Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 00:24:39 Player: Lunatic Blue Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (229) 1145 Value Destroyed (5614) 5614 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (4707) 4707 TOTAL SCORE: 24426 Bonus ------- High Alert Combat Kills 297 Follower Combat Kills 210 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -1700 Cogmind --------- Core Integrity 0/1600 Matter 256/300 Energy 48/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Medium Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Quantum Capacitor Improved Phase Shifter Centrium Light Armor Plating System Mapper Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Q-thruster Electron Diverter Advanced Sensor Array Improved Trap Extractor Improved Trap Extractor Precision Phase Gun Helical Railgun [Rating: 177] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Utility 11 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 320 | . 13 2 37 2 . 2 29 15 28 . 5 3 5 21 15 . . 2 31 11 2 24 . 4 2 2 6 6 16 20 3 9 5 Power 34 | . 1 . 3 . . . 4 . 1 . . . . 1 . . . . 7 2 1 6 . . 1 . 1 1 1 1 2 1 . Engine 10 | . 1 . 2 . . . 2 . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Core 14 | . . . 1 . . . 2 . 1 . . . . 1 . . . . 7 . 1 1 . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 1 1 2 1 . Propulsion 74 | . 4 . 10 . . . 11 4 7 . . . . 10 . . . . 7 2 . 5 . . . . 3 . 5 2 . 2 2 Treads 18 | . 2 . 2 . . . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 47 | . . . 1 . . . 1 . 7 . . . . 10 . . . . 7 2 . 5 . . . . 3 . 5 2 . 2 2 Utility 113 | . 3 2 4 . . . 5 4 15 . 2 1 3 7 13 . . 2 11 2 . 11 . 4 1 1 2 2 3 7 . 5 3 Device 56 | . 1 2 1 . . . 1 2 8 . 1 . 2 2 11 . . 1 1 2 . 5 . 1 . 1 . 2 . 5 . 4 3 Storage 7 | . 2 . 1 . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . . . . . . . Processor 6 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . Hackware 18 | . . . . . . . . . 3 . . . . 3 . . . . 6 . . 1 . 2 . . . . 1 1 . 1 . Protection 26 | . . . 2 . . . 4 2 1 . 1 1 1 2 2 . . 1 2 . . 2 . . 1 . 2 . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | . 5 . 20 2 . 2 9 7 5 . 3 2 2 3 2 . . . 6 5 1 2 . . . 1 . 3 7 10 1 1 . Energy Gun 23 | . . . 11 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . 7 . . . Energy Cannon 13 | . . . 1 . . . . . . . . . . . . . . . 5 . . 1 . . . . . . 3 1 1 1 . Ballistic Gun 18 | . 4 . 2 . . . 5 4 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . 3 1 . 1 1 2 1 . 1 1 1 . 1 . . . . 1 1 1 . . . 1 . 2 3 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 3 . . . . 1 1 . 1 1 1 1 1 . . . . . . . . . . . . 1 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 42 | . . 1 4 . . . 4 1 3 . . 1 . 3 . . . . 2 . . 7 . . . . 3 . 2 10 . 1 . Parts Lost 66 | . 3 . 7 . . . 9 4 . . . . . 3 1 . 2 1 13 . . 1 . . 2 . . 1 4 1 4 2 8 Power 12 | . 1 . 2 . . . . . . . . . . . . . . . 3 . . 1 . . 1 . . . . 1 . 1 2 Propulsion 19 | . 2 . 4 . . . 4 1 . . . . . 1 . . . 1 4 . . . . . . . . . . . . . 2 Utility 26 | . . . 1 . . . 3 3 . . . . . . 1 . 1 . 5 . . . . . 1 . . 1 3 . 3 . 4 Weapon 9 | . . . . . . . 2 . . . . . . 2 . . 1 . 1 . . . . . . . . . 1 . 1 1 . Highest Loss Streak 13 | . 2 . 2 . . . 3 3 . . . . . 1 1 . 2 1 13 . . 1 . . 2 . . 1 3 1 2 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 100 94 100 100 100 95 95 92 100 100 99 100 96 92 93 90 83 82 53 74 93 100 98 99 94 94 93 95 84 77 70 42 Engine 5 | . 14 14 8 11 11 11 2 9 . . . . . . . . . . . 3 1 3 5 5 4 . . . . . . . . Core 2 | . . . 1 . . . 6 . 6 7 7 7 7 6 6 6 6 6 9 . 3 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 10 10 10 9 8 8 7 3 Treads 8 | . 12 14 10 11 11 11 30 35 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 12 14 19 22 22 22 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . 37 38 38 38 38 32 33 33 33 29 32 20 29 33 35 31 31 31 31 31 30 28 26 24 13 Device 9 | . 5 14 10 11 11 11 16 6 6 7 6 7 6 13 12 13 11 11 4 . 5 6 11 10 10 10 10 12 14 13 9 10 8 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 4 5 5 8 5 5 5 5 5 5 4 4 4 4 2 Processor 2 | . . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Hackware 7 | . . . . . . . . . 14 15 15 15 15 18 20 20 20 20 15 11 11 14 11 19 21 21 21 16 14 19 13 12 8 Protection 4 | . . . 9 11 11 11 9 16 . . . . . 1 . . . 1 3 . . . 5 5 5 5 5 5 8 2 4 4 1 Energy Gun 4 | . 3 . 16 21 22 22 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 24 28 4 . . . 13 17 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 7 6 6 6 5 5 6 5 . . . . . . . . . . 2 3 . . . . Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 126 | 10 126 92 95 98 95 95 101 108 28 20 22 22 26 25 25 25 25 19 35 24 25 39 37 37 37 34 38 37 49 43 53 58 63 Greatest Support 85 | 20 20 10 26 20 20 20 80 85 25 20 20 20 20 29 29 29 29 29 36 27 27 37 37 37 37 37 38 38 54 54 54 62 62 Greatest Overweight (x) 12 | . 12 9 9 4 4 4 10 1 1 . 1 1 1 1 . . . . 1 1 . 1 . . . . . . . . . . 1 Average Overweight (x) . | . 5 9 4 4 4 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | . 21 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 25 | . 18 24 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 8 7 10 10 10 10 10 10 10 10 10 10 10 7 Average Carried 15 | . 