Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 00:10:07 Player: Occam Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (416) 2080 Value Destroyed (10545) 10545 Prototype IDs (114) 2280 Alien Tech Used (9) 1800 Bonus (19337) 19337 TOTAL SCORE: 48142 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 1772 Follower Combat Kills 2671 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1920 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -926 Cogmind --------- Core Integrity 765/1600 Matter 405/425 Energy 91/100 System Corruption 17% Temperature Cool (15) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Experimental Q-thruster (fused) > --- UTILITY (13) ----- High-capacity Storage Unit Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Quantum Router > --- WEAPON (2) ------- Nanosword > --- INVENTORY (22) --- Improved Ion Engine Light Antimatter Reactor Cesium-ion Thruster Structural Scanner Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Actuator Array Layered Light Armor Plating Antimissile System Microwarp Drive Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- High-capacity Storage Unit Quantum Shading Machine Experimental Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Centrium Light Armor Plating Experimental Hacking Suite System Mapper System Mapper Deep Network Scanner Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Field Propulsion Array Cooled Impulse Thruster Improved Q-thruster Structural Scanner Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Utility Shielding Microwarp Drive Mini Smartbomb Launcher Field Lobotomy Kit Nanosword [Rating: 236] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility System Mapper Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Mapper Protection Experimental Utility Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . 2 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 5 | . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . . . 4 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 566 | 2 13 4 2 1 67 28 2 23 2 . 6 . 32 . 53 2 1 3 2 21 . 40 1 2 6 . 48 . 42 6 5 2 52 11 6 17 15 49 Power 31 | 1 3 . . . 3 1 2 1 . . . . . . . . . . . 1 . . . . 2 . 1 . 2 . . . 2 1 2 3 . 6 Engine 6 | 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 12 | . . . . . 2 1 2 1 . . . . . . . . . . . 1 . . . . 1 . 1 . 2 . . . 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 3 . 5 Propulsion 84 | . 5 2 . . 19 7 . 2 . . . . 1 . 3 . . . . 2 . 3 . . . . 9 . . . 2 . 5 7 . 3 6 8 Treads 16 | . 4 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 60 | . . . . . 3 7 . 2 . . . . 1 . 3 . . . . 2 . 3 . . . . 9 . . . 2 . 5 6 . 3 6 8 Utility 237 | 1 1 1 . . 22 16 . 15 . . . . 11 . 22 . . . . 13 . 24 . . 3 . 16 . 18 4 2 . 24 3 1 8 9 23 Device 114 | 1 . 1 . . 6 7 . 9 . . . . 3 . 11 . . . . 5 . 16 . . 2 . 9 . 14 1 2 . 9 3 1 7 2 5 Storage 8 | . 1 . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . Processor 15 | . . . . . 3 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . 2 5 Hackware 58 | . . . . . 5 7 . 5 . . . . 6 . 7 . . . . 5 . 2 . . . . 5 . 4 . . . 12 . . . . . Protection 42 | . . . . . 7 . . 1 . . . . 1 . 3 . . . . 1 . 4 . . . . 1 . . 2 . . 3 . . 1 5 13 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 214 | . 4 1 2 1 23 4 . 5 2 . 6 . 20 . 28 2 1 3 2 5 . 13 1 2 1 . 22 . 22 2 1 2 21 . 3 3 . 12 Energy Gun 13 | . 2 1 1 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 38 | . . . . . . . . . . . . . 7 . 8 . . . . . . 4 . . . . 8 . 5 . . . 6 . . . . . Ballistic Gun 20 | . 2 . . 1 10 . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 39 | . . . . . 2 . . 2 1 . . . 2 . 5 1 1 1 1 . . 2 . 1 1 . 1 . 5 1 1 1 5 . . 1 . 4 Special Weapon 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 88 | . . . . . . 2 . 2 1 . 3 . 10 . 13 1 . 1 1 3 . 6 1 1 . . 11 . 10 1 . 1 10 . 2 2 . 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . 1 . 1 1 . . . . 1 . . . 2 . . 1 . 2 . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 4 1 1 1 . . . . . . . . . . . . . 4 . . 4 . 1 . . . 2 . . 1 2 1 1 1 Parts Lost 45 | . 2 1 . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 28 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Propulsion 13 | . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Utility 21 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Weapon 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Highest Loss Streak 10 | . 2 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 100 94 92 92 90 92 92 92 92 91 93 92 93 93 93 93 94 94 93 94 94 93 94 92 94 92 94 94 94 95 95 93 86 84 82 Engine 1 | . 14 14 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 7 6 7 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 8 10 9 10 10 10 8 8 5 . . . Treads 3 | . 26 14 14 14 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 13 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 17 15 15 15 15 15 15 20 20 19 20 20 20 20 29 29 28 29 29 29 29 26 26 26 26 26 26 24 26 26 26 23 22 Device 10 | . 14 14 14 14 15 7 7 8 15 15 15 15 5 6 6 13 13 13 13 5 5 5 11 11 9 11 6 10 11 10 10 10 7 11 13 12 14 13 Storage 6 | . 14 14 14 14 11 . 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 6 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 1 | . . . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 . . . . 1 10 Hackware 20 | . . . . . 4 40 38 33 23 23 23 23 32 33 26 20 20 20 20 26 29 23 17 17 17 17 26 26 23 15 15 15 29 22 21 21 20 15 Protection 7 | . . . . . 12 . . 2 7 7 7 7 6 6 11 13 13 13 13 7 5 9 11 11 11 11 7 5 5 9 10 10 7 8 8 8 8 5 Energy Gun 3 | . 13 27 15 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 14 . . 13 7 7 7 6 7 7 7 7 5 6 6 6 6 6 6 5 5 5 5 5 5 5 4 5 4 5 5 5 4 4 2 . . . Slashing Weapon 3 | . . . . . . 5 7 6 6 7 5 7 5 6 5 3 1 4 . 4 5 4 1 3 5 . 4 5 4 4 2 . 3 4 4 3 4 3 Peak Build Rating 236 | 8 11 14 15 15 31 53 54 60 60 60 66 61 89 87 94 94 94 94 94 115 112 126 120 120 126 121 153 146 153 153 157 157 182 194 211 236 220 234 Average Rating 96 | 6 9 13 13 14 24 47 52 54 60 60 60 61 79 87 87 94 94 93 94 109 112 111 120 120 119 121 138 146 146 151 154 155 170 189 194 205 216 214 On Entrance 99 | 6 8 11 14 15 14 26 52 52 60 60 60 61 61 87 87 94 94 94 94 94 112 112 120 120 120 121 121 146 146 147 153 155 155 173 194 195 216 216 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 15 32 35 35 35 124 16 16 20 20 20 20 20 24 22 26 27 27 27 27 35 35 42 40 40 40 40 66 62 65 65 67 67 67 75 75 75 75 75 Greatest Support 84 | 20 40 16 16 16 40 22 22 22 20 20 20 20 25 25 29 27 27 27 27 39 39 45 51 45 45 51 66 65 65 71 67 67 78 83 84 84 81 75 Greatest Overweight (x) 7 | . . 2 2 2 7 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . 1 Average Overweight (x) . | . . 