Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.30 @ 13:34:49 Player: VR-DUX Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (114) 570 Value Destroyed (2813) 2813 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (-226) -226 TOTAL SCORE: 10757 Bonus ------- High Alert Combat Kills 63 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1189 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 29% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Signal Interpreter Advanced Hacking Suite Improved Heavy Machine Gun RU-N14's Throwing Claymores (10) Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Machine Analyzer 0b10 Alert Chip Reaction Control System Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- Heavy Flail Plasma Sword > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Cooled Cesium-ion Thruster Medium Storage Unit Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Component Analysis Suite Improved Heavy Machine Gun Precision Grenade Launcher RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . 1 . . . 1 . 2 . . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 188 | . 34 2 34 9 . 2 29 9 11 3 3 . 2 15 . 1 16 2 9 6 1 Power 22 | . 4 . 3 2 . . 3 3 . 1 1 . . 2 . . 1 . 2 . . Engine 11 | . 2 . 3 2 . . 1 1 . . 1 . . 1 . . . . . . . Core 11 | . 2 . . . . . 2 2 . 1 . . . 1 . . 1 . 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 66 | . 15 1 13 4 . . 7 4 3 . . . . 12 . 1 . . 2 3 1 Treads 26 | . 6 . 13 4 . . 3 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 8 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . 1 . . . . . 4 4 3 . . . . 12 . 1 . . 2 3 1 Utility 44 | . 7 . 7 . . . 7 . 6 2 2 . 2 1 . . 4 2 4 . . Device 19 | . . . 2 . . . 2 . 4 1 1 . 2 1 . . 2 1 3 . . Storage 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . Processor 4 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . Protection 15 | . 5 . 3 . . . 2 . 1 1 1 . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 8 1 11 3 . 2 12 2 2 . . . . . . . 11 . 1 3 . Energy Gun 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . Energy Cannon 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . Ballistic Gun 12 | . 3 . 3 . . . 2 1 2 . . . . . . . . . . 1 . Ballistic Cannon 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . Launcher 13 | . . 1 4 1 . 1 2 1 . . . . . . . . 2 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 12 | . 2 . 1 1 . . 3 . . . . . . . . . 4 . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 4 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 2 . . . . . . 4 . . . . . . . . 3 . 1 . . Parts Lost 45 | . . 1 7 7 . 1 10 1 . . 2 . . . . . . 1 . 4 11 Power 7 | . . . 2 2 . . 1 1 . . 1 . . . . . . . . . . Propulsion 20 | . . 1 2 3 . . 4 . . . . . . . . . . . . 3 7 Utility 11 | . . . 3 1 . . 2 . . . 1 . . . . . . 1 . . 3 Weapon 7 | . . . . 1 . 1 3 . . . . . . . . . . . . 1 1 Highest Loss Streak 10 | . . 1 4 6 . 1 7 1 . . 2 . . . . . . 1 . 4 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 96 96 96 90 88 86 91 90 92 92 90 92 92 91 93 93 94 99 90 82 55 Engine 5 | . 8 . 10 10 11 11 2 1 . . 5 7 7 6 6 6 6 6 . . . Core 4 | . 5 14 . . . . 5 7 7 7 1 . . 5 6 6 6 6 8 . . Treads 14 | . 7 . 29 32 33 33 27 . . . . . . . . . . . . . . Wheel 4 | . 17 24 1 . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 6 36 46 46 46 46 46 45 46 46 46 46 40 41 27 Device 5 | . . . 11 3 . . 8 . 7 7 5 7 7 6 6 6 5 5 10 11 3 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 4 Processor 6 | . . . . 11 11 11 10 18 9 7 7 7 7 6 6 6 6 6 11 11 8 Protection 5 | . 