12 20 24 24 25 25 24 23 10 10 10 9 10 9 9 9 9 9 9 6 6 9 10 9 9 9 9 9 9 9 9 8 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 18 24 25 25 25 25 23 25 10 10 10 10 10 9 9 10 10 10 6 6 6 10 10 10 10 10 10 10 10 10 10 7 1 Class Distribution -------------------- 31% | Scavenger-Mutant 30% | Hacker-Sprinter 18% | Mutant 8% | Trapper-Sprinter 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Data Miner Trapper-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Trapper-Mutant | -5/Upper Caves Trapper-Sprinter | -5/Upper Caves Trapper-Sprinter | -5/Warlord Trapper-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 5416 | 200 371 89 596 33 . 33 717 490 299 . 51 27 12 211 333 85 . 5 187 253 65 235 75 30 60 85 70 89 376 . 119 104 116 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7728 | . 711 155 1308 72 . 66 1804 473 231 . 43 . 57 353 234 64 21 . 127 474 63 37 55 303 126 46 108 75 470 . 119 104 29 Parts 460 | . 44 14 103 6 . 3 91 26 15 . 8 . 4 16 11 1 3 . 3 19 2 . 6 16 14 4 2 2 38 . 4 1 4 Haulers Intercepted 21 | . 2 . 5 . . . 3 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . 1 . Recyclers Shooed 7 | . 2 . . . . . 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 8 . . . 6 . . . . 2 . . 5 . 9 9 . 2 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 140 | . 12 4 26 4 . 4 30 7 3 . 4 . 4 1 5 . . . . 4 1 . 7 . 8 . . 6 10 . . . . Melee 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . Guns 72 | . 12 4 19 1 . 1 30 5 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 64 | . . . 7 3 . 3 . 2 3 . 4 . 4 . 4 . . . . 4 1 . 5 . 8 . . 6 10 . . . . Classes Destroyed 20 | . 6 1 6 . . 1 . . . . . . . 1 1 1 . . . 1 . . 1 . . . . . 1 . . . . Worker 12 | . . . 6 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 . . . 3 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . 1 . Recycler 9 | . 1 . . . . . 4 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 10 | . 2 . 2 . . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 16 | . 3 . 3 . . . 1 . 3 . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . Swarmer 68 | . 2 2 4 4 . 3 9 . 3 . 4 . 4 . 4 . . . . 4 1 . 5 . 7 . . 6 6 . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Grunt 50 | . 10 2 17 . . . 17 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 3 . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 5 2 9 5 . 3 7 5 4 . 4 . 4 2 6 . 1 . 1 4 1 1 5 2 8 . . 6 7 . 2 1 1 Combat Bots Only 8 | . 5 2 6 4 . 3 7 3 3 . 4 . 4 1 4 . . . . 4 1 . 5 . 8 . . 6 4 . . . . Max Kills in Single Turn 6 | . 1 1 6 4 . 3 1 1 1 . 3 . 3 1 2 1 1 . 1 3 1 1 2 1 5 1 . 2 3 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 3 . 3 . 1 1 . 3 . 3 . 2 . . . . 3 1 . 2 . 5 . . 2 3 . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 11986 | . 600 90 986 47 . 91 2159 562 101 . 105 . 92 506 207 . 412 20 1061 76 13 202 62 188 244 35 . 344 680 151 449 238 2265 Core 3597 | . 80 . 232 8 . 10 235 72 19 . 49 . 18 196 18 . 103 . 353 32 . 80 . 61 112 . . 23 163 . 122 18 1593 Absorbed by Shields 57 | . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . Redirected to Shielding 388 | . . . 16 . . . . . . . . . . . . . . . 87 . . 5 5 17 15 . . 59 184 . . . . Regen/Repaired (Parts) 403 | . . . 30 . . . . . . . . 115 . . . . . . 207 . . 51 . . . . . . . . . . . Core Remaining (%) 70 | 100 . 68 . . . 37 . 44 . . . . 87 . . . . 62 . . . . 53 . . . . 82 . 81 91 . . Volleys Fired 450 | . 82 9 91 5 . 5 112 40 4 . 3 . 2 . 4 . . . 35 3 1 . 3 . 4 . . 4 16 9 8 6 4 Largest 2 | . 2 2 2 2 . 2 2 2 1 . 1 . 1 . 1 . . . 1 1 1 . 1 . 1 . . 1 1 1 1 1 1 Hottest 126 | . 60 46 126 112 . 112 112 61 39 . 39 . 45 . 43 . . . 98 80 80 . 80 . 80 . . 80 105 105 105 120 120 Shots Fired 781 | . 162 18 178 9 . 9 223 76 4 . 3 . 2 . 4 . . . 35 3 1 . 3 . 4 . . 4 16 9 8 6 4 Gun 667 | . 159 18 174 8 . 8 223 71 . . . . . . . . . . . . . . . . . . . . . 6 . . . Cannon 65 | . 3 . . . . . . . . . . . . . . . . . 35 . . . . . . . . . 6 3 8 6 4 Launcher 49 | . . . 4 1 . 1 . 5 4 . 3 . 2 . 4 . . . . 3 1 . 3 . 4 . . 4 10 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 437 | . 136 18 66 . . . 146 71 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 295 | . 26 . 108 8 . 8 77 . . . . . . . . . . . 35 . . . . . . . . . 6 9 8 6 4 Explosive 49 | . . . 4 1 . 1 . 5 4 . 3 . 2 . 4 . . . . 3 1 . 3 . 4 . . 4 10 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 6 14 2 . 6 12 16 . . 1 . . . 1 . . . 4 1 . . . . 2 . . 5 10 12 15 1 . Robot Miss Streak 7 | . 3 3 3 2 . 1 6 7 1 . . . . . 2 . . . 1 . . . . . . . . . . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 577 | . 98 11 124 4 . 7 155 45 14 . 1 17 . 13 7 4 1 . 12 12 2 2 3 9 1 1 1 3 18 2 8 2 . Core Hits 320 | . 39 8 60 5 . 3 72 24 10 . 4 . 7 4 6 1 1 . 5 11 3 1 7 6 6 . 1 10 21 . 3 1 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . 1 . 8 . . . 6 1 1 . . . . 2 . . . . . . . . . . . 1 . . 2 . . . . Burn 10 | . . . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 2 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 319 | . . . 4 . . . . 1 52 2 8 19 17 77 6 8 7 . . 11 2 17 13 18 9 5 1 6 34 . 2 . . Impact 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . Slashing 205 | . . . 4 . . . . 1 52 2 8 1 17 63 6 8 7 . . . . . . . . . . 2 34 . . . . Piercing 80 | . . . . . . . . . . . . . . . . . . . . 