Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 21:07:33 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (13) 65 Value Destroyed (215) 215 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 4867 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 178/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Experimental Sensor Array Splice Drone Bay Makeshift Hammer Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Triangulator Enhanced Optical Array Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Propulsion Shielding Hacking Suite > --- WEAPON ----------- Field Lobotomy Kit Hammer > --- INVENTORY -------- Gravmag Array Weight Redist. System Experimental Sensor Array Splice Drone Bay [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Advanced ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . Utility 6 | . . . . . 4 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 44 | 6 4 8 . 4 3 1 11 6 1 Power 8 | . 1 1 . 1 . . 2 3 . Engine 6 | . 1 1 . 1 . . 1 2 . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . 3 . 1 1 . 1 1 . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . 1 1 . 1 1 . Flight 3 | . . 3 . . . . . . . Utility 15 | 2 2 1 . . 1 1 8 . . Device 4 | 1 . . . . . . 3 . . Storage 2 | 1 1 . . . . . . . . Processor 7 | . 1 . . . 1 . 5 . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 1 3 . 2 1 . . 2 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . Special Weapon 2 | . . . . . 1 . . . 1 Impact Weapon 3 | . . . . 1 . . . 2 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 18 | . . 1 . 2 . . 1 8 6 Power 5 | . . . . 1 . . 1 1 2 Propulsion 4 | . . . . 1 . . . 2 1 Utility 5 | . . . . . . . . 3 2 Weapon 4 | . . 1 . . . . . 2 1 Highest Loss Streak 6 | . . 1 . 1 . . 1 3 6 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 5 8 5 5 5 5 5 4 3 3 Power . | 2 3 2 . . . . . . . Propulsion . | 1 1 1 2 . . . . . . Utility 3 | . 2 2 2 3 4 5 3 3 3 Weapon . | 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 4 1 2 . . 1 . 3 Power 2 | . . 1 1 . . . . . . Propulsion 4 | . . 2 . 2 . . . . . Utility 5 | . . 1 . . . . 1 . 3 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 95 97 100 94 62 66 84 66 52 Engine 9 | . 11 14 14 14 9 7 8 6 6 Treads 4 | . 28 6 . . . . . . . Hover 6 | . . . . 4 9 15 12 8 4 Flight 5 | . . 21 28 18 . . . . . Device 4 | . 13 . . . . . 4 10 3 Storage 2 | . 14 3 . . . . . . . Processor 17 | . . 14 14 14 16 15 30 23 19 Hackware 2 | . . . . . . 5 6 6 6 Protection 6 | . . 10 14 14 9 7 6 3 . Energy Gun 2 | . 13 3 . . . . . . . Ballistic Gun 4 | . 2 20 28 . . . . . . Launcher 4 | . 11 1 . 13 8 . . . . Special Weapon 1 | . . . . . . 7 6 . 1 Impact Weapon 5 | . . . . 13 9 7 6 3 9 Peak Build Rating 59 | 6 9 9 9 13 25 28 59 59 45 Average Rating 23 | 3 7 7 8 11 16 27 48 43 40 On Entrance 20 | . 6 9 8 9 13 25 28 59 45 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 10 20 19 6 9 16 16 29 19 15 Greatest Support 40 | 40 40 40 8 9 16 16 29 29 20 Greatest Overweight (x) 3 | 3 . . . . . . 2 . . Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 Most Carried 10 | 7 10 10 5 5 5 5 5 5 5 Average Carried 5 | 5 8 5 4 4 4 5 4 4 3 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 Final Carried 10 | 5 10 5 5 5 5 5 5 3 5 Class Distribution -------------------- 70% | Mutant 12% | Scavenger-Mutant 8% | Infiltrator-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 858 | 280 103 120 . 175 . . 56 89 35 Remotely . | . . . . . . . . . . Salvage Created 295 | 110 60 61 . 29 . . 13 22 . Parts 17 | 6 3 7 . . . . . 1 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 16 | . 2 5 . 8 . . . 1 . Melee 2 | . . . . 1 . . . 1 . Guns 4 | . 1 3 . . . . . . . AOE 10 | . 1 2 . 7 . . . . . Classes Destroyed 7 | 2 2 1 . 1 . . 1 . . Worker 1 | . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 6 | . . 5 . . . . . 1 . Grunt 2 | . 2 . . . . . . . . Assembled 8 | . . . . 8 . . . . . Best Kill Streak 3 | 2 2 3 . 3 . . 1 2 . Combat Bots Only 3 | . 2 3 . 3 . . . 1 . Max Kills in Single Turn 2 | 1 1 2 . 2 . . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 2 . 2 . . . . . Melee 1 | . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 335 | . 7 35 . 19 . . 51 142 81 Missed 149 | . 4 12 . 