Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 16:26:45 Player: Zonalar Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (125) 625 Value Destroyed (3043) 3043 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (18) 18 TOTAL SCORE: 5966 Bonus ------- Follower Combat Kills 35 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 33/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Heavy Laser Enhanced Autogun Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Heavy Laser > --- INVENTORY -------- Light Nuclear Core Airjet Combat Airjet Combat Airjet High-capacity Matter Pod Structural Scanner Improved Sensor Array Terrain Scan Processor Recoil Stabilizer ECM Suite Core Shielding Light Armor Plating Hardened Medium Armor Plating Heavy Laser Heavy Laser Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 114 | 7 17 7 42 24 17 Power 11 | 1 1 . 6 1 2 Engine 7 | 1 . . 6 . . Core 4 | . 1 . . 1 2 Reactor . | . . . . . . Propulsion 33 | 2 5 . 17 8 1 Treads 16 | 2 . . 10 4 . Leg 4 | . . . . 4 . Wheel 5 | . 5 . . . . Hover 6 | . . . 6 . . Flight 2 | . . . 1 . 1 Utility 37 | 1 5 4 8 11 8 Device 12 | . 4 2 2 4 . Storage 5 | 1 1 . 2 1 . Processor 6 | . . . 2 3 1 Hackware 1 | . . . . . 1 Protection 13 | . . 2 2 3 6 Artifact . | . . . . . . Weapon 33 | 3 6 3 11 4 6 Energy Gun 9 | 1 . . 1 4 3 Energy Cannon 4 | . 1 1 2 . . Ballistic Gun 11 | 2 2 . 5 . 2 Ballistic Cannon 2 | . 1 1 . . . Launcher 3 | . . 1 1 . 1 Special Weapon 2 | . 2 . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 7 | . . . 3 1 3 Parts Lost 35 | . 4 . 3 16 12 Power 7 | . 1 . 2 2 2 Propulsion 9 | . 1 . . 4 4 Utility 12 | . 1 . 1 6 4 Weapon 7 | . 1 . . 4 2 Highest Loss Streak 13 | . 1 . 1 13 8 To Critical Strikes 1 | . . . . 1 . Average Backups 16 | 4 10 14 18 19 17 Power 1 | . 1 1 1 1 1 Propulsion 3 | 2 2 1 4 4 2 Utility 7 | . 4 9 8 8 8 Weapon 3 | . 2 3 4 3 3 Tool/Special . | . . . . . . Unused Backups 36 | . 8 7 7 1 13 Power 3 | . 1 1 . . 1 Propulsion 5 | . 3 . 1 . 1 Utility 12 | . 1 4 3 . 4 Weapon 16 | . 3 2 3 1 7 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 100 98 95 99 Engine 7 | . 8 . 10 6 . Core 3 | . 4 14 . 1 8 Treads 19 | . 12 . 31 23 . Leg 5 | . . . . 7 35 Wheel 5 | . 15 28 . . . Device 10 | . 12 8 12 10 4 Storage 11 | . 14 14 11 9 8 Processor 3 | . . . 3 5 5 Protection 5 | . . 5 5 9 13 Energy Gun 4 | . 7 . 1 7 12 Energy Cannon 3 | . 6 3 4 . . Ballistic Gun 10 | . 8 4 13 9 4 Ballistic Cannon 2 | . 4 15 . . . Launcher 1 | . . 3 1 . . Peak Build Rating 41 | 7 12 15 29 40 41 Average Rating 19 | 5 9 11 18 27 38 On Entrance 15 | . 7 12 15 20 39 Avg Prop Armor Cover (%) 2 | . . . . 2 . Naked Turns 3 | . . . . . 3 Heaviest Build 69 | 11 31 35 62 69 64 Greatest Support 83 | 40 40 32 63 83 80 Greatest Overweight (x) 9 | . 9 1 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 12 15 19 20 18 Most Carried 20 | 8 15 15 20 20 20 Average Carried 16 | 5 10 14 18 19 17 Final Capacity 20 | 8 15 15 20 20 5 Final Carried 20 | 8 15 15 20 20 5 Class Distribution -------------------- 58% | Mutant 37% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 3768 | 266 856 296 1213 757 380 Remotely 67 | . 67 . . . . Salvage Created 4384 | 110 780 129 1273 1111 981 Parts 258 | 13 57 9 68 56 55 Haulers Intercepted 10 | . 2 . 3 2 3 Recyclers Shooed 6 | . 3 . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 82 | . 11 9 29 20 13 Guns 57 | . 9 . 23 17 8 Cannons 9 | . 2 2 5 . . AOE 16 | . . 7 1 3 5 Classes Destroyed 16 | 2 7 1 3 2 1 Worker 11 | . 1 2 1 2 5 Builder 5 | . 2 2 . . 1 Tunneler 4 | 3 1 . . . . Hauler 10 | . 2 . 3 2 3 Recycler 8 | 1 3 1 . 1 2 Mechanic 2 | . . . 2 . . Operator 4 | . 1 . 1 1 1 Watcher 6 | . 2 . 4 . . Swarmer 20 | . 5 2 13 . . Grunt 34 | . 6 . 7 14 7 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 14 | . . . 8 3 3 Demolisher 1 | . . . . . 1 Hunter 3 | . . . . 1 2 Assembled 7 | . . 7 . . . Best Kill Streak 6 | 2 4 6 5 6 6 Combat Bots Only 6 | . 