Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.02.03 @ 20:24:30 Player: Julius Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (297) 297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1967 Bonus ------- None Cogmind --------- Core Integrity 500/550 Matter 294/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (6) ------ Power Shielding Propulsion Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Ion Engine Light Deuterium Engine Compact Wheel Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Sensor Array Power Shielding Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Mining Claw > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Datajack Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Propulsion Shielding Device ECM Suite Storage Large Storage Unit Protection Propulsion Shielding Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 4 | . 1 1 2 Weapon . | . . . . Parts Attached 39 | 8 13 11 7 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 3 4 Treads 3 | . . 3 . Leg 3 | 2 1 . . Wheel 6 | . 2 . 4 Hover . | . . . . Flight . | . . . . Utility 17 | 3 8 5 1 Device 5 | . 2 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 10 | 2 5 3 . Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 4 3 Power . | . . . . Propulsion 1 | . . 1 . Utility 4 | . . 2 2 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 99 84 86 Engine 10 | . 12 10 8 Treads 1 | . . 2 5 Leg 2 | . 5 . . Wheel 18 | . 19 16 18 Device 9 | . 9 7 13 Storage 3 | . 9 . . Protection 24 | . 17 30 25 Energy Gun 8 | . 10 6 6 Ballistic Gun 3 | . 9 . . Slashing Weapon 6 | . 2 10 8 Special Melee Weapon 1 | . 1 2 . Naked Turns . | . . . . Heaviest Build 31 | 19 31 23 24 Greatest Support 60 | 20 32 60 60 Greatest Overweight (x) 2 | 1 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 10 15 5 5 Average Capacity 7 | 8 11 5 5 Most Carried 7 | 5 7 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 10 | 10 5 5 5 Final Carried 5 | 5 5 4 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 567 | 225 87 206 49 Remotely . | . . . . Salvage Created 393 | . 31 286 76 Parts 25 | . 4 17 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 14 | . 2 9 3 Melee 10 | . . 8 2 Guns 4 | . 2 1 1 Classes Destroyed 4 | . 1 3 . Swarmer 9 | . 2 5 2 Grunt 2 | . . 1 1 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 4 | . 2 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 809 | . 36 465 308 Core 148 | . 8 90 50 Absorbed by Shields . | . . . . Redirected to Shielding 47 | . 1 26 20 Core Remaining (%) 91 | 100 96 77 . Volleys Fired 17 | . 8 3 6 Largest 2 | . 2 1 1 Hottest 70 | . 70 50 56 Shots Fired 25 | . 16 3 6 Gun 25 | . 16 3 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 8 | . 8 . . Thermal 17 | . 8 3 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 . 2 Robot Miss Streak 6 | . 1 4 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 46 | . 13 16 17 Core Hits 16 | . 2 10 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 39 | . . 23 16 Impact . | . . . . Slashing 38 | . . 22 16 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 872 | . 142 354 376 Guns 199 | . 142 13 44 Cannons . | . . . . Explosions . | . . . . Melee 673 | . . 341 332 Ramming . | . . . . Kinetic 42 | . 42 . . Thermal 157 | . 100 13 44 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 673 | . . 341 332 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . . 4 12 Projectiles . | . . . . Explosions . | . . . . Melee 16 | . . 4 12 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | . 90 20 7 Average Temperature 27 | . 35 11 6 Received Heat Transfer 417 | . . 210 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 444 | . 296 37 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 263 | . 95 263 119 Initial 79 | . . 28 79 Average 88 | . 51 150 89 Maximum Alert Level 1 | . . 1 . Low Security (%) 89 | 100 100 73 100 Level 1 10 | . . 26 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 3 10 6 Peak Tracking Total 6 | . 2 6 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 927 | 112 319 350 146 Spaces Moved 610 | 78 236 237 59 Core 8 | 8 . . . Treads 32 | . . 16 16 Legs 106 | 70 36 . . Wheels 464 | . 200 221 43 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 110 | 114 114 104 117 Slowest Speed 260 | 120 260 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 40 23 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 762 | 100 271 294 97 Wait 12 | 3 . 9 . Move 607 | 77 235 236 59 Hop . | . . . . Pick Up 33 | 12 8 8 5 Fast Attach 1 | . . . 1 Attach 24 | 7 7 7 3 Detach . | . . . . Swap 14 | 1 6 4 3 Drop 15 | . 7 4 4 Fire 17 | . 8 3 6 Melee 39 | . . 23 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 14) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 384 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Discovered exit to Materials (range 3) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -9/Materials | Identified exit to Materials 670 | -9/Materials | Discovered exit to Materials (range 16) 747 | -9/Materials | Lost 4 parts (1n2u1w) 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Utility x2 892 | -8/Materials | Garrison activated, responded to threat 928 | -8/Materials | Self-destructed Last Messages --------------- 00825_ Acquired Lgt. Deuterium Engine. 00854_ O-24 Administrator distress signal alerts nearby ally. 00854_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00860_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00860_ S-10 Pest destroyed. 00865_ K-01 Serf collects debris. 00885_ S-10 Pest destroyed. 00892_ G-47 Trooper calls for garrison reinforcements. 00892_ ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] 00904_ Heat Sink destroyed. 00906_ Destroyed Lgt. Nuclear Core. 00908_ K-01 Serf collects debris. 00908_ Sensor Array destroyed. 00909_ G-47 Trooper destroyed. 00910_ Acquired 49 matter. 00911_ K-01 Serf collects debris. 00915_ Mining Claw destroyed. 00918_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????#???????????????? | | ????????????? ???? ????????????????? | | ???????????##+###? ????????????????? | | ??????????? # ?????????????????? | | ??????????? "" # ?????????????????? | | ??????????? T +??????????????????? | | ??????????? #??????????????????? | | ???????????! = ???????????????????? | | ?????#####?# #???????????????????? | | ?????? # #??#####????????????? | | ????????!! # # ????????????? | | ??????????=/% + """"??????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ?########### #### ##?????????????? | | ?? # g ???????? | | ?? 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"" "" #= k#???????????????????? | | ?# ! # #???????????????????? | | ?# # #???????????????????? | | ?# # #???????????????????? | | ?# # #???????????????????? | | ?########### #???????????????????? | | ??########## #???????????????????? | | ??#= # #???????????????????? | | ??#= ** # #???????????????????? | | ??# =** # ###+########????????? | | ??# # ??????? | | ??#! = + ??????? | | ??# """# ??????? | | ??# """# ###+#########???????? | | ??# """# #???????????????????? | | ??# # #???????????????????? | | ??########## #???????????????????? | | ???????????#####???????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 45 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed MappingStealthClaws Manual? 0 Play Time 00:15:20 Cumulative 6.2 hours Start 2023.02.03 @ 00:33:40 End 2023.02.03 @ 20:24:30 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 4 Adventurer 3 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21f30746-1f0d-4072-bcd0-c99b05e1621f