 26 | . 3 2 11 . 4 2 4 Treads 7 | . . . 3 . 3 1 . Leg 7 | . . . 3 . . . 4 Wheel 2 | . 1 1 . . . . . Hover 7 | . 2 1 2 . 1 1 . Flight 3 | . . . 3 . . . . Utility 9 | . 1 1 2 . 2 . 3 Device 7 | . 1 1 2 . 2 . 1 Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 23 | . 2 2 14 . 2 2 1 Energy Gun 7 | . 1 1 4 . . 1 . Energy Cannon 7 | . 1 . 4 . 1 1 . Ballistic Gun 5 | . . . 4 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 2 . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . . Parts Lost 35 | . . 3 10 . . 3 19 Power 5 | . . 1 . . . . 4 Propulsion 16 | . . . 5 . . 2 9 Utility 3 | . . . . . . . 3 Weapon 11 | . . 2 5 . . 1 3 Highest Loss Streak 8 | . . 2 3 . . 2 8 Average Slot Usage (%) 81 | . 88 97 86 84 84 79 62 Engine 6 | . 14 20 11 7 . . 1 Core 2 | . . . 4 7 2 . . Reactor 5 | . . . . . 12 15 2 Treads 17 | . . . . 23 32 33 18 Leg 4 | . 15 . 7 . . . 9 Hover 7 | . 4 27 12 . . 3 5 Flight 5 | . . . 15 15 5 . . Device 12 | . 3 11 13 15 15 15 11 Storage 2 | . 14 11 4 . . . . Energy Gun 5 | . 17 15 7 . . . 4 Energy Cannon 4 | . 10 . 1 . 5 6 4 Ballistic Gun 2 | . . . 5 7 1 . . Launcher 3 | . . 5 . 7 7 3 . Naked Turns 4 | . . . . . . . 4 Heaviest Build 52 | 10 12 24 31 22 52 52 50 Greatest Support 206 | 20 20 18 66 66 206 206 142 Greatest Overweight (x) 5 | . 1 1 2 . 2 . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | . 6 6 6 4 4 4 4 Average Capacity 4 | . 6 6 5 4 4 4 4 Most Carried 6 | . 6 6 6 4 4 4 4 Average Carried 4 | . 5 4 4 4 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 4 Final Carried 6 | 6 5 5 4 4 4 4 3 Class Distribution -------------------- 71% | Scavenger-Mutant 24% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Gar Matter Collected 1319 | 183 77 96 511 . 247 104 101 Remotely . | . . . . . . . . Salvage Created 3139 | . 151 348 1132 . 686 641 181 Parts 123 | . 11 25 50 . 4 25 8 Haulers Intercepted 5 | . . . 5 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 36 | . 2 5 14 . . 11 4 Guns 16 | . 1 1 10 . . . 4 Cannons 11 | . 1 . 4 . . 6 . AOE 5 | . . 3 . . . 2 . Classes Destroyed 10 | . 2 4 2 . . 1 1 Worker 2 | . . . . . . 2 . Builder 2 | . . 1 . . . 1 . Hauler 5 | . . . 5 . . . . Recycler 5 | . . 2 2 . . 1 . Operator 2 | . . 2 . . . . . Watcher 5 | . 2 . 1 . . 2 . Grunt 21 | . 2 1 8 . . 7 3 Sentry 11 | . . 4 4 . . 3 . Hunter 3 | . . . 2 . . 1 . Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | . 3 4 4 . . 7 2 Combat Bots Only 4 | . 2 3 4 . . 4 2 Max Kills in Single Turn 2 | . 1 1 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Damage Taken 4762 | . 167 338 1269 . . 1232 1756 Core 1181 | . 54 89 331 . . 97 610 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 78 77 39 . . . . Volleys Fired 225 | . 16 30 112 . 14 36 17 Largest 2 | . 2 2 2 . 2 2 2 Hottest 168 | . 100 86 131 . 88 124 168 Shots Fired 333 | . 32 53 161 . 15 43 29 Gun 218 | . 16 42 136 . 11 . 13 Cannon 90 | . 16 . 23 . 3 36 12 Launcher 21 | . . 11 2 . 1 7 . Special 4 | . . . . . . . 4 Kinetic 69 | . . . 58 . 11 . . Thermal 132 | . 16 2 101 . . . 13 Explosive 21 | . . 11 2 . 1 7 . Electromagnetic 107 | . 16 40 . . 3 36 12 Robot Hit Streak 16 | . 6 8 10 . 9 16 14 Robot Miss Streak 4 | . 2 3 4 . 1 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 230 | . 19 36 102 . 13 35 25 Core Hits 115 | . 6 19 40 . 6 25 19 Critical Hits 2 | . . . 2 . . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6078 | . 303 690 1875 . 415 2319 476 Guns 2465 | . 144 389 1458 . 181 . 293 Cannons 1933 | . 159 . 357 . 98 1216 103 Explosions 1579 | . . 301 60 . 122 1096 . Melee . | . . . . . . . . Ramming 101 | . . . . . 14 7 80 Kinetic 871 | . . . 690 . 181 . . Thermal 1846 | . 159 71 1125 . . 198 293 Explosive 1340 | . . 260 60 . 122 898 . Electromagnetic 1920 | . 144 359 . . 98 1216 103 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . . 1 18 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Effects 8 | . . . . . . 2 6 Message Errors 3 | . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 3 Overload Shots . | . . . . . . . . Overflow Damage 217 | . . 1 . . . 202 14 Projectiles 129 | . . . . . . 115 14 Explosions 88 | . . 1 . . . 87 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 317 | . . 23 . . . 243 51 Shots 4 | . . 1 . . . 3 . Rammed 22 | . . . . . 4 2 16 Targets Rammed 24 | . . . . . 4 3 17 Kicked 1 | . . . . . . . 1 Crushed 1 | . . . . . . 1 . Highest Temperature 435 | . 435 5 424 . . 18 102 Average Temperature 123 | . 155 3 125 . . 13 30 Received Heat Transfer 1662 | . 93 102 540 . . 288 639 Effects 3 | . 2 . 1 . . . . Shutdowns 1 | . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations 1 | . . . . . . . 1 Total Turns 3 | . . . . . . . 3 Longest Duration 3 | . . . . . . . 3 Robots Corrupted 6 | . . 1 . . 1 4 . Combat Hostiles 5 | . . 1 . . 1 3 . Parts Fried 12 | . 1 2 . . . 9 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 7 . . . . Heat Transferred 3711 | . 333 124 2479 . . 150 625 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Peak Influence 565 | . 94 289 397 155 63 487 565 Initial 340 | . . 39 121 121 54 . 340 Average 225 | . 43 150 260 126 35 244 494 Maximum Alert Level 2 | . . 1 1 . . 2 2 Low Security (%) 51 | . 100 65 26 100 100 51 . Level 1 29 | . . 34 73 . . 23 16 Level 2 18 | . . . . . . 24 83 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 2 2 1 . 6 . Investigation 3 | . . . 1 1 . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . . 2 1 . . 2 . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Distress Signals 4 | . 1 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 4 12 25 . . 13 17 Peak Tracking Total 8 | . 3 5 4 . . 4 8 Tactical Retreats 9 | . 1 2 1 . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Traps Triggered 3 | . . . 1 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Gar Machines Disabled 11 | . . 2 2 . . 6 1 Max in Single Turn 3 | . . 1 1 . . 3 1 Garrison Access 1 | . . . . . . 1 . Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Machines Accessed 6 | . . . . 1 . 5 . Terminals 1 | . . . . . . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 15 | . . . . 4 . 11 . Successful 10 | . . . . 3 . 7 . Failed 5 | . . . . 1 . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . . . 3 . Fabricators 3 | . . . . . . 3 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . 4 . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 1 | . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . 3 . . . Insert Component 2 | . . . . 2 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . 1 . 5 . Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . Parts Built . | . . . . . . . . Matter 190 | . . . . . . 190 . Time 95 | . . . . . . 95 . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 31 | . . . . . . 31 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked 3 | . . . . . . . 3 Non-combat . | . . . . . . . . Combat 3 | . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . 3 formatsys_high 3 | . . . . . . . 3 Relay Couplers Released 5 | . . . . . . 2 3 Machine Destruction 5 | . . . . . . 2 3 Attached 2 | . . . . . . . 2 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Total Allies 3 | . . . . . . . 3 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 16 | . . . . . . . 16 Highest-Rated Ally 16 | . . . . . . . 16 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 13 | . . . . . . . 13 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Gar Turns Passed 3481 | . 176 297 908 130 694 700 576 Spaces Moved 2114 | 1 128 197 619 90 424 340 315 Core 42 | . . . . . . . 42 Treads 1069 | . . . 6 90 423 340 210 Legs 348 | 1 36 . 262 . . . 