2 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 22 22 22 Average Capacity 14 | 8 9 15 15 15 19 5 8 8 8 8 8 8 9 10 10 10 10 10 10 10 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 22 22 Most Carried 25 | 8 15 15 15 15 25 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 22 22 22 Average Carried 14 | 7 8 14 14 15 18 5 8 7 8 8 7 8 8 10 9 10 10 10 10 10 15 14 15 15 14 15 16 20 19 20 20 20 18 19 19 19 21 18 Final Capacity 25 | 8 15 15 15 15 25 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 22 22 22 Final Carried 22 | 8 15 15 15 15 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 21 22 11 Class Distribution -------------------- 58% | Wizard-Sprinter 14% | Mutant 7% | Hacker-Mutant 4% | Scavenger-Mutant 4% | Hacker-Scout 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Wizard-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Matter Collected 9749 | 316 508 63 . 82 1189 250 . 348 62 . 60 . 359 . 689 45 64 76 148 199 16 433 160 85 73 92 625 . 878 50 495 98 709 120 35 333 281 808 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15984 | 170 812 384 . 96 1832 546 . 332 33 . 24 . 762 . 1089 . 68 . 118 656 . 1217 163 25 87 27 1006 . 1684 34 572 . 1637 82 42 63 222 2201 Parts 884 | 22 41 20 . 10 104 38 . 20 3 . 4 . 35 . 54 . 6 . 3 53 . 85 3 2 1 1 67 . 109 4 11 2 83 7 3 6 15 72 Haulers Intercepted 14 | . 1 . . . 2 . . . . . . . . . 1 . . . . 2 . 3 . . . . 2 . 2 . . . 1 . . . . . Recyclers Shooed 12 | 1 1 1 . . 1 2 . . . . . . 1 . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 1 . . . . . . . 5 . 1 . . . 1 . . 1 . . . 3 . 1 . . . . . . Prevented 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 182 | . 13 6 . . 31 1 . 3 4 . . . 6 . 11 . 6 . 1 . . 5 4 4 . 5 4 . 23 5 14 2 9 1 . 3 1 20 Melee 21 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 1 . . 1 11 Guns 47 | . 13 6 . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 114 | . . . . . 2 . . 3 4 . . . 6 . 11 . 6 . 1 . . 5 4 4 . 5 4 . 19 5 14 2 7 . . 3 . 9 Classes Destroyed 22 | 2 5 1 . . 4 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . . 3 . . . . . . 3 Worker 22 | . 1 2 . 1 2 3 . 3 . . . . 2 . 1 . . . . . . . . . . . . . 4 . . . 3 . . . . . Builder 72 | . . . . . 4 6 . 1 . . . . 1 . 6 . . . . 10 . 12 . . . . 10 . 13 . . . 9 . . . . . Tunneler 13 | 5 . 2 . 1 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Hauler 14 | . 1 . . . 2 . . . . . . . . . 1 . . . . 2 . 3 . . . . 2 . 2 . . . 1 . . . . . Recycler 43 | 1 2 2 . 1 2 3 . 2 . . . . 4 . 5 . . . . 1 . 3 . . . . 3 . 6 . . . 7 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Watcher 59 | . 2 . . . 5 4 . 4 . . . . 4 . 3 . . . . 4 . 7 . . . . 4 . 8 . . . 5 1 1 . 4 3 Swarmer 103 | . . 4 . . 7 . . 3 4 . . . 6 . 11 . 6 . . . . 5 4 4 . 1 4 . 22 5 . . 9 1 . 3 . 4 Grunt 46 | . 13 2 . . 16 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 11 . . . . . . 2 Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Sentry 11 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Programmer 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 21 | 3 4 4 . 2 4 3 . 4 4 . 1 . 3 . 5 . 3 . 1 4 . 6 4 4 . 3 4 . 21 5 8 10 5 1 1 3 1 5 Combat Bots Only 13 | . 2 2 . . 3 1 . 3 4 . . . 3 . 4 . 3 . 1 . . 5 4 4 . 3 4 . 13 5 8 10 3 1 . 3 1 5 Max Kills in Single Turn 4 | 1 1 2 . 1 2 1 . 2 3 . 1 . 3 . 3 . 3 . 1 1 . 3 2 2 . 1 4 . 4 4 3 1 2 1 1 2 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . 1 3 . . . 3 . 3 . 3 . 1 . . 3 2 2 . 1 4 . 3 4 3 1 2 . . 2 . 3 Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Hostile Shots Fired 1250 | . 56 39 . . 198 19 . 23 7 . . . 8 . 19 . 2 . . 2 . 3 6 . . 12 13 . 35 22 4 . 20 11 32 88 234 397 Missed 713 | . 13 12 . . 53 12 . 11 3 . . . 6 . 11 . 2 . . 2 . 2 3 . . 6 10 . 19 13 1 . 11 8 18 72 192 233 Damage Taken 11560 | . 650 300 . . 2080 147 . 176 58 . . . 19 . 111 . . . . . . 93 70 . . 120 130 . 245 154 77 . 204 72 322 569 1299 4664 Core 1722 | . 112 64 . . 273 23 . 45 13 . . . . . 35 . . . . . . 18 . . . . 24 . 46 35 18 . 41 . 112 145 27 691 Absorbed by Shields 750 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 750 Redirected to Shielding 567 | . . . . . . . . . . . . . . . . . . . . . . 22 13 . . 34 . . 10 . 18 . . . 39 12 110 309 Ignored by Resistances 33 | . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2375 | . . . . . 87 42 . 84 . . . . 33 . 60 . . . . . . 25 . . . . 177 . 168 . 15 . 89 . . 45 830 720 Core Remaining (%) 76 | 100 . . . 29 50 . . . . . . 88 . . . . . . 95 . . . . . . 98 . . . . . 89 96 . . 69 . 47 Volleys Fired 496 | 16 67 28 . 3 160 . . 7 3 . 3 . 24 . 23 1 4 . 6 . . 11 4 4 . 9 22 . 33 2 15 4 28 . . 3 . 16 Largest 2 | 2 2 2 . 2 2 . . 1 1 . 1 . 1 . 2 1 1 . 1 . . 1 1 1 . 1 1 . 1 1 1 1 1 . . 1 . 1 Hottest 130 | 40 85 130 . 85 125 . . 39 39 . . . 90 . 110 80 80 . 80 . . 98 80 80 . 80 98 . 98 80 80 80 105 . . 80 . 80 Shots Fired 766 | 32 136 56 . 6 313 . . 7 3 . 3 . 24 . 24 1 4 . 6 . . 11 4 4 . 9 23 . 33 2 15 4 27 . . 3 . 16 Gun 552 | 32 136 56 . 6 310 . . 1 . . . . . . 3 . . . 1 . . 1 . 1 . . 1 . 1 . . 1 2 . . . . . Cannon 100 | . . . . . . . . . . . . . 22 . 16 . . . . . . 8 . . . . 21 . 15 . . . 18 . . . . . Launcher 109 | . . . . . 3 . . 6 3 . . . 2 . 5 1 4 . 5 . . 2 4 3 . 9 1 . 17 2 15 3 7 . . 3 . 14 Special 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 272 | 32 68 6 . 3 151 . . 1 . . . . . . 3 . . . 1 . . 1 . 1 . . 1 . 1 . . 1 2 . . . . . Thermal 380 | . 68 50 . 3 159 . . . . . . . 22 . 16 . . . . . . 8 . . . . 21 . 15 . . . 18 . . . . . Explosive 109 | . . . . . 3 . . 6 3 . . . 2 . 5 1 4 . 5 . . 2 4 3 . 9 1 . 17 2 15 3 7 . . 3 . 14 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 6 14 6 . 6 14 . . 2 2 . 4 . 6 . 8 . . . . . . . . . . . . . 1 . . . 1 . . . . 3 Robot Miss Streak 5 | 2 5 5 . 1 4 . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 728 | 16 85 29 4 5 221 29 . 16 2 . 5 . 18 . 30 . . 1 1 27 . 42 7 . 2 . 32 . 45 . 2 . 31 2 1 . 7 68 Core Hits 538 | 7 33 15 . 4 89 9 . 15 5 . 1 . 14 . 20 . 7 . 3 13 . 23 7 7 1 9 19 . 51 7 52 2 28 2 1 4 2 88 Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | 1 2 . . . 11 3 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 Burn 11 | . 2 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 Melee Attacks 1045 | . . . 4 . 9 70 . 69 . . 20 . 48 . 71 . . 2 1 77 . 101 8 3 2 . 126 . 120 3 16 2 78 13 10 19 59 114 Impact 25 | . . . . . 9 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1012 | . . . . . . 53 . 69 . . 19 . 48 . 71 . . 1 1 76 . 101 8 3 2 . 126 . 120 3 16 2 78 13 10 19 59 114 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 154 | . . . 4 . . 15 . 9 . . 2 . 7 . 13 . . 1 . 15 . 21 4 . . . 18 . 21 . 2 . 16 . . . 2 4 Combat Hostiles 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53086 | 204 1175 438 . 66 3982 1721 . 1357 405 . 96 . 1505 . 2925 . 521 . 130 1935 . 3292 950 287 156 734 2973 . 7057 454 3101 158 4281 168 90 266 793 11866 Guns 5478 | 204 1172 438 . 66 3547 . . . . . . . . . 25 . . . . . . . . . . . . . 13 . . . 13 . . . . . Cannons 32 | . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 16536 | . . . . . 266 . . 442 405 . . . 427 . 962 . 521 . 54 . . 293 433 287 . 734 307 . 2676 454 2869 158 1309 . . 266 . 3673 Melee 31037 | . . . . . 169 1721 . 915 . . 96 . 1046 . 1938 . . . 76 1935 . 2999 517 . 156 . 2666 . 4368 . 232 . 2959 168 90 . 