Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.03 @ 22:57:30 Player: zxpr0jk Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (105) 525 Value Destroyed (4621) 4621 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (3762) 3762 TOTAL SCORE: 15248 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2262 Cogmind --------- Core Integrity 0/1150 Matter 131/300 Energy 160/160 System Corruption 0% Temperature Cool (-200) Movement Hovering (60) Location -4/Factory Parts ------- > --- POWER (3) -------- Light Fission Core > --- PROPULSION (4) --- Improved Antigrav System > --- UTILITY (9) ------ Advanced Cryofiber Web > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Heavy Tesla Rifle Heavy Gatling Laser Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Gyrokinetic Inverter Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Advanced Target Analyzer Improved Thermal Shield Advanced Shield Generator Improved Corruption Screen > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- VTOL Module Advanced Hardlight Generator Advanced Shield Generator Railgun [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Targeting Computer Device Hardlight Generator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . 4 . 2 2 . 2 . . . . 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . . . . . . . . Utility 7 | . . . . 3 . . 1 . 2 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 118 | 7 1 4 21 10 12 2 1 7 12 4 3 9 8 17 Power 20 | 1 . 2 4 2 . 1 . . 2 . . 3 1 4 Engine 11 | 1 . 2 4 2 . 1 . . 1 . . . . . Core 5 | . . . . . . . . . 1 . . . 1 3 Reactor 4 | . . . . . . . . . . . . 3 . 1 Propulsion 39 | 2 . . 10 4 4 1 . 5 3 . . 3 2 5 Treads 20 | . . . . 4 4 1 . 5 3 . . 3 . . Leg 4 | 2 . . 2 . . . . . . . . . . . Wheel 9 | . . . 8 . . . . . . . . . . 1 Hover 4 | . . . . . . . . . . . . . . 4 Flight 2 | . . . . . . . . . . . . . 2 . Utility 33 | 2 1 . 2 2 5 . 1 2 5 3 2 1 4 3 Device 12 | 1 . . . . 2 . 1 . 1 1 . . 3 3 Storage 1 | 1 . . . . . . . . . . . . . . Processor 8 | . 1 . . 1 1 . . . 2 1 1 . 1 . Hackware 1 | . . . . 1 . . . . . . . . . . Protection 11 | . . . 2 . 2 . . 2 2 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 2 . 2 5 2 3 . . . 2 1 1 2 1 5 Energy Gun 13 | 1 . . 2 1 2 . . . . 1 . 1 . 5 Energy Cannon 2 | . . . . . . . . . . . 1 1 . . Ballistic Gun 6 | 1 . . 2 1 1 . . . . . . . 1 . Ballistic Cannon 4 | . . 1 1 . . . . . 2 . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 2 2 . . . . 2 . 2 . 2 Parts Lost 23 | . . 2 1 . . . . . . . 1 12 4 3 Power 3 | . . . . . . . . . . . . 2 1 . Propulsion 7 | . . . 1 . . . . . . . . 3 2 1 Utility 9 | . . 1 . . . . . . . . 1 4 1 2 Weapon 4 | . . 1 . . . . . . . . . 3 . . Highest Loss Streak 15 | . . 1 1 . . . . . . . 1 12 15 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . . . 1 2 4 2 1 2 5 4 4 4 3 3 Power . | . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . 1 3 3 2 1 . . Utility 1 | . . . . . 1 1 . . . . 2 1 1 1 Weapon . | . . . . 1 1 1 1 1 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . . 2 1 1 . . . 2 . . 1 . 1 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . 1 . 1 Weapon 3 | . . . . 1 1 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 86 78 89 99 93 99 98 99 94 93 47 48 Engine 7 | . 14 14 14 9 9 15 13 13 5 5 5 4 . . Core 2 | . . . . . . . . . 4 5 5 4 3 2 Treads 16 | . . . . 19 27 29 26 25 23 23 23 22 . . Leg 2 | . 28 28 5 . . . . . . . . . . . Wheel 3 | . . . 21 5 . . . . . . . . . 3 Device 8 | . 