Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 16:58:02 Player: youngster Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (145) 725 Value Destroyed (4945) 4945 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2456) 2456 TOTAL SCORE: 16346 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 1440 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 67/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Armor Integrity Analyzer Molecular Deconstructor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Reaction Control System Advanced Drone Bay Advanced Drone Bay Advanced Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Armor Integrity Analyzer Molecular Deconstructor [Rating: 77] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . Utility 6 | . . . . . . . 1 . 2 . . . . 1 . . . . 1 1 . . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . Parts Attached 220 | 6 10 3 10 4 . 4 13 9 10 9 23 10 16 8 9 6 . 19 29 16 2 4 Power 18 | 1 . 1 2 . . 2 3 . 1 . 1 . 1 . . . . . 3 3 . . Engine 6 | 1 . 1 2 . . . 1 . . . . . . . . . . . 1 . . . Core 8 | . . . . . . 2 2 . 1 . 1 . 1 . . . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Propulsion 50 | 2 2 1 3 1 . . 3 3 . 3 3 2 5 . 1 . . 3 10 6 1 1 Treads 35 | 2 2 1 2 1 . . 3 3 . 3 2 . 5 . 1 . . 2 3 3 1 1 Leg 6 | . . . . . . . . . . . . . . . . . . . 4 2 . . Wheel 6 | . . . 1 . . . . . . . 1 . . . . . . 1 3 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . Utility 68 | 1 1 . 1 . . . 2 1 5 4 7 6 2 4 6 . . 12 10 2 1 3 Device 44 | . . . . . . . . . 1 2 5 2 2 3 6 . . 9 8 2 1 3 Storage 6 | 1 1 . 1 . . . . 1 . . . . . . . . . 1 1 . . . Processor 5 | . . . . . . . . . 2 . . 3 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . . . . 2 . 2 2 2 1 . 1 . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 7 1 4 3 . 2 5 5 4 2 12 2 8 4 2 6 . 4 6 5 . . Energy Gun 8 | 1 4 . 1 . . . . . . . . . . . . . . . 1 1 . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 41 | 1 3 . 3 1 . 1 3 1 2 1 7 1 4 1 . 5 . 3 2 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 . . . 1 1 1 1 1 . . 3 1 . . . 1 1 . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Impact Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 1 . 4 . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . 1 . . . . . . . 1 1 1 1 . . . 1 2 . . Unidentified Prototypes 9 | . . . . . . . 1 1 . . 1 6 . . . . . . . . . . Parts Lost 67 | . 5 2 3 . . . 2 . 2 . 11 2 1 . . 1 . 6 27 5 . . Power 6 | . . 1 1 . . . 1 . . . . . . . . . . . 2 1 . . Propulsion 25 | . . 1 1 . . . 1 . . . 5 . 1 . . . . 3 11 2 . . Utility 13 | . . . . . . . . . 1 . 2 2 . . . . . 1 7 . . . Weapon 23 | . 5 . 1 . . . . . 1 . 4 . . . . 1 . 2 7 2 . . Highest Loss Streak 22 | . 2 2 2 . . . 2 . 2 . 9 2 1 . . 1 . 5 22 5 . . Average Slot Usage (%) 93 | . 99 99 94 100 100 100 98 99 99 100 93 85 99 99 99 99 100 95 78 11 7 16 Engine 3 | . 14 13 10 11 11 . 2 . . . . . . . . . . . . . . . Core 4 | . . . . . . 11 6 9 7 7 7 7 7 6 6 6 6 6 3 . . . Treads 20 | . 28 27 21 22 22 22 30 35 30 30 20 7 21 20 20 20 20 20 11 2 3 5 Wheel 4 | . . . 11 11 11 11 4 . . . 3 7 7 6 6 6 6 3 3 . . . Device 4 | . . . . . . . . . 3 6 7 9 7 12 5 6 6 8 10 . 4 10 Storage 17 | . 27 28 22 22 22 22 18 18 15 15 15 15 15 13 13 13 13 13 9 . . . Processor 5 | . . . . . . . . . 7 7 7 11 15 13 13 13 13 13 9 . . . Protection 3 | . . . . . . . 8 9 11 7 6 1 . . 6 6 6 3 2 . . . Energy Gun 3 | . 16 14 11 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 9 11 11 3 . . . . . . . . . . . . . . . Ballistic Gun 15 | . 10 . 14 11 11 20 22 25 21 22 18 15 20 17 20 19 20 18 12 3 . . Launcher 1 | . . 13 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . 4 . . 