Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 22:00:00 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1478) 1478 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-125) -125 TOTAL SCORE: 5163 Bonus ------- Follower Combat Kills 437 Friendly Fire -562 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Heart of Steel Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Hover Unit Hover Unit Airjet Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Molecular Deconstructor > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Hover Unit Hover Unit Improved Terrain Scanner Seismic Detector Arc Projector Shotgun Improved Grenade Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 2 | . . . . . 1 1 . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 55 | 9 1 . 13 3 7 3 2 . 6 11 Power 9 | 1 . . 2 . . . 1 . 1 4 Engine 3 | 1 . . 1 . . . 1 . . . Core 4 | . . . 1 . . . . . . 3 Reactor 2 | . . . . . . . . . 1 1 Propulsion 15 | 4 . . 6 . 1 . . . 3 1 Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel 5 | 2 . . 3 . . . . . . . Hover 8 | . . . 3 . 1 . . . 3 1 Flight . | . . . . . . . . . . . Utility 12 | 2 1 . . . 4 2 . . . 3 Device 6 | 1 1 . . . . 1 . . . 3 Storage 4 | 1 . . . . 3 . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 . . 5 3 2 1 1 . 2 3 Energy Gun 8 | 2 . . 2 . 1 1 . . 1 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . . . 3 1 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 2 . . 1 . . 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 1 1 Parts Lost 19 | . . . 3 . . . . . 1 15 Power 4 | . . . 1 . . . . . . 3 Propulsion 8 | . . . 2 . . . . . 1 5 Utility 3 | . . . . . . . . . . 3 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 9 | . . . 2 . . . . . 1 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 94 100 99 100 100 100 94 42 Engine 5 | . 14 14 8 11 9 7 7 7 3 . Core 1 | . . . 2 . . . . . . 2 Reactor 1 | . . . . . . . . . 3 3 Leg 4 | . 28 28 10 . . . . . . . Wheel 2 | . . . 16 . . . . . . . Hover 17 | . . . 1 33 36 30 30 30 29 11 Device 12 | . 14 14 11 11 9 15 15 15 15 10 Storage 7 | . 14 14 11 11 9 7 7 7 7 3 Processor 4 | . . . . . 9 7 7 7 7 3 Energy Gun 10 | . 28 28 11 11 8 15 15 15 13 . Ballistic Gun 8 | . . . 21 15 10 15 8 7 7 3 Launcher 1 | . . . . 6 7 . 6 7 . . Special Weapon 1 | . . . . . . . . . 3 2 Peak Build Rating 51 | 7 7 8 17 15 16 20 25 25 51 47 Average Rating 23 | 5 7 7 13 14 15 19 24 25 37 27 On Entrance 16 | . 7 7 8 15 14 16 20 25 25 47 Naked Turns 162 | . . . . . . . . . . 162 Heaviest Build 41 | 14 14 14 20 21 25 27 32 32 41 36 Greatest Support 40 | 26 20 20 36 18 24 33 33 33 40 40 Greatest Overweight (x) 8 | . . . 3 1 1 2 1 . 1 8 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 10 10 7 Most Carried 10 | 6 7 8 8 8 8 7 7 7 10 10 Average Carried 7 | 3 6 7 7 8 7 4 6 7 8 5 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 5 Final Carried 9 | 6 7 8 8 8 8 5 7 7 9 4 Class Distribution -------------------- 68% | Skirmisher 28% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Matter Collected 1238 | 290 . 10 260 73 127 . 229 . 162 87 Remotely . | . . . . . . . . . . . Salvage Created 2111 | 76 . 50 465 170 57 . 724 . 316 253 Parts 86 | 9 . 7 23 10 2 . 10 . 17 8 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 38 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 37 | . . 3 9 6 1 . 3 . 8 7 Guns 20 | . . 3 9 3 1 . . . 1 3 AOE 10 | . . . . 3 . . 3 . 4 . Classes Destroyed 12 | 1 . 1 5 1 . . 1 . 3 . Builder 1 | . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 1 | . . . 1 . . . . . . . Swarmer 8 | . . 3 4 . . . . . . 1 Grunt 14 | . . . 4 5 . . . . 3 2 Brawler 3 | . . . . . . . . . 1 2 Duelist 2 | . . . . 1 . . . . 1 . Sentry 3 | . . . 1 . 1 . . . . 1 Specialist 2 | . . . . . . . . . 2 . Hunter 2 | . . . . . . . . . 1 1 Compactor 3 | . . . . . . . 3 . . . Wasp 3 | . . . . . . . 3 . . . Best Kill Streak 4 | 1 . 3 4 3 1 . 1 . 4 3 Combat Bots Only 4 | . . 3 4 3 1 . 1 . 4 3 Max Kills in Single Turn 3 | 1 . 2 2 1 1 . 3 . 2 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . 1 . . 1 . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Hostile Shots Fired 206 | . . 6 43 16 2 . . . 