Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 12:26:25 Player: Mathewnd Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3225) 3225 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 6507 Bonus ------- High Alert Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 95/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Light Treads Light Treads Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite System Shield System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads Armored Treads Improved Cooling System Improved Cooling System Improved Cooling System Improved Light Armor Plating Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Gauss Rifle Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 57 | 5 8 3 9 . 23 9 Power 7 | 1 3 . . . 2 1 Engine 4 | 1 2 . . . 1 . Core 3 | . 1 . . . 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 1 . 3 . 7 1 Treads 14 | 2 1 . 3 . 7 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 2 1 2 . 6 6 Device 4 | . 1 . . . 1 2 Storage 2 | . 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . . 3 Protection 7 | . . 1 2 . 4 . Artifact . | . . . . . . . Weapon 19 | 2 2 2 4 . 8 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 2 2 2 . 7 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . 5 . . 1 6 14 Power 5 | . 2 . . . 1 2 Propulsion 7 | . 1 . . . 2 4 Utility 4 | . . . . . . 4 Weapon 10 | . 2 . . 1 3 4 Highest Loss Streak 14 | . 4 . . 1 3 14 To Critical Strikes . | . . . . . . . Average Backups 14 | 2 5 6 13 15 17 22 Power 1 | . . 1 1 1 1 . Propulsion 4 | 1 2 2 4 3 4 8 Utility 2 | . . . 1 4 4 4 Weapon 5 | . 2 3 6 6 5 7 Tool/Special . | . . . . . . . Unused Backups 30 | . 1 3 8 . 6 12 Power 3 | . . . 2 . . 1 Propulsion 11 | . . . 3 . . 8 Utility 4 | . 1 . . . 1 2 Weapon 12 | . . 3 3 . 5 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 96 100 97 100 99 95 Engine 3 | . 4 . . . 4 6 Core 7 | . 8 14 11 11 4 6 Treads 31 | . 28 28 30 33 35 28 Device 4 | . 11 4 . . 2 10 Storage 10 | . 13 14 11 11 9 7 Protection 10 | . . 9 10 11 15 6 Energy Gun 2 | . 11 3 . . . . Ballistic Gun 25 | . 16 24 32 33 26 22 Peak Build Rating 43 | 5 9 11 19 19 34 43 Average Rating 21 | 3 8 10 16 18 28 39 On Entrance 13 | . 5 9 11 19 17 34 Naked Turns 1 | . . . . . . 1 Heaviest Build 112 | 6 28 34 41 41 112 111 Greatest Support 90 | 40 40 40 66 66 88 90 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 Average Capacity 18 | 5 14 15 15 15 21 24 Most Carried 25 | 5 7 8 15 15 25 24 Average Carried 14 | 2 5 6 13 15 17 22 Final Capacity 25 | 5 15 15 15 15 25 5 Final Carried 25 | 5 6 7 15 15 25 5 Class Distribution -------------------- 37% | Scavenger-Tank 35% | Tank 21% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2785 | 197 297 14 709 21 1314 233 Remotely . | . . . . . . . Salvage Created 3681 | . 416 . 1105 21 1619 520 Parts 225 | . 34 . 74 2 81 34 Haulers Intercepted 3 | . . . 1 . 1 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 83 | . 13 . 24 . 37 9 Guns 76 | . 13 . 20 . 37 6 AOE 7 | . . . 4 . . 3 Classes Destroyed 12 | . 4 . 5 . 1 2 Worker 5 | . 1 . 1 1 1 1 Builder 2 | . . . . . . 2 Tunneler 1 | . . . 1 . . . Hauler 3 | . . . 1 . 1 1 Recycler 1 | . . . . . . 1 Operator 3 | . . . 1 . 2 . Watcher 4 | . 1 . 2 . 1 . Swarmer 19 | . 6 . 4 . 6 3 Grunt 47 | . 7 . 13 . 22 5 Duelist 2 | . . . 1 . . 1 Sentry 14 | . . . 6 . 8 . Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 6 . 5 1 4 6 Combat Bots Only 5 | . 5 . 5 . 4 4 Max Kills in Single Turn 4 | . 1 . 4 1 1 3 Gunslinging . | . . . . . . . Exploded 4 | . . . 4 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 548 | . 94 . 65 7 170 212 Missed 129 | . 18 . 15 . 35 61 Damage Taken 6054 | . 797 . 731 262 2012 2252 Core 1215 | . 198 . 63 56 190 708 Absorbed by Shields 264 | . . . . . 43 221 Regen/Repaired (Parts) 354 | . . . 92 . 262 . Core Remaining (%) 63 | 100 . 20 . 70 65 . Volleys Fired 256 | . 59 . 63 1 108 25 Largest 3 | . 2 . 3 3 3 3 Hottest 84 | . 60 . 69 69 84 84 Shots Fired 678 | . 117 . 185 3 304 69 Gun 668 | . 117 . 183 3 299 66 Cannon . | . . . . . . . Launcher 7 | . . . 2 . 2 3 Special 3 | . . . . . 3 . Kinetic 646 | . 95 . 183 3 299 66 Thermal 25 | . 22 . . . 3 . Explosive 7 | . . . 2 . 2 3 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 11 . 9 6 10 7 Robot Miss Streak 5 | . 