793 8193 Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2304 | 204 431 27 . 40 1551 . . . . . . . . . 25 . . . . . . . . . . . . . 13 . . . 13 . . . . . Thermal 3206 | . 741 411 . 26 1996 . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16536 | . . . . . 266 . . 442 405 . . . 427 . 962 . 521 . 54 . . 293 433 287 . 734 307 . 2676 454 2869 158 1309 . . 266 . 3673 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 682 | . . . . . 169 513 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30355 | . . . . . . 1208 . 915 . . 96 . 1046 . 1938 . . . 76 1935 . 2999 517 . 156 . 2666 . 4368 . 232 . 2959 168 90 . 793 8193 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 2 2 5 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 5 . 3 1 4 16 Average Corruption 3 | . 2 2 2 2 5 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 1 1 3 6 Corruption Purged 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 117 | . 19 8 2 7 24 . . 3 . . . . . . . . . . . . . . . . . . 5 . . . . . 16 . . 2 10 21 Message Errors 26 | . 6 1 . 1 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . 2 4 Matter Fused 28 | . 5 4 1 2 6 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 4 Heat Flow Errors 16 | . 2 2 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 4 Energy Discharges 7 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Rejected 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 18 | . . 1 1 3 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . 2 2 Data Loss (major) 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Misfires 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alerts 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8130 | . . . . . 34 574 . 212 6 . . . 283 . 647 . 2 . . 387 . 845 273 . 51 70 573 . 1608 . 50 6 1110 . . . 326 1073 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 540 | . . . . . 13 . . . 6 . . . . . 71 . 2 . . . . . 77 . . 70 30 . 123 . 40 6 60 . . . . 42 Melee 7590 | . . . . . 21 574 . 212 . . . . 283 . 576 . . . . 387 . 845 196 . 51 . 543 . 1485 . 10 . 1050 . . . 326 1031 Knockbacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 383 263 . . 443 . . 186 . . . . 240 . 160 30 68 . 39 . . 168 161 114 . 14 132 . 132 16 32 16 248 266 84 98 17 189 Average Temperature 79 | . 91 59 . . 116 . . 96 . . . . 74 . 45 18 35 . 23 . . 65 86 51 . 7 40 . 23 10 15 8 67 79 45 47 17 96 Received Heat Transfer 1689 | . 336 99 . . 1035 9 . . . . . . . . 30 . . . . . . . 9 . . 21 . . . 21 9 . . . 18 27 21 54 Effects 11 | . 4 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 14 | . . . . . 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 2 . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7894 | . 1887 925 . 74 4958 . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Peak Influence 5150 | 30 233 206 . 15 322 264 78 219 . . . . 178 81 380 . . . . 205 35 229 . . . . 257 87 493 . . . 359 258 1906 2869 3073 5150 Initial 1976 | . 19 1 . . 5 144 63 54 . . . . . 51 56 . . . . 12 35 24 . . . . 44 42 60 . . . 57 123 59 1100 1720 1976 Average 329 | 17 92 65 . 2 139 130 73 80 . . . . 59 66 171 . . . . 92 35 69 . . . . 121 68 179 . . . 157 171 1701 2120 2148 3322 Maximum Alert Level 5 | . 1 1 . . 1 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . 1 1 5 5 5 5 Low Security (%) 76 | 100 95 99 . 100 73 82 100 91 . . . . 100 100 65 . . . . 99 100 98 . . . . 93 100 61 . . . 73 79 . . . . Level 1 12 | . 4 . . . 26 17 . 8 . . . . . . 34 . . . . . . 1 . . . . 6 . 18 . . . 26 20 . . . . Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 41 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 58 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . Squads Dispatched 160 | . 2 . . . 4 11 . 9 . . . . 7 . 12 . . . . 6 . 7 . . . . 11 . 9 . . . 7 2 14 13 23 23 Investigation 52 | . . . . . 1 8 . 6 . . . . 6 . 5 . . . . 5 . 5 . . . . 4 . 5 . . . 3 1 . . . 3 Extermination 19 | . . . . . . 2 . 2 . . . . 1 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . 3 . . . . 1 Reinforcement 19 | . 2 . . . 3 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 4 . . . . . 1 1 . . 1 3 Assault 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 12 13 22 16 Garrison 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Distress Signals 40 | . 2 . . . 4 . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 5 . 1 . . . 4 7 . 3 3 7 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 9 . . . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 9 . . . . . Times Spotted 756 | . 21 8 . . 53 19 5 14 4 . 4 . 10 6 27 . 2 . 1 20 . 10 7 . . 7 40 6 29 23 21 6 22 5 32 99 105 150 Peak Tracking Total 55 | . 3 3 . . 4 6 6 5 4 . 3 . 3 6 4 . 2 . 1 5 . 2 11 2 . 6 5 6 4 10 12 5 5 3 19 36 32 55 Tactical Retreats 121 | . . 2 . . 4 5 . 3 . . . . 1 . 8 . . . . 7 . 2 3 . . . 13 . 4 7 4 1 7 3 4 7 19 17 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Traps Triggered 24 | . 4 . . . . 3 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . 2 . 1 2 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 49 | . . . . . 24 . . . . . . . . . 22 . . . . 1 . 2 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . . 2 . . . . . . . . . 5 . . . . 1 . 2 . . . . . . . . . . . . . . . 6 Reused 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 Traps Extracted 12 | . . . . . . . . . . . . . . . 5 . . . . 1 . 6 . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 2 . . . . . . 1 . . . . . 4 . . . 1 . . . 1 6 . . . . . . 1 Most Traps Carried 8 | . . . . . . . . . . . . . . . 5 5 5 5 5 6 6 8 4 4 4 4 4 4 4 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Machines Disabled 22 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 13 . 1 Max in Single Turn 2 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 2 . 1 Garrison Access 22 | . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . 4 . . . . 3 . 3 . . . 2 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Machines Accessed 240 | . 5 1 2 . 9 26 . 22 . . 3 . 17 . 16 . . 1 . 21 . 22 . 1 6 . 29 . 25 . . . 14 4 . . 1 15 Terminals 128 | . 5 1 . . 7 12 . 13 . . . . 10 . 7 . . . . 11 . 8 . 1 . . 14 . 14 . . . 8 3 . . . 14 Fabricators 43 | . . . . . . 6 . 5 . . . . 5 . 5 . . . . 5 . 5 . . . . 5 . 4 . . . 2 1 . . . . Repair Stations 14 | . . . . . 1 3 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . 2 . . . 1 . . . . . Recycling Units 15 | . . . . . 1 1 . 1 . . . . . . 2 . . . . 2 . 3 . . . . 2 . 1 . . . 1 . . . . 1 Scanalyzers 7 | . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . Garrison Access 21 | . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . 4 . . . . 3 . 3 . . . 2 . . . 1 . Total Hacks 970 | . 19 1 2 . 37 92 . 81 . . 26 . 61 . 87 . . 4 . 67 . 69 . 1 19 . 128 . 107 . . . 86 37 . . 1 45 Successful 818 | . 11 1 2 . 25 66 . 64 . . 26 . 52 . 82 . . 4 . 58 . 66 . 1 19 . 111 . 97 . . . 75 26 . . 1 31 Failed 149 | . 7 . . . 12 25 . 17 . . . . 9 . 5 . . . . 9 . 3 . . . . 16 . 10 . . . 11 11 . . . 14 Catastrophic 10 | . . . . . 