Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.27 @ 12:56:29 Player: josiah Result: Destroyed by Cetus Guard with Advanced Variable Charge Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (4026) 4026 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 9789 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 462 Friendly Fire -180 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 66/100 System Corruption 20% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Advanced Signal Interpreter Melee Analysis Suite Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (3) ------- Disruptor Cannon KE Penetrator > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Melee Analysis Suite Melee Analysis Suite Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun KE Penetrator Mass Driver > --- INVENTORY -------- Weight Redist. System Improved Kinecellerator Wave Gun Ripper [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher EMP Blaster Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . Utility 6 | . . 1 1 2 1 . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 178 | 6 11 11 18 19 2 . 5 45 . 7 50 4 Power 17 | 1 1 1 2 1 1 . 1 2 . . 7 . Engine 10 | 1 1 1 2 1 1 . 1 1 . . 1 . Core 7 | . . . . . . . . 1 . . 6 . Reactor . | . . . . . . . . . . . . . Propulsion 50 | 2 5 5 1 3 . . . 15 . 2 17 . Treads 9 | . . . . . . . . 5 . . 4 . Leg 17 | . . 5 1 1 . . . . . . 10 . Wheel 4 | 2 . . . 2 . . . . . . . . Hover 17 | . 5 . . . . . . 10 . 1 1 . Flight 3 | . . . . . . . . . . 1 2 . Utility 64 | 1 2 2 6 9 1 . 2 19 . 5 17 . Device 28 | . . 1 . 4 1 . 1 10 . 2 9 . Storage 7 | 1 . . 2 2 . . . 1 . . 1 . Processor 16 | . 2 . 4 1 . . . 4 . 3 2 . Hackware 2 | . . . . . . . 1 1 . . . . Protection 11 | . . 1 . 2 . . . 3 . . 5 . Artifact . | . . . . . . . . . . . . . Weapon 47 | 2 3 3 9 6 . . 2 9 . . 9 4 Energy Gun 13 | 2 . . 1 4 . . . 1 . . 3 2 Energy Cannon 12 | . . . 7 2 . . 1 1 . . . 1 Ballistic Gun 9 | . 3 2 1 . . . . 2 . . 1 . Ballistic Cannon 7 | . . . . . . . 1 5 . . 1 . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . 1 . . Parts Lost 73 | . 4 6 5 2 . . . 23 5 1 13 14 Power 7 | . . 1 1 . . . . 2 1 . . 2 Propulsion 22 | . 2 2 . . . . . 7 2 . 5 4 Utility 19 | . . . 1 1 . . . 6 1 1 6 3 Weapon 25 | . 2 3 3 1 . . . 8 1 . 2 5 Highest Loss Streak 14 | . 4 5 5 1 . . . 7 5 1 5 14 Average Slot Usage (%) 87 | . 94 84 97 97 86 86 88 89 48 29 81 82 Engine 7 | . 12 10 8 7 13 13 13 8 1 . . . Core 1 | . . . . . . . . 1 2 . 8 4 Treads 1 | . . . . . . . . 2 5 . 2 . Leg 8 | . . 17 27 20 . . . . . . 12 18 Wheel 3 | . 2 . . 1 13 13 13 4 . . . . Hover 4 | . 25 5 . . . . . 7 . 1 1 . Device 11 | . . 5 3 10 13 13 15 16 5 4 13 14 Storage 10 | . 14 11 10 15 13 13 13 13 11 . . . Processor 12 | . 10 11 20 12 6 6 6 8 13 20 17 23 Hackware 1 | . . . . . . . 1 4 . . . . Protection 2 | . . . . 5 6 6 4 . . . 6 3 Energy Gun 3 | . 14 . . 12 6 6 2 . . . 1 4 Energy Cannon 8 | . . . 25 9 13 13 14 10 . . . . Ballistic Gun 2 | . 13 21 1 . . . . 1 . . 1 5 Ballistic Cannon 1 | . . . . . . . 2 3 6 . 1 3 Slashing Weapon 1 | . . . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 12 12 16 33 68 85 85 89 90 88 5 62 61 Greatest Support 97 | 26 26 30 35 45 44 44 44 93 46 20 97 75 Greatest Overweight (x) 5 | . . 4 1 2 1 1 2 5 2 . 5 . Average Overweight (x) . | . . . . . 