3 3 5 6 5 Max Kills in Single Turn 3 | 1 1 3 2 3 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . . 2 1 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 534 | . 63 26 148 200 97 Missed 127 | . 13 8 43 41 22 Hits 407 | . 50 18 105 159 75 Melee 23 | . . . 2 21 . Projectile 384 | . 50 18 103 138 75 AOE 13 | . . . . . 13 Critical Strikes 15 | . . . 1 11 3 Actively Blocked 1 | . . . . 1 . Damage Taken 6358 | . 540 280 1142 2696 1700 Core 865 | . 135 66 109 294 261 Absorbed by Shields . | . . . . . . Redirected to Shielding 184 | . . . . 107 77 Regen/Repaired (Parts) 94 | . 19 . 75 . . Core Remaining (%) 63 | 100 . 19 72 . . Volleys Fired 333 | 10 75 17 92 82 57 Largest 2 | 2 2 2 2 2 2 Hottest 141 | 60 100 93 93 141 141 Shots Fired 640 | 20 139 33 180 161 107 Gun 518 | 20 96 . 145 155 102 Cannon 86 | . 33 26 27 . . Launcher 26 | . . 7 8 6 5 Special 10 | . 10 . . . . Kinetic 363 | 13 83 18 122 98 29 Thermal 251 | 7 56 8 50 57 73 Explosive 21 | . . 7 8 6 . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 22 | 4 9 8 22 18 15 Robot Miss Streak 5 | 1 4 5 3 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 404 | 13 63 16 117 128 67 Core Hits 216 | 5 36 23 55 58 39 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | 1 . . 1 3 2 Burn 5 | . . . . 3 2 Destroy 2 | 1 . . 1 . . Melee Attacks 8 | . . . 7 . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . 7 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8596 | 147 924 861 1924 2619 2121 Guns 5597 | 147 592 . 1445 2163 1250 Cannons 928 | . 332 216 380 . . Explosions 2065 | . . 645 99 456 865 Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 3544 | 115 544 147 1224 1220 294 Thermal 3152 | 32 380 69 601 943 1127 Explosive 1200 | . . 645 99 456 . Electromagnetic 694 | . . . . . 694 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 1 1 . 12 13 Average Corruption 5 | . 1 1 . 5 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . 5 6 . 18 36 Message Errors 15 | . 1 . . 5 9 Matter Fused 11 | . . . . 5 6 Heat Flow Errors 10 | . . 3 . 1 6 Energy Discharges 8 | . . 1 . 3 4 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 11 | . 3 1 . . 7 Data Loss (major) 3 | . 1 . . 1 1 Misfires 2 | . . 1 . . 1 Misdirections 1 | . . . . 1 . Weapon Failures 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage 20 | . . 5 2 13 . Projectiles 2 | . . . 2 . . Explosions 18 | . . 5 . 13 . Melee . | . . . . . . Knockbacks 5 | . 3 2 . . . Impact . | . . . . . . Kinetic 5 | . 3 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . 27 11 . 23 Shots 3 | . . 1 1 . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 486 | . 370 222 157 376 486 Average Temperature 111 | . 97 80 42 144 142 Received Heat Transfer 1971 | . 186 . 228 1089 468 Effects 17 | . 2 1 . 2 12 Shutdowns 4 | . 2 . . 1 1 Energy Bleed 4 | . . 1 . 1 2 Interference 9 | . . . . . 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 . . 1 6 Heat Transferred 6879 | 75 831 148 1184 2331 2310 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 82 100 100 Level 1 7 | . . . 17 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 230 | 10 128 97 230 147 194 Initial 57 | . . 36 34 57 52 Average 77 | 1 56 13 120 49 59 Influence Increases 2771 | 20 423 138 947 605 638 Destroy 0b10 Robot/C 1520 | . 220 40 580 400 280 Destroy 0b10 Robot/NC 260 | 20 60 25 55 30 70 Destroy Leader 396 | . 58 10 164 84 80 Allied During Kill 96 | . . . . . 96 Successful Hack 110 | . 30 . 32 16 32 Disable Machine 150 | . 15 15 15 30 75 Destroy Structure 149 | . 10 48 56 30 5 Lose Combat Pursuer 90 | . 30 . 45 15 . Influence Decreases 2751 | 20 329 143 900 616 743 Entered New Map 265 | . . 58 55 79 73 Time Decay 1777 | 20 289 85 665 394 324 Lost Part 319 | . 40 . 30 143 106 Lost Ally 240 | . . . . . 240 Purge Threat 150 | . . . 150 . . Squads Dispatched 20 | . 2 . 3 11 4 Investigation 5 | . 2 . 2 1 . Extermination . | . . . . . . Reinforcement 5 | . . . 1 2 2 Assault 2 | . . . . . 2 Garrison 8 | . . . . 