1 4 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . . Database Lockouts 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 549 | . 15 . 1 . 26 52 . 52 . . . . 44 . 45 . . . . 45 . 41 . . . . 71 . 49 . 1 . 49 29 . . . 29 Terminals 602 | . 19 1 . . 29 49 . 50 . . . . 39 . 45 . . . . 45 . 37 . 1 . . 82 . 71 . . . 56 34 . . . 44 Fabricators 184 | . . . . . . 23 . 20 . . . . 19 . 28 . . . . 15 . 18 . . . . 18 . 18 . . . 22 3 . . . . Repair Stations 46 | . . . . . 4 6 . 6 . . . . 2 . 4 . . . . . . 2 . . . . 10 . 8 . . . 4 . . . . . Recycling Units 31 | . . . . . 4 3 . 3 . . . . . . 3 . . . . 3 . 5 . . . . 4 . 3 . . . 2 . . . . 1 Scanalyzers 32 | . . . . . . 8 . . . . . . . . 7 . . . . . . 3 . . . . 10 . 4 . . . . . . . . . Garrison Access 24 | . . . . . . 3 . 2 . . . . 1 . . . . . . 4 . 4 . . . . 4 . 3 . . . 2 . . . 1 . Terminal Hacks 380 | . 6 1 2 . 9 17 . 21 . . 26 . 19 . 30 . . 4 . 27 . 24 . 1 19 . 46 . 51 . . . 35 20 . . . 22 Record 21 | . . . 1 . . . . . . . 6 . . . 1 . . . . . . . . 1 7 . . . 2 . . . . 1 . . . 2 Part Schematic 63 | . . . . . 1 4 . 3 . . 11 . 8 . 2 . . 4 . 7 . 1 . . 4 . 6 . 1 . . . 7 4 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 22 | . 2 . . . 3 . . 4 . . . . . . 1 . . . . . . . . . 4 . . . 4 . . . 2 2 . . . . Prototype ID Bank 13 | . . . . . . . . . . . 3 . . . . . . . . . . 2 . . 4 . . . 2 . . . 1 1 . . . . Level Access Points 9 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . 1 1 . . . . Branch Access Points 10 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . 1 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 10 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . 1 1 . . . 1 Terminal Index 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 28 | . . 1 . . . 1 . 2 . . . . . . 1 . . . . 2 . 3 . . . . 6 . 6 . . . 4 1 . . . 1 Unreport Threat 20 | . . . . . 2 . . . . . . . . . 2 . . . . . . 2 . . . . 4 . 7 . . . 2 . . . . 1 Locate Traps 41 | . 3 . . . . 2 . 1 . . . . 1 . 3 . . . . 4 . 1 . . . . 6 . 9 . . . 2 2 . . . 7 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . 1 . . . . . Maintenance Status 10 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . 1 1 . . . . Security Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 13 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 2 . . . 2 2 . . . . Transport Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Investigation Status 5 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 24 | . . . . . . 3 . . . . . . 3 . 3 . . . . 3 . 4 . . . . 2 . 2 . . . 3 1 . . . . Recall Extermination 18 | . . . . . . 2 . 2 . . . . 1 . 3 . . . . 1 . 1 . . . . 2 . 3 . . . 3 . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 16 | . 1 . . . 1 1 . 1 . . . . . . 1 . . . . 2 . 2 . . . . 3 . 2 . . . 2 . . . . . Registered Prototypes 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . Zone Layout 18 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . 4 . . . 1 1 . . . 7 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 122 | . . . . . . 16 . 13 . . . . 12 . 20 . . . . 8 . 10 . . . . 11 . 12 . . . 18 2 . . . . Network Status 7 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Load Schematic 75 | . . . . . . 9 . 8 . . . . 8 . 12 . . . . 6 . 7 . . . . 6 . 8 . . . 10 1 . . . . Build 40 | . . . . . . 6 . 4 . . . . 3 . 7 . . . . 1 . 2 . . . . 4 . 4 . . . 8 1 . . . . Repair Station Hacks 46 | . . . . . 4 6 . 6 . . . . 2 . 4 . . . . . . 2 . . . . 10 . 8 . . . 4 . . . . . Scan Component 23 | . . . . . 2 3 . 3 . . . . 1 . 2 . . . . . . 1 . . . . 5 . 4 . . . 2 . . . . . Repair 23 | . . . . . 2 3 . 3 . . . . 1 . 2 . . . . . . 1 . . . . 5 . 4 . . . 2 . . . . . Recycling Unit Hacks 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 31 | . . . . . . 8 . . . . . . . . 7 . . . . . . 2 . . . . 10 . 4 . . . . . . . . . Insert Component 12 | . . . . . . 4 . . . . . . . . 3 . . . . . . 1 . . . . 2 . 2 . . . . . . . . . Analyze 19 | . . . . . . 4 . . . . . . . . 4 . . . . . . 1 . . . . 8 . 2 . . . . . . . . . Garrison Access Hacks 21 | . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . 4 . . . . 3 . 3 . . . 2 . . . 1 . Seal Access 21 | . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . 4 . . . . 3 . 3 . . . 2 . . . 1 . Unauthorized Hacks 214 | . 5 . . . 9 17 . 22 . . . . 18 . 21 . . . . 20 . 24 . . . . 31 . 19 . . . 16 4 . . . 8 Terminals 130 | . 5 . . . 9 9 . 13 . . . . 11 . 10 . . . . 10 . 11 . . . . 21 . 10 . . . 10 3 . . . 8 Assimilate 19 | . 1 . . . . 1 . 3 . . . . 1 . 2 . . . . 1 . 2 . . . . 6 . 1 . . . 1 . . . . . Botnet 35 | . 2 . . . 2 3 . 3 . . . . 3 . 2 . . . . 3 . 3 . . . . 4 . 3 . . . 3 1 . . . 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 13 | . . . . . 1 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . 1 1 . . . 1 Skim 62 | . 2 . . . 6 4 . 6 . . . . 5 . 5 . . . . 5 . 5 . . . . 9 . 5 . . . 5 1 . . . 4 Fabricators 60 | . . . . . . 6 . 7 . . . . 7 . 8 . . . . 7 . 8 . . . . 6 . 6 . . . 4 1 . . . . Prioritize 17 | . . . . . . 2 . 3 . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . 1 . . . 2 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . Recompile 37 | . . . . . . 4 . 4 . . . . 5 . 5 . . . . 5 . 5 . . . . 3 . 4 . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . . . . . . 2 . 2 . . . . . . 3 . . . . 3 . 5 . . . . 4 . 3 . . . 2 . . . . . Reject 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Recyclers 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . 1 . . . . . Mask 13 | . . . . . . 1 . 1 . . . . . . 2 . . . . 2 . 3 . . . . 2 . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 126 | . 5 . . . 5 17 . 10 . . . . 9 . 9 . . . . 7 . 4 . . . . 18 . 16 . . . 10 3 . . . 13 Full Trace Events 15 | . 1 . . . 1 4 . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . 2 Feedback Events 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Part Schematics Acquired 83 | . . . . . 1 7 . 3 . . 11 . 8 . 5 . . 17 . 7 . 2 . . 4 . 7 . 2 . . . 7 2 . . . . Parts Built 41 | . . . . . . 6 . 4 . . . . 3 . 8 . . . . 1 . 2 . . . . 3 . 4 . . . 9 1 . . . . Authchips 34 | . . . . . . 3 . 4 . . . . 3 . 7 . . . . 1 . 2 . . . . 2 . 4 . . . 8 . . . . . Time 2473 | . . . . . . 305 . 232 . . . . 278 . 505 . . . . 106 . 280 . . . . 221 . 167 . . . 324 55 . . . . Total Part Build Rating 265 | . . . . . . 29 . 19 . . . . 17 . 44 . . . . 6 . 14 . . . . 24 . 30 . . . 73 9 . . . . Parts Repaired 23 | . . . . . 2 3 . 3 . . . . 1 . 2 . . . . . . 1 . . . . 5 . 4 . . . 2 . . . . . Time 1025 | . . . . . 52 187 . 117 . . . . 13 . 50 . . . . . . 89 . . . . 203 . 230 . . . 84 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . 3 . . . . . . . . 3 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 3 . . . . . . . . 3 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Parts Damaged 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . 4 . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Non-combat 6 | . . . 3 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . 4 . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . parse_system 6 | . . . 