Cogmind - Beta 12 --- EXPLORER MODE // 2023.06.25 @ 02:40:05 Player: BeebBeebBoob Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (12) 60 Value Destroyed (437) 437 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (7435) 7435 TOTAL SCORE: 17392 Bonus ------- Pacifist 200 Follower Combat Kills 174 Entered DSFs 1000 Used Core Reset Matrix 3000 Win 3000 Win Speed 61 Cogmind --------- Core Integrity 982/1600 Matter 200/300 Energy 69/100 System Corruption 0% Temperature Cool (6) Movement Flying (39) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Energy Well (350) Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Improved Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer ECM Suite Improved Reaction Control System Improved Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Wave Gun > --- INVENTORY -------- Quantum Reactor Nuclear Pulse Array Energy Well Advanced Transmission Jammer [Rating: 167] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Array Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility ECM Suite Device ECM Suite Storage Energy Well Processor Machine Analyzer Hackware Improved Hacking Suite Weapon Wave Gun Energy Gun Wave Gun Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Slots Evolved 19 | . 1 . 2 2 2 2 . 2 . . . . 2 . 2 2 . 2 . Power 2 | . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . 1 1 . . 1 . . . . 1 . . 1 . 2 . Utility 10 | . . . 2 1 1 2 . 1 . . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 170 | 6 2 . 5 13 22 2 9 5 2 . . 3 6 . 17 8 18 21 31 Power 32 | 1 1 . 1 1 5 1 1 . . . . . 2 . 8 1 3 . 7 Engine 10 | 1 1 . . . 1 1 1 . . . . . 1 . 1 1 2 . . Core 6 | . . . 1 1 4 . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . 1 . 7 . 1 . 7 Propulsion 52 | 2 . . 3 5 11 . 2 2 1 . . . 2 . 3 5 6 4 6 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 50 | . . . 3 5 11 . 2 2 1 . . . 2 . 3 5 6 4 6 Utility 79 | 2 1 . 1 5 3 1 6 2 1 . . 3 2 . 6 2 9 17 18 Device 51 | . . . 1 1 2 1 4 2 . . . 3 2 . 5 2 4 13 11 Storage 3 | . . . . . . . . . . . . . . . . . 2 . 1 Processor 21 | 2 1 . . 4 1 . 2 . . . . . . . 1 . 3 4 3 Hackware 4 | . . . . . . . . . 1 . . . . . . . . . 3 Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 7 | 1 . . . 2 3 . . 1 . . . . . . . . . . . Energy Gun 7 | 1 . . . 2 3 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 2 . 1 . . . . . . . 1 1 3 . 1 Parts Lost 32 | . . . . 2 3 . . . 1 . . . . . 4 2 . 2 18 Power 5 | . . . . . 1 . . . . . . . . . 1 . . . 3 Propulsion 9 | . . . . 1 1 . . . . . . . . . . 1 . 1 5 Utility 15 | . . . . . . . . . 1 . . . . . 3 1 . 1 9 Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . . 1 1 . . . 1 . . . . . 2 2 . 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 87 87 51 62 88 86 90 88 81 83 83 83 83 85 80 83 82 79 77 Engine 4 | . 25 25 1 . 2 11 12 11 11 11 11 11 5 5 1 4 3 3 1 Core 2 | . . . 9 7 11 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 5 6 8 8 7 8 Flight 19 | . . . 15 21 25 25 25 22 18 16 16 16 20 20 18 20 17 18 19 Device 20 | . . . . 4 17 25 26 27 23 22 22 22 25 25 26 25 26 25 22 Processor 19 | . 25 25 10 21 24 18 20 22 22 22 22 22 20 20 18 20 18 15 15 Hackware 1 | . . . . . . . . . . 5 5 5 5 5 3 . . . 3 Energy Gun 5 | . 12 12 10 6 6 6 6 5 5 5 5 5 5 5 4 4 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 4 7 7 11 10 21 27 28 32 32 32 32 32 35 35 45 54 56 57 76 Greatest Support 73 | 20 20 20 20 21 28 28 31 40 40 32 32 32 39 39 48 55 56 69 73 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 3 3 4 3 4 4 4 5 5 5 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 . . 