8 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 12 | . 5 . 2 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 21 10 42 33 29 Peak Tracking Total 8 | . 7 3 5 6 8 Tactical Retreats 6 | . 2 1 2 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 10 | . 1 1 1 2 5 Max in Single Turn 1 | . 1 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 31 | . 10 . 15 2 4 Terminals 21 | . 8 . 9 2 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 5 | . 1 . 2 . 2 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 105 | . 33 . 57 6 9 Successful 59 | . 19 . 32 4 4 Failed 45 | . 14 . 24 2 5 Catastrophic 4 | . 1 . 2 . 1 Database Lockouts 1 | . . . 1 . . Manual 48 | . 21 . 20 2 5 Terminals 70 | . 28 . 30 6 6 Fabricators . | . . . . . . Repair Stations 13 | . 4 . 9 . . Recycling Units 6 | . 1 . 2 . 3 Scanalyzers 16 | . . . 16 . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 8 . 9 3 3 Record 2 | . 1 . 1 . . Part Schematic 1 | . . . . . 1 Robot Analysis 5 | . 4 . . 1 . Prototype ID Bank 5 | . 2 . 2 1 . Alert Level 3 | . . . 2 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Disarm Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 2 | . . . 1 . 1 Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 3 . 6 . . Scan Component 5 | . 2 . 3 . . Repair 4 | . 1 . 3 . . Recycling Unit Hacks 4 | . 1 . 2 . 1 Retrieve Components 4 | . 1 . 2 . 1 Scanalyzer 10 | . . . 10 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 7 . 5 1 . Terminals 13 | . 7 . 5 1 . Botnet 13 | . 7 . 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 8 . 14 2 4 Full Trace Events 6 | . 2 . 3 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 4 | . 1 . 3 . . Time 183 | . 38 . 145 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 21 | . 2 . 19 . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 4 . 1 Non-combat 4 | . . . 4 . . Combat 1 | . . . . . 1 Robot Hacks Applied 7 | . . . 6 . 1 parse_system 5 | . . . 4 . 1 no_distress 1 | . . . 1 . . find_station 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 12 | . . . . . 12 Largest Group 12 | . . . . . 12 Highest-Rated Group 235 | . . . . . 235 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 482 | . . . . . 482 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 5354 | . 1227 310 2780 799 238 Sensors 664 | . . . . 664 . Terrain 2560 | . 746 144 1486 117 67 Structural 905 | . . 55 831 . 19 Seismic 1440 | . 481 111 672 176 . T.N.C. 296 | . . . 296 . . Machine Analysis 641 | . . . 641 . . ECM 438 | . . . 286 . 152 Robot Analysis Total 5 | . 4 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 6888 | 143 1431 535 2835 1106 838 Spaces Moved 2789 | 70 636 251 1113 399 320 Core 25 | 17 2 . . . 6 Treads 1612 | 53 183 . 1092 284 . Legs 429 | . . . . 115 314 Wheels 702 | . 451 251 . . . Hover 21 | . . . 21 . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 74 130 50 Average Speed 140 | 133 118 106 158 155 128 Slowest Speed 500 | 160 500 115 240 240 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 96 57 93 31 42 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 44 | . 9 . 18 17 . Terrain Destroyed 185 | . 9 68 69 36 3 Melee . | . . . . . . Projectile 9 | . 9 . . . . AOE 176 | . . 68 69 36 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 5096 | 99 1162 489 2000 717 629 Wait 1524 | 1 374 188 634 149 178 Move 2784 | 69 635 250 1112 398 320 Hop . | . . . . . . Pick Up 143 | 12 30 11 38 28 24 Fast Attach 29 | 2 1 1 10 6 9 Attach 49 | 4 10 . 12 18 5 Detach 6 | . 1 . 5 . . Swap 113 | 1 17 10 46 19 20 Drop 105 | . 19 12 44 17 13 Fire 333 | 10 75 17 92 82 57 Melee 8 | . . . 7 . 