Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 19:16:07 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (4511) 4511 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 10050 Bonus ------- High Alert Combat Kills 229 Follower Combat Kills 40 Met Imprinter 300 Cogmind --------- Core Integrity 511/850 Matter 208/300 Energy 335/340 System Corruption 5% Temperature Warm (165) Movement Core (1050) Ox20 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Improved Cryofiber Web Improved Cooling System Matter Compressor (250) Enhanced Optical Array Improved Sensor Array Seismic Detector Target Analyzer Particle Charger Weapon Cycler Layered Medium Armor Plating Hacking Drone Bay (1/1) Plasma Cannon Heavy Plasma Cannon Assault Cannon Assault Cannon Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Chainsword > --- INVENTORY -------- Improved Cryofiber Web Compact Matter Pod Matter Compressor Enhanced Optical Array Improved Sensor Array Improved Sensor Array Seismic Detector Target Analyzer Particle Charger Weapon Cycler Layered Medium Armor Plating Hacking Drone Bay EM Pulse Cannon Proton Cannon Plasma Cannon Gauss Rifle Assault Cannon Assault Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . 2 . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 138 | 6 9 1 10 1 14 19 2 9 9 19 39 Power 10 | 1 1 . 1 . 1 1 . . . 2 3 Engine 7 | 1 1 . 1 . . . . . . 2 2 Core 3 | . . . . . 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . . 3 . 4 3 1 . . 3 4 Treads 18 | 2 . . 3 . 4 3 1 . . 3 2 Leg 2 | . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 1 4 1 3 1 5 9 . 1 4 2 15 Device 19 | . 1 . . . 1 4 . . 1 1 11 Storage 5 | 1 2 . . . 1 . . . 1 . . Processor 5 | . . . 1 . . 2 . . . 1 1 Hackware 2 | . . . . . 1 1 . . . . . Protection 15 | . 1 1 2 1 2 2 . 1 2 . 3 Artifact . | . . . . . . . . . . . . Weapon 62 | 2 4 . 3 . 4 6 1 8 5 12 17 Energy Gun 2 | . . . 1 . . 1 . . . . . Energy Cannon 12 | . . . . . . 1 . 1 . . 10 Ballistic Gun 17 | 2 1 . 2 . 3 . . 2 1 4 2 Ballistic Cannon 6 | . 2 . . . . 2 . 2 . . . Launcher 10 | . 1 . . . 1 . 1 1 1 5 . Special Weapon 6 | . . . . . . . . . 1 2 3 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 . 2 2 1 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 2 . . Parts Lost 22 | . 1 . . . 3 1 . 1 . 7 9 Power 4 | . 1 . . . . . . . . 2 1 Propulsion 7 | . . . . . . . . . . 3 4 Utility 7 | . . . . . 2 1 . 1 . 2 1 Weapon 4 | . . . . . 1 . . . . . 3 Highest Loss Streak 6 | . 1 . . . 1 1 . 1 . 3 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 99 99 100 98 100 93 96 Engine 4 | . 14 14 11 11 2 . . . . 5 10 Core 4 | . . . . . 6 7 7 7 7 . 1 Treads 27 | . 28 28 22 22 27 30 30 30 30 28 21 Device 7 | . 10 . . . 5 7 7 7 7 8 13 Storage 8 | . 15 14 11 11 9 7 7 7 7 7 6 Processor 13 | . . . 10 11 9 14 15 15 15 19 20 Hackware 5 | . . . . . 9 12 7 7 7 7 3 Protection 7 | . 1 14 22 22 12 1 7 5 7 . 2 Ballistic Gun 8 | . 24 . 4 22 17 7 . . 11 9 1 Ballistic Cannon 4 | . 3 28 17 . . 2 15 10 . . . Slashing Weapon 1 | . . . . . . 2 . 2 3 . 3 Peak Build Rating 65 | 6 8 8 18 18 28 37 40 41 47 51 65 Average Rating 34 | 1 7 8 13 18 25 32 38 39 40 44 59 On Entrance 24 | . 6 8 8 18 18 28 37 40 38 43 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 11 32 32 39 39 59 60 61 60 58 58 87 Greatest Support 116 | 40 40 40 40 40 60 88 96 96 96 114 116 Greatest Overweight (x) 1 | 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 6 11 15 15 15 20 20 19 20 20 20 20 Average Carried 17 | 4 6 13 14 15 18 18 18 18 19 17 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 11 15 15 15 20 18 18 20 20 16 17 Class Distribution -------------------- 57% | Scavenger-Mutant 31% | Mutant 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Matter Collected 3650 | 179 262 71 505 127 782 210 127 214 80 565 528 Remotely . | . . . . . . . . . . . . Salvage Created 4616 | . 