Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 01:15:27 Player: Hinzy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (118) 590 Value Destroyed (4162) 4162 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2197) 2197 TOTAL SCORE: 11689 Bonus ------- High Alert Combat Kills 177 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Encrypted Comm Array > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Backup Laser III Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Encrypted Comm Array Graphene Brace Advanced Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Dispersion Rifle Power Sword > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Light Angular Momentum Engine Neutrino Core Armored Medium Treads Advanced Heat Sink Matter Filter Improved Weapon Shielding Layered Light Armor Plating Improved System Restoration Module Dispersion Rifle Heavy Machine Gun Heavy Flak Cannon Mass Driver [Rating: 91] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Signal Interpreter Protection Improved Core Shielding Weapon Heavy Assault Rifle Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 2 . . . Utility 4 | . . 1 1 2 . . . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 200 | . 6 38 13 10 19 22 30 13 27 22 Power 33 | . 2 5 2 1 2 3 7 2 6 3 Engine 18 | . 2 5 1 1 1 3 1 . 3 1 Core 15 | . . . 1 . 1 . 6 2 3 2 Reactor . | . . . . . . . . . . . Propulsion 51 | . . 17 3 . 7 5 10 1 4 4 Treads 28 | . . 10 3 . 7 4 3 . 1 . Leg 9 | . . 4 . . . . 3 . 2 . Wheel 2 | . . 2 . . . . . . . . Hover 11 | . . . . . . 1 4 1 1 4 Flight 1 | . . 1 . . . . . . . . Utility 65 | . 2 4 7 5 7 7 7 8 7 11 Device 36 | . . . 1 2 3 4 6 8 3 9 Storage 3 | . 1 1 . . . . . . 1 . Processor 10 | . 1 . 3 2 2 . . . . 2 Hackware . | . . . . . . . . . . . Protection 16 | . . 3 3 1 2 3 1 . 3 . Artifact . | . . . . . . . . . . . Weapon 51 | . 2 12 1 4 3 7 6 2 10 4 Energy Gun 10 | . 1 2 . . . 1 . . 6 . Energy Cannon 5 | . . 4 . . . 1 . . . . Ballistic Gun 12 | . . 2 . 3 2 2 2 . 1 . Ballistic Cannon 4 | . . . . . . . 2 1 1 . Launcher 6 | . . 3 . . 1 2 . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 3 | . . 1 . . . 1 1 . . . Slashing Weapon 9 | . . . 1 1 . . 1 1 2 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . . 1 . . . 1 Corrupted Parts 3 | . . . . . . . . . 2 1 System Corruption 12 | . . . . . . . . . 10 2 Parts Lost 65 | . 2 9 . . 6 5 8 5 16 14 Power 13 | . 1 2 . . 1 . 2 . 5 2 Propulsion 23 | . . 4 . . 2 1 3 1 5 7 Utility 21 | . . 2 . . 2 3 3 2 5 4 Weapon 8 | . 1 1 . . 1 1 . 2 1 1 Highest Loss Streak 13 | . 2 4 . . 3 3 3 8 10 13 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 81 | . 97 93 96 99 91 91 88 70 76 59 Engine 5 | . 14 10 . . 4 7 3 . 3 3 Core 5 | . . . 8 6 2 4 6 10 5 6 Treads 12 | . . 25 26 23 23 22 9 . 2 3 Leg 3 | . 28 3 . . . . 4 . 4 . Hover 4 | . . . . . . . 8 16 8 3 Device 13 | . . . 2 6 5 16 22 27 18 18 Storage 7 | . 14 11 9 7 7 6 5 5 6 3 Processor 6 | . 11 11 17 27 19 6 3 . . 1 Protection 5 | . . 9 6 2 4 5 . . 7 5 Energy Gun 3 | . 5 4 8 . . . . . 9 . Ballistic Gun 4 | . 14 5 . 19 17 5 7 . . . Launcher 1 | . . 4 9 . 3 3 . . . . Impact Weapon 1 | . . 5 . . . 5 3 . . . Slashing Weapon 2 | . . . 6 2 . . 1 3 2 2 Peak Build Rating 91 | 6 7 21 29 33 44 64 88 81 91 62 Average Rating 47 | 6 6 16 26 32 37 52 75 74 75 50 On Entrance 37 | 6 6 7 17 27 33 36 64 73 78 66 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 11 17 35 37 42 58 64 63 63 61 69 Greatest Support 86 | 20 20 67 67 62 76 80 86 60 60 46 Greatest Overweight (x) 20 | . . 2 . . 