5 4 5 5 4 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 59% | Hacker-Scout 19% | Hacker-Sprinter 16% | Hacker-Mutant 3% | Infiltrator-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Infiltrator-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Matter Collected 1664 | 186 52 . 48 118 245 20 21 . 144 . . 20 50 . 170 30 93 285 182 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 419 | . . . 19 . 160 . . . 29 . . 79 . . . . . 48 84 Parts 28 | . . . 3 . 12 . . . 1 . . 5 . . . . . 4 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Combat Hostiles Destroyed 9 | . . . 1 . 6 . . . 1 . . . . . . . . . 1 Guns 9 | . . . 1 . 6 . . . 1 . . . . . . . . . 1 Classes Destroyed 4 | . . . 1 . 1 . . . . . . 1 . . . . . . 1 Watcher 3 | . . . . . . . . . . . . 2 . . . . . 1 . Swarmer 7 | . . . 1 . 5 . . . 1 . . . . . . . . . . Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 3 | . . . 1 . 3 . . . 1 . . 2 . . . . . 1 1 Combat Bots Only 3 | . . . 1 . 3 . . . 1 . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . 1 . 1 . . . 1 . . 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Damage Taken 4369 | . . 25 112 227 323 12 131 44 88 . . 59 . 45 733 241 42 284 2003 Core 1060 | . . 7 48 75 65 . 32 . 17 . . 14 . . 159 25 . 48 570 Absorbed by Shields 180 | . . . . . . . . . . . . . . 11 . . . 36 133 Regen/Repaired (Parts) 280 | . . . . 7 10 . . . . . . . 61 . . . 79 . 123 Core Remaining (%) 90 | 100 . 97 88 86 90 . 96 . . . . 96 . 100 87 . 98 . 61 Volleys Fired 70 | . . . 4 3 22 . . . 10 . . 6 . . 8 . . 8 9 Largest 1 | . . . 1 1 1 . . . 1 . . 1 . . 1 . . 1 1 Hottest 81 | . . . 40 63 65 . . . 81 . . 81 . . 81 . . 81 81 Shots Fired 70 | . . . 4 3 22 . . . 10 . . 6 . . 8 . . 8 9 Gun 70 | . . . 4 3 22 . . . 10 . . 6 . . 8 . . 8 9 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 70 | . . . 4 3 22 . . . 10 . . 6 . . 8 . . 8 9 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . . . 3 . 10 . . . 11 . . 17 . . 22 . . 6 4 Robot Miss Streak 2 | . . . 1 . 2 . . . . . . . . . 1 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 47 | . . . 3 . 21 . . . 1 . . 6 . . 7 . . 6 3 Core Hits 38 | . . 1 1 . 24 . . . 1 . . 4 . . 1 . . 3 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 872 | . . 6 34 . 281 . . . 25 . . 145 . . 165 . . 144 72 Guns 866 | . . . 34 . 281 . . . 25 . . 145 . . 165 . . 144 72 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 6 | . . 6 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 866 | . . . 34 . 281 . . . 25 . . 145 . . 165 . . 144 72 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . 1 . 1 . . . . . . 1 . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . . . 26 60 192 6 . . 289 . . 266 . . 269 217 . 345 282 Average Temperature 89 | . . . 12 27 57 5 . . 107 . . 145 . . 78 104 . 123 73 Received Heat Transfer 513 | . . 21 39 171 18 9 6 . 12 . . 9 . 12 54 45 . 18 99 Effects 14 | . . . . . . . . . . . . . . . 4 1 . 6 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 1 . 1 . Interference 9 | . . . . . . . . . . . . . . . 3 . . 3 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 3 . . . . . . 1 . . . . . . . Heat Transferred 1416 | . . . 75 . 490 . . . 37 . . 222 . . 259 . . 222 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Peak Influence 395 | . 