1 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 10) 1029 | -10/Materials | Core integrity fell below 50% 1144 | -10/Materials | Derelicts attacked the area 1203 | -10/Materials | Repaired Lgt. Nuclear Core 1224 | -10/Materials | Discovered new exit (range 16) 1301 | -10/Materials | Discovered new exit (range 16) 1458 | -10/Materials | Discovered new exit (range 16) 1559 | -10/Materials | Discovered new exit (range 9) 1575 | -10/Materials | Entered Mines 1752 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1821 | -10/Mines | Assembled infested the area 1950 | -10/Mines | Discovered new exit (range 5) 1987 | -10/Mines | Discovered new exit (range 12) 2068 | -10/Mines | Discovered new exit (range 14) 2078 | -10/Mines | Core integrity fell below 20% 2110 | -10/Mines | Entered Materials 2110 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2621 | -9/Materials | Central database locked down 2720 | -9/Materials | Discovered new exit (range 10) 2863 | -9/Materials | Build established: Scavenger-Mutant 3831 | -9/Materials | Discovered new exit (range 15) 4290 | -9/Materials | Build established: Mutant 4453 | -9/Materials | Discovered new exit (range 6) 4512 | -9/Materials | Repaired Broken Hvy. Assault Rifle+? 4817 | -9/Materials | Repaired Imp. Medium Laser 4869 | -9/Materials | Repaired Cmb. Airjet 4908 | -9/Materials | Discovered new exit (range 16) 4945 | -9/Materials | Entered another Materials area 4945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4945 | -8/Materials | Discovered new exit (range 8) 5065 | -8/Materials | Garrison activated, responded to threat 5460 | -8/Materials | Build established: Scavenger-Mutant 5556 | -8/Materials | Identified exit to Storage 5671 | -8/Materials | Garrison activated, responded to threat 5764 | -8/Materials | System corruption reached 10% 5837 | -8/Materials | Lost 13 parts (1p3n5u4w) 5909 | -8/Materials | Core integrity fell below 50% 6018 | -8/Materials | Build established: Mutant 6051 | -8/Materials | Entered Storage 6611 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6809 | -8/Storage | Met a pair of Derelict thieves 6885 | -8/Storage | Core integrity fell below 20% 6886 | -8/Storage | Released all parts (5) 6889 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 06881_ U-05 Engineer lays Concrete. 06882_ DA-I5Y(g) destroyed. 06882_ U-05 Engineer lays Concrete. 06883_ Imp. Titanium Leg destroyed. 06883_ Acquired Prototype Energy Cannon. 06884_ Imp. Titanium Leg destroyed. 06884_ G-47 Trooper destroyed. 06885_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06886_ D-53 Grenadier misfires. 06886_ Released Imp. Weapon Shielding. 06886_ Released Lgt. Nuclear Core. 06886_ Released Adv. EMP Blaster. 06886_ Released Hcp. Storage Unit. 06886_ Released Terrain Scan Processor. 06888_ D-53 Grenadier misfires. 06888_ L-31 Rogue destroyed. 06889_ System corrupted: Energy discharge (-13). 06889_ The unstable cave ceiling collapses. 06889_ Hcp. Storage Unit crushed. 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""" ########## | | ??????????????# ]! # # | | ??????????????# ]! ! # # | | ??????????????# [#!* """ # # | | ??????????????# *!] """" # # | | ??????????????# ![ """ # # | | ??????????????## @ # # | | ???????????????## # # | | ????????????????## + # | | ?????????????????## ##### # # | | ??????????????????## ##???# ########?? | | ??????????########## #????# T#???????? | | ??????????#]] !# ## #????# ##???????? | | ??????????# " ## ##???""""????????? | | ??????????# # =! #???????????????? | | ??????????# ==[" +[ #???????????????? | | ??????????# = #T## [ #???????????????? | | ??????????#] ] #### #???????????????? | | ??????????######??######???????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Energy Filter | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 62% | -10/Materials Hvy. Assault Rifle | 96% | -9/Materials | Broken Imp. Medium Laser | 83% | -9/Materials Cmb. Airjet | 56% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Maybe Next Time I'll Detach My Launcher root@ Challenges ------------ None Game ------ Seed BackupTargetCutter Manual? 0 Play Time 02:39:41 Cumulative 47.3 hours Start 2025.12.02 @ 13:16:23 End 2025.12.02 @ 16:26:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa84902b-2e85-4da8-9d94-5be1bcf00408