Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 22:12:43 Player: SunE Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (185) 185 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 609 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 82/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Subdweller Laser Light Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Wheel Wheel Subdweller Monowheel Subdweller Monowheel EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel EM Pulse Gun [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 3 7 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 3 | . . 3 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 3 6 6 Power . | . . . Propulsion 3 | 1 3 4 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion 4 | . . 4 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 86 | . 85 87 Engine 12 | . 14 11 Leg 27 | . 28 27 Device 3 | . . 6 Storage 14 | . 14 14 Energy Gun 3 | . . 7 Ballistic Gun 24 | . 28 20 Peak Build Rating 8 | 6 6 8 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 12 12 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 2 6 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 7 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 440 | 249 91 100 Remotely . | . . . Salvage Created 232 | . 132 100 Parts 12 | . 8 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 7 | . 5 2 Guns 7 | . 5 2 Classes Destroyed 3 | . 2 1 Swarmer 3 | . 3 . Grunt 3 | . 2 1 Subdweller 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 157 | . 54 103 Missed 55 | . 13 42 Hits 102 | . 41 61 Projectile 102 | . 41 61 Critical Strikes 1 | . . 1 Damage Taken 1052 | . 350 702 Core 253 | . 42 211 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 49 | . 27 22 Largest 2 | . 2 2 Hottest 80 | . 40 80 Shots Fired 98 | . 54 44 Gun 98 | . 54 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 76 | . 54 22 Thermal 22 | . . 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 6 13 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 60 | . 25 35 Core Hits 15 | . 9 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 499 | . 209 290 Guns 497 | . 207 290 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 337 | . 207 130 Thermal 160 | . . 160 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 18 | . 12 18 Average Temperature 7 | . 7 9 Received Heat Transfer 447 | . 60 387 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 350 | . . 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 40 | . 40 . Initial . | . . . Average 9 | . 10 . Influence Increases 331 | . 151 180 Destroy 0b10 Robot/C 120 | . 100 20 Destroy Leader 30 | . 20 10 Successful Hack 16 | . 16 . Lose Combat Pursuer 165 | . 15 150 Influence Decreases 268 | . 129 139 Entered New Map 11 | . . 11 Time Decay 227 | . 129 98 Lost Part 30 | . . 30 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 8 12 Peak Tracking Total 8 | . 3 8 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Security Status 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 932 | 54 417 461 Spaces Moved 631 | 38 277 316 Core 10 | 10 . . Treads . | . . . Legs 621 | 28 277 316 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 101 120 120 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 28 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 725 | 53 318 354 Wait 3 | . 2 1 Move 629 | 37 276 316 Hop . | . . . Pick Up 21 | 10 6 5 Fast Attach . | . . . Attach 11 | 6 . 5 Detach . | . . . Swap 7 | . 3 4 Drop 4 | . 3 1 Fire 49 | . 27 22 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Rec] / [Scr]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 346 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 472 | -10/Materials | Entered Subcaves 473 | -10/Subcaves | Continued accompanying wandering Federalists (6) 473 | -10/Subcaves | Approached by a straggling Scientist 657 | -10/Subcaves | Learned location of Zion (-7) 788 | -10/Subcaves | Core integrity fell below 50% 876 | -10/Subcaves | Core integrity fell below 20% 927 | -10/Subcaves | Discovered new exit (range 8) 933 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00812_ Lgt. Assault Rifle fries itself beyond repair. 00814_ Flight Unit fries itself beyond repair. 00819_ Aluminum Leg destroyed. 00820_ Subatomizers dissect the Lgt. Ion Engine. 00831_ Lgt. Ion Engine destroyed. 00846_ Disposable Heat Sink melted. 00846_ FJ-7H9(R) destroyed. 00851_ Acquired 21 matter. 00853_ Acquired Sub. Monowheel. 00856_ Acquired Sub. Laser. 00859_ Subatomizers dissect the Sub. Monowheel. 00865_ Acquired Lgt. Ion Engine. 00868_ Acquired 17 matter. 00874_ Subatomizers dissect the Sub. Monowheel. 00874_ Acquired Sub. Monowheel. 00880_ Acquired 3 matter. 00887_ Lgt. Ion Engine destroyed. 00927_ EXIT=FOUND 00928_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#?" 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