Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 21:03:10 Player: JackZewap Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (190) 950 Value Destroyed (6496) 6496 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1335) 1335 TOTAL SCORE: 12601 Bonus ------- High Alert Combat Kills 835 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 238/300 System Corruption 0% Temperature Critical (4278) Movement Core (1150) Ox22 Location -6/DSF Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (9) ------ Improved Cryofiber Web High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer > --- WEAPON (2) ------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (20) --- Cooled Deuterium Engine Cooled Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Compact Matter Pod (0) Matter Filter Energy Filter Improved Particle Charger Weapon Cycler Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Dynamic Insulation System Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Precision Grenade Launcher Precision Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Layered Light Armor Plating Layered Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Improved Cryofiber Web Energy Filter Improved Particle Charger Weapon Cycler Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Dynamic Insulation System Long-range Tractor Beam Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Precision Grenade Launcher Precision Grenade Launcher Powered Hammer [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Slots Evolved 8 | . . 2 . 2 2 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 7 | . . 1 . 2 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 183 | 6 10 13 . 70 19 44 5 16 Power 14 | 1 1 1 . 9 . 2 . . Engine 10 | 1 . . . 8 . 1 . . Core 4 | . 1 1 . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 42 | 2 1 3 . 18 2 14 . 2 Treads 42 | 2 1 3 . 18 2 14 . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 60 | 1 2 2 . 19 8 20 3 5 Device 22 | . . . . 10 3 6 1 2 Storage 6 | 1 2 . . 1 1 . . 1 Processor 7 | . . 1 . 2 1 2 1 . Hackware 1 | . . . . 1 . . . . Protection 24 | . . 1 . 5 3 12 1 2 Artifact . | . . . . . . . . . Weapon 67 | 2 6 7 . 24 9 8 2 9 Energy Gun 15 | . . . . 10 . 2 1 2 Energy Cannon 15 | . . . . 2 8 4 . 1 Ballistic Gun 17 | 2 4 6 . 4 1 . . . Ballistic Cannon 7 | . 1 . . 4 . . . 2 Launcher 9 | . 1 1 . 1 . 1 1 4 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . 3 . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 2 1 . Parts Lost 28 | . . 3 . 7 3 13 . 2 Power 4 | . . 1 . 3 . . . . Propulsion 8 | . . 1 . . . 5 . 2 Utility 13 | . . 1 . 3 3 6 . . Weapon 3 | . . . . 1 . 2 . . Highest Loss Streak 6 | . . 2 . 2 2 6 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 92 94 100 99 99 98 100 94 Engine 4 | . 3 . . 6 7 4 . . Core 3 | . 10 7 11 1 . 2 6 6 Treads 26 | . 28 32 33 26 23 22 20 19 Device 10 | . . . . 13 23 12 5 4 Storage 12 | . 20 22 22 11 7 7 6 8 Processor 11 | . . 6 11 9 15 18 26 26 Protection 7 | . . 3 . 9 6 13 21 14 Energy Gun 3 | . . . . 9 . 1 6 2 Energy Cannon 4 | . . . . . 15 10 6 2 Ballistic Gun 7 | . 21 19 22 3 . . . . Ballistic Cannon 2 | . 6 2 . 4 . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 97 | 13 51 56 53 75 79 91 94 97 Greatest Support 68 | 40 40 60 60 62 68 68 60 60 Greatest Overweight (x) 22 | 1 1 1 . 1 1 2 1 22 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 20 20 20 20 20 20 20 Most Carried 20 | 1 14 20 20 20 20 20 20 20 Average Carried 17 | . 9 18 20 19 19 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 1 14 20 20 20 20 18 20 20 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Matter Collected 3921 | 200 404 827 . 1500 306 518 . 