38 101 Missed 65 | . . 3 7 4 1 . . . 16 34 Damage Taken 2385 | . . 25 435 156 14 . 44 . 386 1325 Core 814 | . . . 90 22 . . 6 . 118 578 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 24 | . . . . . . . 24 . . . Core Remaining (%) 93 | 100 . 100 . 72 100 . . . . . Volleys Fired 113 | 8 . 3 28 9 1 . 12 . 23 29 Largest 4 | 2 . 2 3 3 3 . 1 . 4 2 Hottest 201 | 80 . 80 102 112 109 . 33 . 201 59 Shots Fired 216 | 16 . 6 84 27 3 . 12 . 36 32 Gun 168 | 16 . 6 84 20 3 . . . 18 21 Cannon . | . . . . . . . . . . . Launcher 29 | . . . . 7 . . 12 . 7 3 Special 19 | . . . . . . . . . 11 8 Kinetic 86 | . . . 56 11 2 . . . 5 12 Thermal 57 | 8 . 3 28 9 1 . . . 8 . Explosive 29 | . . . . 7 . . 12 . 7 3 Electromagnetic 25 | 8 . 3 . . . . . . 5 9 Robot Hit Streak 11 | 3 . 3 9 11 7 . 2 . 5 5 Robot Miss Streak 6 | 5 . 1 2 3 . . 6 . 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 127 | 6 . 4 53 17 3 . 3 . 15 26 Core Hits 72 | 3 . 3 18 11 2 . 9 . 14 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . 2 . . . . . . Burn 2 | . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3487 | 69 . 46 905 609 52 . 946 . 536 324 Guns 1616 | 69 . 46 905 208 52 . . . 128 208 Cannons . | . . . . . . . . . . . Explosions 1871 | . . . . 401 . . 946 . 408 116 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 838 | . . . 513 124 36 . . . 25 140 Thermal 618 | 44 . 24 392 84 16 . . . 58 . Explosive 1871 | . . . . 401 . . 946 . 408 116 Electromagnetic 160 | 25 . 22 . . . . . . 45 68 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . 1 1 . . . . . 18 Average Corruption 8 | . . . 1 1 . . . . . 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . 2 2 . . . . . 23 Message Errors 2 | . . . . . . . . . . 2 Matter Fused 5 | . . . 1 . . . . . . 4 Heat Flow Errors 6 | . . . 1 . . . . . . 5 Energy Discharges 6 | . . . . 1 . . . . . 5 Data Loss (minor) 2 | . . . . . . . . . . 2 Data Loss (major) 3 | . . . . 1 . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . . . 32 . . . . . 31 Projectiles . | . . . . . . . . . . . Explosions 63 | . . . . 32 . . . . . 31 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . 23 . . 19 . 28 89 Shots 6 | . . . . 1 . . 1 . 1 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | 54 . 54 273 247 42 . . . 264 300 Average Temperature 107 | 23 . 29 129 119 21 . . . 88 119 Received Heat Transfer 474 | . . . 144 75 9 . . . 36 210 Effects 4 | . . . 1 . . . . . 2 1 Energy Bleed 1 | . . . 1 . . . . . . . Interference 2 | . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 1482 | 100 . 50 851 333 37 . . . 111 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Peak Influence 235 | 15 9 73 205 235 140 63 93 223 . . Initial 91 | . 9 3 27 39 91 63 22 65 . . Average 56 | 5 9 30 52 171 95 63 51 113 . . Maximum Alert Level 1 | . . . 1 1 . . . 1 . . Low Security (%) 96 | 100 100 100 96 69 100 100 100 75 . . Level 1 3 | . . . 3 30 . . . 24 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . 2 . . . . . . 1 Investigation 2 | . . . 2 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 61 | . . 5 11 6 1 . 5 . 14 19 Peak Tracking Total 7 | . . 2 4 3 1 . 2 . 7 7 Tactical Retreats 6 | . . . 1 . . . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Machines Disabled 3 | . . . . 1 . . . . 1 1 Max in Single Turn 1 | . . . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Machines Accessed 7 | . . 1 3 . 1 . . 1 . 1 Terminals 4 | . . . 3 . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . . 1 11 . 2 . . 1 . 1 Successful 11 | . . 1 6 . 2 . . 1 . 1 Failed 5 | . . . 5 . . . . . . . Catastrophic 2 | . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . 6 . . . . 1 1 . Terminals 12 | . . . 11 . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . 1 3 . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . 3 . . . . 1 . . Terminals 4 | . . . 3 . . . . 1 . . Assimilate 1 | . . . 1 . . . . . . . Botnet 3 | . . . 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . 2 . . . . 1 . . Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Total Allies 21 | . . . . 1 . . 19 . . 1 Largest Group 19 | . . . . 1 1 . 19 10 9 1 Highest-Rated Group 475 | . . . . 31 31 . 475 282 251 16 Highest-Rated Ally 35 | . . . . 