4 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Total Allies 24 | . . . . . . 1 . 2 . . 3 . 1 . 2 . . . . 1 . 2 . . . . 6 1 1 . . . 1 . . . . 3 Largest Group 3 | . . . . . . 1 . 1 . . 1 . 1 . 1 1 1 . . 1 . 2 . . . . 2 1 1 . . . 1 . . . . 3 Highest-Rated Group 535 | . . . . . . 26 . 10 . . 96 . 10 . 10 10 10 . . 26 . 36 . . . . 71 46 26 . . . 45 . . . . 535 Highest-Rated Ally 215 | . . . . . . 26 . 10 . . 96 . 10 . 10 10 10 . . 26 . 26 . . . . 45 46 26 . . . 45 . . . . 215 Total Orders 15 | . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 7 . . . . . 2 . . . . . STAY 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 4 . . . . . 1 . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . . 1 . . . . . Ally Attacks 95 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 77 Total Damage 15753 | . . . . . . . . . . . 314 . . . . . . . . . . . . . . . . 99 . . . . . . . . . 15340 Kills 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Robot Analysis Total 20 | . 2 . . . 3 . . 3 . . . . . . 1 . . . . . . . . . 4 . . . 4 . . . 2 1 . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 2 . . 1 . . . 1 2 2 1 . . . 1 1 . 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Turns Passed 25843 | 129 1327 645 392 388 3421 1466 37 1518 134 212 151 84 1030 27 1485 219 288 298 314 1292 54 1383 123 167 62 298 2063 21 1934 247 397 187 1596 541 215 296 636 766 Spaces Moved 44597 | 56 652 416 294 291 1330 2610 99 2600 366 615 189 225 1942 89 2479 593 919 951 866 2770 223 3086 354 568 165 737 4295 79 3551 726 694 425 3180 1054 706 753 1729 1920 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1265 | . 647 . . . 618 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 61 | 56 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1713 | . . 416 294 291 712 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 41558 | . . . . . . 2610 99 2600 366 615 189 225 1942 89 2479 593 919 951 866 2770 223 3086 354 568 165 737 4295 79 3551 726 694 425 3180 1054 706 753 1729 1920 Fastest Speed 6 | 120 120 130 130 130 130 30 30 34 34 34 34 34 30 30 24 30 30 30 30 24 24 24 19 26 26 19 19 26 26 19 26 26 6 12 13 13 16 21 Average Speed 36 | 120 159 130 130 130 186 32 33 34 34 34 34 34 30 30 29 30 30 30 30 24 24 24 25 26 26 25 26 26 26 25 26 26 24 22 22 22 22 22 Slowest Speed 320 | 120 160 130 130 130 320 34 34 120 34 34 34 34 30 30 30 30 30 30 30 24 24 99 26 26 26 26 27 26 26 26 26 26 93 94 23 23 24 99 Overloaded Moves 296 | . . . . . . 5 9 . . . . . . . 23 . . . . . . . 3 . . 7 15 . . 19 . . 18 12 40 60 85 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 103 | . . . . . . 6 2 7 . . . . 9 . 4 . . . . 3 . 18 . . . 1 9 . 7 . . . 11 . . 10 11 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Exploration Rate (%) 64 | 4 97 77 71 56 84 52 68 57 53 80 80 46 44 71 43 64 92 82 92 63 88 45 70 66 61 79 71 93 73 61 57 53 50 28 76 56 50 59 Regions Visited 38 Branch Regions 21 Pre-discovered Areas 18 | . . 1 1 . 1 . . . . . 1 . . . . 1 . 1 1 1 . 3 . . 3 . 2 . 1 . . . 1 . . . . . Known Exits Taken 17 | . . . . . 1 . . 1 1 . . 1 . . 1 . . . 1 . . 1 1 1 . 1 . . 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . 1 1 . . . . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . Scrap Searched 26 | . . 2 . 2 . . . . 3 3 . . . . . 3 2 3 1 . . . 1 2 . 2 . . . 1 . 1 . . . . . . Spaces Dug 683 | . . . . . 11 34 . 62 . . 1 . 50 . 51 . . . 18 46 . 63 . 3 . . 101 . 76 3 12 2 59 11 8 4 45 23 Terrain Destroyed 1490 | . . . . . 28 34 . 89 20 . 1 . 96 . 99 11 42 . 76 46 . 100 23 36 . 52 105 . 211 18 36 47 122 11 8 29 45 105 Melee 548 | . . . . . 2 34 . 50 . . 1 . 29 . 35 . . . . 46 . 56 . 3 . . 80 . 61 3 12 2 43 11 8 4 45 23 Projectile 99 | . . . . . . . . . . . . . 21 . 16 . . . . . . 8 . . . . 21 . 15 . . . 18 . . . . . AOE 843 | . . . . . 26 . . 39 20 . . . 46 . 48 11 42 . 76 . . 36 23 33 . 52 4 . 135 15 24 45 61 . . 25 . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Res Qua Sec Acc Com Total 51789 | 86 813 466 301 295 1957 3110 100 3113 370 617 239 231 2275 88 3069 631 924 959 909 3279 222 3514 366 576 180 830 4982 78 4323 774 867 491 3819 1341 748 826 1852 2168 Wait 4641 | 9 45 13 . . 287 365 . 386 . 3 14 7 221 . 403 36 1 4 35 387 . 252 . . . 86 466 . 563 38 132 59 465 254 7 19 48 36 Move 44369 | 55 651 415 293 290 1329 2598 95 2585 365 614 188 224 1926 88 2470 592 918 950 865 2764 222 3052 353 567 164 734 4277 78 3538 725 693 424 3159 1053 704 734 1708 1909 Hop 89 | . . . . . . 6 1 7 . . . . 7 . 4 . . . . 3 . 15 . . . 1 9 . 5 . . . 9 . . 8 9 5 Pick Up 187 | 3 18 3 1 . 25 15 . 10 . . 4 . 9 . 12 . . . . 15 . 12 . . 1 . 17 . 13 . 1 . 17 2 1 4 1 3 Fast Attach 141 | 1 6 . . 1 21 10 2 7 . . . . 2 . 4 . . . . 1 . 8 . . 5 . 9 . 4 . 4 . 4 6 4 18 10 14 Attach 146 | 1 4 2 . . 22 9 . 7 . . . . 7 . 9 . . . . 7 . 6 . . 1 . 8 . 6 . . . 15 2 2 5 4 29 Detach 90 | . 3 1 . . 12 6 . 5 . . . . 4 . 4 . . . . 4 . 7 . . 1 . 6 . 2 . . . 3 1 2 2 6 21 Swap 292 | . 3 2 2 . 24 9 . 9 2 . 6 . 23 . 40 2 1 3 2 13 . 26 1 2 1 . 31 . 32 6 1 2 33 3 1 4 2 6 Drop 189 | 1 15 2 1 1 43 14 2 6 . . 4 . 4 . 7 . . . . 7 . 14 . . 5 . 11 . 7 . 5 . 8 7 6 10 4 5 Fire 496 | 16 67 28 . 3 160 . . 7 3 . 3 . 24 . 23 1 4 . 6 . . 11 4 4 . 9 22 . 33 2 15 4 28 . . 3 . 16 Melee 1045 | . . . 4 . 9 70 . 69 . . 20 . 48 . 71 . . 2 1 77 . 101 8 3 2 . 126 . 120 3 16 2 78 13 10 19 59 114 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 8 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 57 | . . . . . 24 . . . . . . . . . 22 . . . . 1 . 10 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 7 exits: Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 130 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 759 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Central database locked down 936 | -10/Materials | Discovered new exit (range 10) 1090 | -10/Materials | Discovered new exit (range 6) 1457 | -10/Materials | Entered Mines 1468 | -10/Mines | Core integrity fell below 50% 1533 | -10/Mines | Met a Derelict bent on vengeance 1571 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1574 | -10/Mines | Found Prototype Device 1600 | -10/Mines | Discovered new exit (range 16) 1865 | -10/Mines | Discovered new exit (range 10) 1986 | -10/Mines | Found DCF Scrap (12 items) 2012 | -10/Mines | Learned location of Storage (-7) 2097 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2097 | -10/Mines | Discovered new exit (range 5) 2102 | -10/Mines | Entered Exiles 2135 | -10/Exiles | Met 8R-AWN 2163 | -10/Exiles | Met EX-HEX 2224 | -10/Exiles | Met EX-DEC 2261 | -10/Exiles | Learned location of Zion (-6) 2296 | -10/Exiles | Met EX-BIN 2319 | -10/Exiles | Aligned with FarCom system 2321 | -10/Exiles | Given EX-Vault access code 2350 | -10/Exiles | Opened EX-Vault 2359 | -10/Exiles | Found Field Lobotomy Kit 2386 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2477 | -10/Exiles | Discovered new exit (range 14) 2494 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2494 | -10/Exiles | Entered Mines 2498 | -9/Mines | Learned location of 1 exit from Materials 2632 | -9/Mines | Discovered new exit (range 9) 2882 | -9/Mines | Entered Materials 2882 | -8/Materials | Evolved 4 slots: Utility x4 2883 | -8/Materials | Identified exit to Factory 3709 | -8/Materials | Discovered exit to Factory (range 15) 3798 | -8/Materials | Build established: Scavenger-Mutant 4738 | -8/Materials | Lost 3 parts (1n2u) 5066 | -8/Materials | Build established: Skirmisher 5327 | -8/Materials | Repaired Assault Rifle 5355 | -8/Materials | Repaired Structural Scanner 5648 | -8/Materials | Build established: Scavenger-Skirmisher 6134 | -8/Materials | Learned location of Extension (-6) 6207 | -8/Materials | Learned location of 1 exit from Storage 6303 | -8/Materials | Entered Factory 6303 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6569 | -7/Factory | Build established: Hacker-Scout 6572 | -7/Factory | Fabricated Hacking Suite (x1) 6589 | -7/Factory | Identified Exp. Sensor Array 6639 | -7/Factory | Fabricated Imp. Hacking Suite? 