14 14 2 . 7 15 20 20 17 16 9 4 8 7 Processor 14 | . 10 14 2 8 9 7 6 6 15 17 22 22 22 16 Protection 10 | . . . 11 17 18 15 13 13 11 11 7 10 . . Energy Gun 7 | . 14 14 13 9 3 . . 6 5 10 6 6 . 4 Energy Cannon 1 | . . . . . . . . . . . 3 4 . . Ballistic Gun 3 | . 14 9 1 9 8 7 6 6 5 . . . . . Ballistic Cannon 5 | . . 2 13 . 5 7 6 6 5 5 5 3 . . Peak Build Rating 103 | 9 9 12 19 24 32 35 43 59 82 88 92 102 46 103 Average Rating 53 | 5 8 9 16 23 29 34 42 48 76 85 90 93 40 57 On Entrance 38 | . 9 9 12 13 24 32 35 43 59 82 87 92 36 41 Avg Prop Armor Cover (%) 6 | . . . 1 1 . . . . . . . . . 7 Naked Turns 43 | . . . . . . . . . . . . . . 43 Heaviest Build 91 | 15 15 15 36 51 56 42 46 52 52 52 66 91 12 48 Greatest Support 117 | 20 20 20 40 63 63 83 83 110 117 117 117 117 54 34 Greatest Overweight (x) 11 | 2 . . 11 4 . . . . . . . . 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 5 5 5 5 3 2 5 5 5 5 5 5 5 Average Carried 4 | . . . 4 4 4 2 1 2 4 4 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 4 3 1 5 5 4 5 3 3 3 Class Distribution -------------------- 23% | Subdweller-Mutant 22% | Mutant 20% | Tank 20% | Derelict-Gunner 5% | Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Tank | -6/DSF Tank | -5/Factory Tank | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Matter Collected 2969 | 203 63 137 437 232 738 . . 194 196 272 131 161 95 110 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4207 | 16 63 121 486 241 1188 . . 338 209 149 562 655 97 82 Parts 206 | 2 7 8 36 23 64 . . 11 4 5 15 18 11 2 Haulers Intercepted 3 | . . . . 1 2 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . 19 . . . . . . 6 16 . 9 . Prevented 1 | . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 94 | . 3 5 17 3 23 . . 5 4 3 10 15 4 2 Melee 2 | . . . . . 2 . . . . . . . . . Guns 52 | . 3 4 5 3 9 . . 2 3 1 8 8 4 2 Cannons 30 | . . . 12 . 12 . . 3 1 1 . 1 . . AOE 6 | . . 1 . . . . . . . . . 5 . . Classes Destroyed 20 | 1 2 1 2 3 4 . . 1 . 1 1 3 . 1 Worker 1 | . . . . . 1 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . . . . 1 2 . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . . . Swarmer 19 | . 3 3 6 . . . . . . . 2 1 4 . Grunt 29 | . . 2 . . 15 . . 2 2 . 5 1 . 2 Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 15 | . . . . 3 7 . . . 2 1 2 . . . Specialist 3 | . . . . . . . . 3 . . . . . . Hunter 4 | . . . . . . . . . . 2 . 2 . . Programmer 7 | . . . . . . . . . . . . 7 . . Behemoth 1 | . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . 2 . . Artisan 2 | . . . 2 . . . . . . . . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 1 4 2 4 3 8 . . 2 2 2 6 13 4 3 Combat Bots Only 13 | . 3 2 4 2 6 . . 2 2 2 6 13 4 2 Max Kills in Single Turn 3 | 1 2 1 1 1 2 . . 1 1 1 1 3 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . . . 2 . . Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Hostile Shots Fired 843 | . 29 29 86 21 80 . . 47 34 32 58 273 74 80 Missed 253 | . 9 8 40 11 17 . . 9 9 7 17 72 33 21 Hits 590 | . 20 21 46 10 63 . . 38 25 25 41 201 41 59 Melee 10 | . . . . . . . . . . . . 10 . . Projectile 580 | . 20 21 46 10 63 . . 38 25 25 41 191 41 59 AOE 7 | . . . 4 . . . . . . . . . . 3 Critical Strikes 30 | . . 2 . . 3 . . 4 1 . 1 10 2 7 Damage Taken 9060 | . 113 180 656 101 645 . . 489 326 203 534 3476 567 1770 Core 2108 | . 29 70 102 . 19 . . 44 . 8 38 443 192 1163 Absorbed by Shields 708 | . . . . . 80 . . 152 100 80 156 . 27 113 Ignored by Resistances 2634 | . 