294 50 763 76 1107 162 46 382 . 657 1079 Parts 236 | . 27 4 53 2 63 4 1 7 . 26 49 Haulers Intercepted 6 | . 1 . 3 . 2 . . . . . . Recyclers Shooed 4 | . . . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 12 3 19 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 97 | . 8 2 9 2 13 4 . 11 . 26 22 Guns 30 | . 5 . 4 2 11 . . 2 . 6 . Cannons 25 | . . 2 5 . . 4 . 1 . . 13 AOE 42 | . 3 . . . 2 . . 8 . 20 9 Classes Destroyed 18 | . 5 1 2 . 2 . . 2 . 3 3 Worker 5 | . . . 1 . 1 . . . . . 3 Builder 3 | . . . . . 2 . . . . . 1 Hauler 6 | . 1 . 3 . 2 . . . . . . Recycler 9 | . . . 3 . 4 . . . . . 2 Operator 2 | . 1 . . . 1 . . . . . . Drone 2 | . . . . . . . . . . 2 . Watcher 8 | . 1 . 4 . 3 . . . . . . Swarmer 17 | . 3 . . . . . . 2 . 4 8 Saboteur 1 | . . . . . . . . . . . 1 Grunt 40 | . 5 . 6 2 8 1 . 4 . 11 3 Brawler 8 | . . . . . . . . 4 . 4 . Duelist 4 | . . . . . . . . . . 3 1 Protector 2 | . . . . . . . . . . 1 1 Sentry 15 | . . 2 3 . 4 2 . 1 . 1 2 Specialist 2 | . . . . . . . . . . . 2 Hunter 4 | . . . . . 1 1 . . . . 2 Programmer 2 | . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . 2 . . . Best Kill Streak 9 | . 3 2 6 2 5 2 . 9 . 9 7 Combat Bots Only 9 | . 3 2 4 2 3 2 . 9 . 9 5 Max Kills in Single Turn 3 | . 2 1 2 1 3 1 . 3 . 3 3 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . 2 . . . 2 . . 3 . 3 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 503 | . 23 26 17 19 82 89 . 16 . 85 146 Missed 150 | . 7 4 4 2 20 34 . 4 . 25 50 Damage Taken 5393 | . 171 318 160 189 994 538 . 245 . 1251 1527 Core 736 | . 21 42 14 11 114 33 . 42 . 120 339 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . . 82 . Core Remaining (%) 83 | 100 . 74 . 93 79 . . . . 72 . Volleys Fired 304 | . 37 11 38 8 83 16 1 14 . 53 43 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 Hottest 170 | . 70 70 70 46 46 118 88 107 . 51 170 Shots Fired 537 | . 72 22 76 16 163 29 2 22 . 63 72 Gun 320 | . 68 . 20 16 160 2 . 12 . 38 4 Cannon 173 | . 2 22 56 . . 27 2 4 . . 60 Launcher 33 | . 2 . . . 3 . . 6 . 22 . Special 11 | . . . . . . . . . . 3 8 Kinetic 427 | . 70 22 76 16 160 24 2 15 . 38 4 Thermal 48 | . . . . . . 2 . . . . 46 Explosive 44 | . 2 . . . 3 . . 6 . 25 8 Electromagnetic 18 | . . . . . . 3 . 1 . . 14 Robot Hit Streak 26 | . 7 9 10 16 26 8 5 14 . 10 10 Robot Miss Streak 6 | . 3 6 2 . 2 1 . 3 . 3 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Shots Hit Robots 371 | . 45 14 48 15 132 22 1 16 . 37 41 Core Hits 246 | . 20 4 23 3 52 9 1 25 . 65 44 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 7 | . 1 . 1 . . 2 . . . 1 2 Destroy 1 | . 1 . . . . . . . . . . Blast 3 | . . . 1 . . 2 . . . . . Sever 3 | . . . . . . . . . . 1 2 Melee Attacks 21 | . . . . . . 8 . 8 2 . 3 Impact . | . . . . . . . . . . . . Slashing 21 | . . . . . . 8 . 8 2 . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13719 | . 672 252 875 237 2334 586 20 1219 . 3267 4257 Guns 3334 | . 438 . 244 230 1907 . . 107 . 381 27 Cannons 2801 | . 34 252 631 . . 544 20 69 . . 1251 Explosions 7091 | . 200 . . . 402 42 . 978 . 2813 2656 Melee . | . . . . . . . . . . . . Ramming 97 | . . . . 7 25 . . 65 . . . Kinetic 4783 | . 472 252 875 230 1907 465 20 154 . 381 27 Thermal 1193 | . . . . . . 42 . . . . 1151 Explosive 6893 | . 200 . . . 402 . . 978 . 2813 2500 Electromagnetic 357 | . . . . . . 