11 1 20 1 3 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 11 15 15 15 15 15 15 15 12 Most Carried 15 | 6 7 11 15 14 15 13 15 12 15 13 Average Carried 10 | 5 5 8 13 12 13 6 14 6 10 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 11 15 13 13 11 10 12 10 2 Class Distribution -------------------- 56% | Mutant 18% | Scavenger-Mutant 14% | Derelict-Mutant 4% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Matter Collected 3454 | 212 61 454 289 63 507 253 688 327 366 234 Remotely 437 | . . . 105 13 319 . . . . . Salvage Created 4414 | 79 77 1192 669 13 475 270 705 281 653 . Parts 233 | 6 10 53 53 2 36 12 33 8 20 . Haulers Intercepted 3 | . . 2 1 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 6 16 . Prevented 5 | . . . . . . . . . 5 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Combat Hostiles Destroyed 94 | . 4 26 20 . 11 6 9 8 9 1 Melee 20 | . . 5 10 . . . 1 2 2 . Guns 31 | . 4 5 . . 8 2 6 . 6 . Cannons 12 | . . 3 . . . 1 2 6 . . AOE 16 | . . 2 10 . 3 1 . . . . Classes Destroyed 17 | 2 2 6 1 1 4 . . . . 1 Worker 1 | . . . . 1 . . . . . . Builder 4 | . . . 2 . . . 2 . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . . Recycler 5 | 1 . 3 . . . . 1 . . . Mechanic 2 | . . 2 . . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 7 | . . 4 1 . . . 2 . . . Swarmer 31 | . 3 8 9 . 3 . . 8 . . Grunt 31 | . 1 10 7 . 2 2 3 . 6 . Brawler 2 | . . 1 . . . . 1 . . . Sentry 14 | . . 7 4 . . 1 1 . 1 . Specialist 2 | . . . . . 2 . . . . . Hunter 4 | . . . . . 1 2 1 . . . Programmer 7 | . . . . . 1 1 3 . 2 . Heavy 2 | . . . . . 2 . . . . . Striker 1 | . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . 2 . . Best Kill Streak 8 | 2 3 5 8 1 4 2 3 6 2 1 Combat Bots Only 6 | . 3 4 6 . 4 2 2 3 2 1 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 1 1 2 1 Gunslinging 1 | . . 1 . . 1 . . . 1 . Exploded 2 | . . 1 2 . 2 1 . . . . Melee 1 | . . 1 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Hostile Shots Fired 976 | . 33 262 65 . 72 129 176 48 162 29 Missed 246 | . 6 61 21 . 18 38 39 11 43 9 Damage Taken 12885 | . 256 2227 555 . 1965 1731 2289 452 2320 1090 Core 1982 | . 34 315 93 . 388 152 405 21 289 285 Absorbed by Shields 584 | . . . . . . . 398 31 . 155 Redirected to Shielding 156 | . . 50 . . . . . . 100 6 Ignored by Resistances 146 | . . . . . . . 38 78 30 . Regen/Repaired (Parts) 281 | . . 51 153 . . . . . . 77 Core Remaining (%) 69 | 100 86 21 83 . 44 82 . . . . Volleys Fired 238 | 4 35 39 13 1 29 24 42 15 36 . Largest 3 | 2 2 2 1 3 3 2 2 2 2 . Hottest 176 | 60 100 112 50 69 71 85 106 106 176 . Shots Fired 402 | 8 52 55 13 3 77 32 84 18 60 . Gun 283 | 8 43 29 2 3 73 18 54 . 53 . Cannon 90 | . . 21 . . . 14 30 18 7 . Launcher 20 | . . 5 11 . 4 . . . . . Special 9 | . 9 . . . . . . . . . Kinetic 249 | 4 26 15 . 3 73 18 84 18 8 . Thermal 105 | 4 26 14 2 . . 14 . . 45 . Explosive 20 | . . 5 11 . 4 . . . . . Electromagnetic 28 | . . 21 . . . . . . 7 . Robot Hit Streak 16 | 4 5 13 4 3 8 5 16 2 10 . Robot Miss Streak 9 | 1 2 4 2 . 3 2 9 6 7 . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 1 1 . . 2 . 1 . 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . 1 . Shots Hit Robots 365 | 6 23 76 26 2 51 30 82 20 44 5 Core Hits 188 | 3 6 26 35 1 27 10 44 17 19 . Critical Kills 4 | . . 3 . . . . . . 1 . Critical Parts Destroyed 20 | . 1 14 . . . 3 . . 2 . Critical Strikes 30 | . 1 21 1 . . 3 . 1 3 . Burn 3 | . . 3 . . . . . . . . Destroy 4 | . 1 . . . . . . . 3 . Blast 1 | . . . . . . . . 1 . . Smash 21 | . . 18 . . . 3 . . . . Sever 1 | . . . 1 . . . . . . . Melee Attacks 234 | . . 64 23 2 . 30 38 12 25 40 Impact 106 | . . 64 . . . 30 12 . . . Slashing 128 | . . . 23 2 . . 26 12 25 40 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . 5 3 . . . 3 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11869 | 72 277 2978 1655 31 1136 1394 1964 796 1357 209 Guns 3398 | 72 277 242 28 31 775 252 896 . 