31 31 . 35 31 31 16 Total Orders . | . . . . . . . . . . . Ally Attacks 137 | . . . . . . . 76 6 52 3 Total Damage 4411 | . . . . . . . 3348 84 948 31 Kills 23 | . . . . . . . 9 4 10 . Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Turns Passed 3478 | 154 74 213 571 93 135 119 247 69 856 947 Spaces Moved 3410 | 99 54 162 276 52 221 70 298 58 1129 991 Core 489 | 10 . . . . . 1 . . . 478 Treads . | . . . . . . . . . . . Legs 409 | 69 54 162 124 . . . . . . . Wheels 154 | 20 . . 134 . . . . . . . Hover 2358 | . . . 18 52 221 69 298 58 1129 513 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 120 80 112 48 48 48 48 48 48 Average Speed 72 | 106 120 120 104 112 49 50 48 48 58 80 Slowest Speed 450 | 120 120 120 245 112 108 150 112 48 112 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 5 12 36 24 20 17 2 84 2 88 88 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 4 | . . . 1 . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 6 | . . 1 . . . . . . 2 3 Spaces Dug 8 | . . . . . . . 8 . . . Terrain Destroyed 146 | . . . . 31 . . 66 . 31 18 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 146 | . . . . 31 . . 66 . 31 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Total 4199 | 130 62 174 498 65 244 154 387 98 1287 1100 Wait 542 | . 7 9 156 2 7 79 72 41 116 53 Move 3401 | 98 53 161 275 51 220 70 297 57 1128 991 Hop . | . . . . . . . . . . . Pick Up 49 | 14 1 1 15 . 5 1 3 . 7 2 Fast Attach . | . . . . . . . . . . . Attach 33 | 7 . . 8 . 3 2 . . 2 11 Detach 6 | . . . 1 . 1 . . . 1 3 Swap 22 | 2 1 . 5 3 4 1 2 . 4 . Drop 23 | 1 . . 10 . 3 1 1 . 6 1 Fire 113 | 8 . 3 28 9 1 . 12 . 23 29 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . . . . . . 10 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 5) 229 | -10/Materials | Entered Mines 233 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 317 | -10/Mines | Found the Drone Emporium 430 | -10/Mines | Discovered new exit (range 11) 432 | -10/Mines | Learned Materials emergency access door positions 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 744 | -9/Materials | Identified exit to Mines 756 | -9/Materials | Build established: Skirmisher 1013 | -9/Materials | Entered Mines 1051 | -9/Mines | Learned 2 Materials zone layouts 1059 | -9/Mines | Discovered new exit (range 16) 1094 | -9/Mines | Received a Mining Laser from a helpful Derelict 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Accompanied by 1 ally 1106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -8/Materials | Identified exit to Factory 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1360 | -7/Factory | Sucked down chute 1360 | -7/Factory | Entered Waste 1375 | -7/Waste | Spotted C-40 Crusher 1382 | -7/Waste | Spotted C-40 Crusher 1446 | -7/Waste | Warlord forces began an assault 1476 | -7/Waste | Destroyed C-40 Crusher 1492 | -7/Waste | Spotted C-40 Crusher 1499 | -7/Waste | Destroyed C-40 Crusher 1522 | -7/Waste | Spotted C-40 Crusher 1525 | -7/Waste | Allies destroyed C-40 Crusher 1537 | -7/Waste | Allies destroyed C-40 Crusher 1541 | -7/Waste | Spotted C-40 Crusher 1543 | -7/Waste | Spotted C-40 Crusher 1545 | -7/Waste | Destroyed C-40 Crusher 1546 | -7/Waste | Allies destroyed C-40 Crusher 1571 | -7/Waste | Discovered new exit (range 12) 1575 | -7/Waste | Lost 9 allies 1607 | -7/Waste | Identified exit to Factory 1607 | -7/Waste | Entered Factory 1607 | -7/Factory | Accompanied by 10 allies 1629 | -7/Factory | Discovered new exit (range 12) 1655 | -7/Factory | Identified exit to Lower Caves 1676 | -7/Factory | Entered Lower Caves 1676 | -7/Lower Caves | Accompanied by 9 allies 1683 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1744 | -7/Lower Caves | Lost 6 allies 1771 | -7/Lower Caves | Learned Factory stockpile data 1942 | -7/Lower Caves | Encountered a Warlord checkpoint 2123 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2136 | -7/Lower Caves | Found Prototype Special Weapon 2138 | -7/Lower Caves | Identified Molecular Deconstructor 2279 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2414 | -7/Lower Caves | Lost 5 allies 2431 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2530 | -7/Lower Caves | Discovered new exit (range 4) 2531 | -7/Lower Caves | Identified exit to Lower Caves 2532 | -7/Lower Caves | Entered another Lower Caves area 2670 | -7/Lower Caves | Learned location of Zion (-7) 2916 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2974 | -7/Lower Caves | Lost 9 parts (2p3n1u3w) 2982 | -7/Lower Caves | System corruption reached 10% 3000 | -7/Lower Caves | Released all parts (3) 3008 | -7/Lower Caves | Spotted B-75 Beast 3012 | -7/Lower Caves | Core integrity fell below 50% 3019 | -7/Lower Caves | Lost 3 parts (2u1w) 3020 | -7/Lower Caves | Learned Factory garrison access intel 3165 | -7/Lower Caves | Found Prototype Device 3176 | -7/Lower Caves | Identified Heart of Steel 3224 | -7/Lower Caves | Build established: Mutant 3446 | -7/Lower Caves | Core integrity fell below 20% 3479 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03165_ Acquired Prototype Device. 03166_ PL-HR7: "WARLORD FOREVER!" 03176_ Identified Heart of Steel. 03180_ System corrupted: Energy discharge (-2). 03199_ Q : 5QLG3XYR13OA#U9HYVQFPS<H:/XB 03228_ System corrupted: Component data lost. 03237_ PL-HR7: "Have you seen GR-1FF anywhere?" 03239_ PL-HR7: "They seem to have borrowed one of my superdense statues." 03241_ PL-HR7: "I'm okay with it, but I want to know they're putting it to good use." 03243_ System corrupted: Matter fused (-5). 03270_ System corrupted: Heat flow error (+163). 03285_ System corrupted: Substantial component data lost. 03319_ System corrupted: Matter fused (-4). 03353_ System corrupted: Substantial component data lost. 03375_ System corrupted: Heat flow error (+218). 03409_ System corrupted: Energy discharge (-63). 03447_ Neutrino Core destroyed. 03457_ System corrupted: IFF burst signal emitted. 03472_ System corrupted: Heat flow error (+237). Map ----- +----------------------------------------------------+ | ??????????# ##?????????????????????????????#? | | ??????????# ##???????????????????????????????? | | ??????????### #?????????????????????? ?????????? | | ???????????# #???###???????????????? ?????????? | | ???????????## ##??## ##??????????????? ?????????? | | ????????????# #???# #??????????????? ?????????? | | ????????????# #???# ##??????###????? ?????????? | | ????????????# ##### ##?????# ????? #????????? | | ????????????# #####?? ? ??? ##??????? | | ????????????# #?? ? ??? ???????? | | ????????????######## ### #?? ? ??? ???????? | | ########??????????# ""#?# #??# # ???# ???????? | | "%" #?????????# #"""## #??# #???# #??????#? | | # ### ########??## ##" #??# #???# #???????? | | [! "# #???#####?# #??# #???# #???????? | | * % "# ###### ###???????# ##?# ##### #######?? | | # "# #?#### #"######??# ### #?? | | % # "# ###" " ! #??## #?# | | = "# % %!###?# ######## ### | | """""# #### ! ]# ### ##??????# ### | | ###### #??#### % "#???????# | | #?????# " ## ###???????# # | | ### ##?????## ## %*%=#### #????###??###### | | ### #???????########## s###??# #???## ???????? | | ## #?????????????#### ######s#???# #???#### | | #?????###?????# @ s #???# ##??# | | ##???## ##???# #????# #??# | | ##### ##### ##### #?????# #### | | ##### #???# #?????# ## | | ## ##??# #???# #?????# | | #?# #?## #???# #????## % # | | #??# #### #???# ##??## ## | | #???# #???# ### #? | | # ##### #???####???# ! ## | | ## ### ##??????????##### ## %* # | | ## # %## ##?# #??????????????## ####! # | | # | #??# ########??###### ##?### % | | ## # #??# #??# ## #???## # | | ## # # ###??# #??# #????##### | | ?### # # ###??######## #??## ##????????? | | ??# ####??????# ##??## ####????####?? | | ### # # ##?????# ##### ##???##### ##? | | ### ###???## #???## #? | | #?### ##???# #???# #? | | # ##??## ##??## ##?## ## | | #### #???# #???## ### # | | ???### ## #???# #???# ## # | | ?????###### #???# #???#### #### ## | | ??????????###???## ##??????####### ####???###? | | ??????????????????####?????????????#####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed StormPoweredRegenerator Manual? 0 Play Time 00:53:44 Cumulative 27.0 hours Start 2025.01.25 @ 20:19:14 End 2025.01.25 @ 22:00:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11699556-2927-4b61-a01d-aaf8a84298cd