6716 | -7/Factory | Repaired Structural Scanner 6738 | -7/Factory | Fabricated Field Propulsion Array? 6790 | -7/Factory | Fabricated Cld. VTOL Module? 6964 | -7/Factory | Identified exit to Storage 6964 | -7/Factory | Identified exit to Lower Caves 7006 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 7031 | -7/Factory | Hacking Suite fried by hacking feedback 7070 | -7/Factory | Discovered new exit (range 9) 7106 | -7/Factory | Central database locked down 7378 | -7/Factory | Build established: Wizard-Mutant 7514 | -7/Factory | Discovered new exit (range 12) 7535 | -7/Factory | Repaired Broken Exp. Sensor Array? 7537 | -7/Factory | Repaired Lgt. Nuclear Core? 7596 | -7/Factory | Fabricated Imp. Hacking Suite? 7769 | -7/Factory | Sucked down chute 7769 | -7/Factory | Entered Waste 7779 | -7/Waste | Spotted C-40 Crusher 7782 | -7/Waste | Spotted C-40 Crusher 7786 | -7/Waste | Spotted C-40 Crusher 7786 | -7/Waste | Spotted C-40 Crusher 7790 | -7/Waste | Spotted C-40 Crusher 7798 | -7/Waste | Discovered new exit (range 12) 7806 | -7/Waste | Entered Factory 7892 | -7/Factory | Identified exit to Factory 8005 | -7/Factory | Repaired Broken Lgt. Nuclear Core 8045 | -7/Factory | Repaired Imp. Datajack? 8064 | -7/Factory | Build established: Hacker-Mutant 8172 | -7/Factory | Repaired Assault Rifle? 8191 | -7/Factory | Fabricated Imp. Hacking Suite? 8582 | -7/Factory | Fabricated Cld. VTOL Module? 8645 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 8651 | -7/Factory | Learned Hub_04(d) trap positions 8694 | -7/Factory | Learned location of 1 exit from Proximity Caves 8728 | -7/Factory | Learned 2 Proximity Caves zone layouts 8750 | -7/Factory | Learned 2 Extension zone layouts 8766 | -7/Factory | Fabricated Imp. System Shield (x1) 8769 | -7/Factory | Learned Extension security intel 8786 | -7/Factory | Learned location of 1 exit from Upper Caves 9323 | -7/Factory | Build established: Hacker-Scout 9324 | -7/Factory | Entered Lower Caves 9325 | -7/Lower Caves | Identified exit to Lower Caves 9332 | -7/Lower Caves | Learned Factory emergency access door positions 9372 | -7/Lower Caves | Learned 12 Factory zone layouts 9400 | -7/Lower Caves | Encountered a Warlord checkpoint 9458 | -7/Lower Caves | Entered another Lower Caves area 9543 | -7/Lower Caves | Discovered new exit (range 11) 9633 | -7/Lower Caves | Build established: Hacker-Mutant 9670 | -7/Lower Caves | Entered Data Miner 9670 | -7/Data Miner | Discovered new exit (range 6) 9677 | -7/Data Miner | Met Data Miner 9692 | -7/Data Miner | Learned location of Section 7 (-2) 9692 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9697 | -7/Data Miner | Received God Mode back door access code from Data Miner 9721 | -7/Data Miner | Destroyed Data Miner 9723 | -7/Data Miner | Found System Mapper 9724 | -7/Data Miner | Found Deep Network Scanner 9726 | -7/Data Miner | Found Quantum Router 9727 | -7/Data Miner | Data Conduit disabled 9772 | -7/Data Miner | Assimilated Enhanced Grunt with FLK Orb 9799 | -7/Data Miner | Assimilated Enhanced Grunt with FLK Orb 9803 | -7/Data Miner | Assimilated Enhanced Grunt with FLK Orb 9821 | -7/Data Miner | Entered Proximity Caves 9845 | -6/Proximity Caves | Learned location of 1 exit from Factory 9905 | -6/Proximity Caves | Entered Factory 9905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9906 | -6/Factory | Identified exit to Extension 9907 | -6/Factory | Identified exit to Factory 9971 | -6/Factory | Identified exit to Lower Caves 10251 | -6/Factory | Build established: Wizard-Sprinter 10605 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 10672 | -6/Factory | Repaired Assault Rifle? 10691 | -6/Factory | Fabricated Plasma Sword? 10773 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 10788 | -6/Factory | Learned location of 2 exits from Archives 10818 | -6/Factory | Learned 4 Proximity Caves zone layouts 10839 | -6/Factory | Learned Factory emergency access door positions 10851 | -6/Factory | Learned location of 1 exit from Upper Caves 10852 | -6/Factory | Learned 4 Hub_04(d) zone layouts 10861 | -6/Factory | Learned Extension emergency access door positions 10880 | -6/Factory | Learned location of 2 exits from Factory 10935 | -6/Factory | Manually triggered Chute Trap 10935 | -6/Factory | Sucked down chute 10935 | -6/Factory | Entered Waste 10941 | -6/Waste | Spotted C-40 Crusher 10943 | -6/Waste | Spotted C-40 Crusher 10945 | -6/Waste | Spotted C-40 Crusher 10946 | -6/Waste | Spotted C-40 Crusher 10948 | -6/Waste | Spotted C-40 Crusher 10954 | -6/Waste | Spotted C-40 Crusher 10955 | -6/Waste | Discovered new exit (range 13) 10962 | -6/Waste | Entered Factory 11114 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11116 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11252 | -6/Factory | Fabricated Lgt. Neutrino Core (x1) 11275 | -6/Factory | Fabricated Imp. Trap Extractor (x2) 11306 | -6/Factory | Repaired Imp. Light Armor Plating? 11347 | -6/Factory | Repaired Field Propulsion Array 11704 | -6/Factory | Fabricated Adv. Hacking Suite? 11955 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12026 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12447 | -6/Factory | Entered Lower Caves 12447 | -6/Lower Caves | Accompanied by 1 ally 12626 | -6/Lower Caves | Discovered new exit (range 7) 12666 | -6/Lower Caves | Entered another Lower Caves area 12666 | -6/Lower Caves | Accompanied by 1 ally 12668 | -6/Lower Caves | Discovered exit to Factory (range 3) 12781 | -6/Lower Caves | Learned 8 Factory zone layouts 12789 | -6/Lower Caves | Learned 8 Factory zone layouts 12831 | -6/Lower Caves | Encountered a Warlord checkpoint 12861 | -6/Lower Caves | Discovered new exit (range 13) 12954 | -6/Lower Caves | Entered Zion 12973 | -6/Zion | Discovered new exit (range 9) 12991 | -6/Zion | Learned Factory stockpile data 13041 | -6/Zion | Learned Factory terminal intel 13048 | -6/Zion | Given A8's code to call for help 13083 | -6/Zion | Learned location of Quarantine (-2) 13252 | -6/Zion | Entered Proximity Caves 13523 | -5/Proximity Caves | Learned location of Warlord (-4) 13566 | -5/Proximity Caves | Entered Factory 13566 | -5/Factory | Evolved 2 slots: Propulsion x2 13569 | -5/Factory | Loaded intel: 26 terminal locations 13663 | -5/Factory | Identified exit to Upper Caves 13740 | -5/Factory | Identified exit to Factory 13851 | -5/Factory | Fabricated Adv. Hacking Suite? 