3 4 6 6 6 3 . . . Special Melee Weapon 2 | . . . . 10 11 1 . . . . . 6 1 3 1 . . . . . . . Naked Turns 135 | . . . . . . . . . . . . . . . . . . . 34 74 9 18 Heaviest Build 86 | 12 45 46 52 57 57 63 62 69 72 72 74 66 69 75 84 77 76 85 86 28 2 32 Greatest Support 145 | 40 40 40 40 48 10 48 88 91 91 99 99 23 48 12 28 76 12 99 66 75 3 145 Greatest Overweight (x) 13 | 3 1 1 5 5 5 6 6 . . . 6 5 5 6 6 6 6 7 13 9 . 3 Average Overweight (x) 2 | . . 1 2 4 5 4 1 . . . 1 3 4 5 2 2 6 3 4 . . . Largest Inventory Capacity 18 | 6 14 14 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 4 4 4 Average Capacity 16 | 5 13 14 15 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 16 4 4 4 Most Carried 18 | 3 14 13 16 16 16 16 16 18 17 18 18 18 18 18 18 18 18 18 18 4 3 3 Average Carried 15 | 2 9 11 13 15 16 16 15 16 15 17 16 17 17 17 17 17 18 17 13 3 3 3 Final Capacity 18 | 6 14 14 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 4 4 4 4 Final Carried 18 | 3 12 13 16 16 16 16 16 18 15 18 15 18 18 18 18 18 18 15 4 3 3 3 Class Distribution -------------------- 44% | Mutant 15% | Scavenger-Skirmisher 15% | Scavenger-Mutant 5% | Tank 4% | Scavenger-Tank 4% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Tank | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 4664 | 220 176 70 176 91 . 299 442 310 333 164 599 30 340 75 150 125 . 358 446 260 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5769 | . 756 160 320 55 . 291 716 563 386 228 879 . 250 20 45 104 . 323 431 242 . . Parts 317 | . 51 14 33 5 . 16 34 25 11 8 52 . 16 2 2 5 . 20 16 7 . . Haulers Intercepted 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 1 . . . . 1 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . . 1 45 . 13 . 15 5 . 22 . . . . Prevented 32 | . . . . . . . . . . 10 . . 21 . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 125 | . 16 5 11 3 . 7 13 11 6 4 16 . 8 . 1 4 . 10 7 3 . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Guns 95 | . 15 . 5 2 . 2 9 11 6 3 16 . 1 . 1 4 . 10 7 3 . . Cannons 4 | . . . . 1 . 2 1 . . . . . . . . . . . . . . . AOE 23 | . . 5 6 . . 2 2 . . 1 . . 7 . . . . . . . . . Classes Destroyed 14 | . 6 1 2 . . 1 . 2 . . 2 . . . . . . . . . . . Worker 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . Recycler 4 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Swarmer 48 | . 6 4 8 3 . 3 5 . . . 1 . 7 . . 3 . 8 . . . . Grunt 51 | . 10 1 2 . . 3 7 8 5 3 6 . 1 . . . . . 3 2 . . Brawler 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Duelist 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . Sentry 6 | . . . 1 . . . 1 . 1 . 1 . . . . . . . 1 1 . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 11 | . . . . . . 1 . 1 . . 4 . . . 1 . . 2 2 . . . Programmer 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Best Kill Streak 7 | . 4 4 6 3 . 3 7 5 2 3 7 . 3 1 1 2 . 7 3 4 . . Combat Bots Only 7 | . 3 3 6 3 . 3 7 5 2 3 7 . 3 . 1 2 . 7 3 3 . . Max Kills in Single Turn 2 | . 1 2 2 1 . 2 1 2 1 1 1 . 2 1 1 1 . 2 1 2 . . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Exploded 2 | . . 2 2 . . 2 1 . . 1 . . 2 . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Damage Taken 12295 | . 953 89 332 165 . 156 564 418 514 89 1767 . 510 12 52 280 . 1229 2865 1755 . 545 Core 2586 | . 161 20 32 9 . 35 15 52 31 13 128 . 109 . 17 14 . 188 604 788 . 370 Absorbed by Shields 708 | . . . . . . . . . . . . . . . 24 . . 384 300 . . . Core Remaining (%) 66 | 100 . 27 . . . 81 . 87 . . . . 59 . . . . 74 39 . . . Volleys Fired 378 | . 72 12 23 7 . 14 39 24 20 8 43 . 15 1 5 12 . 20 41 22 . . Largest 3 | . 2 1 3 2 . 3 3 3 3 3 3 . 3 1 3 3 . 3 3 2 . . Hottest 120 | . 80 40 80 97 . 120 120 81 81 75 81 . 83 39 83 100 . 