Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 19:16:28 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (186) 186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2233 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 384/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (6) ---- System Backup Module Beam Rifle Light Assault Rifle Rocket Launcher Rocket Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Combat Airjet > --- UTILITY ---------- Small Storage Unit Microactuators Light Armor Plating > --- WEAPON ----------- Beam Rifle Powered Hammer > --- INVENTORY -------- System Backup Module Light Assault Rifle Rocket Launcher Rocket Launcher Scythe [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 28 | 7 6 3 . 7 5 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 3 1 . 1 1 Treads 2 | 2 . . . . . Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 4 | . 3 1 . . . Utility 9 | 2 1 1 . 4 1 Device 3 | . . . . 2 1 Storage 4 | 2 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | 2 1 1 . 2 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 2 1 . 2 4 Power 2 | . 1 . . . 1 Propulsion 4 | . 1 1 . 2 . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . 2 1 . 2 2 Average Slot Usage (%) 73 | . 87 74 85 72 52 Engine 11 | . 14 14 14 14 5 Treads 4 | . 17 . . . . Hover 3 | . . . . 7 9 Flight 13 | . 8 28 28 12 . Device 2 | . . . . 1 8 Storage 10 | . 22 2 . 12 9 Protection 7 | . . 11 14 8 5 Ballistic Gun 14 | . 24 17 28 6 . Impact Weapon 2 | . . . . 7 4 Slashing Weapon 2 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 18 | 16 16 8 8 13 18 Greatest Support 40 | 40 40 8 8 22 22 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 6 4 6 6 Average Capacity 5 | 5 7 4 4 5 6 Most Carried 8 | 6 8 6 4 6 6 Average Carried 4 | 5 5 3 3 4 5 Final Capacity 8 | 8 6 4 4 6 6 Final Carried 6 | 6 6 4 4 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 429 | 240 40 49 . 60 40 Remotely . | . . . . . . Salvage Created 363 | 93 45 . . 72 153 Parts 15 | 4 8 . . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 6 | . 3 . . . 3 Melee 6 | . 3 . . . 3 Classes Destroyed 3 | 1 1 . . . 1 Recycler 2 | 1 . . . 1 . Swarmer 3 | . 3 . . . . Grunt 3 | . . . . . 3 Best Kill Streak 2 | 1 2 . . 1 2 Combat Bots Only 2 | . 2 . . . 2 Max Kills in Single Turn 1 | 1 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 914 | . 331 63 . 48 472 Core 261 | . 58 13 . 24 166 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 1 | . . 1 . . . Largest 2 | . . 2 . . . Hottest 40 | . . 40 . . . Shots Fired 2 | . . 2 . . . Gun 2 | . . 2 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 2 | . . 2 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 1 | . . 1 . . . Robot Miss Streak 1 | . . 1 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 25 | . . 1 . 1 23 Core Hits 14 | 2 5 1 . . 6 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 33 | . . . . 1 32 Impact 3 | . . . . 1 2 Slashing 30 | . . . . . 30 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 929 | 40 62 8 . 65 754 Guns 8 | . . 8 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 819 | . . . . 65 754 Ramming 102 | 40 62 . . . . Kinetic 8 | . . 8 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 110 | . . . . 65 45 Slashing 709 | . . . . . 709 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 120 | . . . . 25 95 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 120 | . . . . 25 95 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 52 | 18 34 . . . . Targets Rammed 56 | 19 37 . . . . Kicked . | . . . . . . Crushed 4 | 1 3 . . . . Highest Temperature 10 | . . 10 . . . Average Temperature 7 | . . 7 . . . Received Heat Transfer 261 | . . 9 . . 252 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 85 | 5 85 83 . 5 60 Average Influence 23 | . 48 64 . 1 23 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 4 9 . . 12 Peak Tracking Total 14 | . 3 14 . . 10 Tactical Retreats 5 | . 1 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 3 | . 2 . . 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 6 . . 1 . Successful 7 | . 6 . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . 1 . Open Door 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 2 | . 2 . . . . Track 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 29 | . . 29 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1019 | 333 176 132 105 112 161 Spaces Moved 1079 | 181 97 317 272 119 93 Core 2 | 2 . . . . . Treads 209 | 179 30 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 165 | . . . . 