166 Remotely 733 | . . . . 552 . 139 . 42 Salvage Created 7287 | . 422 948 . 2345 924 2346 . 302 Parts 372 | . 33 58 . 128 57 86 . 10 Haulers Intercepted 14 | . 2 1 . 5 2 4 . . Recyclers Shooed 6 | . . 2 . 1 2 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Combat Hostiles Destroyed 145 | . 7 27 . 49 15 39 . 8 Melee 1 | . . . . 1 . . . . Guns 52 | . 5 17 . 29 . 1 . . Cannons 58 | . . 7 . 13 15 22 . 1 AOE 24 | . 2 3 . 5 . 7 . 7 Classes Destroyed 16 | . 6 1 . 7 2 . . . Worker 10 | . 1 2 . 5 . 2 . . Builder 4 | . . . . 2 1 1 . . Hauler 14 | . 2 1 . 5 2 4 . . Recycler 2 | . . . . . 1 1 . . Mechanic 2 | . . . . 1 . 1 . . Operator 6 | . 1 2 . 3 . . . . Watcher 15 | . 3 4 . 4 2 2 . . Swarmer 24 | . 3 8 . 3 3 4 . 3 Grunt 76 | . 4 14 . 30 6 22 . . Brawler 4 | . . . . 2 . 2 . . Duelist 1 | . . . . 1 . . . . Sentry 22 | . . 5 . 8 1 8 . . Specialist 5 | . . . . 3 . . . 2 Hunter 3 | . . . . 1 . . . 2 Programmer 8 | . . . . . 5 3 . . Heavy 2 | . . . . 1 . . . 1 Best Kill Streak 10 | . 3 6 . 7 3 10 . 3 Combat Bots Only 8 | . 3 4 . 6 3 8 . 3 Max Kills in Single Turn 4 | . 2 2 . 4 2 3 . 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 2 . 4 . 3 . 3 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Hostile Shots Fired 972 | . 19 101 . 258 89 427 . 78 Missed 290 | . 10 27 . 69 32 140 . 12 Damage Taken 9428 | . 172 865 . 3124 822 2789 . 1656 Core 1781 | . 22 108 . 417 74 279 . 881 Absorbed by Shields 116 | . . . . . . 116 . . Ignored by Resistances 363 | . . . . . . . . 363 Regen/Repaired (Parts) 182 | . . . . 149 . 33 . . Core Remaining (%) 67 | 100 91 . 73 24 . 49 . . Volleys Fired 457 | . 32 94 . 185 46 86 . 14 Largest 2 | . 2 2 . 2 2 2 . 2 Hottest 180 | . 55 58 . 124 180 180 . 132 Shots Fired 875 | . 63 184 . 364 92 145 . 27 Gun 421 | . 50 143 . 219 . 3 . 6 Cannon 424 | . 12 39 . 142 92 134 . 5 Launcher 30 | . 1 2 . 3 . 8 . 16 Special . | . . . . . . . . . Kinetic 442 | . 62 182 . 198 . . . . Thermal 385 | . . . . 162 84 133 . 6 Explosive 30 | . 1 2 . 3 . 8 . 16 Electromagnetic 18 | . . . . 1 8 4 . 5 Robot Hit Streak 40 | . 8 13 . 22 9 26 . 40 Robot Miss Streak 6 | . 6 4 . 5 3 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 3 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 619 | . 35 133 . 250 58 129 . 14 Core Hits 318 | . 21 60 . 122 28 63 . 24 Critical Kills 9 | . . 3 . . . 6 . . Critical Parts Destroyed 10 | . . 3 . 4 . 3 . . Critical Strikes 39 | . . 6 . 24 . 9 . . Burn 14 | . . . . 14 . . . . Meltdown 6 | . . . . . . 6 . . Destroy 10 | . . 6 . 4 . . . . Blast 6 | . . . . 6 . . . . Smash 3 | . . . . . . 3 . . Melee Attacks 39 | . . . . 12 . 27 . . Impact 39 | . . . . 12 . 27 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16468 | . 458 2206 . 6028 1840 4695 . 1241 Guns 5048 | . 352 1526 . 3019 . 57 . 94 Cannons 7679 | . 68 485 . 2181 1794 3017 . 134 Explosions 2711 | . 38 182 . 738 . 740 . 1013 Melee 913 | . . . . 79 . 834 . . Ramming 117 | . . 13 . 11 46 47 . . Kinetic 5339 | . 420 2011 . 2908 . . . . Thermal 7336 | . . . . 2292 1733 3162 . 149 Explosive 2495 | . 38 182 . 738 . 579 . 958 Electromagnetic 268 | . . . . . 61 73 . 134 Impact 913 | . . . . 79 . 834 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 2 3 3 . . Average Corruption 2 | . . . . 2 2 2 . . Corruption Purged 4 | . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . 2 24 17 . . Message Errors 7 | . . . . . 4 3 . . Matter Fused 11 | . . . . . 6 5 . . Heat Flow Errors 5 | . . . . 1 2 2 . . Energy Discharges 6 | . . . . . 4 2 . . Data Loss (minor) 6 | . . . . 1 2 3 . . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 2 | . . . . . 2 . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 3 | . . . . . 