825 . Cannons 1535 | . . 265 . . . 215 529 392 134 . Explosions 2250 | . . 430 942 . 361 517 . . . . Melee 4669 | . . 2027 685 . . 410 539 404 395 209 Ramming 17 | . . 14 . . . . . . 3 . Kinetic 3390 | 36 179 141 . 31 775 252 1425 392 159 . Thermal 1736 | 36 98 101 28 . . 732 . . 741 . Explosive 1733 | . . 430 942 . 361 . . . . . Electromagnetic 324 | . . 265 . . . . . . 59 . Impact 2437 | . . 2027 . . . 410 . . . . Slashing 2232 | . . . 685 . . . 539 404 395 209 Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . . 4 . 2 3 10 10 29 29 Average Corruption 11 | . . . 3 . 1 1 4 10 20 20 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 136 | . . . 12 . 2 3 26 18 62 13 Message Errors 40 | . . . 4 . 1 2 10 3 15 5 Matter Fused 31 | . . . 4 . . 1 6 . 16 4 Heat Flow Errors 14 | . . . . . 1 . 3 2 7 1 Energy Discharges 16 | . . . 1 . . . 3 4 6 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 16 | . . . 2 . . . 1 3 10 . Data Loss (major) 9 | . . . 1 . . . 1 3 4 . Misfires 2 | . . . . . . . 1 1 . . Alerts 2 | . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1544 | . . 869 26 . 6 240 99 161 123 20 Projectiles 29 | . . . . . . . . 29 . . Explosions 114 | . . . 26 . 6 82 . . . . Melee 1401 | . . 869 . . . 158 99 132 123 20 Knockbacks 32 | . . 5 . . . 2 16 1 8 . Impact 7 | . . 5 . . . 2 . . . . Kinetic 24 | . . . . . . . 15 1 8 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 653 | . . 22 34 . 79 518 . . . . Shots 13 | . . 1 3 . 3 6 . . . . Rammed 2 | . . 1 . . . . . . 1 . Targets Rammed 3 | . . 2 . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 1851 | . 60 251 11 . 1851 313 236 198 478 280 Average Temperature 160 | . 19 84 3 . 621 109 60 74 143 115 Received Heat Transfer 2053 | . 96 666 135 . 117 180 242 . 567 50 Effects 43 | . . . . . 34 3 . . 6 . Shutdowns 9 | . . . . . 7 . . . 2 . Energy Bleed 7 | . . . . . 5 1 . . 1 . Interference 7 | . . . . . 3 2 . . 2 . Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 6 | . . . . . 5 . . . 1 . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 7 | . . . . . 7 . . . . . Damage (core) 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 15 | . . 12 . . . 2 . . 1 . Combat Hostiles 13 | . . 10 . . . 2 . . 1 . Parts Fried 24 | . . 23 . . . 1 . . . . Impact Corruptions 35 | . . 28 . . . 7 . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 4 | . . 1 . . . . . . 3 . Heat Transferred 2471 | 75 296 518 74 . . 509 . . 999 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Peak Influence 591 | 10 161 477 591 280 435 428 248 . . . Initial 268 | . 6 67 165 268 196 228 143 . . . Average 237 | 8 49 322 309 271 329 274 135 . . . Maximum Alert Level 2 | . . 2 2 1 2 2 1 . . . Low Security (%) 36 | 100 100 13 7 . 26 4 80 . . . Level 1 52 | . . 69 76 100 32 86 19 . . . Level 2 10 | . . 16 16 . 41 9 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 19 | . 3 4 1 . 3 3 5 . . . Investigation 5 | . 1 2 . . . 2 . . . . Extermination 2 | . . . . . . 1 1 . . . Reinforcement 11 | . 2 2 1 . 3 . 3 . . . Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Distress Signals 10 | . . 5 . . . . 5 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 187 | . 12 42 23 . 11 9 27 7 16 40 Peak Tracking Total 19 | . 4 10 5 . 4 3 16 4 5 19 Tactical Retreats 15 | . 1 2 2 . . 1 2 . 4 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Traps Triggered 7 | . 1 . 3 . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 26 | . . . . . . . 1 . 1 24 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Machines Disabled 17 | . . 1 3 . . 11 2 . . . Max in Single Turn 5 | . . 1 2 . . 