Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 16:50:39 Player: Ms Vella Result: Destroyed by 9N-JRJ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3536) 3536 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 8292 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 305 Destroyed Z-Imprinter 1000 Friendly Fire -760 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 71/100 System Corruption 0% Temperature Cool (9) Movement Treading (120) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Treaded Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Cooling System Large Storage Unit Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Coolant Injector Large Storage Unit Zionite Biocell (600) High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Hacking Suite Makeshift Hacking Suite Makeshift System Shield Peak State ------------ > --- POWER ------------ DM-Dark Reactor > --- PROPULSION ------- Treaded Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Hpw. Accelerated Projector Construct/G Shotgun KE Construct/G > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Coolant Injector Large Storage Unit Large Battery High-capacity Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Target Analyzer Hardlight Generator Hacking Suite Makeshift System Shield Proton Missile Launcher Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Constructs Engine Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Particle Gun Ballistic Gun Constructs Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . 4 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . 1 . . 3 . . . . Weapon . | . . . . . . . . . . Parts Attached 73 | 3 14 29 6 3 9 . . 1 8 Power 4 | . 1 2 . 1 . . . . . Engine 2 | . 1 1 . . . . . . . Core 2 | . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 6 8 . 1 . . . . . Treads 15 | 2 4 8 . 1 . . . . . Leg 2 | . 2 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | . 4 5 1 1 9 . . . 4 Device 12 | . . 2 . . 8 . . . 2 Storage 2 | . 1 . . . . . . . 1 Processor 1 | . . . . . . . . . 1 Hackware 2 | . . 1 . . 1 . . . . Protection 7 | . 3 2 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 28 | 1 3 14 5 . . . . 1 4 Energy Gun 11 | . 3 8 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 1 . 6 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . 2 . . . . . 4 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . 2 Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 6 | . . 6 . . . . . . . Parts Lost 13 | . 1 . 1 . 3 . . . 8 Power 2 | . . . . . . . . . 2 Propulsion 3 | . . . . . 1 . . . 2 Utility 3 | . . . 1 . 1 . . . 1 Weapon 5 | . 1 . . . 1 . . . 3 Highest Loss Streak 3 | . 1 . 1 . 2 . . . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 87 98 99 100 69 69 69 68 59 Engine 2 | . 14 4 . . . . . . . Core 6 | . . 6 11 11 7 7 7 7 2 Treads 12 | . 27 32 33 33 6 . . . 4 Leg 3 | . . . . . 3 7 7 7 2 Device 11 | . . 6 . . 18 15 15 15 15 Storage 8 | . 14 11 11 11 7 7 7 7 9 Hackware 9 | . . 3 11 11 10 15 15 15 8 Protection 4 | . 13 11 10 11 . . . . . Energy Gun 4 | . 3 7 . . 3 7 12 4 . Energy Cannon 1 | . . . . . 4 5 . . . Ballistic Gun 7 | . 14 14 21 22 1 . 2 3 4 Ballistic Cannon 2 | . . . . . 4 . . 4 2 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 13 33 38 37 36 50 39 39 42 39 Greatest Support 75 | 40 40 63 63 63 63 63 63 63 75 Greatest Overweight (x) 15 | . 2 . . . 15 . . . . Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 Most Carried 15 | 7 12 15 15 15 15 15 15 15 15 Average Carried 13 | 4 8 14 14 14 10 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 11 15 15 15 15 15 15 15 11 Scrap Engine Consumption 118 | . . . . . 63 14 5 14 22 Constructs Created 7 | . . . . . 7 . . . . Constructs Modified 39 | . . . . . 