26 7 395 382 221 116 78 85 . . . . 65 35 90 156 322 258 324 Initial 146 | . . 7 1 73 126 31 63 30 . . . . . 35 14 14 61 146 24 Average 102 | . 7 7 146 172 106 63 65 45 . . . . 37 35 34 59 136 181 148 Maximum Alert Level 1 | . . . 1 1 1 . . . . . . . . . . . 1 1 1 Low Security (%) 80 | 100 100 100 60 75 97 100 100 100 . . . . 100 100 100 100 81 33 60 Level 1 19 | . . . 39 24 2 . . . . . . . . . . . 18 66 39 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . 2 4 4 1 2 1 . . . . . 2 5 1 4 4 4 Investigation 20 | . . . 1 3 3 1 . 1 . . . . . . 3 1 3 3 1 Extermination 4 | . . . . . 1 . . . . . . . . . 1 . . 1 1 Reinforcement 10 | . . . 1 1 . . 2 . . . . . . 2 1 . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Distress Signals 7 | . . . 4 1 . . . 1 . . . . . . . . . . 1 Communications Jammed 83 | . . . . . . . . . . . . 34 . . 29 1 14 . 5 Distress Signals 47 | . . . . . . . . . . . . 34 . . 11 1 1 . . Times Spotted 247 | . 1 2 29 23 13 3 9 3 6 . . 7 . 2 32 14 18 16 69 Peak Tracking Total 21 | . 1 2 16 16 5 2 7 4 3 . . 4 . 2 7 7 4 4 21 Tactical Retreats 56 | . . . 6 4 3 1 1 1 5 . . 2 . . 11 3 2 5 12 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Traps Triggered 15 | . . . . 2 2 . 1 . . . . . . 1 . . . 3 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Machines Accessed 93 | . 2 . 3 9 19 2 . 8 . . . 1 5 . 8 4 13 12 7 Terminals 60 | . 2 . 3 6 10 1 . 5 . . . 1 3 . 2 3 9 9 6 Fabricators 5 | . . . . . 2 1 . 1 . . . . . . 1 . . . . Repair Stations 8 | . . . . 1 1 . . 2 . . . . 1 . . . 2 . 1 Recycling Units 6 | . . . . 1 2 . . . . . . . . . 2 1 . . . Scanalyzers 11 | . . . . 1 4 . . . . . . . . . 2 . 2 2 . Garrison Access 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . Total Hacks 237 | . 7 . 16 34 51 4 . 24 . . . 1 7 . 19 8 29 22 15 Successful 143 | . 4 . 7 19 36 4 . 12 . . . 1 7 . 11 6 19 9 8 Failed 94 | . 3 . 9 15 15 . . 12 . . . . . . 8 2 10 13 7 Catastrophic 14 | . . . . 5 4 . . 1 . . . . . . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 70 | . 5 . 14 13 11 . . 13 . . . . 2 . . . 6 4 2 Terminals 157 | . 7 . 16 23 27 1 . 18 . . . 1 4 . 4 7 21 16 12 Fabricators 10 | . . . . . 3 3 . 2 . . . . . . 2 . . . . Repair Stations 17 | . . . . 2 2 . . 4 . . . . 2 . . . 4 . 3 Recycling Units 13 | . . . . 1 6 . . . . . . . . . 5 1 . . . Scanalyzers 32 | . . . . 8 13 . . . . . . . . . 4 . 4 3 . Garrison Access 8 | . . . . . . . . . . . . . 1 . 4 . . 3 . Terminal Hacks 85 | . 4 . 7 8 17 1 . 10 . . . 1 4 . 3 5 12 7 6 Record 12 | . . . . . 2 . . . . . . . . . 1 2 5 2 . Robot Analysis 5 | . . . . 1 2 . . 1 . . . . 1 . . . . . . Prototype ID Bank 18 | . 1 . 1 3 3 . . 3 . . . . . . . 2 2 1 2 Open Door 4 | . . . . . . . . . . . . 1 . . . . . 3 . Open DSF 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 2 Terminal Index 4 | . . . 1 1 1 . . 1 . . . . . . . . . . . Fabricator Index 2 | . . . . 1 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 9 | . . . 1 . 3 . . 1 . . . . 1 . 1 . 2 . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 5 | . 2 . . 1 . . . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . 3 3 . 1 . . . . . . 2 . . . . Network Status 4 | . . . . . 1 1 . 1 . . . . . . 1 . . . . Load Schematic 2 | . . . . . 1 1 . . . . . . . . . . . . . Build 3 | . . . . . 1 1 . . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . . 2 2 . . 1 . . . . 2 . . . 3 . 2 Scan Component 7 | . . . . 1 1 . . 