11 2 17 13 18 9 5 1 4 . . . . . Sneak Attacks 56 | . . . 1 . . . . . 2 . . 17 . 4 2 4 1 . . 11 2 1 . 3 . 1 . . 5 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19765 | . 1056 162 2811 291 . 313 2676 1061 1123 . 368 . 193 681 938 427 123 . 399 1104 265 114 718 545 648 52 68 769 2451 70 233 82 24 Guns 6855 | . 1045 162 2059 69 . 104 2674 742 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 768 | . . . . . . . . . . . . . . . . . . . 399 . . . . . . . . . . 70 217 82 . Explosions 6852 | . . . 688 222 . 209 . 312 456 . 368 . 193 . 443 . . . . 362 62 . 581 . 648 . . 769 1539 . . . . Melee 5230 | . . . 64 . . . . . 667 . . . . 681 495 427 123 . . 742 203 114 137 545 . 52 68 . 912 . . . . Ramming 60 | . 11 . . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . 16 . 24 Kinetic 4273 | . 868 162 726 . . . 1775 742 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3350 | . 177 . 1333 69 . 104 899 . . . . . . . . . . . 399 . . . . . . . . . . 70 217 82 . Explosive 6852 | . . . 688 222 . 209 . 312 456 . 368 . 193 . 443 . . . . 362 62 . 581 . 648 . . 769 1539 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . Slashing 3339 | . . . 64 . . . . . 667 . . . . 651 495 427 123 . . . . . . . . . . . 912 . . . . Piercing 1861 | . . . . . . . . . . . . . . . . . . . . 742 203 114 137 545 . 52 68 . . . . . . Highest Corruption 7 | . 2 2 . . . . 3 3 1 . . . . 5 5 5 7 7 1 1 1 1 . . . . . . . 4 6 . 2 Average Corruption 2 | . 2 2 . . . . 3 3 1 . . . . 3 5 5 5 7 1 1 1 1 . . . . . . . 4 4 . 2 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Effects 71 | . 8 10 . . . . 4 10 3 . . . . 14 5 2 3 3 . 1 1 . . . . . . . . 3 3 . 1 Message Errors 18 | . 2 2 . . . . 2 3 2 . . . . 3 2 1 1 . . . . . . . . . . . . . . . . Matter Fused 13 | . 1 2 . . . . . 2 . . . . . 5 . 1 . . . 1 . . . . . . . . . . 1 . . Heat Flow Errors 10 | . 1 3 . . . . 1 . . . . . . 2 . . . 1 . . 1 . . . . . . . . 1 . . . Energy Discharges 10 | . 1 1 . . . . . 2 . . . . . 1 . . 2 1 . . . . . . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . 2 1 . . . . 1 2 . . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . Data Loss (major) 6 | . . . . . . . . 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . 1 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 967 | . . . 50 13 . 63 . . 77 . . . . 103 250 12 . . 5 48 . 6 20 28 144 75 . 8 61 . 4 . . Projectiles 9 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 4 . . Explosions 507 | . . . 50 13 . 63 . . 44 . . . . . 90 . . . . 42 . . . . 144 . . 8 53 . . . . Melee 451 | . . . . . . . . . 33 . . . . 103 160 12 . . . 6 . 6 20 28 . 75 . . 8 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 557 | . 5 . . . . 25 . 47 21 . . . . . 80 . . . . 64 . . . . . . . . 296 . 8 . 11 Shots 13 | . . . . . . 1 . 1 2 . . . . . 3 . . . . 1 . . . . . . . . 5 . . . . Rammed 8 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Targets Rammed 9 | . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 174 229 174 18 . 36 287 28 . . 2 . . 316 . . . 281 495 14 164 6 9 . . . . . 408 63 . 3 . Average Temperature 87 | . 29 84 31 8 . 18 107 12 . . 2 . . 63 . . . 138 141 7 73 3 9 . . . . . 188 40 . 3 . Received Heat Transfer 2765 | . 273 36 429 . . . 1107 207 . . 18 . . 48 18 . . 9 317 . . 18 . 39 27 18 . 30 . . 54 9 108 Effects 11 | . . . . . . . 1 . . . . . . . . . . . 10 . . . . . . . . . . . . . . Shutdowns 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . 10 . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Heat Transferred 7177 | . 400 . 3256 148 . 222 2220 . . . . . . . . . . . 561 . . . . . . . . . . 74 222 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 776 | . 225 90 464 267 . 114 556 474 386 . . . . 690 . . . . 198 . . . . 663 . . . . 776 473 551 521 499 Initial 436 | . . 15 19 161 . . 44 225 156 . . . . 206 . . . . 56 . . . . 422 . . . . 401 436 210 330 332 Average 242 | . 74 34 294 146 . 110 367 342 202 . . . . 378 . . . . 77 . . . . 500 . . . . 611 390 337 367 402 Maximum Alert Level 3 | . 1 . 2 1 . . 2 2 1 . . . . 2 . . . . . . . . . 2 . . . . 3 2 2 2 2 Low Security (%) 47 | . 99 100 24 91 . 100 12 . 37 . . . . 1 . . . . 100 . . . . . . . . . . . . . . Level 1 31 | . . . 55 8 . . 37 73 62 . . . . 59 . . . . . . . . . 12 . . . . . 60 75 68 59 Level 2 20 | . . . 20 . . . 49 26 . . . . . 39 . . . . . . . . . 87 . . . . 78 39 25 31 40 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 4 . . . 3 3 4 . . . . 9 . . . . 5 . . . . 3 . . . . 1 . 1 1 . Investigation 18 | . 3 . 3 . . . 1 1 2 . . . . 5 . . . . 1 . . . . 1 . . . . . . 1 . . Extermination 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Reinforcement 16 | . 1 . 1 . . . 2 2 1 . . . . 1 . . . . 4 . . . . 2 . . . . 1 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 23 | . 5 . 2 . . . 3 1 1 . . . . 3 . . . . 2 . . . . 2 . . . 1 1 . 1 . 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 452 | . 26 5 39 4 . 5 51 19 13 . 6 . 3 33 5 . 4 6 20 1 1 49 10 24 5 4 . 12 22 4 35 12 34 Peak Tracking Total 25 | . 6 3 5 4 . 4 8 4 5 . 4 . 4 8 4 . 4 6 11 1 1 11 10 7 4 4 . 8 8 3 20 10 25 Tactical Retreats 59 | . 1 1 1 . . . 6 1 2 . . . . 12 . . . 1 7 . . 4 2 5 . . . 2 4 . 4 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 11 | . 3 . . . . . 1 . 1 . . . . 2 . . . . 