3 . 5 . 4 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 11 | . 5 . . . 4 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 430 | . 74 . 103 2 208 43 Core Hits 205 | . 27 . 47 1 102 28 Critical Kills 3 | . . . . . 2 1 Critical Parts Destroyed 4 | . . . . . 2 2 Critical Strikes 7 | . . . . . 4 3 Destroy 7 | . . . . . 4 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7126 | . 745 . 1732 35 3289 1325 Guns 6606 | . 730 . 1542 35 3276 1023 Cannons . | . . . . . . . Explosions 453 | . . . 185 . . 268 Melee . | . . . . . . . Ramming 67 | . 15 . 5 . 13 34 Kinetic 6465 | . 589 . 1542 35 3276 1023 Thermal 141 | . 141 . . . . . Explosive 453 | . . . 185 . . 268 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 36 | . . . 20 . . 16 Projectiles . | . . . . . . . Explosions 36 | . . . 20 . . 16 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . . . . . 34 Shots . | . . . . . . . Rammed 5 | . 2 . 1 . 2 . Targets Rammed 6 | . 2 . 1 . 3 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 468 | . 24 . 156 15 468 99 Average Temperature 88 | . 10 . 34 10 118 45 Received Heat Transfer 1977 | . 306 . 231 . 1050 390 Effects 11 | . . . . . 11 . Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . . . 4 . Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 325 | . 325 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . . . 1 . 2 1 Low Security (%) 50 | 100 100 100 40 100 26 33 Level 1 32 | . . . 59 . 28 66 Level 2 16 | . . . . . 44 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 532 | . 177 . 304 109 532 276 Initial 231 | . . . . 109 9 231 Average 204 | . 58 . 185 73 324 208 Influence Increases 2671 | . 397 . 766 5 1164 339 Destroy 0b10 Robot/C 1660 | . 260 . 480 . 740 180 Destroy 0b10 Robot/NC 95 | . 10 . 30 5 25 25 Destroy Leader 404 | . 52 . 136 . 194 22 Successful Hack 117 | . 60 . 19 . 24 14 Select Force Hacks 90 | . . . 30 . 60 . Disable Machine 75 | . . . 30 . 15 30 Destroy Structure 65 | . . . 26 . 16 23 Lose Combat Pursuer 165 | . 15 . 15 . 90 45 Influence Decreases 2053 | . 397 . 483 90 665 418 Time Decay 1803 | . 347 . 483 80 615 278 Lost Part 250 | . 50 . . 10 50 140 Squads Dispatched 20 | . 4 . 4 . 10 2 Investigation 12 | . 3 . 2 . 6 1 Extermination . | . . . . . . . Reinforcement 7 | . 1 . 2 . 3 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 20 1 30 2 52 35 Peak Tracking Total 14 | . 4 2 6 2 8 14 Tactical Retreats 8 | . 1 . 1 . 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . 3 . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 6 | . . . 3 . 1 2 Max in Single Turn 1 | . . . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 31 | . 6 . 9 . 13 3 Terminals 24 | . 6 . 7 . 9 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . 2 . Recycling Units 3 | . . . 1 . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 79 | . 15 . 26 . 33 5 Successful 39 | . 7 . 12 . 19 1 Failed 39 | . 8 . 13 . 14 4 Catastrophic 5 | . . . 1 . 2 2 Database Lockouts 1 | . . . 1 . . . Manual 72 | . 16 . 25 . 31 . Terminals 67 | . 15 . 21 . 28 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . 2 . Recycling Units 6 | . . . 3 . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 5 | . . . 1 . 3 1 Part Schematic 2 | . . . 1 . 1 . Robot Schematic 1 | . . . . . 1 . Branch Access Points 1 | . . . . . . 1 Registered Prototypes 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 32 | . 7 . 9 . 16 . Terminals 27 | . 7 . 8 . 12 . Botnet 11 | . 2 . 3 . 6 . Skim 16 | . 5 . 5 . 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Patch 2 | . . . . . 2 . Recycling Units 3 | . . . 1 . 2 . Tunnel 3 | . . . 1 . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 6 . 7 . 7 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6247 | 79 1233 195 1609 162 2354 615 Spaces Moved 2562 | 46 412 111 809 100 884 200 Core 5 | 5 . . . . . . Treads 2557 | 41 412 111 809 100 884 200 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 235 Average Speed 182 | 148 160 160 160 160 208 238 Slowest Speed 325 | 160 160 160 160 160 238 325 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 80 21 72 27 76 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 8 | . 1 . 4 1 2 . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 27 | . . . 9 . 18 . Terrain Destroyed 55 | . . . 