2 1 . . Overload Shots 21 | . . . . . 19 2 . . Effects 3 | . . . . . 3 . . . Heat Surge 3 | . . . . . 3 . . . Overflow Damage 444 | . 15 16 . 14 77 299 . 23 Projectiles 172 | . 15 16 . 14 77 50 . . Explosions 23 | . . . . . . . . 23 Melee 249 | . . . . . . 249 . . Knockbacks 38 | . . 9 . 23 2 4 . . Impact 6 | . . . . . 2 4 . . Kinetic 31 | . . 9 . 22 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 120 | . 36 . . . . 34 . 50 Shots 3 | . 1 . . . . 1 . 1 Rammed 18 | . . 2 . 3 5 8 . . Targets Rammed 21 | . . 2 . 4 6 9 . . Kicked . | . . . . . . . . . Crushed 3 | . . . . 1 1 1 . . Highest Temperature 4278 | . 18 60 . 336 563 248 . 4278 Average Temperature 247 | . 11 15 . 81 74 55 . 1347 Received Heat Transfer 2683 | . 33 327 . 1242 120 961 . . Effects 71 | . . . . 1 6 1 . 63 Shutdowns 7 | . . . . . 1 . . 6 Energy Bleed 13 | . . . . . . 1 . 12 Interference 8 | . . . . . 2 . . 6 Matter Decay 5 | . . . . . . . . 5 Short Circuit 5 | . . . . 1 . . . 4 Damage (minor) 5 | . . . . . . . . 5 Damage (major) 22 | . . . . . 3 . . 19 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . 4 . 1 Impact Corruptions 11 | . . . . . . 11 . . Robots Melted 7 | . . . . 1 . 6 . . Combat Hostiles 6 | . . . . 1 . 5 . . Parts Melted 34 | . . . . 9 8 17 . . Heat Transferred 12343 | . . . . 5254 2197 4707 . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Peak Influence 1060 | . 253 261 96 1060 573 782 372 464 Initial 473 | . . 5 96 37 473 168 355 260 Average 320 | . 42 161 96 395 386 468 363 393 Maximum Alert Level 3 | . 1 1 . 3 2 3 1 2 Low Security (%) 32 | 100 92 58 100 33 . 4 . . Level 1 36 | . 7 41 . 24 69 33 100 49 Level 2 20 | . . . . 20 30 41 . 50 Level 3 10 | . . . . 21 . 20 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 32 | . . 5 . 9 6 10 . 2 Investigation 6 | . . 1 . 1 1 3 . . Extermination 7 | . . . . . 4 3 . . Reinforcement 17 | . . 4 . 7 1 3 . 2 Assault 2 | . . . . 1 . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Distress Signals 11 | . 1 4 . 4 . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 205 | . 15 45 . 73 20 44 . 8 Peak Tracking Total 7 | . 3 5 . 6 4 7 . 3 Tactical Retreats 11 | . 1 3 . 6 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Traps Triggered 6 | . 1 1 . 1 . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Machines Disabled 11 | . . . . 2 3 6 . . Max in Single Turn 2 | . . . . 1 1 2 . . Garrison Access 2 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Machines Accessed 32 | . 7 3 . 5 4 11 2 . Terminals 20 | . 6 2 . 2 2 7 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 1 . 2 . . Recycling Units 7 | . 1 1 . 1 2 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 79 | . 23 8 . 13 7 24 4 . Successful 42 | . 11 4 . 10 3 12 2 . Failed 36 | . 11 4 . 3 4 12 2 . Catastrophic 5 | . . 1 . . 1 3 . . Database Lockouts 1 | . 1 . . . . . . . Manual 25 | . 16 . . 8 . . 1 . Terminals 53 | . 22 5 . 7 4 14 1 . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . 3 . 5 . . Recycling Units 15 | . 1 3 . 2 3 3 3 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . . Terminal Hacks 18 | . 6 2 . 3 1 5 1 . Record 1 | . . . . . . 1 . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 3 | . 1 . . 2 . . . . Prototype ID Bank 3 | . 3 . . . . . . . Open Door 2 | . . . . . . 2 . . Open DSF 2 | . . . . . 1 . 1 . Terminal Index 2 | . 1 . . 1 . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . Maintenance Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . 4 . . Scan Component 4 | . . . . 1 . 3 . . Repair 2 | . . . . 1 . 1 . . Recycling Unit Hacks 9 | . 1 2 . 2 2 2 . . Report Inventory 5 | . 1 2 . 1 . 1 . . Retrieve Components 4 | . . . . 