49 Wheels 35 | . 35 . . . . . . Hover 414 | . 57 197 145 . 1 . 14 Flight 206 | . . . 206 . . . . Fastest Speed 29 | 120 56 52 29 145 145 148 50 Average Speed 123 | 120 83 98 92 145 149 150 143 Slowest Speed 340 | 120 120 121 176 145 340 152 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 1 24 23 61 3 95 10 46 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . 7 . . . . . Terrain Destroyed 168 | . . 64 19 . 9 76 . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 166 | . . 64 17 . 9 76 . Terrain Rammed 8 | . . . . . . . 8 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Total 2654 | . 166 248 801 90 470 480 399 Wait 131 | . 5 . . . . 97 29 Move 2104 | . 127 196 614 90 423 339 315 Hop 2 | . . . 2 . . . . Pick Up 37 | . 5 9 18 . 3 1 1 Fast Attach 34 | . 2 . 13 . 8 3 8 Attach 28 | . 2 8 16 . . 1 1 Detach 1 | . . . 1 . . . . Swap 11 | . 2 1 3 . 4 . 1 Drop 48 | . 7 4 22 . 14 . 1 Fire 225 | . 16 30 112 . 14 36 17 Melee . | . . . . . . . . Ram 17 | . . . . . . . 17 Kick 6 | . . . . . . . 6 Crush 9 | . . . . . 4 3 2 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 3) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 449 | -9/Materials | Discovered new exit (range 16) 474 | -9/Materials | Entered another Materials area 474 | -8/Materials | Evolved 2 slots: Propulsion x2 510 | -8/Materials | Build established: Scavenger-Mutant 971 | -8/Materials | Lost 3 parts (1n2w) 980 | -8/Materials | Core integrity fell below 50% 1003 | -8/Materials | Discovered new exit (range 10) 1346 | -8/Materials | Discovered new exit (range 8) 1382 | -8/Materials | Entered Factory 1382 | -7/Factory | Evolved 2 slots: Propulsion x2 1512 | -7/Factory | Sucked down chute 1512 | -7/Factory | Entered Waste 1512 | -7/Waste | The area was eerily silent 1657 | -7/Waste | Build established: Mutant 1812 | -7/Waste | Discovered new exit (range 10) 2010 | -7/Waste | Build established: Scavenger-Mutant 2206 | -7/Waste | Entered Factory 2665 | -7/Factory | Repaired HERF Cannon 2902 | -7/Factory | Identified exit to Garrison 2906 | -7/Factory | Entered Garrison 2960 | -7/Garrison | Triggered checkpoint 3002 | -7/Garrison | Garrison Relay disabled 3166 | -7/Garrison | Triggered checkpoint 3215 | -7/Garrison | Discovered new exit (range 8) 3239 | -7/Garrison | Installed Relay Interface Framework 3296 | -7/Garrison | Triggered checkpoint 3352 | -7/Garrison | Lost 8 parts (5n1u2w) 3443 | -7/Garrison | Lost 3 parts (1p1n1w) 3459 | -7/Garrison | Core integrity fell below 50% 3466 | -7/Garrison | System corruption reached 10% 3479 | -7/Garrison | Core integrity fell below 20% 3482 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03468_ Cryofiber Web permanently disabled. 03468_ Destabilizing: Short circuit. 03469_ Slammed into Garrison Relay. 03470_ Relay Coupler [Specialist] destroyed. 03470_ System corrupted by crushing effect (+3). 03470_ Destabilizing: Core damaged (-28). 03472_ Slammed into G-47 Trooper. 03472_ Destabilizing: Core damaged (-35). 03473_ Slammed into G-47 Trooper. 03473_ Broken Cryofiber Web destroyed. 03473_ System corrupted by crushing effect (+1). 03474_ Slammed into G-47 Trooper. 03474_ G-47 Trooper knocked back. 03475_ Slammed into G-47 Trooper. 03476_ Broken Aluminum Leg destroyed. 03478_ Slammed into G-50 Soldier. 03478_ Broken Aluminum Leg destroyed. 03478_ System corrupted by crushing effect (+1). 03478_ Destabilizing: System corrupted (+1). 03479_ Slammed into G-47 Trooper. 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Signal Interpreter | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegDynamicDoomcannon Manual? 0 Play Time 00:33:55 Cumulative 46.0 hours Start 2021.07.25 @ 15:20:43 End 2021.07.25 @ 15:53:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f77e25ab-02c8-4d86-b3ee-113ee48fec47