5 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Machines Accessed 39 | . 5 6 6 1 . 6 3 1 1 10 Terminals 18 | . 5 3 4 1 . 2 2 . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 5 | . . 1 1 . . 2 1 . . . Recycling Units 2 | . . 1 . . . 1 . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 82 | . 11 15 14 1 . 12 5 1 1 22 Successful 53 | . 6 11 8 1 . 2 1 1 1 22 Failed 29 | . 5 4 6 . . 10 4 . . . Catastrophic 7 | . 1 1 . . . 3 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 37 | . 9 13 6 . . 4 5 . . . Terminals 36 | . 11 8 7 1 . 4 4 . 1 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 10 | . . 1 4 . . 4 1 . . . Recycling Units 4 | . . 2 . . . 2 . . . . Scanalyzers 7 | . . 4 3 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 29 | . 2 2 . 1 . . . 1 1 22 Record 18 | . . . . . . . . . 1 17 Robot Analysis 3 | . 1 2 . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 Open Door 2 | . . . . . . . . 1 . 1 Open DSF 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . 2 . . . . Scan Component 3 | . . . 2 . . 1 . . . . Repair 3 | . . . 2 . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 5 | . . 2 3 . . . . . . . Insert Component 3 | . . 1 2 . . . . . . . Analyze 2 | . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 4 5 1 . . . 1 . . . Terminals 8 | . 4 2 1 . . . 1 . . . Track 1 | . . . . . . . 1 . . . Botnet 3 | . 1 1 1 . . . . . . . Skim 4 | . 3 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . Patch 1 | . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Researchers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 2 5 1 . 6 2 . 1 . Full Trace Events 4 | . . 1 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 6 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 86 | . . . 70 . . 16 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Robot Analysis Total 3 | . 1 2 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Turns Passed 10563 | 49 697 1603 879 226 402 976 1366 568 1433 2364 Spaces Moved 5803 | 30 429 697 423 126 152 439 765 778 928 1036 Core 39 | . . . . . 4 . 1 . . 34 Treads 2795 | . . 564 423 126 148 439 352 . 106 637 Legs 718 | 30 429 69 . . . . 10 . 180 . Wheels 64 | . . 64 . . . . . . . . Hover 2187 | . . . . . . . 402 778 642 365 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 90 150 158 158 170 52 52 52 50 Average Speed 137 | 120 120 143 153 158 177 176 122 57 110 201 Slowest Speed 1050 | 120 120 225 158 158 600 250 1050 102 330 740 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . 1 . . 5 Exploration Rate (%) 49 | 3 78 66 38 4 89 14 15 87 65 82 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 3 | . 1 1 . 1 . . . . . . Unknown Exits Taken 6 | 1 . . 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 2 3 . Spaces Dug 100 | . 9 10 . 2 . 17 20 . 12 30 Terrain Destroyed 315 | . 9 28 95 2 19 93 21 6 12 30 Melee 89 | . . 10 . 2 . 15 20 . 12 30 Projectile 21 | . 9 . . . . 5 1 6 . . AOE 205 | . . 18 95 . 19 73 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp War Total 7671 | 35 541 1112 609 149 239 564 1074 861 1234 1253 Wait 953 | . 64 232 107 1 13 28 159 28 197 124 Move 5789 | 29 428 696 422 125 151 438 764 777 927 1032 Hop . | . . . . . . . . . . . Pick Up 102 | 1 4 19 15 4 10 8 11 7 12 11 Fast Attach 69 | . 1 8 4 . 4 9 16 6 7 14 Attach 79 | . 3 15 3 6 6 10 8 5 17 6 Detach 28 | . . 5 1 2 2 2 5 2 5 4 Swap 52 | . 2 15 6 4 9 3 6 2 3 2 Drop 121 | 1 4 17 15 4 15 12 25 6 4 18 Fire 238 | 4 35 39 13 1 29 24 42 15 36 . Melee 232 | . . 64 23 2 . 30 38 12 25 38 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . 2 . . . . . . 1 . Escape Stasis 4 | . . . . . . . . . . 