14095 | -5/Factory | Learned 4 Research zone layouts 14195 | -5/Factory | Learned Armory terminal intel 14230 | -5/Factory | Learned location of 1 exit from Upper Caves 14268 | -5/Factory | Learned location of 2 exits from Factory 14291 | -5/Factory | Learned Research terminal intel 14369 | -5/Factory | Learned Armory trap positions 14421 | -5/Factory | Learned Testing garrison access intel 14858 | -5/Factory | Manually triggered Chute Trap 14858 | -5/Factory | Sucked down chute 14858 | -5/Factory | Entered Waste 14858 | -5/Waste | The area was eerily silent 14894 | -5/Waste | Discovered new exit (range 16) 14912 | -5/Waste | Entered Factory 15162 | -5/Factory | Fabricated Exp. Hacking Suite? 15440 | -5/Factory | Learned 4 Research zone layouts 15451 | -5/Factory | Fabricated Exp. Hacking Suite? 15578 | -5/Factory | Learned 8 Research zone layouts 15656 | -5/Factory | Learned Research scanalyzer intel 15695 | -5/Factory | Learned location of Upper Caves (-4) 15746 | -5/Factory | Learned Research recycling unit intel 15906 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 16047 | -5/Factory | Cargo convoy interrupted 16110 | -5/Factory | Found Exp. System Shield 16171 | -5/Factory | Found Prototype Processor 16171 | -5/Factory | Identified Exp. Target Analyzer 16173 | -5/Factory | Found Prototype Device 16173 | -5/Factory | Identified Exp. Actuator Array 16295 | -5/Factory | Entered Upper Caves 16296 | -5/Upper Caves | Identified exit to Upper Caves 16316 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16342 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16379 | -5/Upper Caves | Encountered a Warlord checkpoint 16398 | -5/Upper Caves | Learned Factory emergency access door positions 16416 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 16418 | -5/Upper Caves | Entered another Upper Caves area 16419 | -5/Upper Caves | Identified exit to Zhirov 16478 | -5/Upper Caves | Learned 4 Factory zone layouts 16585 | -5/Upper Caves | Entered Zhirov 16585 | -5/Zhirov | Discovered new exit (range 3) 16590 | -5/Zhirov | Met Zhirov 16595 | -5/Zhirov | Learned location of Testing (-3) 16595 | -5/Zhirov | Learned location of Command (-1) 16599 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16606 | -5/Zhirov | Found Alien Artifact 16606 | -5/Zhirov | Identified Integrated Dissipator 16606 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16635 | -5/Zhirov | Found Alien Artifact 16647 | -5/Zhirov | Entered Proximity Caves 16929 | -4/Proximity Caves | Learned 4 Research zone layouts 16934 | -4/Proximity Caves | Discovered exit to Factory (range 9) 16945 | -4/Proximity Caves | Entered Factory 16945 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16946 | -4/Factory | Identified exit to Research 16979 | -4/Factory | Identified exit to Upper Caves 16979 | -4/Factory | Identified exit to Armory 17096 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 17138 | -4/Factory | Repaired Exp. Utility Shielding? 17206 | -4/Factory | Garrison activated, responded to threat 17320 | -4/Factory | Learned 4 Quarantine zone layouts 17383 | -4/Factory | Learned 4 Research zone layouts 17385 | -4/Factory | Learned Armory fabricator intel 17387 | -4/Factory | Learned Testing trap positions 17401 | -4/Factory | Loaded intel: 97 trap records 17500 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 17564 | -4/Factory | Fabricated O-32 Director? 18032 | -4/Factory | Fabricated Quantum Shading Machine (x1) 18242 | -4/Factory | Found Exp. Melee Analysis Suite 18397 | -4/Factory | Fabricated Centrium Light Armor Plating? 18573 | -4/Factory | Fabricated Nanosword? 18578 | -4/Factory | Found Exp. Melee Analysis Suite 18630 | -4/Factory | Central database locked down 18696 | -4/Factory | Repaired Mni. Smartbomb Launcher 18730 | -4/Factory | Repaired Impulse Thruster? 18977 | -4/Factory | Spotted B-86 Titan 19008 | -4/Factory | Manually triggered Chute Trap 19008 | -4/Factory | Sucked down chute 19008 | -4/Factory | Entered Waste 19009 | -4/Waste | Met a frightened Derelict 19011 | -4/Waste | Spotted C-40 Crusher 19012 | -4/Waste | Spotted C-40 Crusher 19013 | -4/Waste | Spotted C-40 Crusher 19014 | -4/Waste | Spotted C-40 Crusher 19020 | -4/Waste | Spotted C-40 Crusher 19023 | -4/Waste | Spotted C-40 Crusher 19026 | -4/Waste | Discovered new exit (range 12) 19029 | -4/Waste | Entered Factory 19037 | -4/Factory | Identified Transdimensional Reconstructor 19443 | -4/Factory | Learned 2 Proximity Caves zone layouts 19472 | -4/Factory | Learned location of 1 exit from Quarantine 19493 | -4/Factory | Learned location of 1 exit from Proximity Caves 19508 | -4/Factory | Loaded intel: 4 scanalyzer locations 19509 | -4/Factory | Loaded intel: 128 trap records 19535 | -4/Factory | Fabricated Exp. Actuator Array (x1) 19545 | -4/Factory | Learned location of 1 exit from Testing 19747 | -4/Factory | Fabricated Exp. Hacking Suite? 20029 | -4/Factory | First assault squad dispatched 20035 | -4/Factory | Fabricated Exp. Hacking Suite? 20123 | -4/Factory | Fabricated Exp. System Shield (x1) 20201 | -4/Factory | Repaired Assault Rifle 20227 | -4/Factory | Found Prototype Processor 20440 | -4/Factory | Destroyed 13 combat bots 20718 | -4/Factory | Repaired Lgt. Neutrino Core? 20820 | -4/Factory | Repaired Lgt. Neutrino Core? 20858 | -4/Factory | Repaired Assault Rifle 20963 | -4/Factory | Entered Upper Caves 21094 | -4/Upper Caves | Learned Research stockpile data 21101 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21210 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21210 | -4/Upper Caves | Entered Warlord 21247 | -4/Warlord | Warlord's base attacked by MAIN.C 21322 | -4/Warlord | Met Warlord 21324 | -4/Warlord | Opened Warlord's prototype stash 21337 | -4/Warlord | Found System Mapper 21533 | -4/Warlord | Warlord forces counterattacked 21584 | -4/Warlord | Spotted Executioner 21605 | -4/Warlord | Discovered new exit (range 12) 21607 | -4/Warlord | Identified exit to Proximity Caves 21607 | -4/Warlord | Entered Proximity Caves 21619 | -3/Proximity Caves | Lost 12 allies 21631 | -3/Proximity Caves | Destroyed 10 combat bots 21794 | -3/Proximity Caves | Entered Research 21794 | -3/Research | Evolved 2 slots: Utility x2 21795 | -3/Research | Identified exit to Research 21796 | -3/Research | Identified exit to Testing 21798 | -3/Research | Loaded intel: 22 terminal locations 21799 | -3/Research | Loaded intel: 4 recycling unit locations 21800 | -3/Research | Loaded intel: 6 scanalyzer locations 22232 | -3/Research | Fabricated Femtoactuators? 