4 . . 18 72 39 Hits 186 | . 3 23 . 15 . . 33 70 42 Melee 15 | . . . . . . . 2 4 9 Projectile 171 | . 3 23 . 15 . . 31 66 33 Critical Strikes 3 | . . . . . . . . 1 2 Damage Taken 2527 | . 49 215 . 194 . . 365 797 907 Core 794 | . . 71 . 51 . . 52 358 262 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . . 6 . 15 . . 14 15 . Regen/Repaired (Parts) 16 | . . . . . . . 16 . . Core Remaining (%) 87 | 100 . . . 51 100 100 . . . Volleys Fired 51 | 11 16 9 . 14 . . . . 1 Largest 2 | 2 1 2 . 1 . . . . 1 Hottest 70 | 70 50 40 . 30 . . . . . Shots Fired 69 | 21 16 17 . 14 . . . . 1 Gun 47 | 21 10 16 . . . . . . . Cannon . | . . . . . . . . . . Launcher 21 | . 6 1 . 14 . . . . . Special 1 | . . . . . . . . . 1 Kinetic 26 | 10 . 16 . . . . . . . Thermal 21 | 11 10 . . . . . . . . Explosive 21 | . 6 1 . 14 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 6 | 3 3 6 . . . . . . . Robot Miss Streak 3 | 3 3 3 . 1 . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 31 | 10 6 10 . 2 . . 1 2 . Core Hits 34 | 4 7 10 . 13 . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 3 | 1 1 . . . . . . 1 . Burn 2 | 1 1 . . . . . . . . Smash 1 | . . . . . . . . 1 . Melee Attacks 6 | . . . . 2 . . 1 2 1 Impact 6 | . . . . 2 . . 1 2 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . 2 . . 1 1 . Combat Hostiles 2 | . . . . 1 . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1602 | 120 473 162 . 712 . . 55 80 . Guns 256 | 120 63 73 . . . . . . . Cannons . | . . . . . . . . . . Explosions 1066 | . 401 89 . 576 . . . . . Melee 271 | . . . . 136 . . 55 80 . Ramming 9 | . 9 . . . . . . . . Kinetic 120 | 47 . 73 . . . . . . . Thermal 136 | 73 63 . . . . . . . . Explosive 1066 | . 401 89 . 576 . . . . . Electromagnetic . | . . . . . . . . . . Impact 271 | . . . . 136 . . 55 80 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . 27 10 . 48 . . 15 55 . Projectiles . | . . . . . . . . . . Explosions 85 | . 27 10 . 48 . . . . . Melee 70 | . . . . . . . 15 55 . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 35 | . . 35 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 97 | . 97 8 . 11 . . . . 8 Average Temperature 23 | . 38 4 . 7 . . . . 6 Received Heat Transfer 317 | . 27 . . 12 . . 74 99 105 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . 1 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 555 | 296 259 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 86 | 10 55 86 . 43 11 . 30 . . Initial 11 | . . . . . 11 . . . . Average 8 | 1 10 34 . 7 . . 1 . . Influence Increases 974 | 15 100 266 . 133 . . 50 230 180 Destroy 0b10 Robot/C 180 | . 40 120 . . . . . 20 . Destroy 0b10 Robot/NC 25 | 15 5 . . . . . 5 . . Destroy Leader 32 | . 12 20 . . . . . . . Allied During Kill 11 | . . 11 . . . . . . . Successful Hack 19 | . 19 . . . . . . . . Disable Machine 30 | . . 15 . 15 . . . . . Destroy Structure 107 | . 24 10 . 73 . . . . . Partial Spotted 30 | . . 15 . 15 . . . . . Lose Combat Pursuer 540 | . . 75 . 30 . . 45 210 180 Influence Decreases 841 | 15 100 212 54 103 30 . 50 164 113 Entered New Map 86 | . . . 54 . 19 . . . 13 Time Decay 576 | 15 100 182 . 69 11 . 45 114 40 Lost Part 145 | . . 10 . 20 . . 5 50 60 Lost Ally 34 | . . 20 . 14 . . . . . Squads Dispatched 4 | . . . . 1 . . 2 . 1 Investigation 1 | . . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 1 | . . . . . . . 1 . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 6 11 . 14 . . 17 20 24 Peak Tracking Total 19 | . 3 3 . 5 1 . 5 10 19 Tactical Retreats 18 | . . 2 . 2 . . 3 8 3 ECM-based Alert Blocks 2 | . . . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 2 | . . . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 2 | . . 1 . 1 . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 18 | . 2 . 5 2 1 . 7 1 . Terminals 5 | . 2 . . . 1 . 2 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 75 | . 8 . 50 2 3 . 11 1 . Successful 62 | . 3 . 50 2 . . 6 1 . Failed 13 | . 5 . . . 3 . 5 . . Catastrophic 3 | . 1 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 1 . . . . . 1 Terminals 16 | . 8 . . . 3 . 5 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 59 | . 3 . 50 2 . . 3 1 . Record 49 | . . . 49 . . . . . . Open Door 3 | . . . . 