13 14 8 . . . 4 9 4 7 7 7 7 6 6 6 3 . . . . Energy Gun 1 | . . . . 7 11 . . . . . . . . . . . . . . . . Energy Cannon 1 | . 2 1 3 . . 9 2 . . . . . . . . . . . . . . Ballistic Gun 4 | . 16 . 8 3 . . 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . 3 . . . . . 4 . . . . . . . . . . . . . . Launcher 2 | . . 13 1 9 . 11 3 . . . . . . . . . . . . . . Impact Weapon 5 | . 3 14 8 1 11 . 1 9 7 7 7 7 7 6 6 6 4 6 . . 3 Naked Turns 34 | . . . . . . . . . . . . . . . . . . . . . 34 Heaviest Build 59 | 13 58 58 59 52 49 48 58 19 31 30 31 30 30 37 37 37 39 37 37 31 25 Greatest Support 82 | 20 40 32 66 66 62 62 82 20 31 31 31 31 31 37 37 37 37 37 37 32 26 Greatest Overweight (x) 17 | . 17 3 1 1 . . . 1 . . . . . . . . 1 . . . 7 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 18 20 20 20 20 20 18 10 14 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 20 | 6 20 20 20 20 17 18 20 10 15 15 15 13 15 15 15 15 15 15 15 15 12 Average Carried 16 | 6 16 19 19 16 15 17 17 9 14 15 13 13 14 14 15 14 14 14 14 14 10 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 20 20 20 15 17 18 10 10 15 15 13 13 15 15 15 15 15 14 15 11 5 Class Distribution -------------------- 54% | Mutant 31% | Sprinter 7% | Scavenger-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -8/Storage Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Matter Collected 3595 | 200 626 51 568 343 . 113 852 74 183 25 . . 25 170 . 10 48 3 214 24 66 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4015 | . 701 . 957 193 . 123 1123 109 243 25 . . . 212 . . . . 307 22 . Parts 164 | . 32 . 61 6 . 4 49 . 7 . . . . . . . . . 4 1 . Haulers Intercepted 9 | . 2 . 1 . . . 4 . 1 . . . . 1 . . . . . . . Recyclers Shooed 8 | . 2 . 1 1 . . 2 . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . . 1 . . . 1 8 Prevented 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 61 | . 6 . 20 6 . 3 22 . . . . . . . . . . . . 4 . Guns 23 | . 6 . 9 2 . . 6 . . . . . . . . . . . . . . Cannons 11 | . . . 3 . . . 8 . . . . . . . . . . . . . . AOE 27 | . . . 8 4 . 3 8 . . . . . . . . . . . . 4 . Classes Destroyed 12 | . 6 . 3 1 . . 1 . . 1 . . . . . . . . . . . Worker 12 | . . . 4 1 . . 2 . 1 . . . . 2 . . . . 2 . . Builder 9 | . 2 . . 1 . . 3 1 1 . . . . 1 . . . . . . . Hauler 9 | . 2 . 1 . . . 4 . 1 . . . . 1 . . . . . . . Recycler 11 | . 3 . . 1 . . 3 . 2 . . . . . . . . . 2 . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . Watcher 7 | . 2 . 1 . . . 3 1 . . . . . . . . . . . . . Swarmer 8 | . . . . . . . 4 . . . . . . . . . . . . 4 . Grunt 38 | . 6 . 13 4 . 3 12 . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Sentry 12 | . . . 7 . . . 5 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 6 . 11 4 . 3 11 2 2 . . . . 2 . . . . 2 4 . Combat Bots Only 8 | . 2 . 8 4 . 3 5 . . . . . . . . . . . . 4 . Max Kills in Single Turn 3 | . 1 . 3 1 . 2 3 1 1 1 . . . 1 . . . . 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . 2 3 . . . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Damage Taken 8732 | . 433 240 1424 1308 . 87 2277 84 40 . 242 . . 76 126 . . 87 38 408 1862 Core 1989 | . 87 46 225 133 . . 319 46 5 . 29 . . 18 19 . . 48 20 31 963 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 48 | . 14 . . . . . 5 5 7 . 17 . . . . . . . . . . Regen/Repaired (Parts) 454 | . 53 . 113 . . . 47 . . . . . . . . . 232 . 9 . . Core Remaining (%) 62 | 100 . 46 . . . 10 . 33 . . . . 95 . . . . 90 . . . Volleys Fired 350 | . 56 1 111 41 . 2 124 . 7 . . . . . . . . . . 8 . Largest 2 | . 