Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.16 @ 22:54:22 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1140) 1140 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3375 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 375/550 Matter 2/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Hovering (240) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Airjet > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Power Shielding Hacking Suite > --- WEAPON (2) ------- Autogun Heavy Missile Launcher > --- INVENTORY (10) --- Light Deuterium Engine Large Storage Unit Pulse Rifle EM Pulse Cannon High-powered Shotgun Gauss Rifle Light Cannon Flak Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Hover Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Power Shielding Hacking Suite > --- WEAPON ----------- Autogun Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Large Storage Unit Pulse Rifle Autogun Gauss Rifle Light Cannon Flak Cannon Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 34 | 8 3 2 11 9 1 Power 3 | 2 . . 1 . . Engine 3 | 2 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 3 2 2 4 1 1 Treads . | . . . . . . Leg 3 | 1 . . 1 1 . Wheel 4 | 2 . 2 . . . Hover 6 | . 2 . 3 . 1 Flight . | . . . . . . Utility 6 | 1 1 . 2 2 . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . 1 . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 . . 4 6 . Energy Gun 3 | 1 . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 1 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 2 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . 6 4 . Power 1 | . . . 1 . . Propulsion 7 | . . . 3 4 . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . . 3 2 . Average Slot Usage (%) 81 | . 84 85 74 84 72 Engine 10 | . 14 14 9 9 9 Leg 5 | . . . . 14 . Wheel 10 | . 24 16 15 . . Hover 8 | . 3 11 6 10 9 Device 1 | . . . 7 . . Storage 11 | . 14 14 11 9 9 Processor 3 | . . . . 7 9 Hackware 4 | . . . . 9 9 Protection 3 | . . . . 7 9 Energy Gun 6 | . 14 14 8 . . Ballistic Gun 10 | . 14 14 10 9 9 Launcher 3 | . . . 3 5 9 Special Melee Weapon 1 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 31 | 13 25 25 27 31 31 Greatest Support 26 | 10 26 20 20 20 9 Greatest Overweight (x) 10 | 2 4 2 2 10 3 Average Overweight (x) 1 | . . 1 1 1 3 Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 6 10 10 10 10 9 Average Carried 8 | 4 7 9 8 9 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 3 10 10 7 10 9 Class Distribution -------------------- 54% | Mutant 45% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 713 | 243 54 37 254 125 . Remotely . | . . . . . . Salvage Created 1019 | . 54 41 453 471 . Parts 74 | . 3 7 28 36 . Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 31 | . . 3 16 12 . Guns 17 | . . 3 9 5 . AOE 14 | . . . 7 7 . Classes Destroyed 11 | . 1 1 6 3 . Worker 3 | . . . . 3 . Builder 3 | . . . 2 1 . Hauler 2 | . . . . 2 . Recycler 2 | . . . 1 1 . Operator 1 | . . . 1 . . Watcher 2 | . 2 . . . . Swarmer 9 | . . 3 4 2 . Grunt 14 | . . . 9 5 . Duelist 2 | . . . 2 . . Sentry 4 | . . . 1 3 . Hunter 2 | . . . . 2 . Best Kill Streak 10 | . 1 3 10 6 . Combat Bots Only 6 | . . 3 6 3 . Max Kills in Single Turn 3 | . 1 1 2 3 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 1225 | . 21 52 494 588 70 Core 259 | . 7 15 62 150 25 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 91 84 . . Volleys Fired 86 | . 4 4 35 41 2 Largest 2 | . 2 2 2 2 1 Hottest 86 | . 70 70 85 86 39 Shots Fired 120 | . 8 8 56 46 2 Gun 96 | . 8 8 46 34 . Cannon . | . . . . . . Launcher 24 | . . . 10 12 2 Special . | . . . . . . Kinetic 62 | . 4 4 23 31 . Thermal 34 | . 4 4 23 3 . Explosive 24 | . . . 10 12 2 Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 1 3 17 19 . Robot Miss Streak 4 | . 4 1 4 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 91 | . 2 5 47 37 . Core Hits 84 | . 2 3 50 29 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3185 | . 25 54 1204 1902 . Guns 1110 | . 25 54 589 442 . Cannons . | . . . . . . Explosions 2075 | . . . 615 1460 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 668 | . . 29 230 409 . Thermal 442 | . 25 25 359 33 . Explosive 2075 | . . . 615 1460 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 166 | . . . 13 153 . Projectiles . | . . . . . . Explosions 166 | . . . 13 153 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 247 | . . . 105 107 35 Shots 10 | . . . 5 4 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 132 | . 27 60 132 94 . Average Temperature 38 | . 12 31 50 24 . Received Heat Transfer 360 | . . . 