1 1 1 . . . . . Largest Inventory Capacity 16 | 6 6 6 6 10 10 10 10 16 16 4 4 4 Average Capacity 8 | 5 6 6 6 7 10 10 10 12 11 4 4 4 Most Carried 16 | 3 6 6 6 10 9 9 10 16 16 4 4 4 Average Carried 7 | 1 5 5 5 7 8 9 9 11 11 4 3 3 Final Capacity 16 | 6 6 6 6 10 10 10 10 16 4 4 4 4 Final Carried 16 | 3 5 6 6 10 9 9 10 16 4 4 4 . Class Distribution -------------------- 23% | Mutant 22% | Scavenger-Mutant 18% | Scavenger-Gunner 14% | Skirmisher 10% | Tank 5% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Gunner | -5/Cetus Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Matter Collected 2991 | 260 113 338 160 231 . . 96 866 . . 927 . Remotely . | . . . . . . . . . . . . . Salvage Created 4453 | 132 304 619 792 519 . . . 1260 . . 781 46 Parts 212 | 4 24 37 28 26 . . . 58 . . 35 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . Recyclers Shooed 7 | . . 3 . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Combat Hostiles Destroyed 79 | . 7 13 13 10 . . . 20 . . 15 1 Melee 11 | . . . . . . . . . . . 11 . Guns 25 | . 7 9 . 6 . . . 2 . . 1 . Cannons 34 | . . . 9 3 . . . 18 . . 3 1 AOE 8 | . . 4 3 1 . . . . . . . . Classes Destroyed 14 | 2 5 2 . 4 . . . 1 . . . . Worker 3 | . . . . 1 . . . 2 . . . . Builder 2 | . . . . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . Recycler 6 | 1 . 2 1 . . . . 2 . . . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 4 | . 3 . 1 . . . . . . . . . Swarmer 17 | . 4 4 . 2 . . . . . . 7 . Grunt 28 | . 3 7 8 3 . . . 6 . . 1 . Brawler 2 | . . . . 1 . . . 1 . . . . Duelist 2 | . . 1 1 . . . . . . . . . Sentry 14 | . . 1 4 1 . . . 3 . . 5 . Hunter 5 | . . . . 1 . . . 3 . . 1 . Programmer 9 | . . . . 2 . . . 7 . . . . Cetus Guard 1 | . . . . . . . . . . . . 1 Savage 2 | . . . . . . . . . . . 2 . Best Kill Streak 9 | 2 7 7 3 2 . . . 9 . . 3 1 Combat Bots Only 7 | . 6 7 3 2 . . . 7 . . 3 1 Max Kills in Single Turn 3 | 1 1 2 3 1 . . . 1 . . 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . 2 3 1 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Damage Taken 10535 | . 321 754 683 684 . . . 3870 152 79 2302 1690 Core 1486 | . 32 244 104 88 . . . 294 106 21 228 369 Absorbed by Shields 565 | . . . . 374 . . . 90 46 . 55 . Core Remaining (%) 82 | 100 87 39 81 87 . . 100 . . . . . Volleys Fired 263 | 11 36 37 25 31 . . . 102 5 . 10 6 Largest 3 | 2 2 2 3 3 . . . 3 3 . 3 3 Hottest 220 | 90 90 56 189 193 . . . 220 171 . 171 171 Shots Fired 523 | 22 67 67 41 93 . . . 178 13 . 29 13 Gun 261 | 22 67 63 . 70 . . . 11 . . 19 9 Cannon 258 | . . . 41 23 . . . 167 13 . 10 4 Launcher 4 | . . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 216 | . 28 63 . . . . . 83 13 . 19 10 Thermal 236 | 22 39 . . 67 . . . 95 . . 10 3 Explosive . | . . . . . . . . . . . . . Electromagnetic 71 | . . 4 41 26 . . . . . . . . Robot Hit Streak 23 | 6 8 12 17 23 . . . 20 12 . 4 7 Robot Miss Streak 4 | 2 3 4 1 3 . . . 2 1 . 3 1 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . Shots Hit Robots 397 | 14 44 42 34 59 . . . 115 12 . 66 11 Core Hits 174 | 4 19 20 22 22 . . . 54 1 . 26 6 Critical Hits 4 | . . . . . . . . 1 . . 2 1 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 2 1 Melee Attacks 75 | . . . . . . . . . . . 75 . Impact . | . . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . . 75 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 5 . Damage Inflicted 11257 | 152 462 801 1372 1064 . . . 3933 437 . 2699 337 Guns 2574 | 152 462 550 . 728 . . . 248 . . 252 182 Cannons 5267 | . . . 848 240 . . . 3331 437 . 