79 . 22 . . 256 Impact . | . . . . . . . . . . . . Slashing 396 | . . . . . . . . . . 73 323 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 5 Message Errors 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 189 | . . . 5 . . . . 38 . 37 109 Projectiles 37 | . . . 5 . . . . . . . 32 Explosions 118 | . . . . . . . . 4 . 37 77 Melee 34 | . . . . . . . . 34 . . . Knockbacks 7 | . . . 4 . . 3 . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . 4 . . 3 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . . 95 . Shots 3 | . . . . . . . . . . 3 . Rammed 10 | . 1 . . 1 1 . . 7 . . . Targets Rammed 11 | . 1 . . 1 2 . . 7 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 279 | . 18 243 123 68 42 222 12 30 . 2 279 Average Temperature 56 | . 7 103 32 41 14 84 8 9 . 2 79 Received Heat Transfer 1557 | . 84 99 84 102 486 153 . 45 . 426 78 Effects 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 7 | . . . . . . . . 7 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 6 Heat Transferred 1800 | . . . . . . 50 . . . . 1750 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Peak Influence 884 | . 134 55 286 166 201 112 . . . . 884 Initial 659 | . . . 21 111 . 88 . . . . 659 Average 174 | . 48 19 114 106 96 69 . . . . 483 Maximum Alert Level 3 | . . . 1 . 1 . . . . . 3 Low Security (%) 75 | 100 100 100 88 100 99 100 . . . . 2 Level 1 11 | . . . 11 . . . . . . . 40 Level 2 12 | . . . . . . . . . . . 52 Level 3 . | . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 2 . 1 1 . 1 . 1 7 Investigation 3 | . 1 . 1 . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 4 | . 1 . 1 . 1 . . . . . 1 Assault 2 | . . . . . . . . 1 . 1 . Garrison 4 | . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Distress Signals 3 | . . . 1 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 13 2 17 3 22 6 . 11 . 23 28 Peak Tracking Total 12 | . 3 2 5 3 3 3 . 11 . 9 12 Tactical Retreats 5 | . . . . 1 . 1 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . 1 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Disabled 11 | . 1 . 2 . . . . . . . 8 Max in Single Turn 6 | . 1 . 1 . . . . . . . 6 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Accessed 21 | . 5 . 4 . 3 4 . . 1 . 4 Terminals 16 | . 5 . 4 . 3 3 . . . . 1 Fabricators 3 | . . . . . . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 53 | . 16 . 13 . 7 6 . . 5 . 6 Successful 27 | . 6 . 5 . 5 3 . . 5 . 3 Failed 26 | . 10 . 8 . 2 3 . . . . 3 Catastrophic 3 | . . . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 5 . 8 . 5 2 . . . . 2 Terminals 41 | . 16 . 13 . 7 4 . . . . 1 Fabricators 5 | . . . . . . 2 . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 16 | . 5 . 2 . 2 2 . . 5 . . Part Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 2 . 3 1 . . . . 1 Terminals 6 | . 1 . 2 . 3 . . . . . . Track 2 | . . . 1 . 1 . . . . . . Botnet 4 | . 1 . 1 . 2 . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Liberate 2 | . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 4 . 4 . 2 3 . . . . 4 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 19 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total Allies 2 | . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . 2 . . . Highest-Rated Group 46 | . . . . . . . . 46 . . . Highest-Rated Ally 30 | . . . . . . . . 30 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . Total Damage 158 | . . . . . . . . 158 . . . Kills 1 | . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Turns Passed 10751 | 37 829 261 783 461 1047 893 742 1355 1986 1048 1309 Spaces Moved 5752 | 31 421 139 385 266 429 493 460 782 1224 527 595 Core 29 | 29 . . . . . . . . . . . Treads 5723 | 2 421 139 385 266 429 493 460 782 1224 527 595 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 Average Speed 161 | 81 160 160 160 160 160 160 160 160 160 160 175 Slowest Speed 240 | 160 160 160 160 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 4 87 29 42 62 41 19 70 83 83 64 13 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 12 | . . . . 1 . . 1 4 3 3 . Spaces Dug 21 | . . . . . . 7 . 8 . . 6 Terrain Destroyed 370 | . 17 . . . 17 11 . 27 . 156 142 Melee 18 | . . . . . . 7 . 8 . . 3 Projectile 8 | . . . . . . 1 . . . 1 6 AOE 344 | . 17 . . . 17 3 . 19 . 155 133 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total 6649 | 42 513 157 486 285 629 552 464 844 1248 658 771 Wait 263 | . 20 . 24 8 66 . . 8 4 59 74 Move 5741 | 30 420 138 384 265 428 492 459 781 1223 526 595 Hop . | . . . . . . . . . . . . Pick Up 91 | 6 18 5 13 1 22 9 1 3 3 1 9 Fast Attach 18 | 2 1 . 1 . . . . 1 3 3 7 Attach 37 | 4 5 . 5 . 6 3 1 . 1 5 7 Detach 2 | . . . 1 . . . . . 1 . . Swap 83 | . 3 1 4 1 8 16 1 8 5 11 25 Drop 65 | . 8 2 16 1 14 8 1 1 6 . 8 Fire 304 | . 37 11 38 8 83 16 1 14 . 53 43 Melee 21 | . . . . . . 8 . 8 2 . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 11 | . 1 . . 1 2 . . 7 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 13 | . . . . . . . . 13 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [Fac] / *Low x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Discovered new exit (range 6) 790 | -10/Materials | Discovered new exit (range 12) 867 | -10/Materials | Entered Mines 875 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 875 | -10/Mines | Discovered new exit (range 5) 939 | -10/Mines | Found a hidden stash of uninstalled traps 1107 | -10/Mines | Discovered new exit (range 11) 1128 | -10/Mines | Entered Materials 1128 | -9/Materials | Evolved 2 slots: Utility x2 1682 | -9/Materials | Discovered new exit (range 13) 1802 | -9/Materials | Discovered new exit (range 9) 1911 | -9/Materials | Entered Mines 1912 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1968 | -9/Mines | Met a Derelict bent on vengeance 2342 | -9/Mines | Discovered new exit (range 7) 2372 | -9/Mines | Entered Materials 2372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2716 | -8/Materials | Build established: Scavenger-Mutant 2921 | -8/Materials | Identified exit to Factory 3419 | -8/Materials | Entered Factory 3419 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3420 | -7/Factory | Identified exit to Storage 3661 | -7/Factory | Identified exit to Lower Caves 4312 | -7/Factory | Entered Lower Caves 4329 | -7/Lower Caves | Encountered a Warlord checkpoint 4939 | -7/Lower Caves | Discovered new exit (range 10) 5051 | -7/Lower Caves | Identified exit to Lower Caves 5054 | -7/Lower Caves | Entered another Lower Caves area 5120 | -7/Lower Caves | Discovered new exit (range 4) 5127 | -7/Lower Caves | Identified exit to Factory 5540 | -7/Lower Caves | Learned location of 1 exit from Factory 5671 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5712 | -7/Lower Caves | Destroyed 9 combat bots 6340 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6361 | -7/Lower Caves | Discovered new exit (range 16) 6408 | -7/Lower Caves | Identified exit to Zion 6409 | -7/Lower Caves | Entered Zion 6561 | -7/Zion | Discovered new exit (range 13) 6582 | -7/Zion | Identified exit to Proximity Caves 6684 | -7/Zion | Given A8's code to call for help 6951 | -7/Zion | Learned location of Quarantine (-3) 