Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 21:09:04 Player: reason Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (606) 606 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2386 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core VTOL Module Heat Sink High-capacity Battery (400) Sensor Array Improved Signal Interpreter Seismic Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Heat Sink Sensor Array Signal Interpreter Improved Signal Interpreter Seismic Analyzer Hardened Medium Armor Plating Advanced Beam Cannon [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 32 | 4 6 17 5 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 6 2 Device 2 | . . 2 . Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 12 | . 4 5 3 Energy Gun 9 | . 2 5 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 Average Slot Usage (%) 89 | . 92 92 80 Engine 3 | . 14 . . Core 7 | . . 10 7 Leg 25 | . 28 26 20 Device 7 | . . 9 7 Storage 13 | . 21 12 9 Processor 2 | . . . 12 Protection 6 | . . 10 1 Energy Gun 15 | . 19 14 15 Energy Cannon 1 | . . . 5 Ballistic Gun 5 | . 8 7 . Naked Turns . | . . . . Heaviest Build 51 | 7 41 51 39 Greatest Support 33 | 3 20 33 33 Greatest Overweight (x) 5 | 2 3 3 5 Average Overweight (x) 1 | 1 2 1 . Largest Inventory Capacity 16 | 6 16 16 10 Average Capacity 10 | 5 11 10 10 Most Carried 12 | 5 7 12 10 Average Carried 7 | 3 3 8 7 Final Capacity 16 | 6 16 10 10 Final Carried 8 | 5 6 8 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 562 | 166 126 220 50 Remotely . | . . . . Salvage Created 748 | . 136 449 163 Parts 48 | . 15 26 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 4 8 3 Guns 13 | . 4 8 1 Cannons 2 | . . . 2 Classes Destroyed 5 | . 3 2 . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 3 | . 3 . . Grunt 7 | . 1 6 . Sentry 5 | . . 2 3 Best Kill Streak 5 | . 5 2 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1828 | . 62 407 1359 Core 615 | . 28 36 551 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 88 91 . Volleys Fired 65 | . 11 40 14 Largest 2 | . 2 2 2 Hottest 124 | . 80 110 124 Shots Fired 109 | . 22 62 25 Gun 96 | . 22 62 12 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 14 | . 10 4 . Thermal 59 | . . 34 25 Explosive . | . . . . Electromagnetic 36 | . 12 24 . Robot Hit Streak 11 | . 4 7 11 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 78 | . 11 48 19 Core Hits 39 | . 7 28 4 Critical Hits 2 | . . 1 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1035 | . 176 544 315 Guns 766 | . 134 544 88 Cannons 227 | . . . 227 Explosions 42 | . 42 . . Melee . | . . . . Ramming . | . . . . Kinetic 56 | . 39 17 . Thermal 605 | . 42 248 315 Explosive . | . . . . Electromagnetic 374 | . 95 279 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | . 90 336 126 Average Temperature 87 | . 35 101 45 Received Heat Transfer 933 | . 18 195 720 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 2 2 Heat Transferred 1152 | . 50 473 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 237 | . 159 237 197 Initial 68 | . . 66 68 Average 92 | . 57 103 122 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 90 100 Level 1 4 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 8 | . 1 4 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 7 19 22 Peak Tracking Total 16 | . 4 5 16 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . . 3 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . 8 3 Successful 9 | . . 6 3 Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . . 6 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 4 3 Record 5 | . . 4 1 Prototype ID Bank 1 | . . . 1 Disarm Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1653 | 85 328 900 340 Spaces Moved 866 | 63 151 461 191 Core 154 | 63 75 . 16 Treads . | . . . . Legs 712 | . 76 461 175 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 150 120 Average Speed 154 | 116 183 154 144 Slowest Speed 300 | 150 200 210 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 38 33 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1079 | 75 183 588 233 Wait 33 | . . 26 7 Move 863 | 62 150 460 191 Hop . | . . . . Pick Up 54 | 9 10 26 9 Fast Attach . | . . . . Attach 17 | 4 5 5 3 Detach . | . . . . Swap 15 | . 1 12 2 Drop 32 | . 6 19 7 Fire 65 | . 11 40 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 3) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Repaired Aluminum Leg 1247 | -9/Materials | Discovered new exit (range 4) 1314 | -9/Materials | Entered another Materials area 1314 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1632 | -8/Materials | Core integrity fell below 50% 1647 | -8/Materials | Lost 8 parts (1p3n1u3w) 1652 | -8/Materials | Core integrity fell below 20% 1654 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Imp. Ion Engine. Beam Rifle destroyed. R-06 Scavenger collects Heat Sink. U-05 Engineer lays Concrete. Imp. Aluminum Leg destroyed. Aluminum Leg destroyed. R-06 Scavenger collects Heat Sink. Adv. Beam Cannon destroyed. Pulse Rifle destroyed. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. W-25 Informer sends out distress signal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. T-07 Excavator destroyed. Heat Sink destroyed. W-25 Informer sends out distress signal. Dropped Hrd. Medium Armor Plating. Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | !#???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???#+??????????????????????????????????????? | | #??? ??????????????????????????????????????? | | ######??? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ####????? ?????????????????????????????????????? | | #?????# #?????????????????????????????????????? | | #?????# #?????????????????????????????????????? | | #?????# #??????????????#??????????????????????? | | #?????# #????????????? #??????????????????????? | | #????## ############## #??????? ???????????? | | #????# k ### ??????????? | | #????# ???????????? | | #????# ! ####???????????????????? | | #????# ##### ####/####??????????????????????? | | ####????# #???# ## ggYg #??????????????????????? | | ????????# #???# # Tggg #??????????????????????? | | ???????##% ##??# ##gg @#??????????????????????? | | ######## #??# ##!! #??????????????????????? | | #??# ##!! #??????????????????????? | | #??# ##! #??????????????????????? | | #??# #########??????????????????????? | | #### % #??# #??????????????????????????????? | | ######/####?? ???????????????????????????????? | | # %#?? ???????????????????????????????? | | # ##?? ???????????????????????????????? | | # / #??? ???????????????????????????????? | | # #??? ???????????????????????????????? | | # ! #??? ???????????????????????????????? | | / /! #???+???????????????????????????????? | | # ! #???????????????????????????????????? | | +#### #???????????????????????????????????? | | ???# "T" #???????????????????????????????????? | | ???##########???????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Part-time Mechanic Challenges ------------ None Game ------ Seed QuantumAlloyBiocell Manual? 0 Play Time 00:37:02 Cumulative 2.7 hours Start 2021.05.01 @ 20:32:43 End 2021.05.01 @ 21:09:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa4dd0d9-9986-49a7-8487-ca3803dc0015