18 . 18 19 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 54 | . . . 18 . 18 18 Terrain Rammed 6 | . . . . . . 6 Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3579 | 55 877 129 1002 100 1157 259 Wait 579 | . 386 8 81 . 94 10 Move 2556 | 45 411 110 808 99 883 200 Hop . | . . . . . . . Pick Up 59 | 5 7 3 20 . 21 3 Fast Attach 12 | 5 3 . 2 . . 2 Attach 18 | . 4 . 2 . 9 3 Detach . | . . . . . . . Swap 47 | . 2 4 10 . 22 9 Drop 40 | . 3 4 15 . 17 1 Fire 256 | . 59 . 63 1 108 25 Melee . | . . . . . . . Ram 6 | . . . . . . 6 Kick . | . . . . . . . Crush 6 | . 2 . 1 . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 80 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 12) 277 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 384 | -10/Materials | Core integrity fell below 50% 560 | -10/Materials | Lost 4 parts (1p1n2w) 762 | -10/Materials | Discovered new exit (range 12) 985 | -10/Materials | Identified exit to Materials 1131 | -10/Materials | Learned Storage trap positions 1159 | -10/Materials | Identified exit to Subcaves 1177 | -10/Materials | Learned Storage security intel 1239 | -10/Materials | Learned 4 Materials zone layouts 1277 | -10/Materials | Learned Materials stockpile data 1313 | -10/Materials | Entered Mines 1317 | -10/Mines | Met a Derelict bent on vengeance 1320 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1508 | -10/Mines | Entered Materials 1508 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1509 | -9/Materials | Identified exit to Materials 1636 | -9/Materials | Repaired Lgt. Treads 1861 | -9/Materials | Build established: Scavenger-Tank 2644 | -9/Materials | Discovered new exit (range 9) 2712 | -9/Materials | Learned 4 Materials zone layouts 2831 | -9/Materials | Learned 8 Materials zone layouts 2878 | -9/Materials | Loaded intel: 15 trap records 2939 | -9/Materials | Central database locked down 2962 | -9/Materials | Learned location of Zion (-6) 3004 | -9/Materials | Discovered new exit (range 7) 3117 | -9/Materials | Entered Mines 3205 | -9/Mines | Learned location of 1 exit from Proximity Caves 3261 | -9/Mines | Discovered exit to Materials (range 5) 3271 | -9/Mines | Discovered exit to Materials (range 6) 3272 | -9/Mines | Assembled infested the area 3279 | -9/Mines | Entered Materials 3279 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3280 | -8/Materials | Identified exit to Factory 3638 | -8/Materials | Build established: Tank 4082 | -8/Materials | Garrison activated, responded to threat 4448 | -8/Materials | Lost 3 parts (1p1n1w) 4726 | -8/Materials | Build established: Scavenger-Tank 5203 | -8/Materials | Build established: Tank 5555 | -8/Materials | Discovered exit to Factory (range 12) 5633 | -8/Materials | Entered Factory 5633 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5862 | -7/Factory | Discovered new exit (range 10) 5930 | -7/Factory | Identified exit to Storage 5930 | -7/Factory | Identified exit to Lower Caves 6206 | -7/Factory | Cargo convoy interrupted 6239 | -7/Factory | Core integrity fell below 50% 6244 | -7/Factory | System corruption reached 10% 6247 | -7/Factory | Core integrity fell below 20% 6248 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06233_ Gauss Rifle destroyed. 06235_ Imp. Cooling System destroyed. 06235_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 06236_ M-28 Smith repairs W-25 Informer. 06239_ Penetrated by Slug. 06240_ System corrupted: Matter fused (-6). 06240_ R-06 Scavenger collects Aluminum Leg. 06240_ Slug penetrates Wall. 06242_ Penetrated by Slug. 06243_ M-28 Smith repairs P-60 Hacker. 06244_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 06245_ R-06 Scavenger collects Wheel. 06247_ Dropped Huge Storage Unit. 06247_ Gauss Rifle crushed and broken. 06247_ Imp. Cooling System crushed and broken. 06247_ Slammed into Wall. 06247_ Destabilizing: System corrupted (+2). 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Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseAdvancedShell Manual? 0 Play Time 00:32:43 Cumulative 369.2 hours Start 2025.03.15 @ 11:50:08 End 2025.03.15 @ 12:26:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 91 Gallery% 73 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 791b18f5-0811-4e5b-84e7-2a25e102ba9a