72 93 Flight 703 | . 67 317 272 47 . Fastest Speed 37 | 50 37 37 37 37 80 Average Speed 67 | 158 75 37 37 63 80 Slowest Speed 160 | 160 160 40 37 80 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 18 | . . 18 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 11 16 60 65 28 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 2 | . . . . . 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1280 | 212 179 311 277 154 147 Wait 68 | . 27 4 . 21 16 Move 1042 | 180 96 284 271 118 93 Hop 14 | . . 14 . . . Pick Up 23 | 6 5 3 3 3 3 Fast Attach 15 | 7 3 1 . 2 2 Attach 7 | . 2 2 . 2 1 Detach 1 | . 1 . . . . Swap 6 | . 1 . . 3 2 Drop 17 | . 7 2 3 4 1 Fire 1 | . . 1 . . . Melee 30 | . . . . 1 29 Ram . | . . . . . . Kick . | . . . . . . Crush 56 | 19 37 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 334 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 19) 501 | -10/Materials | Repaired Flight Unit 510 | -10/Materials | Entered Mines 521 | -10/Mines | Assembled infested the area 547 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 550 | -10/Mines | Identified exit to Materials 565 | -10/Mines | Discovered exit to Materials (range 3) 581 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 640 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Entered Exiles 647 | -10/Exiles | Discovered new exit (range 15) 652 | -10/Exiles | Met 8R-AWN 658 | -10/Exiles | Met EX-HEX 677 | -10/Exiles | Met EX-DEC 685 | -10/Exiles | Met EX-BIN 721 | -10/Exiles | Discovered new exit (range 10) 747 | -10/Exiles | Entered Mines 750 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 851 | -9/Mines | Discovered new exit (range 12) 859 | -9/Mines | Entered Materials 859 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1020 | -8/Materials | Self-destructed Last Messages --------------- 00964_ Lgt. Ion Engine destroyed. 00968_ Lgt. Armor Plating destroyed. 00971_ G-50 Soldier destroyed. 00972_ U-05 Engineer builds a Wall. 00976_ G-47 Trooper destroyed. 00978_ Acquired 20 matter. 00979_ Acquired Aluminum Leg. 00981_ Dropped Aluminum Leg. 00981_ Acquired 10 matter. 00982_ K-01 Serf collects debris. 00984_ Sneak attack on K-01 Serf. 00984_ Destroyed Wheel. 00984_ Destroyed Lgt. Ion Engine. 01004_ Destroyed Particle Gun. 01014_ Microactuators destroyed. 01014_ G-47 Trooper destroyed. 01016_ W-25 Informer sends out distress signal. 01020_ C-30 ARC bursts open, deploying its payload. 01020_ S-10 Pest unfolds itself. 01020_ Scythe destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# ###########??? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# # #??? | | ????????????????????????????# %+= #??? | | ????????????????????????????# # #??? | | ????????????????????????????## ## #??? | | ?????????????????????????????# ## #??? | | ?????????????????????????????# ######+#####??? | | ?????????????????????????????# ######????????? | | ?????????????????????????????# # #????????? | | ?????????????????????????????# # ! #????????? | | ????????????????????????????## # ! #????????? | | ????????????????????????????## +%[! #????????? | | ????????????????????########## #=% #????????? | | ????????????????????# *###%######????????? | | ????????????????????# # ##??????????? | | ????????????????????# Y # ###?????????? | | ????????????????????# "" + #??????? | | ????????????????????# S"" g# ######??????? | | ????????????????????# "" %=# #???????????? | | ????????????????????#####@### ##???????????? | | ??????????????????????? [ss # #????????????? | | ?????????????????????# s # #????????????? | | ?????????????????????# w k/ #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????+ !/# #????????????? | | ????????????????????## / # ????????????? | | ?????????????????????## ##### ???????????? | | ??????????????????????##????? ?????????? | | ????????????????????????????? ????????? | | ????????????????????????????? ? ????????? | | ?????????????????????????????? ???? ????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Reclamation Efficiency 15 Melee Speed Boost 20 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointGravityCharger Manual? 0 Play Time 00:09:45 Cumulative 430.9 hours Start 2020.01.02 @ 19:08:24 End 2020.01.02 @ 19:16:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 753 Rogue 753 Adventurer 0 Explorer 0 Win Type - Total 32 Types 24/0/3/4/1/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38225124-0a07-42aa-8290-228e6b3cf2cd