40 59 189 30 209 . . 177 112 85 191 951 171 420 Regen/Repaired (Parts) 221 | . . . . . 163 . . . . . . 58 . . Core Remaining (%) 73 | 100 . . 19 . 96 100 . 94 . . . . 31 . Volleys Fired 257 | 1 13 12 40 12 73 . . 11 19 13 26 24 4 9 Largest 3 | 2 2 2 2 2 2 . . 3 3 3 3 3 1 3 Hottest 300 | 70 70 83 108 85 81 . . 128 127 127 217 230 35 300 Shots Fired 531 | 2 26 24 80 24 144 . . 33 57 29 38 51 4 19 Gun 386 | 2 26 22 42 24 98 . . 22 38 21 26 42 4 19 Cannon 143 | . . . 38 . 46 . . 11 19 8 12 9 . . Launcher 2 | . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 286 | 1 13 10 44 12 117 . . 22 38 16 6 . 4 3 Thermal 222 | 1 13 12 36 12 27 . . 11 19 13 32 30 . 16 Explosive 2 | . . 2 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Entropic 21 | . . . . . . . . . . . . 21 . . Robot Hit Streak 43 | 1 4 7 24 32 14 . . 20 43 21 30 27 4 13 Robot Miss Streak 5 | 1 3 1 3 1 5 . . 1 1 2 1 2 1 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 5 | . 1 2 . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 Shots Hit Robots 399 | 1 13 19 57 19 95 . . 28 52 23 32 41 3 16 Core Hits 173 | 1 6 8 25 7 45 . . 9 18 7 11 21 4 11 Critical Kills 22 | . . . 10 . 9 . . 3 . . . . . . Critical Parts Destroyed 22 | . . . 3 3 10 . . 3 . . . 3 . . Critical Strikes 67 | . . . 17 3 25 . . 6 2 3 3 8 . . Burn 13 | . . . . . 4 . . . . 2 2 5 . . Destroy 47 | . . . 17 3 21 . . 6 . . . . . . Blast 4 | . . . . . . . . . 2 1 1 . . . Detonate 3 | . . . . . . . . . . . . 3 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11445 | 14 163 313 1142 388 1834 . . 428 1121 509 1431 3403 104 595 Guns 7837 | 12 163 213 548 388 1120 . . 303 653 358 1082 2305 104 588 Cannons 2478 | . . . 594 . 632 . . 125 465 151 349 162 . . Explosions 1036 | . . 100 . . . . . . . . . 936 . . Melee . | . . . . . . . . . . . . . . . Ramming 94 | 2 . . . . 82 . . . 3 . . . . 7 Kinetic 4077 | 12 125 127 649 190 1403 . . 255 791 235 134 . 104 52 Thermal 5849 | . 38 86 493 198 349 . . 173 327 274 1297 2078 . 536 Explosive 100 | . . 100 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 1325 | . . . . . . . . . . . . 1325 . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . 6 . 1 Overload Shots 52 | . . . . . . . . . . 5 26 21 . . Effects 3 | . . . . . . . . . . . 1 2 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . Overflow Damage 152 | . . . . . . . . . . . . 152 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 152 | . . . . . . . . . . . . 152 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . . . 3 . 5 . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . 3 . 4 . . . 2 . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . . . . . . 80 . 3 Shots 1 | . . . . . . . . . . . . 1 . . Rammed 25 | . . . . . 21 . . . 2 . . . . 2 Targets Rammed 30 | 2 . . . . 24 . . . 2 . . . . 2 Kicked 2 | 2 . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . Highest Temperature 1308 | 9 54 172 8 79 159 . . 32 200 128 266 422 16 1308 Average Temperature 133 | 6 18 67 4 28 53 . . 12 71 50 114 187 16 506 Received Heat Transfer 1813 | . . 141 135 27 449 . . 143 121 . 122 213 115 347 Effects 44 | . . . . . . . . . . . . 2 . 42 Shutdowns 17 | . . . . . . . . . . . . 1 . 16 Energy Bleed 4 | . . . . . . . . . . . . . . 4 Interference 6 | . . . . . . . . . . . . . . 6 Matter Decay 4 | . . . . . . . . . . . . 1 . 3 Short Circuit 2 | . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . . 4 Damage (core) 5 | . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 2 1 . . Combat Hostiles 4 | . . . . . . . . . . 1 2 1 . . Parts Melted 19 | . . 1 . . . . . 1 . 1 5 8 . 3 Heat Transferred 10644 | . 111 259 808 262 1036 . . 333 666 819 2380 3070 . 900 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 198 | 5 90 81 . 66 155 22 . 198 89 . . . . 49 Initial 89 | . . 25 . . . 22 . . 89 . . . . 49 Average 36 | . 21 25 . 10 57 8 . 95 23 . . . . 15 Influence Increases 2595 | 5 107 151 225 124 689 . . 198 124 70 210 315 270 107 Destroy 0b10 Robot/C 1660 | . 60 100 120 60 460 . . 100 80 60 200 300 80 40 Destroy 0b10 Robot/NC 55 | 5 5 . . 10 25 . . . 5 . . . . 5 Destroy Leader 250 | . 12 20 . 32 114 . . 20 22 10 10 . 10 . Successful Hack 25 | . . . . 7 18 . . . . . . . . . Disable Machine 54 | . . . . . 36 . . 18 . . . . . . Destroy Structure 41 | . . 16 . . 21 . . . 2 . . . . 2 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . 30 15 105 15 15 . . 60 15 . . 15 180 45 Influence Decreases 2590 | 5 30 217 236 124 631 58 . . 305 87 210 195 300 192 Entered New Map 373 | . . 52 7 . . 36 . . 109 8 . . 120 41 Time Decay 2027 | 5 30 155 229 124 631 22 . . 196 79 210 75 140 131 Lost Part 190 | . . 10 . . . . . . . . . 120 40 20 Squads Dispatched 7 | . . . . . 2 . . 1 2 . . . 1 1 Investigation 1 | . . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 4 | . . . . . 1 . . 1 1 . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Distress Signals 4 | . . . . . 3 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 190 | . 7 6 29 8 26 . . 9 8 3 11 47 23 13 Peak Tracking Total 12 | . 5 3 7 4 3 . . 4 3 2 7 12 10 5 Tactical Retreats 18 | . 1 1 3 1 1 . . 3 1 . . 1 4 2 Traps | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Traps Triggered 2 | . 1 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . 5 . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Machines Disabled 9 | . . . 1 . 4 . . 2 . 1 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Machines Accessed 36 | . 1 . . 5 10 . 1 . 2 2 1 11 . 3 Terminals 20 | . 1 . . 5 7 . 1 . 1 1 1 . . 3 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 70 | . 3 . . 9 26 . 3 . 5 2 4 14 . 4 Successful 50 | . 2 . . 6 16 . 1 . 3 2 4 14 . 2 Failed 20 | . 1 . . 3 10 . 2 . 2 . . . . 2 Catastrophic 3 | . . . . . 1 . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 1 . . 5 12 . . . 5 2 2 2 . 1 Terminals 47 | . 3 . . 9 20 . 3 . 3 1 4 . . 4 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 34 | . 2 . . 2 7 . 1 . . 2 4 14 . 2 Record 21 | . 1 . . . . . . . . 2 4 13 . 1 Prototype ID Bank 4 | . 1 . . 1 2 . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . . . . 4 5 . . . 2 . . . . . Terminals 10 | . . . . 4 5 . . . 1 . . . . . Botnet 10 | . . . . 4 5 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 3 6 . 1 . 2 . 1 . . 3 Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Active Infowar (turns) 4027 | 9 218 462 203 . . . . . . . 1134 1465 290 246 Terrain 892 | 9 218 462 203 . . . . . . . . . . . Decoding 3135 | . . . . . . . . . . . 1134 1465 290 246 ECM 3 | . . . . . . . . . . . . . 3 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 1 . . . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . 19 Traps 2 | . . . . . . . . . . . . . . 2 Emergency Access 1 | . . . . . . . . . . . . . . 1 Items 16 | . . . . . . . . . . . . . . 16 Exploration | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Turns Passed 9192 | 68 218 463 1293 600 1491 86 9 185 568 888 1198 1465 290 370 Spaces Moved 6034 | 46 148 339 897 355 730 51 5 83 302 514 692 842 643 387 Core 120 | 6 . . 