94 89 70 . . Shots Fired 854 | . 137 12 55 13 . 30 101 72 57 18 124 . 23 1 15 28 . 49 83 36 . . Gun 792 | . 137 7 51 7 . 17 87 72 56 15 124 . 12 . 15 25 . 48 83 36 . . Cannon 27 | . . . . 6 . 10 11 . . . . . . . . . . . . . . . Launcher 32 | . . 5 4 . . 3 3 . 1 3 . . 11 1 . . . 1 . . . . Special 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Kinetic 691 | . 67 . 31 6 . 17 87 72 56 15 124 . 12 . 15 25 . 48 80 36 . . Thermal 25 | . 22 . . . . . . . . . . . . . . 3 . . . . . . Explosive 9 | . . 5 4 . . . . . . . . . . . . . . . . . . . Electromagnetic 129 | . 48 7 20 7 . 13 14 . 1 3 . . 11 1 . . . 1 3 . . . Robot Hit Streak 25 | . 9 7 7 2 . 8 25 22 23 11 14 . 9 . 4 7 . 10 12 10 . . Robot Miss Streak 8 | . 8 2 4 5 . 1 3 2 1 1 4 . 4 1 3 2 . 5 4 1 . . Penetration Max 1 | . . . . . . . 1 1 . . 1 . . . . . . 1 . 1 . . Secondary Targets 16 | . . . 1 . . . 3 2 . . 1 . . . . . . 7 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . 1 . . . . . . 1 1 . . . Shots Hit Robots 581 | . 81 7 30 4 . 23 72 53 46 15 82 4 15 . 11 19 . 32 54 33 . . Core Hits 268 | . 40 11 19 3 . 11 27 19 13 8 38 . 17 1 2 5 . 17 21 15 . 1 Critical Hits 9 | . . . . . . . . 2 . . 1 . . . . . . 3 3 . . . Critical Kills 5 | . . . . . . . . 1 . . 1 . . . . . . 2 1 . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . . . . . . 1 2 . . . Melee Attacks 45 | . . . . 1 . . 1 8 . . 4 4 5 1 6 . . 7 5 3 . . Impact 9 | . . . . . . . 1 8 . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . 4 . . 1 3 . . 7 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 1 . . . . . . . 4 5 . 3 . . . 1 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12572 | . 1117 503 660 90 . 615 1755 1067 851 448 1460 . 824 25 139 381 . 730 963 939 . 5 Guns 9463 | . 907 54 261 64 . 265 1293 1060 800 173 1460 . 89 . 139 381 . 631 962 924 . . Cannons 577 | . . . . 26 . 237 314 . . . . . . . . . . . . . . . Explosions 2394 | . 124 449 386 . . 110 140 . 51 275 . . 735 25 . . . 99 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 138 | . 86 . 13 . . 3 8 7 . . . . . . . . . . 1 15 . 5 Kinetic 8635 | . 259 . 167 64 . 265 1293 1060 800 173 1460 . 89 . 139 381 . 631 930 924 . . Thermal 562 | . 272 42 64 . . 28 52 . . 74 . . 30 . . . . . . . . . Explosive 729 | . . 407 322 . . . . . . . . . . . . . . . . . . . Electromagnetic 2508 | . 500 54 94 26 . 319 402 . 51 201 . . 705 25 . . . 99 32 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 1 1 1 . . . . . 2 4 4 4 Average Corruption 1 | . . . . . . . . . . . 1 1 1 . . . . . 2 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . 7 2 2 . . . . . . 1 . . Message Errors 5 | . . . . . . . . . . . 2 2 1 . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Targeting Errors 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 87 | . 53 20 . . . . . . . . . . 14 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 75 | . 41 20 . . . . . . . . . . 14 . . . . . . . . . Melee 12 | . 12 . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . 80 23 72 . . 1 . . . . . . 36 . . . . . . 3 . 2 Shots 9 | . 2 1 3 . . 1 . . . . . . 2 . . . . . . . . . Rammed 29 | . 14 . 1 . . 1 1 1 . . . . . . . . . . 1 9 . 1 Targets Rammed 32 | . 17 . 1 . . 1 1 1 . . . . . . . . . . 1 9 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 204 | . 190 . 42 60 . 168 195 200 143 120 204 . 60 . 58 111 . 74 37 10 . . Average Temperature 54 | . 52 . 19 26 . 68 62 82 56 55 78 . 18 . 26 31 . 27 10 4 . . Received Heat Transfer 2653 | . 222 15 27 . . 54 153 216 201 54 297 . 45 . . . . . 886 348 . 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Parts Fried 9 | . 3 . . . . . 4 . . 1 . . 1 . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 994 | . 