4 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Traps Extracted 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Triggered 15 | . . . . . . . . . . . 1 . . . . . . . . 1 . 10 . . . . . . 1 . . . 2 Most Traps Carried 12 | . . . . . . . . . . . . . . . 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 7 | . 1 . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . 2 . . . Max in Single Turn 1 | . 1 . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 127 | . 8 1 8 . 1 . 3 2 15 . 1 1 . 20 . . 4 . 10 . . 5 . 10 . . 4 . 9 9 6 7 3 Terminals 58 | . 6 . 5 . . . 3 1 8 . 1 . . 9 . . . . 3 . . . . 4 . . . . 7 4 1 3 3 Fabricators 13 | . . . . . . . . . 2 . . . . 5 . . . . 3 . . . . 1 . . . . . 1 1 . . Repair Stations 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Recycling Units 12 | . 2 . 1 . . . . 1 2 . . . . 3 . . . . . . . . . 1 . . . . . . 1 1 . Scanalyzers 11 | . . . 1 . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 1 . . Garrison Access 12 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 . . . . 1 1 2 2 . Total Hacks 388 | . 21 1 31 . 1 . 6 4 29 . 1 5 . 55 . . 34 . 30 . . 14 . 29 . . 17 . 38 34 13 17 8 Successful 234 | . 5 1 16 . 1 . 3 3 9 . 1 5 . 29 . . 34 . 19 . . 14 . 24 . . 17 . 23 16 5 5 4 Failed 152 | . 16 . 15 . . . 3 1 20 . . . . 26 . . . . 11 . . . . 4 . . . . 14 18 8 12 4 Catastrophic 31 | . 2 . 2 . . . 1 . 5 . . . . 8 . . . . 1 . . . . 1 . . . . 2 2 2 4 1 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Manual 132 | . 14 . 13 . . . 3 2 14 1 . . . 22 . . . . 9 . . 2 . 10 . . . . 16 20 . . 6 Terminals 173 | . 17 . 18 . . . 6 2 16 . 1 . . 21 . . . . 7 . . . . 15 . . . . 34 20 3 5 8 Fabricators 47 | . . . . . . . . . 5 . . . . 17 . . . . 15 . . . . 3 . . . . . 3 4 . . Repair Stations 12 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . 3 . Recycling Units 22 | . 4 . 2 . . . . 2 3 . . . . 5 . . . . . . . . . 1 . . . . . . 2 3 . Scanalyzers 43 | . . . 9 . . . . . 2 . . . . 12 . . . . 5 . . . . 7 . . . . 3 3 2 . . Garrison Access 19 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . 3 . . . . 1 3 2 6 . Terminal Hacks 122 | . 2 1 3 . 1 . 2 1 . . 1 5 . 3 . . 34 . . . . 14 . 7 . . 17 . 16 9 1 3 2 Record 32 | . . . . . 1 . . . . . 1 . . . . . 11 . . . . 12 . . . . 5 . . . . . 2 Part Schematic 24 | . . . . . . . . . . . . 5 . . . . 13 . . . . . . 1 . . 4 . 1 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . Prototype ID Bank 12 | . . . 1 . . . . . . . . . . 1 . . 3 . . . . . . 1 . . 4 . 2 . . . . Open Door 7 | . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Fabricator Hacks 22 | . . . . . . . . . 2 . . . . 8 . . . . 8 . . . . 2 . . . . . 1 1 . . Network Status 6 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 1 . . Load Schematic 10 | . . . . . . . . . 1 . . . . 4 . . . . 4 . . . . 1 . . . . . . . . . Build 6 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Scan Component 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . 1 . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . 1 2 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 9 | . 1 . 1 . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . 2 . Scanalyzer 32 | . . . 8 . . . . . . . . . . 10 . . . . 4 . . . . 6 . . . . 2 2 . . . Insert Component 15 | . . . 4 . . . . . . . . . . 5 . . . . 2 . . . . 1 . . . . 2 1 . . . Analyze 17 | . . . 4 . . . . . . . . . . 5 . . . . 2 . . . . 5 . . . . . 1 . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 1 2 . . Seal Access 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 1 2 . . Unauthorized Hacks 35 | . 2 . 2 . . . 1 1 6 . . . . 6 . . . . 4 . . . . 5 . . . . 4 2 . . 2 Terminals 18 | . 1 . 1 . . . 1 . 2 . . . . 3 . . . . . . . . . 4 . . . . 4 . . . 2 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assimilate 8 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 3 . . . 2 Operators 8 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Fabricators 11 | . . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 1 . . . . . 1 . . . Prioritize 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Recompile 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 7 . 8 . . . 3 1 11 . 1 . . 16 . . . . 5 . . . . 3 . . . . 7 9 3 6 3 Full Trace Events 9 | . 1 . 2 . . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . Feedback Events 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . 4 . . . . . . . . 21 . 5 . . 13 . 1 . . . . 2 . . 4 . 1 1 . . . Parts Built 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Time 367 | . . . . . . . . . . . . . . 142 . . . . 202 . . . . 23 . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . 5 . . . . 10 . . . . 5 . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 59 | . . . 51 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 4 . . . . . . 10 . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 13 | . . . 4 . . . . . . . . . . 5 . . . . 1 . . . . 1 . . . . 1 1 . . . Part Schematics Acquired 12 | . . . 4 . . . . . . . . . . 5 . . . . 1 . . . . 1 . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . 2 . . Non-combat 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . Combat 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 19 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . 2 . . parse_system 19 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 21 | . . . . . . . . 10 1 . . . . 2 . . . . 1 . . . . . . . . . 3 . . 3 1 Largest Group 10 | . . . . . . . . 10 1 . . . . 1 . . . . 1 . . . . . . . . . 2 . . 3 1 Highest-Rated Group 374 | . . . . . . . . 173 26 . . . . 26 . . . . 45 . . . . . . . . . 45 . . 374 45 Highest-Rated Ally 131 | . . . . . . . . 29 26 . . . . 26 . . . . 45 . . . . . . . . . 45 . . 131 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 871 | . . . . . . . . 871 . . . . . . . . . . . . . . . . . . . . . . . . . Kills 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 10 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . Derelict Logs Recovered 22 | . . 3 . 2 . . . . . . 2 3 2 . 1 1 . . . 1 2 . 3 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 13643 | . 1484 861 1590 532 316 348 1291 565 851 81 184 331 207 806 277 101 59 79 865 274 90 585 101 272 206 121 50 126 373 168 196 144 109 Spaces Moved 20974 | 1 691 383 737 359 226 236 400 180 1866 295 589 1154 584 2219 760 290 129 179 2080 422 317 1044 307 1047 337 455 150 459 1108 537 751 469 213 Core 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Treads 480 | . . . 6 . . . 294 180 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 76 | 1 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2657 | . 616 383 731 359 226 236 106 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17697 | . . . . . . . . . 1866 295 589 1154 584 2219 760 290 129 179 2080 422 317 1044 307 1047 337 455 150 459 1108 537 751 469 149 Fastest Speed 16 | 120 120 215 135 140 140 140 140 236 24 26 26 26 26 24 26 26 26 26 24 25 25 20 20 20 20 20 19 19 16 20 21 21 23 Average Speed 47 | 120 169 215 148 140 140 140 216 237 26 26 26 26 26 24 26 26 26 26 25 50 25 22 20 20 20 20 19 19 18 20 21 22 34 Slowest Speed 480 | 120 260 215 480 140 140 140 240 240 96 26 96 96 96 99 26 26 26 28 98 97 25 91 20 20 20 20 20 19 20 25 21 23 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . . . . 9 . . . . 5 . . 2 . 17 . . . . 10 . . . 3 3 11 6 11 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 2 90 94 55 69 61 51 32 51 51 56 64 86 75 48 59 54 77 37 47 57 53 92 64 27 50 64 60 59 27 57 17 15 16 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 14 | . 1 . 1 1 . . . 1 . . 1 3 2 . . . 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 25 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 2 . 1 . 1 . . . 1 3 2 1 . 3 2 . 1 . 3 2 . 3 . . 3 . 4 . . . . . Spaces Dug 240 | . . . 3 13 . . . 1 48 1 20 . 17 45 11 4 1 . 18 . . 8 . 6 7 4 . 6 21 . 1 2 3 Terrain Destroyed 685 | . . . 47 13 . 16 . 23 78 1 27 . 65 45 59 4 1 . 22 37 5 8 32 6 53 4 . 54 77 . 1 3 4 Melee 156 | . . . 3 . . . . 1 30 1 8 . 17 45 . 4 1 . . . . 8 . 6 7 4 . 6 15 . . . . Projectile 36 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . 6 . 1 3 4 AOE 493 | . . . 44 13 . 16 . 22 48 . 19 . 48 . 59 . . . . 37 5 . 32 . 46 . . 48 56 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 23533 | . 855 402 1055 379 225 244 620 263 2178 296 605 1183 610 2379 816 298 139 209 2362 463 322 1372 322 1071 456 476 171 481 1206 572 775 486 242 Wait 1116 | . 41 3 137 10 . . 44 18 160 . . 4 3 44 29 . . 28 153 9 . 255 . 10 104 13 . 1 13 . 16 8 13 Move 20788 | . 690 382 736 358 225 235 399 179 1848 294 588 1153 583 2208 759 289 125 178 2046 421 316 1043 306 1028 336 454 149 452 1101 514 738 448 207 Hop 73 | . . . . . . . . . 8 . . . . 5 . . 1 . 16 . . . . 8 . . . 3 3 11 6 9 3 Pick Up 151 | . 19 6 21 2 . . 13 4 14 . . 1 . 7 1 1 3 1 20 2 . 14 . 1 . 1 4 3 8 2 . 3 . Fast Attach 105 | . 2 . 15 . . . 10 2 5 . . 2 . 11 1 . . . 10 3 1 9 . 2 . . 4 1 7 13 . 6 1 Attach 105 | . 7 . 5 . . . 9 3 14 . . . . 5 2 . . 1 18 8 1 7 . 1 1 2 . 3 3 7 1 3 4 Detach 39 | . . . 1 . . . . 1 4 . . . . 3 1 . . . 9 6 1 2 . 1 1 1 . 2 . 6 . . . Swap 113 | . 4 2 17 2 . 2 10 10 9 . 5 1 5 5 12 . . 1 4 . . 8 . 1 1 . 3 2 6 1 2 . . Drop 195 | . 7 . 28 2 . . 22 4 31 . 1 3 . 14 1 . 3 . 16 . . 17 . 1 . . 10 4 15 9 1 3 3 Fire 450 | . 82 9 91 5 . 5 112 40 4 . 3 . 2 . 4 . . . 35 3 1 . 3 . 4 . . 4 16 9 8 6 4 Melee 319 | . . . 4 . . . . 1 52 2 8 19 17 77 6 8 7 . . 11 2 17 13 18 9 5 1 6 34 . 2 . . Ram 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . 18 . . . . . . . . . 35 . . . . . . . . . . . . . . Rewire 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap 14 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Discovered new exit (range 9) 743 | -10/Materials | Discovered new exit (range 10) 1085 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Entered Mines 1692 | -10/Mines | Discovered new exit (range 8) 1849 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1882 | -10/Mines | Learned Materials garrison access intel 1926 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2108 | -10/Mines | Found the Drone Emporium 2122 | -10/Mines | Found Prototype Device 2123 | -10/Mines | Identified Splice Drone Bay 2250 | -10/Mines | Learned Materials terminal intel 2335 | -10/Mines | Discovered new exit (range 4) 2346 | -10/Mines | Entered Materials 2346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -9/Materials | Loaded intel: 12 terminal locations 2762 | -9/Materials | Discovered new exit (range 4) 2880 | -9/Materials | Build