1 . . . . 1 . . . 2 . 1 Repair 5 | . . . . 1 1 . . . . . . . 1 . . . 1 . 1 Recycling Unit Hacks 6 | . . . . 1 2 . . . . . . . . . 2 1 . . . Report Inventory 4 | . . . . 1 2 . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 1 . . . Scanalyzer 24 | . . . . 8 11 . . . . . . . . . 2 . 2 1 . Insert Component 12 | . . . . 4 5 . . . . . . . . . 1 . 1 1 . Analyze 12 | . . . . 4 6 . . . . . . . . . 1 . 1 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . 2 . . 1 . Seal Access 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . . . . . . . . 2 . . Terminals 3 | . . . . . 1 . . . . . . . . . . . 2 . . Track 3 | . . . . . 1 . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 2 . 3 9 17 1 . 8 . . . . 2 . 7 4 11 9 7 Full Trace Events 19 | . . . 1 3 3 1 . 1 . . . . . . 2 1 3 3 1 Feedback Events 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . Corruption 2 | . . . . . . 1 . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 4 4 . . . . . . . . . . . . . . Parts Built 5 | . . . . . 2 1 . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 242 | . . . . . 36 67 . . . . . . . . 139 . . . . Total Part Build Rating 28 | . . . . . 6 4 . . . . . . . . 18 . . . . Parts Repaired 5 | . . . . 1 1 . . . . . . . 1 . . . 1 . 1 Time 155 | . . . . 26 32 . . . . . . . 44 . . . 22 . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . 2 2 . . . Parts Scanalyzed 12 | . . . . 4 5 . . . . . . . . . 1 . 1 1 . Part Schematics Acquired 8 | . . . . 4 4 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Total Allies 26 | . . . . . . . . . . . . . . . . . . . 26 Largest Group 12 | . . . . . . . . . . . . . . . . . . . 12 Highest-Rated Group 392 | . . . . . . . . . . . . . . . . . . . 392 Highest-Rated Ally 234 | . . . . . . . . . . . . . . . . . . . 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . . . . . . . . . . . . 84 Total Damage 1924 | . . . . . . . . . . . . . . . . . . . 1924 Kills 7 | . . . . . . . . . . . . . . . . . . . 7 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Robot Analysis Total 5 | . . . . 1 2 . . 1 . . . . 1 . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 3 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Turns Passed 5926 | 78 111 16 358 258 668 129 65 374 464 104 13 409 111 41 852 220 386 551 718 Spaces Moved 11412 | 59 91 9 488 502 1584 365 106 631 1096 306 38 530 257 56 1238 498 895 1102 1561 Core 3 | 3 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 212 | 56 91 9 56 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11197 | . . . 432 502 1584 365 106 631 1096 306 38 530 257 56 1238 498 895 1102 1561 Fastest Speed 22 | 50 120 120 37 34 27 27 27 26 29 34 34 34 27 27 26 22 22 26 28 Average Speed 31 | 116 120 120 46 34 29 27 27 28 34 34 34 34 27 27 26 22 25 29 30 Slowest Speed 120 | 120 120 120 120 40 37 27 28 29 101 34 34 34 29 27 107 106 106 31 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 172 | . . . 13 15 19 12 1 9 . 1 . 4 . . 30 6 21 12 29 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 17 8 51 39 48 9 90 21 96 52 9 61 7 74 35 17 73 33 49 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . 1 1 . 2 . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 4 . . 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Qua Acc Com Total 13519 | 65 93 14 604 565 1751 383 143 815 1174 304 37 748 298 81 1730 600 1033 1307 1774 Wait 1772 | . . 4 106 53 107 25 . 181 63 . . 