256 155 Explosions 1225 | . . 251 524 96 . . . 354 . . . . Melee 2191 | . . . . . . . . . . . 2191 . Ramming . | . . . . . . . . . . . . . Kinetic 3553 | . 154 550 . . . . . 1782 437 . 364 266 Thermal 4155 | 152 308 74 524 731 . . . 2151 . . 144 71 Explosive . | . . . . . . . . . . . . . Electromagnetic 1358 | . . 177 848 333 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2191 | . . . . . . . . . . . 2191 . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . 1 . . 6 . 6 6 7 20 20 20 20 Average Corruption 9 | . 1 . . 4 . 6 6 4 11 20 20 20 Corruption Purged . | . . . . . . . . . . . . . Effects 207 | . . . . 21 . 1 18 34 8 17 99 9 Message Errors 40 | . . . . 4 . . 7 10 . 6 13 . Matter Fused 39 | . . . . 7 . 1 7 6 1 4 11 2 Heat Flow Errors 8 | . . . . . . . . 2 . 2 4 . Energy Discharges 17 | . . . . 4 . . . 1 1 1 9 1 Parts Rejected 3 | . . . . . . . . . . . 3 . Data Loss (minor) 13 | . . . . 1 . . 3 2 1 . 5 1 Data Loss (major) 9 | . . . . 1 . . 1 3 . . 4 . Misfires 5 | . . . . 1 . . . 3 . . 1 . Alerts 2 | . . . . . . . . . . . 2 . Misdirections 27 | . . . . . . . . . 2 4 21 . Targeting Errors 34 | . . . . 2 . . . 4 1 . 24 3 Weapon Failures 10 | . . . . 1 . . . 3 2 . 2 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 518 | . . 4 9 26 . . . 321 . . 158 . Projectiles 59 | . . . 5 26 . . . 25 . . 3 . Explosions 304 | . . 4 4 . . . . 296 . . . . Melee 155 | . . . . . . . . . . . 155 . Knockbacks 9 | . . . . . . . . 8 . . 1 . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 6 . . 1 . Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 713 | . . . 91 42 . . . 580 . . . . Shots 11 | . . . 2 1 . . . 8 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 497 | 140 440 31 240 497 . . . 458 15 143 266 112 Average Temperature 135 | 58 174 7 60 197 . . . 118 8 80 115 59 Received Heat Transfer 2060 | . 84 315 297 192 . . . 557 . 27 327 261 Effects 11 | . 3 . . 6 . . . 2 . . . . Shutdowns 6 | . 1 . . 3 . . . 2 . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 7 | . . . 6 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 13 | 1 5 . . 2 . . . 4 . . 1 . Heat Transferred 6163 | 409 818 50 450 1258 . . . 2845 . . 222 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Peak Influence 449 | 15 238 269 291 160 27 24 16 449 148 119 223 78 Average Influence 88 | 5 108 112 163 69 27 15 10 96 128 108 78 46 Maximum Alert Level 2 | . 1 1 1 . . . . 2 . . 1 . Low Security (%) 88 | 100 83 93 57 100 100 100 100 84 100 100 93 100 Level 1 7 | . 16 6 42 . . . . 5 . . 6 . Level 2 3 | . . . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 2 1 3 1 . . 7 . . 1 . Investigation 2 | . . 1 . . 1 . . . . . . . Extermination 6 | . . . . 2 . . . 4 . . . . Reinforcement 8 | . 1 1 1 1 . . . 3 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 5 | . . 1 1 . . . . 2 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Distress Signals 6 | . 1 1 2 . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 14 21 19 24 . 3 . 25 6 8 44 5 Peak Tracking Total 8 | . 4 6 5 6 . 4 . 8 6 5 7 5 Tactical Retreats 28 | . . 4 4 6 . . . . . 3 11 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Traps Triggered 7 | . 1 1 . 2 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Machines Disabled 19 | . . . 2 2 . . . 14 . . 1 . Max in Single Turn 12 | . . . 1 2 . . . 12 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Machines Accessed 26 | . 5 3 5 2 1 . 2 4 . 