4 Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 3) 458 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Discovered exit to Materials (range 5) 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1320 | -9/Materials | Discovered new exit (range 14) 1455 | -9/Materials | Lost 4 parts (1p2n1w) 1464 | -9/Materials | Core integrity fell below 50% 1700 | -9/Materials | Discovered new exit (range 9) 1710 | -9/Materials | Identified exit to Materials 1980 | -9/Materials | Discovered exit to Materials (range 5) 2350 | -9/Materials | Entered another Materials area 2350 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2543 | -8/Materials | Repaired Adv. Treads 2577 | -8/Materials | Repaired Med. Armor Plating 3213 | -8/Materials | Discovered new exit (range 10) 3229 | -8/Materials | Entered Factory 3229 | -7/Factory | Evolved 2 slots: Utility x2 3454 | -7/Factory | Identified exit to DSF 3455 | -7/Factory | Entered DSF 3501 | -7/DSF | Additional patrols routed to DSF 3576 | -7/DSF | Lost 3 parts (2n1u) 3592 | -7/DSF | Found Prototype Device 3708 | -7/DSF | Sterilization system engaged 3716 | -7/DSF | Lost 3 parts (1p1u1w) 3728 | -7/DSF | Ambient heat levels rising (+10) 3743 | -7/DSF | Ambient heat levels rising (+10) 3758 | -7/DSF | Ambient heat levels rising (+10) 3773 | -7/DSF | Ambient heat levels rising (+10) 3788 | -7/DSF | Ambient heat levels rising (+10) 3803 | -7/DSF | Ambient heat levels rising (+10) 3815 | -7/DSF | Discovered new exit (range 16) 3818 | -7/DSF | Ambient heat levels rising (+10) 3833 | -7/DSF | Ambient heat levels rising (+10) 3848 | -7/DSF | Ambient heat levels rising (+10) 3855 | -7/DSF | Core integrity fell below 50% 3857 | -7/DSF | Entered Factory 3857 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4222 | -6/Factory | Build established: Scavenger-Mutant 4498 | -6/Factory | Lost 3 parts (1n1u1w) 4530 | -6/Factory | Build established: Mutant 4671 | -6/Factory | Discovered new exit (range 11) 4833 | -6/Factory | Entered another Factory area 4833 | -5/Factory | Evolved 2 slots: Propulsion x2 4874 | -5/Factory | Build established: Scavenger-Mutant 5791 | -5/Factory | Cargo convoy interrupted 5960 | -5/Factory | Crushed by falling debris 5960 | -5/Factory | System corruption reached 10% 6057 | -5/Factory | Build established: Mutant 6188 | -5/Factory | Discovered new exit (range 7) 6199 | -5/Factory | Entered Upper Caves 6233 | -5/Upper Caves | Met a Warlord Commander 6234 | -5/Upper Caves | Learned location of Warlord (-5) 6235 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6245 | -5/Upper Caves | Found Encrypted Comm Array 6256 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 6279 | -5/Upper Caves | Learned Factory stockpile data 6458 | -5/Upper Caves | Encountered a Warlord checkpoint 6467 | -5/Upper Caves | Learned location of 1 exit from Factory 6684 | -5/Upper Caves | Discovered new exit (range 11) 6767 | -5/Upper Caves | Entered another Upper Caves area 6772 | -5/Upper Caves | Learned Factory terminal intel 6775 | -5/Upper Caves | Discovered new exit (range 6) 6998 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7362 | -5/Upper Caves | Core integrity fell below 50% 7419 | -5/Upper Caves | Lost 10 parts (3p3n3u1w) 7675 | -5/Upper Caves | Build established: Scavenger-Tank 7878 | -5/Upper Caves | Lost 5 parts (2p2n1u) 8140 | -5/Upper Caves | Build established: Mutant 8173 | -5/Upper Caves | Discovered new exit (range 9) 8200 | -5/Upper Caves | Entered Warlord 8392 | -5/Warlord | System corruption cleaned by Quarantine Array 8807 | -5/Warlord | Build established: Derelict-Mutant 8891 | -5/Warlord | Found Prototype Device 8891 | -5/Warlord | Identified Minesniffer Drone Bay 9500 | -5/Warlord | Warlord's base attacked by MAIN.C 9850 | -5/Warlord | Warlord forces counterattacked 10080 | -5/Warlord | Released all parts (12) 10175 | -5/Warlord | Warlord base infiltrated, sounded retreat 10243 | -5/Warlord | Met Warlord 10329 | -5/Warlord | Spotted Executioner 10372 | -5/Warlord | Spotted Striker 10377 | -5/Warlord | Lost 8 allies 10380 | -5/Warlord | Build established: Mutant 10400 | -5/Warlord | Spotted Executioner 10441 | -5/Warlord | Spotted Striker 10486 | -5/Warlord | Lost 8 allies 10490 | -5/Warlord | Crushed by falling debris 10490 | -5/Warlord | Core integrity fell below 20% 10513 | -5/Warlord | Crushed by falling debris 10527 | -5/Warlord | Crushed by falling debris 10531 | -5/Warlord | Crushed by falling debris 10537 | -5/Warlord | Destroyed Striker 10538 | -5/Warlord | Crushed by falling debris 10549 | -5/Warlord | Spotted Executioner 10564 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10523_ The unstable cave ceiling collapses. 10527_ Crushed by falling debris. 10527_ Adv. Target Analyzer destroyed. 10527_ System corrupted by crushing effect (+1). 10531_ The unstable cave ceiling collapses. 10531_ Crushed by falling debris. 10537_ System corrupted: IFF burst signal emitted. 10538_ The unstable cave ceiling collapses. 10538_ Crushed by falling debris. 10538_ Adv. Melee Analysis Suite destroyed. 10538_ System corrupted by crushing effect (+3). 10538_ Gravmag System destroyed. 10538_ System corrupted by crushing effect (+5). 10538_ Shield Generator destroyed. 10538_ System corrupted by crushing effect (+3). 10551_ System Quarantine Field Array collapses. 10555_ V7HN/TYGGTF8JXC|O3LA>C7<7F 10555_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? ##?? #???????????????????? | | ????????????????##### ###=#???????????????????? | | #####?????????### % =%####????????????????? | | ###########X##"""" %*! 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"????????????????? | | * #????????????## #?#% % "#???????????????? | | # #?????????????# #??#"% ?"???????????????? | | ! ##?????????????# #???"" !????????????????? | | #% #?????????????# #??? !?????????????????? | | # ##?????????????# #???# ??????????????????? | | # #?????????????# #???????????????????????? | | #?????????????######????????????????????? | | ## ##?????????????## #@#????????????????????? | | ?# ##?????""???????###s##????????????????????? | | ?# = #?????#""#????????#s#?????????????????????? | | ?# %%#?????#""#????????# ##????????????#??? ?##? | | ## #######""#####????# #??????????? ##?? #? | | # "" "######"#####???????? ### #?? | | # "" """""" " """#???????? # #??? | | # "" """!%"""" #?####??# #???? | | + ^ *%*=[ =%## ### ##??? | | + ^ %%!%[%! %% [= #? #??? | | + =%%=%[!% * =! #??# #??? | | + =%!=[[! ## # ##??# #??? | | # "" =*=" """"" ?? #???# ##?? | | # "" " """""""""##?? #?### #?? | | # "" "############???# #### # ^ #?? | | ## #######""#####?????????????## #?# #?? | | #?????#""#????????????????## ### #?? | | #?????#""#????????????????# ### ##?? | | " #??????""#???????????????## ##?# #??? | | " #??????""????????????????# #??## ##??? | | " #????????????????????????# #???## #???? | | " #????????????????????????#^ ##????# #???? | | #????????????????????????# #?????## ##??? | | #???????????????????????## ##????## #??? | | #??????????????????????## ##??## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Core Shielding 30 Power Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Batter Up Slippery One Challenges ------------ None Game ------ Seed NetworkActuatorAxe Manual? 0 Play Time 02:26:48 Cumulative 48.0 hours Start 2024.11.13 @ 21:29:23 End 2024.11.14 @ 01:15:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 667f5a91-ce3e-4c1d-af62-d0c3febbb6c6