162 171 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 3 . . Heat Transferred 860 | . 74 74 638 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 450 | . 29 94 422 450 190 Average Influence 149 | . 15 90 205 213 183 Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 77 | 100 100 100 52 65 100 Level 1 19 | . . . 32 33 . Level 2 3 | . . . 14 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 3 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 3 3 21 16 5 Peak Tracking Total 5 | . 1 3 5 5 4 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 1 . 2 . . Successful 1 | . . . 1 . . Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 3 | . . . . 3 . parse_system 1 | . . . . 1 . no_distress 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1737 | 63 320 225 375 631 123 Spaces Moved 1038 | 43 248 176 209 313 49 Core 22 | 21 . . . 1 . Treads . | . . . . . . Legs 201 | 12 . . . 189 . Wheels 531 | 10 229 136 156 . . Hover 284 | . 19 40 53 123 49 Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 150 240 Average Speed 127 | 107 97 109 98 165 240 Slowest Speed 550 | 150 300 176 186 550 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 41 57 26 38 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 238 | . . . 51 148 39 Melee . | . . . . . . Projectile . | . . . . . . AOE 238 | . . . 51 148 39 Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1337 | 58 322 199 323 383 52 Wait 129 | . 50 16 60 3 . Move 1033 | 42 247 175 208 312 49 Hop . | . . . . . . Pick Up 36 | 7 11 1 7 10 . Fast Attach 5 | 2 2 . . 1 . Attach 17 | 4 1 . 8 3 1 Detach 1 | . 1 . . . . Swap 12 | 2 . 2 3 5 . Drop 15 | 1 6 1 2 5 . Fire 86 | . 4 4 35 41 2 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 436 | -10/Mines | Discovered new exit (range 3) 509 | -10/Mines | Learned 4 Materials zone layouts 597 | -10/Mines | Discovered new exit (range 10) 606 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 609 | -10/Mines | Entered Materials 609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 912 | -9/Materials | Lost 3 parts (2n1u) 954 | -9/Materials | Lost 3 parts (1p1n1w) 971 | -9/Materials | Discovered new exit (range 8) 984 | -9/Materials | Entered another Materials area 984 | -8/Materials | Evolved 2 slots: Utility x2 1290 | -8/Materials | Build established: Hacker-Mutant 1553 | -8/Materials | Discovered new exit (range 11) 1615 | -8/Materials | Entered Storage 1738 | -8/Storage | Self-destructed Last Messages --------------- 01594_ U-05 Engineer builds a Wall. 01595_ U-05 Engineer lays Concrete. 01596_ U-05 Engineer builds a Wall. 01597_ R-06 Scavenger collects Wheel. 01598_ U-05 Engineer builds a Wall. 01601_ The unstable cave ceiling collapses. 01608_ Aluminum Leg destroyed. 01611_ S-10 Pest destroyed. 01611_ Destroyed Flight Unit. 01611_ S-10 Pest destroyed. 01613_ Aluminum Leg destroyed. 01613_ Destroyed Aluminum Leg. 01615_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE 01638_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01640_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. [Achievement: Remodeling] 01654_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????#######??? | | ???????????##??????????????#######????## #### | | ???????????# ############# ###### # | | ???????????? Y ^^ | | ?????????????????# ^ o T w | | ?????????????????# ^ g @ | | ?????????????????### ####### ####### ## | | ???????????????????# #?????#######????## ##### | | ???????????????????# #?????????????????## #???### | | ???????????????????# #??????????????????# #?????? | | ???????????????????# #??????????????????# #?????? | | ???????????????????#/#??????????????????# #?????? | | ??????????????????? ??????????????????# #?????? | | ??????????????????? ?????????????????? #?????? | | ??????????????????? ?????????????????? #?????? | | ???????????????????" ?????????????????? ??????? | | ???????????????????" ?????????????????? ??????? | | ???????????????????" ??????????????????# ??????? | | ?????????????????? ?????????????????? ??????? | | ??????????????????? ?????????????????? ??????? | | ???????????????????####?????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 42 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Remodeling Challenges ------------ None Game ------ Seed ChipLightningDeconstructor Manual? 0 Play Time 00:31:09 Cumulative 10.6 hours Start 2020.06.16 @ 18:21:48 End 2020.06.16 @ 22:54:22 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 7 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26c84abc-ded8-467e-b5f9-58f0c46a87d3