Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.19 @ 20:04:59 Player: Mathewnd Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (57) 285 Value Destroyed (1340) 1340 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 205/265 System Corruption 9% Temperature Cool (35) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Hover Unit Hover Unit Hover Unit Hover Unit Medium Storage Unit Sensor Array Sensor Array Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Hover Unit Medium Storage Unit Sensor Array Sensor Array Light Assault Rifle Hammer [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 41 | 7 12 22 Power 6 | 1 2 3 Engine 5 | 1 1 3 Core 1 | . 1 . Reactor . | . . . Propulsion 16 | 2 3 11 Treads 16 | 2 3 11 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 1 | . . 1 Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 11 | 3 4 4 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 7 | 1 4 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 1 16 Power 3 | . . 3 Propulsion 8 | . . 8 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 6 | . 1 6 To Critical Strikes 1 | . . 1 Average Backups 12 | 2 13 13 Power 1 | . 1 . Propulsion 6 | 1 6 5 Utility 2 | . 2 3 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 19 | . 5 14 Power 1 | . 1 . Propulsion 7 | . 2 5 Utility 4 | . 1 3 Weapon 6 | . 1 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 99 90 Engine 9 | . 8 9 Core 3 | . 5 . Treads 28 | . 28 29 Storage 12 | . 14 11 Processor 12 | . 13 11 Protection 3 | . . 7 Energy Gun 1 | . . 3 Ballistic Gun 20 | . 27 12 Impact Weapon 2 | . . 4 Peak Build Rating 14 | 6 14 14 Average Rating 11 | 4 11 12 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 35 | 11 30 35 Greatest Support 66 | 40 46 66 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 4 15 15 Average Carried 12 | 2 13 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 972 | 246 392 334 Remotely . | . . . Salvage Created 1822 | . 927 895 Parts 116 | . 72 44 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 42 | . 23 19 Melee 7 | . . 7 Guns 26 | . 23 3 Classes Destroyed 9 | . 6 3 Worker 4 | . 1 3 Hauler 3 | . 2 1 Recycler 1 | . . 1 Operator 2 | . 1 1 Watcher 5 | . 3 2 Swarmer 12 | . 9 3 Grunt 25 | . 14 11 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 383 | . 123 260 Missed 101 | . 36 65 Damage Taken 3430 | . 883 2547 Core 541 | . 136 405 Absorbed by Shields . | . . . Regen/Repaired (Parts) 114 | . 75 39 Core Remaining (%) 72 | 100 45 . Volleys Fired 151 | . 97 54 Largest 2 | . 2 2 Hottest 70 | . 70 56 Shots Fired 297 | . 193 104 Gun 297 | . 193 104 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 289 | . 188 101 Thermal 8 | . 5 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 15 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 6 | . 5 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 267 | . 131 136 Core Hits 90 | . 57 33 Critical Kills 1 | . . 1 Critical Parts Destroyed 9 | . . 9 Critical Strikes 11 | . 1 10 Burn 1 | . 1 . Smash 10 | . . 10 Melee Attacks 86 | . . 86 Impact 86 | . . 86 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3429 | . 1196 2233 Guns 1931 | . 1164 767 Cannons . | . . . Explosions . | . . . Melee 1449 | . . 1449 Ramming 49 | . 32 17 Kinetic 1826 | . 1103 723 Thermal 105 | . 61 44 Explosive . | . . . Electromagnetic . | . . . Impact 1449 | . . 1449 Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 47 | . . 47 Message Errors 17 | . . 17 Matter Fused 11 | . . 11 Heat Flow Errors 2 | . . 2 Energy Discharges 5 | . . 5 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 3 | . . 3 Misfires 2 | . . 2 Alerts 2 | . . 2 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage 354 | . . 354 Projectiles . | . . . Explosions . | . . . Melee 354 | . . 354 Knockbacks 7 | . 1 6 Impact 7 | . 1 6 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 14 | . 6 8 Targets Rammed 16 | . 7 9 Kicked . | . . . Crushed 2 | . 1 1 Highest Temperature 178 | . 90 178 Average Temperature 13 | . 8 22 Received Heat Transfer 1344 | . 312 1032 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 11 | . . 11 Combat Hostiles 9 | . . 9 Parts Fried 11 | . . 11 Impact Corruptions 19 | . . 19 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . 259 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 84 100 Level 1 8 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 218 | . 218 186 Initial 59 | . . 59 Average 116 | . 134 103 Influence Increases 1401 | . 713 688 Destroy 0b10 Robot/C 840 | . 460 380 Destroy 0b10 Robot/NC 75 | . 35 40 Destroy Leader 226 | . 120 106 Successful Hack 50 | . 23 27 Select Force Hacks 90 | . 60 30 Lose Combat Pursuer 120 | . 15 105 Influence Decreases 1267 | . 573 694 Time Decay 1097 | . 563 534 Lost Part 170 | . 10 160 Squads Dispatched 11 | . 7 4 Investigation 9 | . 6 3 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 83 | . 33 50 Peak Tracking Total 8 | . 5 8 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 4 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 9 6 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 18 15 Successful 21 | . 11 10 Failed 12 | . 7 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 29 | . 18 11 Terminals 26 | . 13 13 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 5 | . 4 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . . 1 Alert Level 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 11 6 Terminals 12 | . 8 4 Botnet 4 | . 3 1 Skim 8 | . 5 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Patch 2 | . 1 1 Recycling Units 3 | . 2 1 Tunnel 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3404 | 99 1801 1504 Spaces Moved 1514 | 56 902 556 Core 4 | 4 . . Treads 1510 | 52 902 556 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 152 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 5 97 44 Regions Visited 2 Branch Regions . Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2084 | 66 1100 918 Wait 222 | . 49 173 Move 1512 | 55 901 556 Hop . | . . . Pick Up 33 | 4 20 9 Fast Attach 17 | 6 1 10 Attach 12 | . 1 11 Detach 1 | . . 1 Swap 17 | 1 10 6 Drop 17 | . 14 3 Fire 151 | . 97 54 Melee 86 | . . 86 Ram . | . . . Kick . | . . . Crush 16 | . 7 9 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 4) 651 | -10/Materials | Discovered new exit (range 4) 808 | -10/Materials | Discovered new exit (range 8) 1056 | -10/Materials | Core integrity fell below 50% 1901 | -10/Materials | Entered another Materials area 1901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -9/Materials | Lost 6 parts (1p3n2w) 2159 | -9/Materials | Lost 3 parts (1p1n1w) 2607 | -9/Materials | Core integrity fell below 50% 2652 | -9/Materials | Lost 3 parts (1p1n1w) 2954 | -9/Materials | Discovered new exit (range 10) 3136 | -9/Materials | Identified exit to Mines 3394 | -9/Materials | Core integrity fell below 20% 3405 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Please expand to 2 more systems! 03154_ System corrupted: Energy discharge (-53). 03159_ K-01 Serf cleans the Neutrino Reactor. 03172_ U>F PIMAVBI6XC7U0U&AGOSJ#3PDZC86ER#BF Q 03188_ System corrupted: Matter fused (-6). 03208_ System corrupted: Substantial component data lost. 03210_ Acquired 6 matter. 03268_ System corrupted: Matter fused (-10). 03298_ HNCS%QMD:ZW=F,XRET5 03376_ System corrupted: Heat flow error (+178). 03390_ Lgt. Armor Plating severed. 03391_ Acquired Lgt. Armor Plating. 03401_ System corrupted: Energy discharge (-106). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#########?????############?????? | | ????????????????? [[ ! #?????? ] #?????? | | ???????????????? 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