212 26 9 477 95 116 134 164 Move 11069 | 58 90 9 463 474 1547 342 103 612 1095 303 37 521 256 55 1181 485 853 1080 1505 Hop 152 | . . . 11 12 17 10 1 9 . 1 . 4 . . 26 6 20 9 26 Pick Up 50 | 1 . . 7 4 8 3 3 2 2 . . 1 4 . 5 1 4 1 4 Fast Attach 103 | 6 1 . 1 8 13 . 2 2 1 . . . 2 . 8 5 11 20 23 Attach 38 | . 1 . 3 5 2 2 3 2 1 . . . 2 . 4 3 6 1 3 Detach 40 | . 1 . 3 3 2 . 1 2 . . . . . . 4 2 10 4 8 Swap 30 | . . . 1 . 7 . 4 1 . . . 3 2 . 5 . 2 . 5 Drop 106 | . . . 5 3 15 1 8 4 2 . . 1 6 . 12 3 11 15 20 Fire 70 | . . . 4 3 22 . . . 10 . . 6 . . 8 . . 8 9 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . 11 . 18 . . . . . . 17 . . . 35 7 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp / Arm / DSF) -4/DSF -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Junkyard | Identified exit to Materials 8 | -11/Junkyard | Discovered exit to Materials (range 16) 79 | -11/Junkyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Power x1 118 | -10/Materials | Identified exit to Mines 118 | -10/Materials | Discovered exit to Mines (range 16) 190 | -10/Materials | Entered Mines 203 | -10/Mines | Identified exit to Materials 203 | -10/Mines | Discovered exit to Materials (range 3) 206 | -10/Mines | Entered Materials 206 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Hacker-Mutant 387 | -9/Materials | Identified exit to Materials 387 | -9/Materials | Discovered exit to Materials (range 15) 555 | -9/Materials | Discovered exit to Materials (range 15) 564 | -9/Materials | Entered another Materials area 564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 627 | -8/Materials | Repaired Flight Unit 772 | -8/Materials | Identified exit to Factory 772 | -8/Materials | Discovered exit to Factory (range 16) 822 | -8/Materials | Entered Factory 822 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 841 | -7/Factory | Identified exit to Storage 841 | -7/Factory | Discovered exit to Storage (range 9) 918 | -7/Factory | Identified exit to Factory 918 | -7/Factory | Discovered exit to Factory (range 8) 962 | -7/Factory | Fabricated Nuclear Core? 1172 | -7/Factory | Build established: Hacker-Sprinter 1173 | -7/Factory | Repaired VTOL Module 1257 | -7/Factory | Discovered exit to Factory (range 12) 1475 | -7/Factory | Discovered exit to Factory (range 6) 1490 | -7/Factory | Entered another Factory area 1490 | -6/Factory | Evolved 2 slots: Utility x2 1563 | -6/Factory | Fabricated Cld. VTOL Module (x1) 1619 | -6/Factory | Identified exit to DSF 1619 | -6/Factory | Entered DSF 1658 | -6/DSF | Additional patrols routed to DSF 1679 | -6/DSF | Identified exit to Factory 1679 | -6/DSF | Discovered exit to Factory (range 20) 1684 | -6/DSF | Entered Factory 1684 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1691 | -5/Factory | Spotted B-75 Beast 1939 | -5/Factory | Build established: Hacker-Scout 2007 | -5/Factory | Identified exit to Upper Caves 2007 | -5/Factory | Discovered exit to Upper Caves (range 19) 2058 | -5/Factory | Entered Upper Caves 2098 | -5/Upper Caves | Spotted B-75 Beast 2187 | -5/Upper Caves | Learned location of 1 exit from Factory 2470 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2474 | -5/Upper Caves | Learned location of Armory (-4) 2476 | -5/Upper Caves | Identified exit to Upper Caves 2476 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 2522 | -5/Upper Caves | Entered another Upper Caves area 2523 | -5/Upper Caves | Encountered