594 50 50 . . 50 100 . . 100 . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 1 1 . . 1 2 . . 1 . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Peak Influence 734 | . 302 245 214 147 . 117 525 734 407 . . . . 433 . . . . 156 242 99 55 Initial 305 | . . 117 29 62 . . . 169 261 . . . . 305 . . . . 54 40 84 55 Average 155 | . 88 131 113 60 . 39 224 493 302 . . . . 320 . . . . 80 124 90 55 Maximum Alert Level 3 | . 1 1 1 . . . 2 3 2 . . . . 2 . . . . . 1 . . Low Security (%) 71 | 100 87 83 97 100 . 100 52 3 . . . . . . . . . . 100 72 100 100 Level 1 20 | . 12 16 2 . . . 37 21 94 . . . . 80 . . . . . 27 . . Level 2 7 | . . . . . . . 10 69 5 . . . . 19 . . . . . . . . Level 3 . | . . . . . . . . 4 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . 1 . . . 3 6 2 . . . 1 . . . . . 4 2 . 2 Investigation 8 | . 3 . . . . . . 1 1 . . . . . . . . . 2 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . 1 . 1 . . . 3 3 1 . . . . . . . . . 2 1 . 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 13 | . 1 . 2 . . . 2 2 1 . . . . . . . . . 1 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 32 10 22 3 . 7 31 28 8 7 15 . 23 4 4 6 . 14 24 17 4 8 Peak Tracking Total 10 | . 4 3 6 3 . 3 9 7 2 4 7 . 9 4 2 3 . 7 10 9 4 8 Tactical Retreats 33 | . 2 . . . . . 8 4 2 1 . . 4 . . 2 . 1 7 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 6 | . 1 . . 1 . . . . 1 . . . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . 8 . . . . . . . . . 14 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 21 | . . 4 3 1 . 1 3 3 3 . 1 . 1 . . . . . 1 . . . Max in Single Turn 3 | . . 2 1 1 . 1 3 1 2 . 1 . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 30 | . 8 . 5 1 1 . 1 5 . . 1 . . 1 . . 4 . . 3 . . Terminals 14 | . 5 . 5 . . . 1 3 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . Repair Stations 3 | . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 75 | . 15 . 13 1 1 . 1 9 . . 1 . . 1 . . 26 . . 7 . . Successful 51 | . 8 . 6 1 1 . 1 5 . . 1 . . 1 . . 26 . . 1 . . Failed 24 | . 7 . 7 . . . . 4 . . . . . . . . . . . 6 . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 6 . 3 . . . . 3 . . 1 1 . 4 . . . . 7 2 . . Terminals 26 | . 8 . 13 . . . 1 4 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . 1 . . . . . 4 . . Repair Stations 9 | . 4 . . . . . . 2 . . . . . . . . . . . 3 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Terminal Hacks 41 | . 3 . 6 1 1 . 1 2 . . 1 . . . . . 26 . . . . . Record 12 | . . . . . 1 . . . . . . . . . . . 11 . . . . . Part Schematic 8 | . 1 . . . . . . . . . . . . . . . 7 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . . Open Door 3 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 5 . . . . 5 . . . . . . . . . . . 3 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . . . . . . . . . 7 . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Matter 234 | . . . . . . . . . . . . . . 234 . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Time 70 | . 26 . . . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . 1 . . . . . . . 3 . . 2 . . . 1 1 . . Non-combat 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . Combat 6 | . . . . . . . . . . . . 2 . . 2 . . . 1 1 . . Robot Hacks Applied 10 | . . . . 1 . . . . . . . 4 . . 3 . . . 1 1 . . parse_system 9 | . . . . . . . . . . . . 4 . . 3 . . . 1 1 . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 31 | . . 3 . 1 . . . 10 . . . 4 2 5 . . . 1 3 1 1 . Largest Group 10 | . . 3 3 1 1 . . 10 . . . 4 6 7 7 1 . 1 3 1 1 . Highest-Rated Group 344 | . . 40 40 31 31 . . 173 . . . 151 203 344 344 85 . 94 210 180 46 . Highest-Rated Ally 180 | . . 16 16 31 31 . . 29 . . . 40 40 94 94 85 . 