Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 17:27:10 Player: Zon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (407) 407 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 947 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 214/300 Energy 275/275 System Corruption 0% Temperature Cool (39) Movement Walking (125) Location -10/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Titanium Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Flak Cannon Mining Laser > --- INVENTORY (8) ---- Deuterium Engine Light Treads Advanced Treads High-capacity Battery (250) Advanced Weight Redist. System Experimental Sensor Array Shield Generator Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads High-capacity Battery Shield Generator Tractor Beam Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 10 6 Power 7 | 2 2 3 Engine 7 | 2 2 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | 2 1 . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | 3 7 7 Power . | . . . Propulsion 2 | 1 2 2 Utility 2 | . 2 3 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 13 | . 3 10 Power 2 | . . 2 Propulsion 5 | . 2 3 Utility 3 | . . 3 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 14 | . 14 14 Leg 26 | . 28 24 Device 2 | . 4 . Storage 15 | . 16 14 Processor 10 | . 6 14 Energy Gun 7 | . 14 . Energy Cannon 16 | . 13 19 Ballistic Cannon 2 | . . 4 Special Weapon 1 | . . 3 Peak Build Rating 16 | 6 10 16 Average Rating 9 | 4 8 11 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 24 | 14 18 24 Greatest Support 27 | 20 20 27 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 508 | 264 160 84 Remotely 49 | . 49 . Salvage Created 675 | . 298 377 Parts 47 | . 14 33 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 8 14 Guns 5 | . 5 . Cannons 17 | . 3 14 Classes Destroyed 5 | . 5 . Worker 3 | . 1 2 Recycler 2 | . 1 1 Operator 1 | . 1 . Swarmer 17 | . 6 11 Grunt 5 | . 2 3 Best Kill Streak 7 | . 4 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 117 | . 54 63 Missed 30 | . 14 16 Hits 87 | . 40 47 Projectile 87 | . 40 47 Critical Strikes 1 | . . 1 Damage Taken 866 | . 458 408 Core 260 | . 139 121 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | . 30 28 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 96 | . 58 38 Gun 50 | . 50 . Cannon 44 | . 8 36 Launcher . | . . . Special 2 | . . 2 Kinetic 11 | . . 11 Thermal 52 | . 50 2 Explosive . | . . . Electromagnetic 33 | . 8 25 Robot Hit Streak 14 | . 6 14 Robot Miss Streak 12 | . 9 12 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 48 | . 24 24 Core Hits 41 | . 14 27 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1001 | . 476 525 Guns 249 | . 249 . Cannons 648 | . 123 525 Explosions 104 | . 104 . Melee . | . . . Ramming . | . . . Kinetic 204 | . . 204 Thermal 353 | . 353 . Explosive . | . . . Electromagnetic 444 | . 123 321 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 478 | . 478 216 Average Temperature 152 | . 217 47 Received Heat Transfer 186 | . 123 63 Effects 8 | . 8 . Shutdowns 4 | . 4 . Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Damage (major) 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1038 | . 1038 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 179 | . 85 179 Initial . | . . . Average 47 | . 28 76 Influence Increases 628 | . 251 377 Destroy 0b10 Robot/C 440 | . 160 280 Destroy 0b10 Robot/NC 30 | . 15 15 Destroy Leader 80 | . 30 50 Trap Triggered on 0b10 10 | . 10 . Successful Hack 18 | . 18 . Disable Machine 15 | . 15 . Destroy Structure 5 | . 3 2 Lose Combat Pursuer 30 | . . 30 Influence Decreases 449 | . 249 200 Entered New Map 2 | . . 2 Time Decay 353 | . 165 188 Lost Part 20 | . 10 10 Purge Threat 74 | . 74 . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 10 17 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 14 1 Successful 10 | . 9 1 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 9 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 79 | . 79 . Sensors 79 | . 79 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1170 | 88 564 518 Spaces Moved 705 | 65 333 307 Core 10 | 10 . . Treads . | . . . Legs 695 | 55 333 307 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 110 125 136 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 46 61 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 4 | . 2 2 Melee . | . . . Projectile 2 | . . 2 AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 871 | 78 422 371 Wait 29 | . 26 3 Move 703 | 64 332 307 Hop . | . . . Pick Up 28 | 7 9 12 Fast Attach 8 | 4 2 2 Attach 5 | 2 3 . Detach . | . . . Swap 14 | 1 9 4 Drop 26 | . 11 15 Fire 58 | . 30 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Core integrity fell below 50% 329 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 8) 555 | -10/Materials | Discovered new exit (range 12) 561 | -10/Materials | Identified exit to Mines 653 | -10/Materials | Entered Mines 839 | -10/Mines | Discovered new exit (range 15) 977 | -10/Mines | Met a Derelict shopkeep closing up shop 1112 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1115 | -10/Mines | Found Prototype Device 1144 | -10/Mines | Learned 4 Materials zone layouts 1149 | -10/Mines | Core integrity fell below 20% 1171 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01013_ Acquired Shock Bomb Launcher. 01016_ Dropped Lgt. Treads. 01017_ Acquired Adv. Treads. 01075_ Acquired 20 matter. 01077_ GK-EQL(g) exits level. 01112_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01115_ Dropped Lgt. EM Pulse Cannon. 01115_ Acquired Prototype Device. 01144_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 01154_ S-10 Pest destroyed. 01158_ G-47 Trooper destroyed. 01162_ S-10 Pest destroyed. 01168_ G-34 Mercenary destroyed. 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