1 3 . Terminals 18 | . 5 3 4 1 1 . 1 1 . . 2 . Fabricators 2 | . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . 1 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 71 | . 20 13 14 3 2 . 3 8 . 2 6 . Successful 39 | . 13 7 9 2 . . 1 4 . 1 2 . Failed 32 | . 7 6 5 1 2 . 2 4 . 1 4 . Catastrophic 5 | . . . 1 1 . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 17 11 7 . . . . . . . . . Terminals 54 | . 20 13 12 2 2 . 1 2 . . 2 . Fabricators 4 | . . . . 1 . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . 2 . . . . . . 2 4 . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . Terminal Hacks 11 | . 4 2 2 1 . . . . . . 2 . Open Door 2 | . . . . . . . . . . . 2 . Emergency Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 4 | . 1 1 1 1 . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . 1 . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . 1 . . Process 1 | . . . . . . . . . . 1 . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 20 | . 9 5 6 . . . . . . . . . Terminals 20 | . 9 5 6 . . . . . . . . . Track 7 | . 3 2 2 . . . . . . . . . Botnet 10 | . 5 3 2 . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 5 3 4 2 1 . 2 4 . 1 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 3 | . . . . 2 . . . 1 . . . . Matter 446 | . . . . 234 . . . 212 . . . . Time 170 | . . . . 117 . . . 53 . . . . Total Part Build Rating 20 | . . . . 14 . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 177 | . . . . . . . . . . 177 . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . 15 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Total Allies 16 | . . . . . . . . . . . 16 . Largest Group 8 | . . . . . . . . . . . 8 . Highest-Rated Group 243 | . . . . . . . . . . . 243 . Highest-Rated Ally 37 | . . . . . . . . . . . 37 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 91 | . . . . . . . . . . . 91 . Total Damage 1488 | . . . . . . . . . . . 1488 . Kills 13 | . . . . . . . . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Turns Passed 8569 | 113 550 481 723 1292 170 69 592 2846 119 241 1309 64 Spaces Moved 5218 | 78 479 364 363 678 122 63 439 1274 109 484 742 23 Core 479 | 4 . 12 . . . . . . 77 367 19 . Treads 457 | . . . . . . . . 344 32 . 81 . Legs 1535 | . . 171 363 559 . . . . . . 419 23 Wheels 1421 | 74 39 . . 119 122 63 439 565 . . . . Hover 996 | . 440 181 . . . . . 365 . . 10 . Flight 330 | . . . . . . . . . . 117 213 . Fastest Speed 34 | 50 56 56 120 110 110 110 110 48 50 40 34 120 Average Speed 107 | 87 58 100 121 140 110 110 113 127 90 47 108 120 Slowest Speed 360 | 90 90 250 150 153 110 110 120 360 200 50 300 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 3 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 75 24 31 25 4 72 12 31 84 16 62 16 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 2 | 1 . . . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 36 | . . . . . . . . 24 . . 12 . Terrain Destroyed 149 | . . 5 47 1 . . . 68 1 . 24 3 Melee 12 | . . . . . . . . . . . 12 . Projectile 63 | . . . . 1 . . . 46 1 . 12 3 AOE 74 | . . 5 47 . . . . 22 . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Was Fac Ext Cet Total 7653 | 97 687 426 613 956 158 62 534 2352 118 487 1114 49 Wait 1603 | . 143 2 186 179 33 . 80 865 3 . 96 16 Move 5199 | 77 478 363 362 677 122 62 438 1274 108 479 736 23 Hop 3 | . . . . . . . . . . 1 2 . Pick Up 109 | 3 12 7 9 21 1 . 5 38 1 . 12 . Fast Attach 89 | 6 2 5 7 8 . . 