94 70 180 46 . Zionite Dispatches 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 12 | . . . . . . . . . . . . 2 . 3 . . . . 6 . . 1 STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . EXPLORE 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . 1 RETURN 4 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . . Ally Attacks 290 | . . 32 11 . . . . 109 . . . . 48 3 27 7 . 14 22 9 8 . Total Damage 6056 | . . 220 116 . . . . 1524 . . . . 1559 98 884 149 . 332 481 435 258 . Kills 44 | . . 4 . . . . . 10 . . . . 14 3 4 1 . 2 3 3 . . Allies Corrupted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . 1 1 3 1 . 2 . . 1 . . . . Drone Launches 10 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . 6 Drone Recoveries 7 | . . . . . . . . . . . . 1 . 1 . . . . 2 . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 15959 | 62 1535 1027 644 723 458 974 602 624 571 663 1208 2070 521 461 1142 636 122 812 639 361 47 57 Spaces Moved 8605 | 37 681 547 349 498 353 646 259 268 300 320 570 1229 288 253 580 310 82 281 306 297 85 66 Core 476 | 14 . . . . . . . . . . . . . . . . . . 70 254 85 53 Treads 4326 | 23 681 547 178 7 . 107 188 268 300 320 412 426 53 . 451 181 . 145 14 12 . 13 Legs 69 | . . . . . . . . . . . . . . . . . . . 49 20 . . Wheels 3723 | . . . 171 491 353 539 71 . . . 158 803 235 253 129 129 82 136 173 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Fastest Speed 50 | 50 160 180 120 120 130 130 130 160 160 160 130 140 140 140 140 150 150 140 50 50 50 50 Average Speed 153 | 137 179 180 150 130 130 138 153 160 160 160 165 160 148 140 188 166 150 161 133 79 50 72 Slowest Speed 700 | 200 180 180 180 180 130 180 200 160 160 162 200 200 220 150 200 183 150 185 700 500 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 4 89 99 39 96 86 99 27 60 6 50 66 90 52 9 70 38 68 38 8 9 67 4 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 9 | . 2 1 . 1 . . . . . 1 . 2 . . 1 . 1 . . . . . Known Exits Taken 12 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 2 . 2 . . . 3 4 2 . . 3 2 . 1 . . . . Spaces Dug 73 | . . . . . . . 55 1 . . 3 . . 1 2 . . 7 4 . . . Terrain Destroyed 176 | . 8 51 9 . . 2 57 1 3 5 3 . 4 1 2 1 . 11 7 11 . . Melee 19 | . . . . . . . 1 1 . . 3 . . 1 2 . . 7 4 . . . Projectile 26 | . . . . . . . 2 . 3 . . . 2 . . 1 . 4 3 11 . . AOE 131 | . 8 51 9 . . 2 54 . . 5 . . 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Total 10605 | 45 857 577 428 559 352 701 396 408 353 465 761 1317 359 355 611 412 81 583 452 373 87 73 Wait 1139 | . 60 13 24 35 . 33 61 89 24 114 108 63 24 75 3 76 . 254 56 24 1 2 Move 8584 | 36 680 546 348 497 352 645 258 267 299 319 569 1228 287 252 579 309 81 280 305 297 84 66 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 79 | 3 13 3 12 2 . 1 10 2 . 7 6 2 3 2 3 2 . 3 5 . . . Fast Attach 80 | 6 4 . 2 1 . 1 5 3 . . 5 11 2 1 2 4 . . 13 14 2 4 Attach 47 | . 4 2 4 . . . 3 1 4 . 8 . . 2 . . . 6 11 2 . . Detach 18 | . 2 . 1 . . . . 3 . . 1 4 . 1 . . . . 5 1 . . Swap 95 | . 2 1 4 3 . 3 5 5 6 9 10 1 14 5 7 2 . 13 5 . . . Drop 86 | . 3 . 9 5 . 3 13 5 . 8 7 4 9 1 6 7 . . 5 1 . . Fire 378 | . 72 12 23 7 . 14 39 24 20 8 43 . 15 1 5 12 . 20 41 22 . . Melee 45 | . . . . 1 . . 1 8 . . 4 4 5 1 6 . . 7 5 3 . . Ram 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crush 26 | . 17 . 1 . . 1 1 1 . . . . . . . . . . . 5 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 22 | . . . . 8 . . . . . . . . . 