7283 | -7/Zion | Met Imprinter 7369 | -7/Zion | Given the Hacking Drone Bay 7373 | -7/Zion | Found Prototype Device 7373 | -7/Zion | Identified Hacking Drone Bay 8186 | -7/Zion | Found Prototype Special Weapon 8187 | -7/Zion | Identified RU-N14's Throwing Claymores 8193 | -7/Zion | Found RU-N14's Throwing Claymores 8195 | -7/Zion | Found RU-N14's Throwing Claymores 8395 | -7/Zion | Entered Proximity Caves 8478 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8525 | -6/Proximity Caves | Destroyed 9 combat bots 8575 | -6/Proximity Caves | Spotter reported a threat 8622 | -6/Proximity Caves | Destroyed 8 combat bots 8628 | -6/Proximity Caves | Lost 3 parts (3n) 8715 | -6/Proximity Caves | Spotter reported a threat 8768 | -6/Proximity Caves | Spotter reported a threat 8785 | -6/Proximity Caves | Spotter reported a threat 9277 | -6/Proximity Caves | Build established: Mutant 9410 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9443 | -6/Proximity Caves | Entered Factory 9443 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9444 | -6/Factory | Identified exit to Lower Caves 9585 | -6/Factory | Discovered exit to Lower Caves (range 3) 9728 | -6/Factory | Fabricated Adv. Terrain Scanner? 9745 | -6/Factory | Build established: Assassin 9793 | -6/Factory | Search patrols dispatched 10102 | -6/Factory | Discovered new exit (range 12) 10303 | -6/Factory | Garrison activated, responded to threat 10687 | -6/Factory | Garrison activated, responded to threat 10733 | -6/Factory | Cargo convoy interrupted 10752 | -6/Factory | Self-destructed Last Messages --------------- 10736_ Lyr. Light Armor Plating blown off. 10736_ RU-N14's Throwing Claymores blown off. 10736_ Imp. Medium Treads blown off. 10736_ E-15 Imp destroyed. 10738_ Penetrated by Slug. 10740_ YD>VE,GV MIT=3%:QIK:/RN 10742_ EM Pulse Cannon destroyed. 10742_ Penetrated by Slug. 10742_ Med. Treads destroyed. 10743_ Lyr. Medium Armor Plating destroyed. 10745_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 10745_ Penetrated by Slug. 10748_ Slug penetrates Wall. 10749_ Slug penetrates H-66 Slayer. 10749_ H-66 Slayer destroyed. 10751_ Proton Cannon destroyed. 10752_ Slug penetrates Wall. 10752_ Penetrated by Slug. 10752_ Gauss Rifle destroyed. 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""""""" ???????? | | " ########### !%]|[== #??????? | | ########### /]]@[! #??????? | | " ##?########################+#########???????? | | " ###########?########?# ? #?????????? | | " ##############?####### ?#?#???????? | | #?##?################# ?"? "?" ??????????? | | #?#################?## """?""????????????? | | ##?#################?# ? ?"" """???????????? | | #######?################### ? ?##????????? | | #####?#?################### "?? ??????????? | | ##??######?##?####?######## ? ? ?""????????????? | | #?#?###?#########?#######?# ? ?"""???????????? | | #?####?####?############?##?" "" ?? ?????????????? | | #?#???##?##?#####?###?####? "R?" ? ?????????????? | | ?#?####?######?###?######## ?"" ??????????????? | | ???????##??#?####?##?#?##??#?#?##????????????????? | | ??????????????#?#??#?#??####??#??????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Matter Compressor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassEnhancedTendrils Manual? 0 Play Time 01:29:31 Cumulative 943.3 hours Start 2025.03.02 @ 17:33:43 End 2025.03.02 @ 19:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 499 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0 Lore% 52 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3ea48bcb-1e6a-4673-88e8-5f3dc57838cb