16 9 1 7 6 Class Distribution -------------------- 44% | Hacker-Construct 33% | Mutant 15% | Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Construct | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Zion Construct | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Matter Collected 2702 | 212 194 810 148 129 849 141 105 25 89 Remotely . | . . . . . . . . . . Salvage Created 4331 | . 466 1036 380 180 1091 314 331 . 533 Parts 251 | . 27 70 31 7 58 11 12 . 35 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 5 | . 1 1 . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 14 11 1 . Prevented 6 | . . . . . . 5 1 . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Combat Hostiles Destroyed 86 | . 9 20 13 2 18 5 8 . 11 Guns 57 | . 9 20 10 2 6 2 8 . . Cannons 16 | . . . . . 12 3 . . 1 AOE 13 | . . . 3 . . . . . 10 Classes Destroyed 16 | . 6 5 . 1 . 2 1 . 1 Worker 3 | . 3 . . . . . . . . Builder 2 | . . 1 . . 1 . . . . Tunneler 2 | . . 1 . . 1 . . . . Hauler 3 | . . 1 . . 2 . . . . Recycler 5 | . 1 1 1 1 1 . . . . Mechanic 2 | . . 1 1 . . . . . . Operator 5 | . 1 2 . . 2 . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 23 | . 3 4 8 . 3 . 5 . . Grunt 27 | . 6 9 2 . 8 2 . . . Brawler 2 | . . . . . . 1 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 15 | . . 7 3 1 2 1 1 . . Programmer 6 | . . . . 1 5 . . . . Z-Light 10 | . . . . . . . . . 10 Thug 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 3 5 7 1 4 2 4 . 5 Combat Bots Only 7 | . 2 5 7 1 3 2 4 . 5 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Damage Taken 6501 | . 470 660 447 159 1281 349 842 . 2293 Core 1008 | . 98 125 78 . 161 22 83 . 441 Absorbed by Shields 252 | . . 108 . . 144 . . . . Regen/Repaired (Parts) 1586 | . . 226 . . 563 312 108 179 198 Core Remaining (%) 69 | 100 60 . . 49 . . . . . Volleys Fired 365 | . 63 59 40 14 91 21 23 4 50 Largest 2 | . 2 2 2 2 2 2 2 2 1 Hottest 90 | . 60 90 46 46 71 70 71 72 39 Shots Fired 598 | . 66 118 72 29 174 36 46 7 50 Gun 446 | . 66 118 67 29 83 21 46 3 13 Cannon 136 | . . . . . 91 15 . 4 26 Launcher 16 | . . . 5 . . . . . 11 Special . | . . . . . . . . . . Kinetic 370 | . 46 80 67 29 90 . 12 7 39 Thermal 120 | . 3 29 . . 50 15 23 . . Explosive 14 | . . . 5 . . . . . 9 Electromagnetic 94 | . 17 9 . . 34 21 11 . 2 Robot Hit Streak 18 | . 12 11 18 11 9 6 6 3 5 Robot Miss Streak 8 | . 5 5 1 3 5 4 3 . 8 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . 1 . . . . 3 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . Shots Hit Robots 342 | . 45 70 41 16 96 19 21 1 33 Core Hits 184 | . 21 36 20 5 46 9 12 . 35 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . Critical Strikes 7 | . 2 3 . . 2 . . . . Burn 1 | . . 1 . . . . . . . Destroy 3 | . 1 2 . . . . . . . Blast 2 | . . . . . 2 . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks 31 | . . . . . . . . 31 . Impact 31 | . . . . . . . . 31 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8430 | . 584 1143 920 298 2155 442 623 28 2237 Guns 4339 | . 566 1105 582 293 771 236 623 . 163 Cannons 1861 | . . . . . 1217 206 . 28 410 Explosions 2145 | . . . 333 . 167 . . . 1645 Melee . | . . . . . . . . . . Ramming 85 | . 18 38 5 5 . . . . 19 Kinetic 3688 | . 354 728 582 293 1052 . 78 28 573 Thermal 2575 | . 33 278 . . 855 206 382 . 821 Explosive 1062 | . . . 333 . . . . . 729 Electromagnetic 1020 | . 179 99 . . 248 236 163 . 95 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . 6 6 8 3 3 3 3 . Average Corruption 3 | . . 6 6 7 2 3 3 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 112 | . . 14 26 16 29 10 15 2 . Message Errors 24 | . . 3 5 . 9 6 1 . . Matter Fused 30 | . . 3 7 7 3 . 9 1 . Heat Flow Errors 5 | . . . 2 . 2 . . 1 . Energy Discharges 19 | . . 2 2 4 8 1 2 . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 18 | . . 