14 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Repaired Lgt. Treads 868 | -10/Materials | Discovered new exit (range 10) 1159 | -10/Materials | Discovered new exit (range 8) 1193 | -10/Materials | Core integrity fell below 50% 1598 | -10/Materials | Entered Mines 1598 | -10/Mines | Discovered new exit (range 13) 1806 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2199 | -10/Mines | Discovered new exit (range 9) 2251 | -10/Mines | Learned Materials emergency access door positions 2625 | -10/Mines | Entered Materials 2625 | -9/Materials | Accompanied by 3 allies 2625 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2908 | -9/Materials | Identified exit to Mines 2976 | -9/Materials | Discovered new exit (range 13) 3194 | -9/Materials | Build established: Scavenger-Gunner 3269 | -9/Materials | Entered Mines 3280 | -9/Mines | Learned location of Zion (-7) 3287 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3514 | -9/Mines | Discovered new exit (range 14) 3575 | -9/Mines | Discovered new exit (range 6) 3645 | -9/Mines | Build established: Mutant 3682 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3797 | -9/Mines | Received a Mining Laser from a helpful Derelict 3852 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3869 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3869 | -9/Mines | Discovered new exit (range 5) 3992 | -9/Mines | Entered Exiles 3992 | -9/Exiles | Found Exiles lab abandoned 3992 | -9/Exiles | Accompanied by 1 ally 4438 | -9/Exiles | Discovered new exit (range 10) 4450 | -9/Exiles | Entered Mines 4632 | -8/Mines | Discovered new exit (range 12) 4889 | -8/Mines | Discovered new exit (range 10) 5344 | -8/Mines | Build established: Gunner 5424 | -8/Mines | Entered Materials 5424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5716 | -8/Materials | Discovered new exit (range 4) 5724 | -8/Materials | Discovered new exit (range 16) 5812 | -8/Materials | Build established: Scavenger-Tank 5830 | -8/Materials | Destroyed 7 combat bots 6026 | -8/Materials | Entered Storage 6071 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6181 | -8/Storage | Garrison activated, responded to threat 6278 | -8/Storage | Repaired Med. Treads 6642 | -8/Storage | Discovered new exit (range 6) 6650 | -8/Storage | Entered Factory 6650 | -7/Factory | Evolved 2 slots: Utility x2 7184 | -7/Factory | Discovered new exit (range 5) 7190 | -7/Factory | Identified exit to Lower Caves 7211 | -7/Factory | Build established: Tank 7221 | -7/Factory | Entered Lower Caves 7525 | -7/Lower Caves | Build established: Skirmisher 7541 | -7/Lower Caves | Spotted B-75 Beast 7803 | -7/Lower Caves | Discovered new exit (range 11) 7883 | -7/Lower Caves | Identified exit to Lower Caves 7884 | -7/Lower Caves | Entered another Lower Caves area 7979 | -7/Lower Caves | Learned Factory stockpile data 8002 | -7/Lower Caves | Discovered new exit (range 15) 8219 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8230 | -7/Lower Caves | Build established: Scavenger-Mutant 8231 | -7/Lower Caves | Found Prototype Special Weapon 8231 | -7/Lower Caves | Identified Molecular Deconstructor 8378 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8659 | -7/Lower Caves | Attracted the attention of an 0b10 base 8728 | -7/Lower Caves | Destroyed 7 combat bots 8733 | -7/Lower Caves | Lost 9 parts (3n2u4w) 8808 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 9032 | -7/Lower Caves | Discovered new exit (range 7) 9090 | -7/Lower Caves | Identified exit to Zion 9092 | -7/Lower Caves | Entered Zion 9233 | -7/Zion | System corruption cleaned by Quarantine Array 9251 | -7/Zion | Learned location of Armory (-3) 9491 | -7/Zion | Given the Hacking Drone Bay 9492 | -7/Zion | Found Prototype Device 9492 | -7/Zion | Identified Hacking Drone Bay 9550 | -7/Zion | Learned Factory emergency access door positions 9594 | -7/Zion | Received a visual enhancement algorithm 9792 | -7/Zion | Build established: Mutant 10075 | -7/Zion | Found Prototype Processor 10075 | -7/Zion | Identified Exp. Targeting Computer 10079 | -7/Zion | Found Prototype Processor 10079 | -7/Zion | Identified Exp. Signal Interpreter 10083 | -7/Zion | Found Prototype Processor 10083 | -7/Zion | Identified Exp. Terrain Scan Processor 10086 | -7/Zion | Found Prototype Processor 10086 | -7/Zion | Identified Exp. Core Analyzer 10091 | -7/Zion | Found Prototype Processor 10091 | -7/Zion | Identified Spectral Analyzer 10147 | -7/Zion | Learned 8 Factory zone layouts 10273 | -7/Zion | Given A8's code to call for help 10478 | -7/Zion | Imprinted 10481 | -7/Zion | Declared Zion's savior 10854 | -7/Zion | Discovered new exit (range 14) 10870 | -7/Zion | Identified exit to Proximity Caves 11162 | -7/Zion | Entered Proximity Caves 11162 | -6/Proximity Caves | Accompanied by 4 allies 11195 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11644 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11661 | -6/Proximity Caves | Discovered new exit (range 8) 11670 | -6/Proximity Caves | Identified exit to Factory 11683 | -6/Proximity Caves | Entered Factory 11683 | -6/Factory | Accompanied by 2 allies 11683 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11684 | -6/Factory | Identified exit to Lower Caves 11685 | -6/Factory | Identified exit to Factory 11919 | -6/Factory | Fabricated Adv. Hardlight Generator (x2) 11948 | -6/Factory | Discovered exit to Factory (range 5) 11986 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11987 | -6/Factory | Enhanced Grunt warped into view, answering call for help 12102 | -6/Factory | Zion Fire squad teleported in 12144 | -6/Factory | Entered Lower Caves 12144 | -6/Lower Caves | Accompanied by 7 allies 12363 | -6/Lower Caves | Encountered a Warlord checkpoint 12619 | -6/Lower Caves | Learned 4 Factory zone layouts 13045 | -6/Lower Caves | Discovered new exit (range 8) 13059 | -6/Lower Caves | Identified exit to Lower Caves 13286 | -6/Lower Caves | Entered another Lower Caves area 13286 | -6/Lower Caves | Accompanied by 1 ally 13315 | -6/Lower Caves | Discovered exit to Factory (range 15) 13847 | -6/Lower Caves | Discovered new exit (range 11) 13887 | -6/Lower Caves | Identified exit to Data Miner 13922 | -6/Lower Caves | Entered Data Miner 13922 | -6/Data Miner | Discovered new exit (range 6) 13936 | -6/Data Miner | Identified exit to Proximity Caves 13957 | -6/Data Miner | Met Data Miner 13987 | -6/Data Miner | Learned location of Section 7 (-3) 13987 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14009 | -6/Data Miner | Received God Mode back door access code from Data Miner 14044 | -6/Data Miner | Entered Proximity Caves 14096 | -5/Proximity Caves | Build established: Scavenger-Mutant 14127 | -5/Proximity Caves | Crushed by falling debris 14437 | -5/Proximity Caves | Escorted by Enhanced Grunt 14626 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 14628 | -5/Proximity Caves | Destroyed 7 combat bots 14856 | -5/Proximity Caves | Entered Factory 14856 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14857 | -5/Factory | Identified exit to Upper Caves 14893 | -5/Factory | Incoming investigation squad redirected 14935 | -5/Factory | Build established: Scavenger-Assassin 15019 | -5/Factory | Discovered new exit (range 15) 15170 | -5/Factory | Identified exit to Factory 15404 | -5/Factory | Released all parts (3) 15414 | -5/Factory | Zion Light squad teleported in 15426 | -5/Factory | Core integrity fell below 50% 15435 | -5/Factory | Lost 22 parts (2p7n7u6w) 15485 | -5/Factory | Released all parts (2) 15495 | -5/Factory | Entered another Factory area 