2 . . . 1 . Locate Traps 3 | . 1 . . . . . 2 . . Investigation Status 1 | . . . . . . . 1 . . Zone Layout 2 | . 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . . 1 . 5 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 44 | . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total Allies 4 | . . 3 . 1 . . . . . Largest Group 3 | . . 3 . 1 . . . . . Highest-Rated Group 40 | . . 40 . 31 . . . . . Highest-Rated Ally 31 | . . 16 . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . 20 . 5 . . . . . Total Damage 229 | . . 188 . 41 . . . . . Kills 4 | . . 2 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Active Infowar (turns) 1176 | 35 419 . . . . . 175 452 95 Optics 678 | . . . . . . . 131 452 95 Terrain 73 | . . . . . . . 73 . . Seismic 454 | 35 419 . . . . . . . . Triangulation 538 | . . . . . . . 33 452 53 ECM 205 | . . . . . . . 44 161 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 3430 | 116 433 448 133 348 612 185 608 452 95 Spaces Moved 4547 | 42 238 865 356 711 354 157 968 750 106 Core 41 | 41 . . . . . . . . . Treads 295 | 1 238 56 . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 2501 | . . . . 166 354 157 968 750 106 Flight 1710 | . . 809 356 545 . . . . . Fastest Speed 37 | 50 160 37 37 37 56 56 56 56 60 Average Speed 57 | 141 160 44 37 42 59 56 58 58 60 Slowest Speed 200 | 200 160 160 37 60 60 56 180 60 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . 5 . 3 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 46 88 68 84 21 3 20 93 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . 1 . 3 . . . . 1 Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 132 | . 23 12 . 96 . . . . 1 Melee 1 | . . . . . . . . . 1 Projectile . | . . . . . . . . . . AOE 131 | . 23 12 . 96 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total 5253 | 78 274 908 357 737 754 253 1001 757 134 Wait 557 | 9 4 14 . 2 396 96 13 . 23 Move 4522 | 41 237 854 355 704 353 156 967 749 106 Hop 8 | . . 5 . 3 . . . . . Pick Up 32 | 11 8 6 1 3 1 . 2 . . Fast Attach 24 | . 1 1 . 3 2 1 10 5 1 Attach 15 | 6 2 3 . . 1 . 2 1 . Detach 2 | . . . . . . . . . 2 Swap 7 | . 2 4 . 1 . . . . . Drop 28 | . 3 12 1 5 1 . 6 . . Fire 51 | 11 16 9 . 14 . . . . 1 Melee 6 | . . . . 2 . . 1 2 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 15) 549 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Entered Mines 562 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 600 | -10/Mines | Learned Materials emergency access door positions 740 | -10/Mines | Learned Materials trap positions 747 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 748 | -10/Mines | Found Prototype Device 771 | -10/Mines | Discovered new exit (range 8) 773 | -10/Mines | Identified exit to Materials 798 | -10/Mines | Discovered new exit (range 10) 801 | -10/Mines | Identified exit to Subcaves 819 | -10/Mines | Discovered exit to Materials (range 12) 837 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 996 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -10/Mines | Discovered new exit (range 5) 997 | -10/Mines | Build established: Scavenger-Mutant 997 | -10/Mines | Identified exit to Exiles 998 | -10/Mines | Entered Exiles 1004 | -10/Exiles | Discovered new exit (range 15) 1009 | -10/Exiles | Identified exit to Mines 1017 | -10/Exiles | Met 8R-AWN 1023 | -10/Exiles | Met EX-HEX 1035 | -10/Exiles | Met EX-BIN 1047 | -10/Exiles | Aligned with FarCom system 1047 | -10/Exiles | Given EX-Vault access code 1063 | -10/Exiles | Opened EX-Vault 1065 | -10/Exiles | Found Field Lobotomy Kit 1074 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1085 | -10/Exiles | Met EX-DEC 1095 | -10/Exiles | Learned location of Zion (-7) 1115 | -10/Exiles | Discovered exit to Mines (range 11) 1131 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1131 | -10/Exiles | Entered Mines 1189 | -9/Mines | Assembled infested the area 1217 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1228 | -9/Mines | Met a Derelict shopkeep closing up shop 1241 | -9/Mines | Learned location of Recycling (-7) 1260 | -9/Mines | Received a Mining Laser from a helpful Derelict 1361 | -9/Mines | Found the Drone Emporium 1363 | -9/Mines | Found Prototype Device 1434 | -9/Mines | Build established: Mutant 1470 | -9/Mines | Discovered new exit (range 15) 1476 | -9/Mines | Learned Materials emergency access door positions 1479 | -9/Mines | Identified exit to Materials 1479 | -9/Mines | Entered Materials 1479 | -8/Materials | Evolved 4 slots: Utility x4 1480 | -8/Materials | Loaded intel: 19 trap records 2043 | -8/Materials | Discovered new exit (range 6) 2046 | -8/Materials | Identified exit to Factory 2091 | -8/Materials | Entered Factory 2091 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2093 | -7/Factory | Discovered new exit (range 15) 2101 | -7/Factory | Identified exit to Factory 2276 | -7/Factory | Entered another Factory area 2276 | -6/Factory | Evolved 2 slots: Utility x2 2394 | -6/Factory | Repaired Gravmag System 2550 | -6/Factory | Allied Derelicts emerged from ambush trap array 2629 | -6/Factory | Assembled infested ambush trap array 2710 | -6/Factory | Lost 3 allies 2819 | -6/Factory | Discovered new exit (range 20) 2841 | -6/Factory | Identified exit to Lower Caves 2884 | -6/Factory | Entered Lower Caves 2919 | -6/Lower Caves | Lost 3 parts (1p2w) 2956 | -6/Lower Caves | Spotted B-75 Beast 3140 | -6/Lower Caves | Build established: Infiltrator-Mutant 3143 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3174 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3282 | -6/Lower Caves | Encountered a Warlord checkpoint 3290 | -6/Lower Caves | Discovered new exit (range 17) 3335 | -6/Lower Caves | Identified exit to Lower Caves 3336 | -6/Lower Caves | Entered another Lower Caves area 3341 | -6/Lower Caves | Core integrity fell below 50% 3347 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3355 | -6/Lower Caves | Learned Factory emergency access door positions 3382 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3402 | -6/Lower Caves | Found Prototype Special Weapon 3402 | -6/Lower Caves | Identified Molecular Deconstructor 3431 | -6/Lower Caves | Self-destructed Last Messages --------------- 03375_ M-28 Smith unfolds itself. 03382_ 8L-LVQ(c): "They're coming to take away my research again!" 03382_ 8L-LVQ(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 03382_ 8L-LVQ(c): "The password is \\RKAH." 03389_ Triangulator destroyed. 03392_ Mak. Power Source destroyed. 03400_ Connecting with Prototyping Terminal... 03400_ Access granted. >>\\RKAH Access granted. 03402_ Acquired Prototype Special Weapon. 03402_ Identified Molecular Deconstructor. 03410_ Entropy package melds with Machine. 03411_ Concrete disintegrates. 03419_ Gravmag Array destroyed. 03428_ Adv. Terrain Scan Processor destroyed. 03430_ Molecular Deconstructor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????####?????????????????????? | | ??????????####??????##"X###???????????????????? | | ###??????## ##?????#"" l@#???????????????????? | | # ####### #???###"sg###???????????????????? | | ###### m" #???????????????????? | | h ""#####??????????????????? | | ## #??????????????????? | | ####### # #???????????????? | | ### ##?????# #???????????????? | | ??### #####??# ##???????????????? | | ????# ##?###### #????????????????? | | ??### #??????## #????????????????? | | ### ##???????## #???????????????? | | ######?????????# #??????????????? | | #??????????????# #??????????????? | | #?????????????? #??????????????? | | ## ##?????????????? ## ##??????????????? | | ?## ###??????????????? ##?##???????????????? | | #### ! #########?????????#????????????????????? | | % #??????????????????????????????? | | [ [ # #??????????????????????????????? | | " #??????????????????????????????????? | | """"" #?????????????????????????????????? | | "" """" ???????????????????????????????? | | ?????????????????????????????? | | " " ???????????????????????????? | | """""" ### ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gravmag System | 64% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Slippery One Spot Them First Throw Away The Key Challenges ------------ None Game ------ Seed WeldingBiometalShooter Manual? 0 Play Time 01:23:46 Cumulative 12.7 hours Start 2026.08.20 @ 21:40:16 End 2026.08.21 @ 21:07:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bfa9db33-b0fa-448f-9f16-6cec401d4f45