2 1 2 1 . 1 2 . 1 . . . . . . . . . . 1 . Hottest 100 | . 58 33 79 56 . 30 100 . 15 . . . . . . . . . . 36 . Shots Fired 439 | . 105 1 117 41 . 2 158 . 7 . . . . . . . . . . 8 . Gun 265 | . 100 . 90 24 . . 38 . 7 . . . . . . . . . . 6 . Cannon 135 | . 5 . 22 . . . 108 . . . . . . . . . . . . . . Launcher 39 | . . 1 5 17 . 2 12 . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 312 | . 101 . 84 . . . 114 . 7 . . . . . . . . . . 6 . Thermal 30 | . . . 6 24 . . . . . . . . . . . . . . . . . Explosive 39 | . . 1 5 17 . 2 12 . . . . . . . . . . . . 2 . Electromagnetic 58 | . 4 . 22 . . . 32 . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 . 11 8 . 2 16 . 14 . . . . . . . . . . 5 . Robot Miss Streak 4 | . 2 1 2 4 . . 4 . 2 . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 326 | . 66 . 79 23 . 2 119 4 12 3 1 . . 5 . . . . 6 6 . Core Hits 144 | . 24 . 37 16 . 6 53 . 1 2 . . . . . . . . 2 3 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . Critical Strikes 8 | . . . . 2 . . 2 1 . . . . . 2 . . . . 1 . . Burn 2 | . . . . 2 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . Melee Attacks 197 | . 1 3 3 5 . . 9 33 25 5 6 . 2 51 8 4 2 . 35 5 . Impact 164 | . 1 3 3 5 . . 9 33 25 5 6 . 2 51 8 4 . . 8 1 . Slashing 31 | . . . . . . . . . . . . . . . . . . . 27 4 . Piercing 2 | . . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks 23 | . . . . 2 . . . 3 5 3 . . . 5 . . . . 4 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11210 | . 1072 . 2033 932 . 161 3743 336 840 285 41 . . 528 . . . . 545 694 . Guns 2779 | . 1016 . 918 216 . . 424 . 113 . . . . . . . . . . 92 . Cannons 2463 | . 56 . 435 . . . 1972 . . . . . . . . . . . . . . Explosions 3228 | . . . 680 579 . 161 1347 . . . . . . . . . . . . 461 . Melee 2738 | . . . . 135 . . . 336 727 285 41 . . 528 . . . . 545 141 . Ramming 2 | . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 3772 | . 1036 . 861 . . . 1670 . 113 . . . . . . . . . . 92 . Thermal 812 | . . . 395 216 . . 201 . . . . . . . . . . . . . . Explosive 2689 | . . . 342 579 . 161 1146 . . . . . . . . . . . . 461 . Electromagnetic 1197 | . 36 . 435 . . . 726 . . . . . . . . . . . . . . Impact 2271 | . . . . 135 . . . 336 727 285 41 . . 528 . . . . 219 . . Slashing 467 | . . . . . . . . . . . . . . . . . . . 326 141 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . 3 . . . . 1 1 . . . . . . . . . . 1 19 29 Average Corruption 4 | . . 3 . . . . 1 1 . . . . . . . . . . 1 4 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . 5 . . . . . 6 . . . . . . . . . . 1 9 14 Message Errors 5 | . . 2 . . . . . 2 . . . . . . . . . . . 1 . Matter Fused 10 | . . 1 . . . . . 2 . . . . . . . . . . . 2 5 Heat Flow Errors 4 | . . . . . . . . 1 . . . . . . . . . . . 2 1 Energy Discharges 4 | . . . . . . . . 1 . . . . . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . . . . . . . . . . . . . . . 3 1 Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1709 | . . . 73 95 . . 57 236 384 48 . . . 496 . . . . 159 161 . Projectiles 59 | . . . 2 . . . 17 . . . . . . 40 . . . . . . . Explosions 173 | . . . 71 . . . 40 . . . . . . . . . . . . 62 . Melee 1477 | . . . . 95 . . . 236 384 48 . . . 456 . . . . 159 99 . Knockbacks 23 | . . . . . . . 13 2 3 2 . . . 2 . . . . 1 . . Impact 9 | . . . . . . . . 2 3 2 . . . 1 . . . . 1 . . Kinetic 13 | . . . . . . . 13 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 237 | . . . 65 . . 17 116 . . . . . . . . . . . . 39 . Shots 9 | . . . 1 . . 2 4 . . . . . . . . . . . . 2 . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 57 2 164 38 . 5 81 140 120 306 214 . 60 133 154 324 229 318 289 257 194 Average Temperature 68 | . 21 1 51 23 . 4 30 63 39 123 116 . 28 27 54 110 64 108 82 110 93 Received Heat Transfer 2530 | . 279 . 561 63 . 36 1038 9 12 . 54 . . 21 54 . . 12 18 36 337 Effects 5 | . . . . . . . . . . . . . . . . 3 1 . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 30 | . . . 3 1 . . 6 5 7 1 . . . 4 . . . . 3 . . Impact Corruptions 34 | . . . . 2 . . . 8 8 2 . . . 13 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1251 | . . . 348 703 . . 200 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Peak Influence 599 | . 217 30 396 165 . 83 599 302 246 . . . . 148 . . . . 126 . . Initial 252 | . . 29 2 154 . . 31 252 114 . . . . . . . . . . . . Average 130 | . 53 12 133 96 . 80 320 245 174 . . . . 45 . . . . 66 . . Maximum Alert Level 2 | . 1 . 1 . . . 2 1 1 . . . . . . . . . . . . Low Security (%) 75 | 100 97 100 73 100 . 100 17 23 52 . . . . 100 . . . . 100 . . Level 1 20 | . 2 . 26 . . . 55 76 47 . . . . . . . . . . . . Level 2 4 | . . . . . . . 26 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . . . 9 2 2 . . . . 6 . . . . 1 . . Investigation 11 | . 1 . 1 . . . 3 2 . . . . . 3 . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . . . . 2 . 2 . . . . 3 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Construction Impeded 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Distress Signals 8 | . 2 . . . . . 5 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 22 2 23 6 . 3 38 5 2 . 15 . . 11 10 2 . 1 2 7 24 Peak Tracking Total 13 | . 4 1 6 4 . 3 5 3 5 . 8 . . 8 10 5 . 1 2 4 13 Tactical Retreats 23 | . 1 . . . . . 2 2 2 . 4 . . 5 . 3 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 9 | . 5 . 1 . . . 1 1 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 8 | . 1 . 2 . . . 2 1 . 1 . . . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . 1 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 60 | . 7 . 6 . 2 . 11 8 3 1 . 4 . 11 . 1 . . 6 . . Terminals 35 | . 5 . 3 . . . 7 8 2 . . . . 6 . . . . 4 . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Repair Stations 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . Recycling Units 6 | . 1 . 2 . . . 1 . 1 . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . Total Hacks 162 | . 17 . 14 . 2 . 30 18 7 1 . 29 . 27 . 1 . . 16 . . Successful 81 | . 8 . 5 . 2 . 11 5 1 1 . 29 . 11 . 1 . . 7 . . Failed 79 | . 8 . 8 . . . 19 13 6 . . . . 16 . . . . 9 . . Catastrophic 21 | . 2 . 1 . . . 5 3 1 . . . . 6 . . . . 3 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Manual 38 | . 10 . 6 . 1 . 5 4 2 . . . . 5 . . . . 5 . . Terminals 89 | . 12 . 7 . . . 19 18 5 . . . . 17 . . . . 11 . . Fabricators 8 | . . . . . . . . . . . . . . 7 . . . . 1 . . Repair Stations 15 | . 3 . 3 . . . 5 . . . . . . . . . . . 4 . . Recycling Units 11 | . 2 . 4 . . . 2 . 2 . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . Terminal Hacks 61 | . 5 . 2 . 2 . 6 5 1 1 . 29 . 7 . 1 . . 2 . . Record 15 | . . . . . 1 . . 1 . . . 11 . 2 . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 5 | . 1 . 1 . . . 1 . . . . . . 2 . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . Open Door 5 | . . . . . . . . 3 . 1 . . . . . 1 . . . . . Branch Access Points 4 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 9 | . 2 . 2 . . . 2 . . . . . . . . . . . 3 . . Scan Component 5 | . 1 . 1 . . . 1 . . . . . . . . . . . 2 . . Repair 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 48 | . 