a Warlord checkpoint 2558 | -5/Upper Caves | Spotted B-75 Beast 2587 | -5/Upper Caves | Identified exit to Warlord 2587 | -5/Upper Caves | Discovered exit to Warlord (range 18) 2626 | -5/Upper Caves | Entered Warlord 2635 | -5/Warlord | Identified exit to Proximity Caves 2635 | -5/Warlord | Discovered exit to Proximity Caves (range 14) 2639 | -5/Warlord | Entered Proximity Caves 2668 | -4/Proximity Caves | Spotted B-86 Titan 2670 | -4/Proximity Caves | Learned location of Testing (-3) 2877 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2958 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3044 | -4/Proximity Caves | Identified exit to Factory 3044 | -4/Proximity Caves | Discovered exit to Factory (range 8) 3048 | -4/Proximity Caves | Entered Factory 3048 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3049 | -4/Factory | Identified exit to Upper Caves 3049 | -4/Factory | Identified exit to Armory 3050 | -4/Factory | Identified exit to Research 3081 | -4/Factory | Spotted B-86 Titan 3098 | -4/Factory | Repaired Imp. Deuterium Engine 3157 | -4/Factory | Identified exit to DSF 3159 | -4/Factory | Entered DSF 3160 | -4/DSF | Joined Warlord attack on 0b10 via DSF 3181 | -4/DSF | Additional patrols routed to DSF 3195 | -4/DSF | Discovered exit to Research (range 20) 3200 | -4/DSF | Entered Research 3200 | -3/Research | Evolved 2 slots: Utility x2 3300 | -3/Research | 11 allies followed out of DSF 3475 | -3/Research | Fabricated Quantum Reactor (x2) 3482 | -3/Research | Spotted B-86 Titan 3904 | -3/Research | Identified exit to Testing 3904 | -3/Research | Discovered exit to Testing (range 7) 3919 | -3/Research | Build established: Hacker-Sprinter 4010 | -3/Research | Identified exit to Research 4010 | -3/Research | Imp. Hacking Suite fried by hacking feedback 4052 | -3/Research | Entered another Research area 4052 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4127 | -2/Research | Spotted B-90 Cyclops 4128 | -2/Research | Identified exit to Quarantine 4272 | -2/Research | Entered Quarantine 4337 | -2/Quarantine | Identified exit to Access 4337 | -2/Quarantine | Discovered exit to Access (range 7) 4387 | -2/Quarantine | Repaired Imp. Deuterium Engine 4398 | -2/Quarantine | Found Alien Artifact 4398 | -2/Quarantine | Identified Core Reset Matrix 4398 | -2/Quarantine | Used Core Reset Matrix 4402 | -2/Quarantine | Detected hypermatrix surge 4402 | -2/Quarantine | Sensed 8 artifacts in vicinity 4424 | -2/Quarantine | Spotted Fortress 4638 | -2/Quarantine | Build established: Hacker-Scout 4658 | -2/Quarantine | Entered Access 4658 | -1/Access | Evolved 2 slots: Propulsion x2 4905 | -1/Access | Found Unknown Device 4905 | -1/Access | Identified Launcher Loader 4933 | -1/Access | Spotted B-99 Colossus 4988 | -1/Access | Spotted B-99 Colossus 5122 | -1/Access | Spotted B-99 Colossus 5158 | -1/Access | Identified exit to Command 5209 | -1/Access | Entered Command 5613 | -1/Command | Disengaged cave seal 5665 | -1/Command | Repaired Field Propulsion Array 5698 | -1/Command | Spotted B-99 Colossus 5830 | -1/Command | Spotted Executioner 5830 | -1/Command | Spotted Executioner 5830 | -1/Command | Spotted Striker 5830 | -1/Command | Spotted Executioner 5830 | -1/Command | Spotted Executioner 5830 | -1/Command | Spotted Striker 5831 | -1/Command | Spotted Alpha 7 5831 | -1/Command | Spotted Alpha 7 5833 | -1/Command | Spotted B-99 Colossus 5833 | -1/Command | Spotted B-99 Colossus 5863 | -1/Command | Identified exit to Surface 5865 | -1/Command | Lost 6 parts (1p1n3u1w) 5927 | *** | Heading to fleet! Last Messages --------------- 05922_ Slug penetrates Door. 05922_ Slug penetrates Wall. 05922_ Penetrated by Slug. 05922_ The Access Shell folds into the floor. 