2 4 4 4 2 2 . . Data Loss (major) 5 | . . . 2 . 1 1 1 . . Misfires 5 | . . 3 1 1 . . . . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 4 | . . 1 3 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 209 | . . . 48 . 26 . . . 135 Projectiles 26 | . . . . . 26 . . . . Explosions 183 | . . . 48 . . . . . 135 Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . 6 . . . 2 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . 6 . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 210 | . . . 79 . 52 . . . 79 Shots 8 | . . . 2 . 2 . . . 4 Rammed 23 | . 5 7 1 2 . . . . 8 Targets Rammed 27 | . 7 8 1 3 . . . . 8 Kicked . | . . . . . . . . . . Crushed 4 | . 2 1 . 1 . . . . . Highest Temperature 349 | . 123 349 267 6 334 . . 187 . Average Temperature 78 | . 36 74 118 4 91 . . 99 . Received Heat Transfer 1758 | . 141 263 45 27 355 99 162 . 666 Effects 6 | . . 6 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . Interference 3 | . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 1 . . 2 . . . 3 Heat Transferred 3748 | . 75 740 . . 1507 259 555 . 612 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 . . . 5 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Peak Influence 598 | . 149 426 598 205 493 . . . . Initial 172 | . . . 144 172 2 . . . . Average 174 | . 38 163 374 76 229 . . . . Maximum Alert Level 2 | . . 2 2 1 2 . . . . Low Security (%) 61 | 100 100 55 15 91 47 . . . . Level 1 26 | . . 40 35 8 34 . . . . Level 2 12 | . . 3 49 . 18 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 3 . . 11 . . . . Investigation 4 | . 1 1 . . 2 . . . . Extermination 5 | . . . . . 5 . . . . Reinforcement 7 | . 1 2 . . 4 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Distress Signals 4 | . . 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 16 42 14 3 40 6 9 1 14 Peak Tracking Total 5 | . 3 4 4 2 5 3 5 1 5 Tactical Retreats 6 | . . 6 . . . . . . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Traps Triggered 5 | . 4 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Machines Disabled 11 | . . . 5 . 5 . . . 1 Max in Single Turn 2 | . . . 2 . 1 . . . . Garrison Access 2 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Machines Accessed 34 | . 7 5 7 4 10 . 1 . . Terminals 25 | . 6 4 5 4 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 104 | . 20 25 15 12 31 . 1 . . Successful 63 | . 11 14 7 7 23 . 1 . . Failed 40 | . 8 11 8 5 8 . . . . Catastrophic 5 | . 1 . . 1 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 62 | . 17 12 10 11 12 . . . . Terminals 73 | . 19 17 12 12 13 . . . . Fabricators . | . . . . . . . . . . Repair Stations 12 | . . 8 . . 4 . . . . Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers 12 | . . . . . 12 . . . . Garrison Access 3 | . . . 1 . 2 . . . . Terminal Hacks 24 | . 8 6 2 5 2 . 1 . . Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 7 | . 2 3 . 2 . . . . . Open Door 2 | . . . 1 . . . 1 . . Branch Access Points 2 | . . 1 . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 3 | . . . . 3 . . . . . Zone Layout 8 | . 5 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . 6 . . 4 . . . . Scan Component 5 | . . 3 . . 2 . . . . Repair 5 | . . 3 . . 2 . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 12 | . . . . . 12 . . . . Insert Component 5 | . . . . . 5 . . . . Analyze 7 | . . . . . 7 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 14 | . 2 2 3 2 5 . . . . Terminals 12 | . 2 2 2 2 4 . . . . Botnet 12 | . 2 2 2 2 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Reject 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 4 5 4 4 10 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . 3 . . 2 . . . . Time 154 | . . 78 . . 76 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . 9 . 9 . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . 11 . . . . . Allies Hacked 1 | . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Total Allies 22 | . . . . 11 . . . 11 . Largest Group 11 | . . . . 11 11 . . 11 11 Highest-Rated Group 261 | . . . . 178 178 . . 261 261 Highest-Rated Ally 34 | . . . . 34 34 . . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 89 | . . . . 1 18 . . 2 68 Total Damage 2229 | . . . . 8 1318 . . 41 862 Kills 23 | . . . . 1 12 . . 1 9 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Turns Passed 12633 | 17 1618 1618 648 529 2996 661 643 2978 925 Spaces Moved 6574 | 7 896 710 323 248 1126 521 410 1875 458 Core 28 | . . . . . 28 . . . . Treads 2877 | 7 892 710 323 248 361 . . . 336 Legs 3668 | . 4 . . . 736 521 410 1875 122 Wheels . | . . . . . . . . . . Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Fastest Speed 103 | 160 160 160 160 160 103 103 139 139 120 Average Speed 155 | 160 160 160 160 160 210 114 139 139 125 Slowest Speed 800 | 160 260 160 160 160 800 139 139 139 139 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 2 86 50 60 49 23 69 61 85 52 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . 1 1 2 . Known Exits Taken 3 | . . 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 1 . . Scrap Searched 8 | . . . . . . 2 1 5 . Spaces Dug 11 | . . . . . 3 1 4 3 . Terrain Destroyed 167 | . . . 67 . 9 6 7 3 75 Melee 3 | . . . . . . . . 3 . Projectile 22 | . . . . . 9 6 7 . . AOE 140 | . . . 67 . . . . . 73 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Dee Total 8342 | 16 1007 1079 377 351 1582 548 437 2187 758 Wait 1066 | . 9 224 7 5 317 7 3 271 223 Move 6565 | 6 895 709 322 247 1125 520 409 1874 458 Hop . | . . . . . . . . . . Pick Up 60 | 1 14 19 1 1 18 . 1 2 3 Fast Attach 19 | . 5 9 . 1 2 . . 1 1 Attach 17 | 3 6 . 1 . 3 . . . 4 Detach 9 | 3 1 2 . . 1 . . . 2 Swap 37 | . 3 20 5 2 4 . . . 3 Drop 71 | 3 4 29 . 3 21 . 1 4 6 Fire 365 | . 63 59 40 14 91 21 23 4 50 Melee 31 | . . . . . . . . 31 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 27 | . 7 8 1 3 . . . . 8 Escape Stasis . | . . . . . . . . . . Rewire 75 | . . . . 75 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 3) 18 | -11/Junkyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 10) 273 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 12) 1015 | -10/Materials | Central database locked down 1138 | -10/Materials | Discovered new exit (range 12) 1636 | -10/Materials | Entered another Materials area 1636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -9/Materials | Discovered new exit (range 5) 2681 | -9/Materials | Discovered new exit (range 15) 2752 | -9/Materials | Repaired Lgt. Treads 2784 | -9/Materials | Repaired Lgt. Treads 2811 | -9/Materials | Repaired Lgt. Treads 3059 | -9/Materials | Identified exit to Mines 3059 | -9/Materials | Identified exit to Storage 3254 | -9/Materials | Entered Storage 3558 | -9/Storage | Destroyed 7 combat bots 3609 | -9/Storage | Core integrity fell below 50% 3650 | -9/Storage | Discovered new exit (range 14) 3897 | -9/Storage | Used back door to open Recycling access 3897 | -9/Storage | Discovered new exit (range 4) 3902 | -9/Storage | Entered Recycling 3913 | -9/Recycling | Found Scrap Engine 4403 | -9/Recycling | Discovered new exit (range 16) 4431 | -9/Recycling | Entered Factory 4431 | -7/Factory | Accompanied by 11 allies 4431 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 4466 | -7/Factory | Build established: Commander-Mutant 5227 | -7/Factory | Build established: Construct 6256 | -7/Factory | Repaired Cooling System 6301 | -7/Factory | Repaired Matter Filter 6488 | -7/Factory | Build established: Hacker-Construct 7026 | -7/Factory | Discovered new exit (range 16) 7069 | -7/Factory | Identified exit to Lower Caves 7427 | -7/Factory | Entered Lower Caves 7700 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7856 | -7/Lower Caves | Attacked by a faux Warlord 8032 | -7/Lower Caves | Encountered a Warlord checkpoint 8068 | -7/Lower Caves | Discovered new exit (range 9) 8081 | -7/Lower Caves | Learned location of Extension (-4) 8088 | -7/Lower Caves | Entered another Lower Caves area 8428 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8512 | -7/Lower Caves | Encountered a Warlord checkpoint 8708 | -7/Lower Caves | Discovered new exit (range 16) 8731 | -7/Lower Caves | Entered Zion 8818 | -7/Zion | System corruption cleaned by Quarantine Array 8868 | -7/Zion | Discovered new exit (range 15) 9191 | -7/Zion | Given A8's code to call for help 9321 | -7/Zion | Gained Derelict followers 9566 | -7/Zion | Identified exit to Deep Caves 9799 | -7/Zion | Learned location of Armory (-3) 9982 | -7/Zion | Learned location of Warlord (-4) 11077 | -7/Zion | Gained Derelict followers 11332 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11709 | -7/Zion | Entered Deep Caves 11709 | -7/Deep Caves | Accompanied by 11 allies 11801 | -7/Deep Caves | Z-Facility disabled 11814 | -7/Deep Caves | Attacked by Z-Imprinter 11855 | -7/Deep Caves | Core integrity fell below 50% 11874 | -7/Deep Caves | Destroyed Z-Imprinter 11891 | -7/Deep Caves | Lost 3 parts (1p1n1u) 12149 | -7/Deep Caves | Build established: Construct 12582 | -7/Deep Caves | Lost 3 parts (1p2w) 12600 | -7/Deep Caves | Core integrity fell below 20% 12634 | -7/Deep Caves | Destroyed by 9N-JRJ(z) with Zionite Laser-S Last Messages --------------- 12590_ Treaded Carbon Exoskeleton core remains intact and functional. 12591_ Dropped Lrg. Battery. 12592_ Extracted 95 energy. 12593_ Extracted 18 energy. 12599_ Destroyed Prototype Protection. 12599_ Hvy. Missile Launcher destroyed. 12599_ Destroyed Hvy. Missile Launcher. 12602_ The unstable cave ceiling collapses. 12606_ Arm. Scrap Engine consumes Prototype Leg. 12607_ Arm. Scrap Engine consumes Prototype Reactor. 12608_ Slammed into 9N-JRJ(z). 12610_ The unstable cave ceiling collapses. 12610_ Slammed into 9N-JRJ(z). 12611_ The unstable cave ceiling collapses. 12611_ Slammed into 9N-JRJ(z). 12616_ The unstable cave ceiling collapses. 12617_ Slammed into 9N-JRJ(z). 12623_ The unstable cave ceiling collapses. 12627_ Arm. Scrap Engine consumes Prototype Protection. 12634_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????## # ##;##?####??????????? | | ??????????????????# !*! @ ### !#????####### | | ?????????????????#; z ## !#?#### | | ?????????????????## # # # # =### | | ?????????????????## # # # ## | | ?????????????????# # # | | ???????????????# # | | ???????????????# ! | | ???????????????## | | ????????????????### | | ??????????????????## | | ??????????????????# "" | | ??????????????????# """ """" | | ??????????????????# """"""""" | | ????????????????? """""""""" | | ????????????????[# """""""""" | | ?????????????????## """""""""" | | ??????????????????# """""""""" | | ?????????????????# """""""""" | | ??????????????????# """""""""" | | ???????????????#### """"""""" | | ??????????????## # """"""""" | | ??????????????# """""""" | | ??????????????# """"""""" | | ??????????????# """"""""" | | ???????????????# """"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 909 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Cooling System | -7/Factory | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyZhirovWeb Manual? 0 Play Time 01:41:03 Cumulative 61.0 hours Start 2023.04.28 @ 02:22:31 End 2023.04.28 @ 16:50:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 9 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 41 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: ed26eccd-fb27-4655-a7b7-10156c00a640