15495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15621 | -4/Factory | Build established: Mutant 15715 | -4/Factory | Zion hero teleported in (7V-RTL) 15723 | -4/Factory | Lost 5 parts (1p2n2w) 15784 | -4/Factory | P-70 Sage assimilated allied 7V-RTL 15795 | -4/Factory | Released all parts (9) 15825 | -4/Factory | Spotted B-86 Titan 15834 | -4/Factory | Core integrity fell below 50% 15853 | -4/Factory | Discovered new exit (range 15) 15856 | -4/Factory | Sucked down chute 15856 | -4/Factory | Entered Waste 15857 | -4/Waste | Met a frightened Derelict 15861 | -4/Waste | Spotted C-40 Crusher 15868 | -4/Waste | Spotted C-40 Crusher 15881 | -4/Waste | Spotted C-40 Crusher 15888 | -4/Waste | Spotted C-40 Crusher 15893 | -4/Waste | Discovered new exit (range 14) 15903 | -4/Waste | Entered Factory 15942 | -4/Factory | Released all parts (6) 15956 | -4/Factory | Core integrity fell below 20% 15960 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15914_ Acquired Adv. Drone Bay. 15923_ Advanced Drone released from Adv. Drone Bay. 15929_ Advanced Drone retrieved by Adv. Drone Bay. 15938_ O-24 Administrator sends out distress signal. 15938_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15942_ O-24 Administrator uses terminal to summon reinforcements. 15942_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 15942_ O-24 Administrator locks terminal. 15942_ Released Adv. Reaction Control System. 15942_ Released Biometal Heavy Treads. 15942_ Released Hvy. Treads. 15942_ Released Adv. Drone Bay. 15942_ >> Lost connection to Advanced Drone. 15946_ T-07 Excavator is excavating. 15955_ Slammed into A-15 Conveyor. 15956_ A-15 Conveyor calls for reinforcements. 15956_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15956_ A-15 Conveyor sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????# ########+##### | | ?????????????????????#== # # | | ?????????????????????#== "" # ! """ """ # | | ?????????????????????# "" #### """ """ # | | ?????????????????????# T" #??# """ """ # | | ?????????????????????# "" #??# # | | ?????????????????????# "" #??# ! """ """ + | | ??????????????????#### #### """ """ # | | ????????????+ + """ """ # | | ????????????#######+##+########## / # | | ????????????????????????????????# # | | ????????????????????????????????# ] "" "" # | | ????????????????????????????????# ""G"" # | | ????????????????????????????????############## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????? ???? ???? ???# | | ??????????????????????????# #??# | | ??????????????????????????# """"""" #??# | | ??????????????????????????# """"""" #??# | | ???????????????????????????? """"""" ????# | | ?????????????????????????????? """"""" ??????# | | ???????????????????????????????? ????????# | | ?????????????????####+############+########### | | ?????????? @ Y | | ?????????? A | | ?????????? gg | | ??????????? g g | | ??????????? | | ????????????#+#############+############## ####### | | ????????????????????????????????????????? #????? | | ????????????????????????????????????????#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 325 Matter Stores 324 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 18 Terrain Scan Density 1010 Armor Coverage 375 Resistance: TH 10 Evasion (%) 64 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Hardlight Generator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Help From High Places Heroic Deeds Challenges ------------ None Game ------ Seed ChargeControlWand Manual? 0 Play Time 02:44:35 Cumulative 68.5 hours Start 2021.08.16 @ 17:45:38 End 2021.08.17 @ 16:58:02 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8e0281d5-75d1-429c-9d74-6352df1ed824