2 17 . 7 35 . Attach 61 | . 7 4 7 6 2 . 2 21 . . 8 4 Detach 9 | . . 1 1 2 . . . 4 . . 1 . Swap 28 | . 2 2 4 5 . . 1 7 . . 7 . Drop 107 | . 7 5 12 27 . . 6 24 1 . 25 . Fire 263 | 11 36 37 25 31 . . . 102 5 . 10 6 Melee 64 | . . . . . . . . . . . 64 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 118 | . . . . . . . . . . . 118 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Lost 4 parts (2n2w) 618 | -10/Materials | Discovered new exit (range 18) 663 | -10/Materials | Identified exit to Materials 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 721 | -9/Materials | Build established: Scavenger-Mutant 851 | -9/Materials | Core integrity fell below 50% 873 | -9/Materials | Destroyed 7 combat bots 877 | -9/Materials | Lost 5 parts (1p1n3w) 1019 | -9/Materials | Discovered new exit (range 13) 1131 | -9/Materials | Identified exit to Materials 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1551 | -8/Materials | Lost 5 parts (1p1u3w) 1834 | -8/Materials | Discovered new exit (range 13) 1867 | -8/Materials | Identified exit to Factory 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Utility x2 1966 | -7/Factory | Build established: Scavenger-Gunner 2108 | -7/Factory | Fabricated Imp. Force Field (x2) 2573 | -7/Factory | Build established: Tank 2885 | -7/Factory | Discovered new exit (range 9) 2904 | -7/Factory | Identified exit to Lower Caves 3136 | -7/Factory | Discovered new exit (range 15) 3153 | -7/Factory | Identified exit to Factory 3160 | -7/Factory | Entered another Factory area 3160 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3330 | -6/Factory | Sucked down chute 3330 | -6/Factory | Entered Waste 3338 | -6/Waste | Spotted C-40 Crusher 3345 | -6/Waste | EMP discharged 3352 | -6/Waste | Spotted C-40 Crusher 3356 | -6/Waste | Spotted C-40 Crusher 3357 | -6/Waste | Spotted C-40 Crusher 3368 | -6/Waste | Spotted C-40 Crusher 3389 | -6/Waste | Discovered new exit (range 10) 3398 | -6/Waste | Identified exit to Factory 3399 | -6/Waste | Entered Factory 3448 | -6/Factory | Build established: Skirmisher 3942 | -6/Factory | Discovered new exit (range 10) 3989 | -6/Factory | Identified exit to Factory 3991 | -6/Factory | Entered another Factory area 3991 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4653 | -5/Factory | Found Powered Armor 4712 | -5/Factory | Build established: Mutant 5416 | -5/Factory | Build established: Scavenger-Skirmisher 5664 | -5/Factory | Lost 7 parts (3n2u2w) 5674 | -5/Factory | Destroyed 7 combat bots 5950 | -5/Factory | Build established: Scavenger-Mutant 6040 | -5/Factory | Lost 5 parts (1p1n3w) 6103 | -5/Factory | Lost 4 parts (1n3u) 6263 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6482 | -5/Factory | Lost 6 parts (1p1n1u3w) 6837 | -5/Factory | Sucked down chute 6837 | -5/Factory | Entered Waste 6852 | -5/Waste | EMP discharged 6852 | -5/Waste | System corruption reached 10% 6857 | -5/Waste | Spotted C-40 Crusher 6877 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6880 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6890 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6898 | -5/Waste | Spotted C-40 Crusher 6901 | -5/Waste | Spotted C-40 Crusher 6910 | -5/Waste | Spotted C-40 Crusher 6913 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6916 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6919 | -5/Waste | Spotted C-40 Crusher 6940 | -5/Waste | Spotted C-40 Crusher 6947 | -5/Waste | Lost 5 parts (1p2n1u1w) 6952 | -5/Waste | EMP discharged 6952 | -5/Waste | Discovered new exit (range 10) 6956 | -5/Waste | Entered Factory 7190 | -5/Factory | Discovered new exit (range 13) 7197 | -5/Factory | Build established: Mutant 7197 | -5/Factory | Entered Extension 7230 | -5/Extension | Rescued a captive Derelict 7243 | -5/Extension | Energy Cycler disabled 7244 | -5/Extension | Rescued a captive Derelict 7247 | -5/Extension | Rescued a captive Derelict 7247 | -5/Extension | Rescued a captive Derelict 7250 | -5/Extension | Rescued a captive Derelict 7639 | -5/Extension | Core integrity fell below 50% 7800 | -5/Extension | Build established: Scavenger-Mutant 7914 | -5/Extension | Spotted B-75 Beast 8052 | -5/Extension | Lost 5 parts (2n2u1w) 8120 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8382 | -5/Extension | Build established: Scavenger-Gunner 8441 | -5/Extension | Discovered new exit (range 10) 8442 | -5/Extension | Discovered new exit (range 6) 8471 | -5/Extension | Identified exit to Cetus 8475 | -5/Extension | Identified exit to Factory 8506 | -5/Extension | Entered Cetus 8522 | -5/Cetus | Spotted Cetus Guard 8522 | -5/Cetus | Spotted Cetus Guard 8524 | -5/Cetus | Spotted Cetus Guard 8544 | -5/Cetus | Spotted Cetus Guard 8545 | -5/Cetus | Destroyed Cetus Guard 8563 | -5/Cetus | Core integrity fell below 20% 8570 | -5/Cetus | Destroyed by Cetus Guard with Advanced Variable Charge Gun Last Messages --------------- 08556_ Penetrated by Slug. 08557_ Carbon-fiber Leg destroyed. 08558_ Penetrated by Slug. 08558_ Imp. Plasma Cutter destroyed. 08559_ Penetrated by Slug. 08559_ System corrupted: Tesla Rifle failed to cycle. 08559_ Slug penetrates Cetus Guard. 08560_ Flexi-carbon Leg destroyed. 08561_ Tesla Rifle destroyed. 08562_ System corrupted: Matter fused (-8). 08562_ Penetrated by Slug. 08564_ Flexi-carbon Leg destroyed. 08564_ Penetrated by Slug. 08564_ Hvy. Laser destroyed. 08566_ Penetrated by Slug. 08566_ Adv. Heat Sink destroyed. 08568_ Penetrated by Slug. 08569_ Slug penetrates Cetus Guard. 08569_ Cetus Guard suffers critical hit. 08569_ Destroyed Quantum Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????### #??????????????????????? | | ????????????????????# ; #??????????????????????? | | ?????????????????????#; ##?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????# @#??????????????????????? | | ?###################### YY#""##??????????????????? | | ?# Y +???????????? | | ?# +???????????? | | ?# +???????????? | | ?###################;####;###### ###???????????? | | ???????????????????##???# #???????##?????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 80 Energy Generation 33 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 18 Corruption Prevention 12 Armor Coverage 1050 Core Shielding 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 24 Melee Accuracy 15 Armor Integrity Analysis 33 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Force Field | x2 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed RiotGrenadeFemtoactuators Manual? 0 Play Time 01:33:15 Cumulative 110.5 hours Start 2020.06.27 @ 11:09:46 End 2020.06.27 @ 12:56:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 116 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 48 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 112a91c8-7a49-412e-99a2-5751db60c751