established: Scavenger-Mutant 2928 | -9/Materials | Discovered new exit (range 16) 3475 | -9/Materials | Core integrity fell below 50% 3606 | -9/Materials | Discovered new exit (range 16) 3766 | -9/Materials | Repaired Imp. Flight Unit 3936 | -9/Materials | Entered Mines 3988 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3992 | -9/Mines | Found Prototype Device 4319 | -9/Mines | Learned location of Storage (-8) 4364 | -9/Mines | Discovered new exit (range 7) 4368 | -9/Mines | Discovered new exit (range 14) 4462 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4462 | -9/Mines | Discovered new exit (range 5) 4468 | -9/Mines | Entered Exiles 4468 | -9/Exiles | Found Exiles lab abandoned 4771 | -9/Exiles | Discovered new exit (range 10) 4784 | -9/Exiles | Entered Mines 4857 | -8/Mines | Discovered new exit (range 13) 4858 | -8/Mines | Discovered new exit (range 7) 5132 | -8/Mines | Entered Materials 5132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5133 | -8/Materials | Identified exit to Storage 5134 | -8/Materials | Loaded intel: 1 garrison access location 5345 | -8/Materials | Destroyed 7 combat bots 5436 | -8/Materials | Lost 3 parts (1n1u1w) 6267 | -8/Materials | Lost 3 parts (1n1u1w) 6423 | -8/Materials | Entered Storage 6424 | -8/Storage | Identified exit to Recycling 6503 | -8/Storage | Core integrity fell below 50% 6533 | -8/Storage | Lost 3 parts (1n2u) 6615 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6963 | -8/Storage | Discovered new exit (range 11) 6988 | -8/Storage | Entered Factory 6988 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7005 | -7/Factory | Identified Exp. Sensor Array 7293 | -7/Factory | Build established: Hacker-Sprinter 7533 | -7/Factory | Discovered new exit (range 13) 7541 | -7/Factory | Identified exit to Factory 7550 | -7/Factory | Discovered exit to Factory (range 14) 7797 | -7/Factory | Discovered new exit (range 13) 7800 | -7/Factory | Identified exit to Lower Caves 7839 | -7/Factory | Entered Lower Caves 7892 | -7/Lower Caves | Encountered a Warlord checkpoint 7914 | -7/Lower Caves | Discovered new exit (range 3) 7916 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7920 | -7/Lower Caves | Identified exit to Lower Caves 7920 | -7/Lower Caves | Entered another Lower Caves area 7935 | -7/Lower Caves | Discovered exit to Factory (range 15) 7965 | -7/Lower Caves | Learned Factory emergency access door positions 8103 | -7/Lower Caves | Discovered new exit (range 8) 8104 | -7/Lower Caves | Identified exit to Zion 8104 | -7/Lower Caves | Entered Zion 8125 | -7/Zion | Discovered new exit (range 11) 8135 | -7/Zion | Given A8's code to call for help 8178 | -7/Zion | Identified exit to Deep Caves 8222 | -7/Zion | Learned Factory stockpile data 8283 | -7/Zion | Learned Factory security intel 8290 | -7/Zion | Found Prototype Launcher 8290 | -7/Zion | Identified Rocket Array 8324 | -7/Zion | Learned location of Armory (-3) 8349 | -7/Zion | Learned location of Data Miner (-6) 8359 | -7/Zion | Visited the Megawrench Repair Shop 8360 | -7/Zion | Megawrench repaired 8 parts 8433 | -7/Zion | Identified exit to Proximity Caves 8435 | -7/Zion | Entered Proximity Caves 8585 | -6/Proximity Caves | Spotter reported a threat 8624 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8642 | -6/Proximity Caves | Entered Factory 8642 | -6/Factory | Evolved 2 slots: Utility x2 8744 | -6/Factory | Garrison activated, responded to threat 8752 | -6/Factory | Discovered new exit (range 11) 8754 | -6/Factory | Discovered new exit (range 6) 8755 | -6/Factory | Identified exit to Extension 8759 | -6/Factory | Identified exit to Lower Caves 8825 | -6/Factory | Fabricated Imp. System Shield? 8970 | -6/Factory | Spotted B-75 Beast 9342 | -6/Factory | Search patrols dispatched 9445 | -6/Factory | Discovered exit to Lower Caves (range 5) 9448 | -6/Factory | Entered Lower Caves 9714 | -6/Lower Caves | Discovered new exit (range 15) 9725 | -6/Lower Caves | Identified exit to Lower Caves 9725 | -6/Lower Caves | Entered another Lower Caves area 9746 | -6/Lower Caves | Discovered new exit (range 16) 9747 | -6/Lower Caves | Encountered a Warlord checkpoint 9779 | -6/Lower Caves | Learned Factory stockpile data 9806 | -6/Lower Caves | Spotted B-75 Beast 9824 | -6/Lower Caves | Discovered new exit (range 6) 9825 | -6/Lower Caves | Identified exit to Data Miner 9826 | -6/Lower Caves | Entered Data Miner 9826 | -6/Data Miner | Discovered new exit (range 6) 9831 | -6/Data Miner | Met Data Miner 9838 | -6/Data Miner | Learned location of Section 7 (-2) 9838 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9841 | -6/Data Miner | Received God Mode back door access code from Data Miner 9853 | -6/Data Miner | Destroyed Data Miner 9857 | -6/Data Miner | Found Prototype Hackware 9862 | -6/Data Miner | Data Conduit disabled 9877 | -6/Data Miner | Crushed by falling debris 9885 | -6/Data Miner | Identified exit to Proximity Caves 9885 | -6/Data Miner | Entered Proximity Caves 9940 | -5/Proximity Caves | Discovered new exit (range 5) 9941 | -5/Proximity Caves | Identified exit to Factory 9964 | -5/Proximity Caves | Entered Factory 9964 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9965 | -5/Factory | Identified exit to Upper Caves 9980 | -5/Factory | Identified System Mapper 10082 | -5/Factory | Fabricated Biomechanical Wings (x1) 10201 | -5/Factory | Fabricated Biomechanical Wings (x1) 10341 | -5/Factory | Fabricated O-32 Director (x1) 10465 | -5/Factory | Repaired Med. Storage Unit 10485 | -5/Factory | Discovered new exit (range 9) 10487 | -5/Factory | Identified exit to Factory 10534 | -5/Factory | Spotted B-75 Beast 10647 | -5/Factory | Discovered exit to Factory (range 6) 10713 | -5/Factory | Found Prototype Launcher 10713 | -5/Factory | Identified Mni. Smartbomb Launcher 10716 | -5/Factory | Found Mni. Smartbomb Launcher 10829 | -5/Factory | Entered Upper Caves 10841 | -5/Upper Caves | Lost 13 parts (3p4n5u1w) 10857 | -5/Upper Caves | Encountered a Warlord checkpoint 10907 | -5/Upper Caves | Learned Factory emergency access door positions 11093 | -5/Upper Caves | Discovered new exit (range 6) 11101 | -5/Upper Caves | Identified exit to Upper Caves 11103 | -5/Upper Caves | Entered another Upper Caves area 11120 | -5/Upper Caves | Discovered exit to Factory (range 5) 11169 | -5/Upper Caves | Learned Factory trap positions 11170 | -5/Upper Caves | Identified exit to Warlord 11193 | -5/Upper Caves | Entered Warlord 11213 | -5/Warlord | System corruption cleaned by Quarantine Array 11265 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11280 | -5/Warlord | Visited the Vortex Lab 11282 | -5/Warlord | Found Prototype Energy Cannon 11282 | -5/Warlord | Identified Vortex Cannon 11286 | -5/Warlord | Found Vortex Cannon 11288 | -5/Warlord | Met EX-DEC 11291 | -5/Warlord | Found Vortex Cannon 11293 | -5/Warlord | Found Vortex Cannon 11302 | -5/Warlord | Warlord's base attacked by MAIN.C 11320 | -5/Warlord | Found Signal Generator 11343 | -5/Warlord | Met Warlord 11348 | -5/Warlord | Opened Warlord's prototype stash 11357 | -5/Warlord | Found System Mapper 11360 | -5/Warlord | Found Prototype Processor 11360 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11362 | -5/Warlord | Found Prototype Processor 11362 | -5/Warlord | Identified Exp. Targeting Computer 11365 | -5/Warlord | Found Prototype Device 11365 | -5/Warlord | Identified Thermal Barrier 11405 | -5/Warlord | Build established: Trapper-Sprinter 11578 | -5/Warlord | Warlord forces counterattacked 11630 | -5/Warlord | Spotted Striker 11638 | -5/Warlord | Spotted Striker 11638 | -5/Warlord | Spotted Striker 11704 | -5/Warlord | Spotted Executioner 11705 | -5/Warlord | Spotted Striker 11772 | -5/Warlord | Opened side exit 11776 | -5/Warlord | Discovered new exit (range 10) 11778 | -5/Warlord | Identified exit to Proximity Caves 11778 | -5/Warlord | Entered Proximity Caves 11780 | -4/Proximity Caves | Learned 4 Research zone layouts 11840 | -4/Proximity Caves | Spotter reported a threat 11841 | -4/Proximity Caves | Spotter reported a threat 11878 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11879 | -4/Proximity Caves | Entered Factory 11879 | -4/Factory | Evolved 2 slots: Utility x2 11880 | -4/Factory | Loaded intel: 97 trap records 11919 | -4/Factory | Fabricated Imp. System Shield (x1) 12048 | -4/Factory | Identified exit to Upper Caves 12048 | -4/Factory | Central database locked down 12129 | -4/Factory | Search patrols dispatched 12151 | -4/Factory | Entered Upper Caves 12166 | -4/Upper Caves | Learned Research stockpile data 12221 | -4/Upper Caves | Build established: Wizard-Sprinter 12338 | -4/Upper Caves | Spotted B-86 Titan 12349 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12355 | -4/Upper Caves | Discovered new exit (range 11) 12357 | -4/Upper Caves | Identified exit to Upper Caves 12357 | -4/Upper Caves | Entered another Upper Caves area 12365 | -4/Upper Caves | Learned 4 Research zone layouts 12369 | -4/Upper Caves | Destroyed 8 combat bots 12476 | -4/Upper Caves | Discovered new exit (range 9) 12478 | -4/Upper Caves | Identified exit to Zhirov 12478 | -4/Upper Caves | Entered Zhirov 12478 | -4/Zhirov | Discovered new exit (range 3) 12482 | -4/Zhirov | Met Zhirov 12487 | -4/Zhirov | Learned location of Quarantine (-2) 12487 | -4/Zhirov | Learned location of Testing (-3) 12487 | -4/Zhirov | Learned location of Command (-1) 12488 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12493 | -4/Zhirov | Found Alien Artifact 12493 | -4/Zhirov | Identified Integrated Dissipator 12493 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12520 | -4/Zhirov | Found Alien Artifact 12528 | -4/Zhirov | Identified exit to Proximity Caves 12528 | -4/Zhirov | Entered Proximity Caves 12564 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12591 | -3/Proximity Caves | Spotter reported a threat 12602 | -3/Proximity Caves | Spotted B-86 Titan 12610 | -3/Proximity Caves | Spotter reported a threat 12653 | -3/Proximity Caves | Discovered new exit (range 5) 12654 | -3/Proximity Caves | Identified exit to Research 12654 | -3/Proximity Caves | Entered Research 12654 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12666 | -3/Research | Identified Transdimensional Reconstructor 12691 | -3/Research | Discovered new exit (range 10) 12693 | -3/Research | Identified exit to Research 12711 | -3/Research | Identified exit to Armory 12711 | -3/Research | Identified exit to Testing 12810 | -3/Research | Discovered exit to Research (range 15) 12857 | -3/Research | Build established: Hacker-Sprinter 12904 | -3/Research | Search patrols dispatched 12909 | -3/Research | Central database locked down 13027 | -3/Research | Entered Testing 13034 | -3/Testing | Found Prototype Energy Gun 13034 | -3/Testing | Identified Warp Gun 13052 | -3/Testing | Lost 3 parts (2u1w) 13081 | -3/Testing | Found Prototype Device 13081 | -3/Testing | Identified Adv. EM Disruption Field 13084 | -3/Testing | Found Prototype Device 13084 | -3/Testing | Identified Exp. Thermal Defense Suite 13094 | -3/Testing | Spotted Striker 13097 | -3/Testing | Spotted Striker 13099 | -3/Testing | Spotted Alpha 7 13100 | -3/Testing | Stole the SGEMP Prototype 13101 | -3/Testing | Warped through subspace 13169 | -3/Testing | Found Prototype Energy Gun 13169 | -3/Testing | Identified Hyp. EM Gauss Rifle 13195 | -3/Testing | Entered Research 13195 | -2/Research | Warlord forces began assault on 0b10 13195 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13196 | -2/Research | Identified exit to Quarantine 13201 | -2/Research | Identified exit to Access 13233 | -2/Research | Adv. Hacking Suite fried by hacking feedback 13305 | -2/Research | Research machine network offline 13391 | -2/Research | Entered Access 13391 | -1/Access | Evolved 2 slots: Utility x2 13392 | -1/Access | Loaded intel: 112 machine locations 13392 | -1/Access | Loaded intel: 99 trap records 13392 | -1/Access | Identified exit to Surface 13392 | -1/Access | Discovered exit to Surface (range 148) 13392 | -1/Access | Identified exit to Command 13392 | -1/Access | Discovered exit to Command (range 214) 13392 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13392 | -1/Access | Zhirov transferred Access data 13418 | -1/Access | Found Prototype Device 13418 | -1/Access | Identified Exp. Thermal Shield 13460 | -1/Access | Spotted B-99 Colossus 13535 | -1/Access | Entered Command 13552 | -1/Command | Found Quantum Capacitor 13594 | -1/Command | Released all parts (15) 13621 | -1/Command | Spotted Striker 13622 | -1/Command | Lost 5 parts (2p3u) 13629 | -1/Command | Core integrity fell below 50% 13632 | -1/Command | Spotted Alpha 7 13634 | -1/Command | Spotted Executioner 13635 | -1/Command | Spotted Executioner 13640 | -1/Command | Spotted M Guard 13640 | -1/Command | Spotted M Guard 13640 | -1/Command | Spotted Combat Programmer 13640 | -1/Command | Spotted Combat Programmer 13641 | -1/Command | Core integrity fell below 20% 13644 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 13631_ M-28 Smith repairs G-73 Enforcer. 13631_ Acquired 26 matter. 13632_ G-73 Enforcer system terminally corrupted. 13632_ K-01 Serf collects debris. 13632_ M-28 Smith knocked back. 13633_ G-73 Enforcer destroyed. 13634_ Acquired 90 matter. 13634_ Critical hit (Burn: +37). 13635_ Imp. Trap Extractor severed. 13635_ K-01 Serf collects debris. 13635_ M-28 Smith repairs G-73 Enforcer. 13636_ Penetrated by Slug. 13636_ Knocked back. 13637_ Penetrated by Slug. 13638_ K-01 Serf collects debris. 13640_ Q-thruster destroyed. 13640_ Knocked back. 13641_ M-28 Smith repairs S-43 Plague. 13643_ Penetrated by EMDS Slug. 13643_ Electron Diverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####?###########?#####????? | | ??????????????????????# ### ### #????? | | ???????????????#+++#### W ## W W ##% ###### | | ???????????????# % | | ???????????????# Y = | | ???????????????# @ l g!!=[=%* | | ???????????????# Y K % %%/= | | ???????????????# pp ^[ *%[/ | | ???????????????# ### ## W W # " "##### | | ???????????????###????# ### # # ##???? | | ??????????????????????#####?#################????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#"" | | ??????????????????????????????????????????#"" | | ??????????????????????????????????????????#"" | | ??????????????????????????????????????????#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 10 Evasion (%) 75 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 38 Authchip Count 2 Trap Extractor Capacity 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Imp. Trap Scanner | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Ripper | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Matter Filter | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Nuclear Pulse Thruster | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Biomechanical Wings | -5/Factory | Scanalyzed Centrium Light Armor Plating | -4/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Q-thruster | -3/Research | Hacked Impulse Thruster Array | -3/Testing | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. System Shield | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip O-32 Director | x1 | -5/Factory | Authchip Imp. System Shield | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Dramatic Entrance Special Delivery Challenges ------------ None Game ------ Seed PlatingBlastFirepult Manual? 0 Play Time 03:28:51 Cumulative 232.4 hours Start 2023.03.04 @ 20:48:15 End 2023.03.05 @ 00:24:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 79 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4932ae0e-7451-4f09-a16f-30dfa4effdda