12 . . . . . . . . . 3 99 Treads 3489 | . . . . 269 730 51 5 83 302 514 692 842 1 . Legs 687 | 40 148 339 160 . . . . . . . . . . . Wheels 837 | . . . 725 86 . . . . . . . . . 26 Hover 181 | . . . . . . . . . . . . . . 181 Flight 720 | . . . . . . . . . . . . . 639 81 Fastest Speed 35 | 50 120 120 95 95 160 165 165 162 162 162 162 162 35 35 Average Speed 133 | 115 120 120 121 152 162 165 165 164 162 162 162 162 41 68 Slowest Speed 600 | 150 120 120 600 320 166 165 165 165 162 162 162 170 200 245 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 31 82 54 39 87 2 . 53 12 75 84 83 79 13 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . 1 2 . 1 . . . . . . . . . Known Exits Taken 4 | . 1 1 . . . . 1 . . . . . 1 . Unknown Exits Taken 9 | 1 . . 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 15 | . . 2 3 . . . . . . 2 5 . 3 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 107 | . . 20 12 . 23 . . . 1 3 4 40 3 1 Melee . | . . . . . . . . . . . . . . . Projectile 60 | . . . 12 . 23 . . . 1 3 4 13 3 1 AOE 47 | . . 20 . . . . . . . . . 27 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac DSF Fac Upp Upp War Pro Fac Total 6745 | 55 162 371 1027 393 902 53 6 113 346 550 736 899 661 471 Wait 115 | . . 1 9 . 40 . . 3 . 8 5 6 . 43 Move 6020 | 45 147 338 896 354 729 50 4 82 301 513 691 841 642 387 Hop . | . . . . . . . . . . . . . . . Pick Up 56 | . . 9 14 7 5 1 . 2 3 3 3 3 2 4 Fast Attach 43 | 7 1 . 5 3 3 . . 1 2 . 2 1 5 13 Attach 24 | . . 2 2 2 1 2 2 . . 1 1 2 4 5 Detach 11 | . 1 . 1 1 . . . . . . 1 . 3 4 Swap 75 | . . 4 15 6 13 . . 7 10 5 3 11 . 1 Drop 91 | . . 5 29 8 12 . . 5 9 4 4 11 1 3 Fire 257 | 1 13 12 40 12 73 . . 11 19 13 26 24 4 9 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 2 | 2 . . . . . . . . . . . . . . Crush 26 | . . . . . 24 . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . 2 . 3 . . . . Trap 5 | . . . 5 . . . . . . . . . . . Miscellaneous 13 | . . . 11 . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / [Rec]) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 14) 286 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 367 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 370 | -10/Mines | Found Prototype Device 371 | -10/Mines | Identified Exp. Sensor Array 402 | -10/Mines | Learned location of Storage (-8) 457 | -10/Mines | Discovered new exit (range 5) 460 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 468 | -10/Mines | Identified exit to Materials 486 | -10/Mines | Learned Materials emergency access door positions 523 | -10/Mines | Discovered exit to Materials (range 5) 672 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 698 | -10/Mines | Found a hidden stash of uninstalled traps 733 | -10/Mines | Discovered new exit (range 7) 748 | -10/Mines | Identified exit to Subcaves 750 | -10/Mines | Entered Subcaves 806 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 810 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 840 | -10/Subcaves | Ambushed by swarm of Subdwellers 842 | -10/Subcaves | Learned location of Zion (-6) 842 | -10/Subcaves | Met a Zionite searching for "candidates" 923 | -10/Subcaves | Lost 5 allies 1318 | -10/Subcaves | Build established: Subdweller-Mutant 1369 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1371 | -10/Subcaves | Core integrity fell below 50% 1419 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1563 | -10/Subcaves | Ambushed by Subdweller buried in earth 1564 | -10/Subcaves | Core integrity fell below 20% 1628 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1934 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2028 | -10/Subcaves | Discovered new exit (range 3) 2043 | -10/Subcaves | Entered Materials 2043 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2318 | -8/Materials | Discovered new exit (range 7) 2478 | -8/Materials | Discovered new exit (range 14) 2583 | -8/Materials | Discovered new exit (range 10) 2643 | -8/Materials | Entered Storage 3369 | -8/Storage | Discovered new exit (range 8) 3493 | -8/Storage | Build established: Mutant 4007 | -8/Storage | Repaired Arm. Treads 4109 | -8/Storage | Discovered new exit (range 6) 4121 | -8/Storage | Learned location of Armory (-4) 4134 | -8/Storage | Entered Factory 4134 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4205 | -7/Factory | Discovered new exit (range 9) 4220 | -7/Factory | Entered another Factory area 4220 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4229 | -6/Factory | Identified exit to DSF 4229 | -6/Factory | Entered DSF 4283 | -6/DSF | Additional patrols routed to DSF 4304 | -6/DSF | Discovered new exit (range 13) 4414 | -6/DSF | Entered Factory 4414 | -5/Factory | Evolved 2 slots: Utility x2 4515 | -5/Factory | Build established: Tank 4931 | -5/Factory | Discovered new exit (range 7) 4982 | -5/Factory | Entered Upper Caves 5395 | -5/Upper Caves | Learned Factory garrison access intel 5676 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5805 | -5/Upper Caves | Discovered new exit (range 9) 5842 | -5/Upper Caves | Found Alien Artifact 5844 | -5/Upper Caves | Identified Dimensional Node Initializer 5844 | -5/Upper Caves | Initialized slip node 5870 | -5/Upper Caves | Entered another Upper Caves area 5927 | -5/Upper Caves | Encountered a Warlord checkpoint 6117 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6348 | -5/Upper Caves | Attracted the attention of an 0b10 base 6400 | -5/Upper Caves | Learned Factory stockpile data 6400 | -5/Upper Caves | Learned Research terminal intel 6465 | -5/Upper Caves | Build established: Derelict-Gunner 6635 | -5/Upper Caves | Spotted B-75 Beast 6658 | -5/Upper Caves | Destroyed B-75 Beast 6808 | -5/Upper Caves | Discovered new exit (range 13) 7068 | -5/Upper Caves | Entered Warlord 7499 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7501 | -5/Warlord | Ran a Watcher feed algorithm 7521 | -5/Warlord | Ran a Watcher feed algorithm 7835 | -5/Warlord | Met Warlord 7860 | -5/Warlord | Warlord's base attacked by MAIN.C 8023 | -5/Warlord | Found Prototype Energy Gun 8024 | -5/Warlord | Identified Vortex Shotgun 8028 | -5/Warlord | Found Prototype Energy Cannon 8029 | -5/Warlord | Identified Vortex Driver 8119 | -5/Warlord | Learned Quarantine trap positions 8119 | -5/Warlord | Learned Quarantine emergency access door positions 8119 | -5/Warlord | Learned 4 Research zone layouts 8121 | -5/Warlord | Learned Factory garrison access intel 8210 | -5/Warlord | Warlord forces counterattacked 8298 | -5/Warlord | Spotted Executioner 8353 | -5/Warlord | Spotted Executioner 8414 | -5/Warlord | Spotted Executioner 8436 | -5/Warlord | Destroyed Executioner 8440 | -5/Warlord | Lost 27 allies 8456 | -5/Warlord | Spotted Executioner 8469 | -5/Warlord | Destroyed Executioner 8476 | -5/Warlord | Spotted Striker 8490 | -5/Warlord | Destroyed 13 combat bots 8490 | -5/Warlord | Spotted Executioner 8520 | -5/Warlord | Discovered new exit (range 9) 8533 | -5/Warlord | Entered Proximity Caves 8538 | -4/Proximity Caves | Core integrity fell below 50% 8575 | -4/Proximity Caves | Lost 15 parts (2p5n5u3w) 8580 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8595 | -4/Proximity Caves | Learned Research interactive machine intel 8672 | -4/Proximity Caves | Identified exit to Factory 8743 | -4/Proximity Caves | Spotted B-86 Titan 8804 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8823 | -4/Proximity Caves | Entered Factory 8823 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8824 | -4/Factory | Identified exit to Armory 8826 | -4/Factory | Loaded intel: 4 garrison access locations 8835 | -4/Factory | Build established: Derelict-Mutant 8908 | -4/Factory | Identified exit to DSF 9087 | -4/Factory | Core integrity fell below 50% 9092 | -4/Factory | Core integrity fell below 20% 9101 | -4/Factory | Released all parts (16) 9193 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- retired as well. At that point I should make their destruction a priority to prevent them from falling into [Derelict] hands. 09133_ Acquired Imp. Antigrav System. 09137_ Penetrated by Slug. 09137_ Slug penetrates H-77 Assassin. 09143_ Acquired 110 matter. 09144_ Acquired Prototype Energy Gun. 09144_ Identified Hvy. Tesla Rifle. 09152_ Acquired Adv. Cryofiber Web. 09159_ K-01 Serf cleans the Fusion Modulator. 09166_ Assembly Bed disabled. 09166_ Penetrated by Slug. 09166_ VTOL Module destroyed. 09166_ Acquired Lgt. Fission Core. 09171_ Slug penetrates H-77 Assassin. 09171_ H-77 Assassin suffers critical hit (Destroy). 09177_ Penetrated by Slug. 09177_ Slug penetrates Wall. 09178_ Slammed into K-01 Serf. 09182_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????[?????????????????????????? | | ???????????????????????????????????#?????????????? | | ??????????????????????????????# ??? ?????????????? | | ??????????????????????????????# "" ?????????????? | | ?????????????????????########## "G ?????????????? | | ?????????????????????# # "" "????????????? | | ?????????????????????# """" # "?"??????????? | | ?????????????????????# """" # " " ?????????? | | ?????????????????????# """" #? 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"" #????? | | ????????????????? """ """ #! !! T" #????? | | ??????????????? # "" #????? | | ?????????^??????? """ """ # #????? | | ?????????????/???????""" """ ###"####+########?? | | ?????????????|[???? """ """ # #?? | | ??????????????? + """ """ """ ### | | ????????????????? """ """ # """ """ """ + | | ??????????????????? """ """ # """ """ """ ### | | ??????????????????? """ """ # #?? | | ??????????????????# # """ """ """ #?? | | ??????????????????# """ """ # """ """ """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Corruption Block 30 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 71 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 45% | -8/Storage Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Art Critic Charge!!! Do Not Disturb Survival Of The Most Covered Challenges ------------ None Game ------ Seed ResetTerrabombLattice Manual? 0 Play Time 02:02:16 Cumulative 61.8 hours Start 2025.11.26 @ 14:08:25 End 2025.12.03 @ 22:57:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 13 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e13af76c-11e8-4252-a63b-02f8ae851309