7 . 6 . . . 11 7 3 . . . . 9 . . . . 5 . . Full Trace Events 10 | . 1 . 1 . . . 2 2 . . . . . 3 . . . . 1 . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 4 . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . 11 . . . . 13 . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . Parts Repaired 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . Time 77 | . 16 . 26 . . . 13 . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 3 . 8 . . . 7 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total Allies 4 | . . 3 . . . . . . . . . . 1 . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . . . 1 . . . . . . . . Highest-Rated Group 96 | . . 40 16 . . . . . . . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . 16 16 . . . . . . . . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . 15 5 . . . . . . . . . 2 . . . . . . . . Total Damage 358 | . . 146 67 . . . . . . . . . 145 . . . . . . . . Kills 5 | . . 3 2 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total 5 | . 1 . 1 . . . 1 . . . . . . 2 . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . . . . 2 1 . 3 . 1 2 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Turns Passed 8897 | 2 1188 568 1169 1012 532 91 1105 302 268 139 171 42 173 497 91 170 322 71 307 484 193 Spaces Moved 10116 | 2 624 296 533 574 330 52 749 458 518 452 397 108 312 1003 357 594 1377 222 572 365 221 Core 70 | . 2 . . . . . . . . . . . . . . . . . . . 68 Treads 1863 | . 85 . 496 574 330 52 326 . . . . . . . . . . . . . . Legs 9 | 2 7 . . . . . . . . . . . . . . . . . . . . Wheels 863 | . 530 296 37 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7311 | . . . . . . . 423 458 518 452 397 108 312 1003 357 594 1377 222 572 365 153 Fastest Speed 17 | 120 95 115 115 145 161 161 31 26 20 20 20 20 20 17 18 18 19 19 19 21 24 Average Speed 56 | 120 146 124 151 157 161 161 88 28 20 20 20 20 20 18 18 18 19 19 19 23 46 Slowest Speed 900 | 120 900 145 170 250 161 161 170 102 20 20 20 20 20 20 18 19 91 19 21 24 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 1 1 . 1 2 . . 4 2 . . . 1 . 1 Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 2 88 46 46 82 71 10 63 57 9 71 63 74 55 29 51 71 86 47 22 67 45 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 8 | . . 1 . . 1 . . 1 . 1 . 1 . . . . 3 . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 . . . 1 1 . 1 . 1 1 . . Unknown Exits Taken 9 | 1 1 1 . . . . . . . 1 1 1 . . 1 . 1 . . 1 . Scrap Searched 19 | . . . . 2 . 1 . . . 1 . . 1 . . 7 2 . . 3 2 Spaces Dug 156 | . 1 3 3 . . . 10 26 16 2 5 . 2 44 8 4 1 . 28 3 . Terrain Destroyed 417 | . 1 13 58 80 . 18 91 26 16 2 5 . 2 44 8 4 1 . 28 20 . Melee 155 | . 1 3 3 . . . 9 26 16 2 5 . 2 44 8 4 1 . 28 3 . Projectile 8 | . . . . . . . 8 . . . . . . . . . . . . . . AOE 254 | . . 10 55 80 . 18 74 . . . . . . . . . . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Total 12508 | 1 788 489 771 630 331 57 1019 579 638 490 476 127 417 1233 368 649 1426 250 712 748 309 Wait 1486 | . 23 186 60 . . . 73 66 62 30 72 20 100 159 6 49 16 26 88 363 87 Move 10070 | 1 623 295 532 573 329 51 746 455 517 449 392 107 311 994 353 593 1376 221 569 364 219 Hop 12 | . . . . . . . 1 1 . 1 2 . . 4 1 . . . 1 . 1 Pick Up 91 | . 29 1 15 1 2 2 16 3 9 . . . 2 4 . 1 3 . 2 . 1 Fast Attach 49 | . 13 1 5 1 . . 5 8 . 2 1 . . 2 . . 6 . 5 . . Attach 67 | . 4 . 9 6 . 1 15 1 6 . 2 . . 3 . 1 6 2 4 6 1 Detach 23 | . 1 . . . . . 3 2 3 . . . . 1 . . 5 1 5 2 . Swap 72 | . 17 1 20 2 . 1 9 . 5 1 . . 2 10 . . 