05924_ Triggered Stasis Trap. 05924_ A bubble of rippling energy engulfs the area. 05924_ Field strength at 80. 05924_ Field strength at 60. 05925_ Adv. Transmission Jammer destroyed. 05925_ Penetrated by Slug. 05925_ Slug penetrates Wall. 05925_ Field strength at 18. 05925_ Imp. Trap Scanner destroyed. 05925_ Adv. Sensor Array destroyed. 05925_ Knocked back. 05925_ Penetrated by Slug. 05925_ Slug penetrates Wall. 05925_ K-01 Serf collects debris. 05926_ Acquired 14 matter. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????##############################???????????????? | | ????# # #???????????????? | | ????# + #???????????????? | | ????# "" "" # """" """" #???????????????? | | ????# ""T"" # """" """" #???????????????? | | ????# """ # """" """" #########???????? | | ????# / """" """" ## ######### | | ????# # ## # | | ????####"######## ## # | | ?????# ############/############ # | | ?????# #????????# # | | ?????# = #????????# # | | ?????# ### ############????????# / | | ?????## ####+####????????????????# ###+##### | | ??????# # #?##############?# # | | ??????# # #?# #?# # | | ??????# # "#?# #?# # | | ??????# # ""#?# ^ ^ #?# # | | ??????# # ""#?# #?# # | | ??????# + ""#?# ^ BB#?######## | | ??????# # ""#?# ^ @" ^BB#????????######### | | ??????# # T"#?# ^ "" #??????????# ### | | ??????#% # ""#?# ^ ^ #??????????# | | ??????# # ""#?# ^ #??????????# ##+ | | ??????# # ""#?# ^ ^ ^^^ #??????????## ## | | ??????# # ""#?#BB #???????????# ## | | ??????# # "#?#BB % #???????????# ## | | ??????# # #?##;; ^^^^####???????????# ## | | ??????# # #??## ^^^ ^^ #?????????????# ## | | ??????# # #???##^^^K ^##?????????????# ## | | ??????# # #???# ^^^^K #?????????????# ###/ | | ??????# #########???##^^^^ ^##???###########+## | | ??????# !#???????????# ^^%%% ##??# # | | ??????#= #???????????##^^ ^^;"#??# # | | ??????# #???????????# % ^ ##??# # | | ??????# #???????????##^ ^ ^^#;???# # | | ??????# #????????????#^^ ^###??# + | | ??????# ##?????????###;;;;+;#????# "" # | | ??????# "#????????## ; % ##????# """" # | | ??????# ##???????##"";# #?????# """" # | | ??????# #????????# #?????# "" * ### | | ?????## ##???????# #?????# = ## | | ?????# ######### %% ####??# ## | | ?????#! % # #??# % ## | | ?????# ###########""" " #####+####/"######% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 63 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 25 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 74 Targeting Accuracy 21 Armor Integrity Analysis 40 Particle Charging 25 Offensive Hacking 46 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Core | x2 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Quantum Reactor | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Home At Last? Nope Challenges ------------ None Game ------ Seed TractorCooledTerminator Manual? 0 Play Time 02:42:10 Cumulative 32.8 hours Start 2023.06.24 @ 23:36:28 End 2023.06.25 @ 02:40:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 0 Explorer 13 Win Type 2 Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9a04b16-b0c9-476c-96b7-485fb2565364