1 2 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Seal Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 7 | . 4 . . 2 . . 1 . Terminals 6 | . 4 . . 2 . . . . Botnet 6 | . 4 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Reject 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 6 2 . 4 3 8 1 . Full Trace Events 7 | . 1 1 . 1 1 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . Time 76 | . . . . 38 . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 21 | . . . . 7 11 3 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Robot Analysis Total 3 | . 1 . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Turns Passed 12784 | 64 1593 2119 68 3728 2296 2336 122 458 Spaces Moved 4802 | 36 679 1061 31 1289 838 681 47 140 Core 8 | 3 . . . . . . . 5 Treads 4794 | 33 679 1061 31 1289 838 681 47 135 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 240 240 Average Speed 210 | 152 195 160 160 217 240 240 240 273 Slowest Speed 1150 | 160 240 240 160 240 240 320 240 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 3 92 70 9 96 20 95 2 82 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 27 | . . . . 9 2 16 . . Terrain Destroyed 210 | . 8 10 . 39 12 102 . 39 Melee 13 | . . . . 9 . 4 . . Projectile 51 | . . . . 20 12 19 . . AOE 146 | . 8 10 . 10 . 79 . 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac DSF Total 6670 | 42 892 1310 50 1892 1053 1179 57 195 Wait 911 | . 153 95 20 231 115 296 . 1 Move 4794 | 35 678 1060 30 1288 837 680 46 140 Hop . | . . . . . . . . . Pick Up 115 | 1 13 25 . 40 12 14 3 7 Fast Attach 32 | 6 1 2 . 10 3 4 2 4 Attach 47 | . 2 3 . 14 7 17 2 2 Detach 19 | . 1 . . 6 2 5 2 3 Swap 104 | . 7 8 . 46 9 23 1 10 Drop 127 | . 5 21 . 56 16 16 1 12 Fire 457 | . 32 94 . 185 46 86 . 14 Melee 39 | . . . . 12 . 27 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 21 | . . 2 . 4 6 9 . . Escape Stasis 2 | . . . . . . 2 . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 589 | -10/Materials | Central database locked down 972 | -10/Materials | Discovered new exit (range 11) 1320 | -10/Materials | Discovered new exit (range 16) 1622 | -10/Materials | Discovered new exit (range 5) 1658 | -10/Materials | Entered another Materials area 1658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2076 | -9/Materials | Discovered new exit (range 10) 2511 | -9/Materials | Discovered new exit (range 13) 2825 | -9/Materials | Discovered new exit (range 5) 3777 | -9/Materials | Entered Mines 3834 | -9/Mines | Discovered new exit (range 8) 3845 | -9/Mines | Entered Materials 3845 | -8/Materials | Evolved 2 slots: Utility x2 4144 | -8/Materials | Build established: Scavenger-Mutant 4153 | -8/Materials | Discovered new exit (range 8) 4974 | -8/Materials | Build established: Mutant 5485 | -8/Materials | Build established: Scavenger-Mutant 5875 | -8/Materials | Core integrity fell below 50% 6185 | -8/Materials | Discovered new exit (range 8) 6835 | -8/Materials | Repaired Adv. Treads 7045 | -8/Materials | First assault squad dispatched 7383 | -8/Materials | Discovered new exit (range 16) 7573 | -8/Materials | Entered Factory 7573 | -7/Factory | Evolved 2 slots: Utility x2 8439 | -7/Factory | Discovered new exit (range 4) 9027 | -7/Factory | Discovered new exit (range 15) 9869 | -7/Factory | Entered Storage 10033 | -7/Storage | Destroyed 8 combat bots 10848 | -7/Storage | Lost 4 parts (1n3u) 11469 | -7/Storage | First assault squad dispatched 11607 | -7/Storage | Lost 6 parts (2n3u1w) 11632 | -7/Storage | Discovered new exit (range 15) 11695 | -7/Storage | Core integrity fell below 50% 11919 | -7/Storage | Repaired Lrn. Tractor Beam 12205 | -7/Storage | Entered Factory 12205 | -6/Factory | Evolved 2 slots: Utility x2 12324 | -6/Factory | Identified exit to DSF 12327 | -6/Factory | Entered DSF 12405 | -6/DSF | Additional patrols routed to DSF 12602 | -6/DSF | Sterilization system engaged 12622 | -6/DSF | Ambient heat levels rising (+10) 12637 | -6/DSF | Ambient heat levels rising (+10) 12652 | -6/DSF | Ambient heat levels rising (+10) 12667 | -6/DSF | Ambient heat levels rising (+10) 12682 | -6/DSF | Ambient heat levels rising (+10) 12697 | -6/DSF | Ambient heat levels rising (+10) 12712 | -6/DSF | Ambient heat levels rising (+10) 12726 | -6/DSF | Core integrity fell below 50% 12727 | -6/DSF | Ambient heat levels rising (+10) 12732 | -6/DSF | Build established: Mutant 12742 | -6/DSF | Ambient heat levels rising (+10) 12754 | -6/DSF | Discovered new exit (range 16) 12757 | -6/DSF | Ambient heat levels rising (+10) 12772 | -6/DSF | Ambient heat levels rising (+10) 12779 | -6/DSF | Core integrity fell below 20% 12786 | -6/DSF | Core destroyed Last Messages --------------- 12757_ ALERT: Ambient heat levels +10. 12758_ Overheating: Core damaged (-144). 12760_ Overheating: Broken Lgt. Treads damaged (-41). 12762_ Overheating: Energy bleed (-29). 12763_ Overheating: Broken Lgt. Treads damaged (-8). 12767_ Power failure, Enh. Nuclear Core shutdown. 12768_ Overheating: Enh. Nuclear Core damaged (-7). 12768_ Overheating: Core Analyzer damaged (-3). 12769_ Overheating: Energy bleed (-35). 12771_ Overheating: Matter decay (-2). 12772_ ALERT: Ambient heat levels +10. 12774_ Overheating: Broken Lgt. Treads damaged (-3). 12774_ Overheating: Target Analyzer damaged (-5). 12774_ Overheating: Imp. Cryofiber Web damaged (-1). 12777_ Overheating: Energy bleed (-48). 12778_ Power failure, Enh. Nuclear Core shutdown. 12779_ Overheating: Core damaged (-102). 12781_ Overheating: Energy bleed (-70). 12784_ Overheating: Target Analyzer damaged (-2). 12786_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ???????## ########## ![ #????????# #?????? | | ???????# !!#???####! #????????! ?????? | | ???????# !!#???# !! #????????! ?????? | | ???????## ###???# #### # #??????### ##????? | | ???????# !!#???# #??????# #????? | | ???????# !!#???# #??????? #????? | | ???????# !!#???#### #???????? ?????? | | ??????### ####### # ############ ###???? | | ??????# ##!!!#!! ### ###]]]#!!!## #???? | | ??????# ##!!!#!! # [ ##]]]#!! ## #???? | | ??????# ^ * !!#???? | | ??????# ^ !!#???? | | ??????# [[[ !!#???? | | ??????#== ##]]]#]] ##% %##!!!#!!!## !!#???? | | ??????#== ?#]]]#] ### ###!!!#!!!## !!#???? | | ??????### ?###?####### ############ ###???? | | ????????& ??????????!! [[???????#[[ #????? | | ????????& ?????????#!! [[#??????#[[ #????? | | ????????& ?????????#!! [[#??????#[[ #????? | | ????????# ?????????### ###??????### ##????? | | ????????? ?????????#!! !!#??????#[[! #????? | | ????????????????????#!! !!#??????#[[! #????? | | ?????????????????????!! !!##########! ##????? | | ?????????????????????## ###[[[#[[### ###???? | | ?????????????#&&#&&&### ###[[[#[[## ""##??? | | ????????" @ """""?? | | ????????"< ""##"?? | | ?????????"""##&&#&&&#!!]]] #[[[# ##"""""#???? | | ????????????????###?#!!]]] #########"""""#???? | | ????????????????????#########???????##"####???? | | ?????????????????????????????????????#"#??????? | | ??????????????????????????????????????""??????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 675 Resistance: KI 30 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectSpliceAutohacker Manual? 0 Play Time 01:28:52 Cumulative 61.8 hours Start 2024.05.20 @ 19:11:50 End 2024.05.20 @ 21:03:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 62 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b8c925a-44f4-4d37-9e15-53ea9c0ed4a3