4 . . . . Drop 88 | . 21 1 16 . . . 18 10 2 2 1 . . 5 . 1 8 . 3 . . Fire 350 | . 56 1 111 41 . 2 124 . 7 . . . . . . . . . . 8 . Melee 197 | . 1 3 3 5 . . 9 33 25 5 6 . 2 51 8 4 2 . 35 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 4) 394 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Central database locked down 563 | -10/Materials | Discovered new exit (range 14) 1020 | -10/Materials | Discovered new exit (range 15) 1137 | -10/Materials | Repaired Mace 1191 | -10/Materials | Entered Mines 1202 | -10/Mines | Learned location of Storage (-8) 1217 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1247 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1269 | -10/Mines | Assembled infested the area 1495 | -10/Mines | Crushed by falling debris 1495 | -10/Mines | Core integrity fell below 50% 1615 | -10/Mines | Discovered new exit (range 13) 1759 | -10/Mines | Entered Materials 1759 | -9/Materials | Accompanied by 1 ally 1759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1881 | -9/Materials | Lost 4 parts (1p2n1u) 2052 | -9/Materials | Identified exit to Mines 2057 | -9/Materials | Build established: Scavenger-Mutant 2174 | -9/Materials | Repaired Lgt. Treads 2394 | -9/Materials | Central database locked down 2409 | -9/Materials | Discovered new exit (range 13) 2646 | -9/Materials | Destroyed 8 combat bots 2750 | -9/Materials | Build established: Mutant 2818 | -9/Materials | Core integrity fell below 50% 2928 | -9/Materials | Entered Mines 3261 | -9/Mines | Core integrity fell below 20% 3277 | -9/Mines | Destroyed YI-UF0 3300 | -9/Mines | Lost 6 parts (1p3n1u1w) 3502 | -9/Mines | Discovered new exit (range 14) 3572 | -9/Mines | Identified exit to Materials 3618 | -9/Mines | Learned 4 Materials zone layouts 3668 | -9/Mines | Discovered exit to Materials (range 10) 3727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3727 | -9/Mines | Discovered new exit (range 5) 3773 | -9/Mines | Excavation squad dispatched 3773 | -9/Mines | A large section of the Mines collapsed 3939 | -9/Mines | Identified exit to Exiles 3940 | -9/Mines | Entered Exiles 3979 | -9/Exiles | Met 8R-AWN 4003 | -9/Exiles | Met EX-HEX 4050 | -9/Exiles | Met EX-BIN 4073 | -9/Exiles | Aligned with FarCom system 4074 | -9/Exiles | Given EX-Vault access code 4113 | -9/Exiles | Opened EX-Vault 4126 | -9/Exiles | Found 0b10 Alert Chip 4162 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4204 | -9/Exiles | Met EX-DEC 4218 | -9/Exiles | Learned location of Zion (-6) 4450 | -9/Exiles | Discovered new exit (range 14) 4469 | -9/Exiles | Identified exit to Mines 4472 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4472 | -9/Exiles | Entered Mines 4494 | -8/Mines | Discovered exit to Materials (range 13) 4563 | -8/Mines | Entered Materials 4563 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4564 | -8/Materials | Identified exit to Storage 4731 | -8/Materials | Garrison activated, responded to threat 5426 | -8/Materials | Garrison activated, responded to threat 5431 | -8/Materials | Core integrity fell below 50% 5474 | -8/Materials | Lost 7 parts (1p4n1u1w) 5529 | -8/Materials | Discovered new exit (range 12) 5565 | -8/Materials | Repaired Lgt. Armor Plating 5601 | -8/Materials | Identified exit to Factory 5668 | -8/Materials | Entered Storage 5676 | -8/Storage | Learned location of Armory (-4) 5750 | -8/Storage | Build established: Sprinter 5793 | -8/Storage | Used back door to open Recycling access 5793 | -8/Storage | Discovered new exit (range 4) 5835 | -8/Storage | Identified exit to Recycling 5934 | -8/Storage | Discovered exit to Factory (range 16) 5959 | -8/Storage | Found Prototype Launcher 5959 | -8/Storage | Identified Scatter Rocket Array 5970 | -8/Storage | Entered Factory 5970 | -7/Factory | Evolved 2 slots: Propulsion x2 5982 | -7/Factory | Identified exit to Lower Caves 6238 | -7/Factory | Entered Lower Caves 6276 | -7/Lower Caves | Encountered a Warlord checkpoint 6277 | -7/Lower Caves | Learned 4 Factory zone layouts 6338 | -7/Lower Caves | Discovered new exit (range 11) 6377 | -7/Lower Caves | Entered another Lower Caves area 6384 | -7/Lower Caves | Discovered new exit (range 8) 6416 | -7/Lower Caves | Learned Factory emergency access door positions 6547 | -7/Lower Caves | Discovered new exit (range 3) 6548 | -7/Lower Caves | Entered Data Miner 6548 | -7/Data Miner | Discovered new exit (range 6) 6552 | -7/Data Miner | Met Data Miner 6557 | -7/Data Miner | Learned location of Section 7 (-2) 6557 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6559 | -7/Data Miner | Received God Mode back door access code from Data Miner 6590 | -7/Data Miner | Entered Proximity Caves 6597 | -6/Proximity Caves | Learned 8 Factory zone layouts 6721 | -6/Proximity Caves | Identified exit to Factory 6733 | -6/Proximity Caves | Spotted B-75 Beast 6763 | -6/Proximity Caves | Entered Factory 6763 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6764 | -6/Factory | Identified exit to Factory 6856 | -6/Factory | Incoming investigation squad redirected 6903 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 7157 | -6/Factory | Identified exit to Lower Caves 7224 | -6/Factory | Spotted B-75 Beast 7260 | -6/Factory | Entered Lower Caves 7264 | -6/Lower Caves | Learned Factory machine intel 7334 | -6/Lower Caves | Ambushed by research squad 7348 | -6/Lower Caves | Discovered new exit (range 12) 7350 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7351 | -6/Lower Caves | Entered another Lower Caves area 7352 | -6/Lower Caves | Identified exit to Zion 7366 | -6/Lower Caves | Discovered exit to Factory (range 13) 7399 | -6/Lower Caves | Encountered a Warlord checkpoint 7521 | -6/Lower Caves | Entered Zion 7536 | -6/Zion | Discovered new exit (range 10) 7537 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7550 | -6/Zion | Given the Hacking Drone Bay 7552 | -6/Zion | Found Prototype Device 7552 | -6/Zion | Identified Hacking Drone Bay 7586 | -6/Zion | Given A8's code to call for help 7592 | -6/Zion | Learned location of 1 exit from Factory 7597 | -6/Zion | Visited the Megawrench Repair Shop 7605 | -6/Zion | Found CR-A16's Pointy Stick 7632 | -6/Zion | Learned location of Quarantine (-3) 7669 | -6/Zion | Learned location of Extension (-4) 7690 | -6/Zion | Rebuked by Imprinter 7706 | -6/Zion | Megawrench repaired 10 parts 7746 | -6/Zion | Found Prototype Special Weapon 7746 | -6/Zion | Identified RU-N14's Throwing Claymores 7843 | -6/Zion | Entered Proximity Caves 7866 | -5/Proximity Caves | Spotted B-75 Beast 7878 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7914 | -5/Proximity Caves | Entered Factory 7914 | -5/Factory | Evolved 2 slots: Utility x2 7915 | -5/Factory | Identified exit to Upper Caves 7916 | -5/Factory | Identified exit to Factory 7917 | -5/Factory | Loaded intel: 274 machine locations 8013 | -5/Factory | Incoming investigation squad redirected 8148 | -5/Factory | Repaired Xenon Bombardment Thruster 8156 | -5/Factory | Discovered exit to Factory (range 5) 8221 | -5/Factory | Entered Upper Caves 8433 | -5/Upper Caves | Learned 4 Factory zone layouts 8612 | -5/Upper Caves | Crushed by falling debris 8612 | -5/Upper Caves | System corruption reached 10% 8643 | -5/Upper Caves | Lost 4 parts (3n1w) 8668 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8678 | -5/Upper Caves | Discovered new exit (range 9) 8705 | -5/Upper Caves | Entered another Upper Caves area 8711 | -5/Upper Caves | Encountered a Warlord checkpoint 8761 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8848 | -5/Upper Caves | Core integrity fell below 50% 8864 | -5/Upper Caves | Released all parts (4) 8867 | -5/Upper Caves | Core integrity fell below 20% 8880 | -5/Upper Caves | Lost 10 parts (7n2u1w) 8898 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08834_ Machine Analyzer destroyed. 08834_ System corrupted by crushing effect (+5). 08836_ Imp. VTOL Module destroyed. 08841_ Critical hit (Burn: +50). 08841_ S-27 Virus destroyed. 08843_ Critical hit (Destroy). 08843_ Imp. VTOL Module destroyed. 08845_ S-27 Virus destroyed. 08849_ Hvy. Flail destroyed. 08850_ VTOL Module fries itself beyond repair. 08855_ System corrupted: Matter fused (-8). 08864_ Released Lrg. Storage Unit. 08864_ Released 0b10 Alert Chip. 08864_ Released Mak. System Shield. 08864_ Released Imp. Flight Unit. 08870_ YZ-Q2I(k) breaks down the debris. 08872_ System corrupted: Component data lost. 08873_ P-70 Sage resets S-27 Virus, system corruption cleaned. 08876_ Acquired 42 matter. 08888_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????##???????????????? | | ????????????????????????????? ##??????????????? | | ???????????????????????????## ####???????????? | | ?????????????????????????? ???????????? | | ?????????????????????????? ???????????? | | ???????????????????####### ?????????????? | | ???????????????????# #??????????????? | | ???????????????????? #??????????????? | | ???????????????##???# ###????????????? | | ???????????????# #### g ##???????????? | | ??????????????## ## #???????????? | | ??????????????# ## @ g #???????????? | | ??????????????# ## g #????????????? | | ??????????????# ## ######????????????? | | ??????????????# ####?????????????????? | | ??????????????# g###????????????????????? | | ??????????????# ###??????????????????????? | | ??????????????# ##????????????????????????? | | ??????????????## s##?????????????????????????? | | ???????????????# s #???????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????### ##?????###???????????? % | | ?????????????????## #????## ##???????????? % | | ???????????????#### ##???# ####?????????# # | | ??????????????## ##?## #?????????# %# | | ??????????????# ### #?????????# | | ??????????????# ##????????# % | | ??????????????## #????###?## | | ???????????????### ### #???## ### | | ?????????????????####?### #?### | | ????????????????????????#### ### | | ?????????????????????# ## ##?# | | ?????????????????????# #### | | ???????????????????# | | ???????????????????# ###### * | | ???????????????????#####??????### ### ! = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 71 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free HERF Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Arm. Leg | -6/Zion | Archive System Guard | -6/Zion | Archive Force Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyConcussiveEdition Manual? 0 Play Time 04:37:51 Cumulative 89.2 hours Start 2023.08.28 @ 11:18:23 End 2023.08.30 @ 13:34:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28705a27-64e3-412e-8fd0-afef3ef1b511