22295 | -3/Research | Fabricated Exp. Reaction Control System (x1) 22335 | -3/Research | Fabricated Exp. Core Analyzer (x1) 22375 | -3/Research | Fabricated Exp. Armor Integrity Analyzer? 22448 | -3/Research | Fabricated Imp. Q-thruster? 22495 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1) 22518 | -3/Research | Fabricated Mic. Antimatter Reactor (x2) 22644 | -3/Research | Spotted B-86 Titan 23060 | -3/Research | Fabricated Exp. Utility Shielding (x1) 23180 | -3/Research | Learned Access fabricator intel 23219 | -3/Research | Learned Research terminal intel 23248 | -3/Research | Learned Research recycling unit intel 23268 | -3/Research | Learned location of 1 exit from Armory 23280 | -3/Research | Learned Testing terminal intel 23304 | -3/Research | Repaired Lgt. Neutrino Core 23388 | -3/Research | Repaired Exp. Utility Shielding 23390 | -3/Research | Entered another Research area 23390 | -2/Research | Warlord forces began assault on 0b10 23390 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 23391 | -2/Research | Identified exit to Quarantine 23392 | -2/Research | Loaded intel: 21 terminal locations 23393 | -2/Research | Loaded intel: 4 recycling unit locations 23401 | -2/Research | Identified exit to Access 23493 | -2/Research | Fabricated Exp. Phase Shifter? 23500 | -2/Research | Research machine network offline 23770 | -2/Research | Spotted B-90 Cyclops 23931 | -2/Research | Entered Quarantine 23932 | -2/Quarantine | Maximum security lockdown engaged 23991 | -2/Quarantine | Garrison activated, responded to threat 23996 | -2/Quarantine | Found Alien Slashing Weapon 23996 | -2/Quarantine | Identified Sigix Broadsword 24116 | -2/Quarantine | Found Alien Artifact 24116 | -2/Quarantine | Identified Core Reset Matrix 24116 | -2/Quarantine | Used Core Reset Matrix 24120 | -2/Quarantine | Detected hypermatrix surge 24120 | -2/Quarantine | Sensed 12 artifacts in vicinity 24130 | -2/Quarantine | Spotted Fortress 24145 | -2/Quarantine | Discovered new exit (range 6) 24146 | -2/Quarantine | Entered Section 7 24147 | -2/Section 7 | Maximum security lockdown engaged 24147 | -2/Section 7 | Sensed 19 artifacts in vicinity 24151 | -2/Section 7 | Found Integrated Dissipator 24151 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24161 | -2/Section 7 | Found Integrated Reactor 24161 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24192 | -2/Section 7 | Found Integrated Reactor 24192 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24256 | -2/Section 7 | Spotted B-90 Cyclops 24273 | -2/Section 7 | Warped through subspace 24280 | -2/Section 7 | Discovered exit to Access (range 15) 24299 | -2/Section 7 | Found Microwarp Drive 24302 | -2/Section 7 | Spotted Alpha 7 24302 | -2/Section 7 | Spotted Alpha 7 24306 | -2/Section 7 | Spotted B-99 Colossus 24318 | -2/Section 7 | Found Integrated Dissipator 24318 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24320 | -2/Section 7 | Found Integrated Dissipator 24320 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24321 | -2/Section 7 | Found Integrated Dissipator 24321 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24337 | -2/Section 7 | Found LRC Matter Compressor 24337 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24339 | -2/Section 7 | Found LRC Storage 24339 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 24404 | -2/Section 7 | Found Matter Drive 24414 | -2/Section 7 | Found Transdimensional Reconstructor 24415 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 24424 | -2/Section 7 | Warped through subspace 24442 | -2/Section 7 | Entered Access 24442 | -1/Access | Evolved 2 slots: Utility x2 24467 | -1/Access | High security lockdown imminent 24547 | -1/Access | High security lockdown engaged 24740 | -1/Access | Energy Cycler disabled 24763 | -1/Access | Scanned by Researcher 24764 | -1/Access | Warped through subspace 24932 | -1/Access | Spotted Striker 24932 | -1/Access | Spotted Striker 24958 | -1/Access | Discovered new exit (range 6) 25041 | -1/Access | Discovered new exit (range 8) 25042 | -1/Access | Identified exit to Command 25078 | -1/Access | Entered Command 25111 | -1/Command | Spotted B-99 Colossus 25159 | -1/Command | Spotted B-99 Colossus 25349 | -1/Command | Disengaged cave seal 25349 | -1/Command | Disengaged cave seal 25349 | -1/Command | Derelicts emerged from the dark tunnel 25352 | -1/Command | Welcomed Warlord to Command 25363 | -1/Command | First assault squad dispatched 25396 | -1/Command | High security lockdown imminent 25411 | -1/Command | Attacked by Warlord forces 25413 | -1/Command | Spotted B5-34U(L) 25413 | -1/Command | Spotted 89-1QQ(K) 25413 | -1/Command | Spotted XS-UV4(B) 25439 | -1/Command | Lost 14 allies 25451 | -1/Command | Spotted 2E-XYO(B) 25476 | -1/Command | High security lockdown engaged 25484 | -1/Command | Spotted M Guard 25484 | -1/Command | Spotted M Guard 25484 | -1/Command | Spotted Combat Programmer 25484 | -1/Command | Spotted Combat Programmer 25489 | -1/Command | Assimilated Combat Programmer with FLK Orb 25491 | -1/Command | Combat Programmer assimilated hostile M Guard 25492 | -1/Command | Assimilated Combat Programmer with FLK Orb 25500 | -1/Command | Allies destroyed M Guard 25518 | -1/Command | Spotted Striker 25522 | -1/Command | Spotted Executioner 25528 | -1/Command | Lost 6 parts (1p3n2u) 25528 | -1/Command | Allies destroyed Executioner 25532 | -1/Command | Allies destroyed Striker 25629 | -1/Command | Spotted Investigator 25629 | -1/Command | Spotted Executioner 25658 | -1/Command | Crushed by falling debris 25658 | -1/Command | System corruption reached 10% 25667 | -1/Command | Allies destroyed Executioner 25689 | -1/Command | Lost 4 parts (4u) 25726 | -1/Command | Spotted 33-JRE(L) 25755 | -1/Command | All MAIN.C guards destroyed 25767 | -1/Command | Destroyed 33-JRE(L) 25808 | -1/Command | Lost 8 parts (3p2n2u1w) 25825 | -1/Command | Spotted Striker 25827 | -1/Command | Spotted Alpha 7 25827 | -1/Command | Spotted Executioner 25827 | -1/Command | Spotted Executioner 25827 | -1/Command | Spotted B-99 Colossus 25827 | -1/Command | Spotted Striker 25827 | -1/Command | Spotted Executioner 25827 | -1/Command | Spotted Executioner 25827 | -1/Command | Spotted Alpha 7 25832 | -1/Command | Spotted B-99 Colossus 25834 | -1/Command | Discovered new exit (range 14) 25843 | -1/Command | Core integrity fell below 50% 25844 | *** | Heading to fleet! Last Messages --------------- 25841_ Stasis field depleted. 25841_ Lgt. Antimatter Reactor destroyed. 25841_ Penetrated by Slug. 25841_ Field Propulsion Array destroyed. 25841_ Penetrated by Slug. 25841_ Slug penetrates Wall. 25842_ Field strength at 44. 25842_ Knocked back. 25842_ Penetrated by Slug. 25842_ Slug penetrates K-01 Serf. 25842_ K-01 Serf destroyed. 25842_ Slug penetrates Wall. 25842_ Penetrated by Slug. 25842_ Slug penetrates Wall. 25842_ Penetrated by Slug. 25843_ Field strength at 36. 25844_ Slug penetrates Striker. 25844_ Penetrated by Slug. 25844_ Field strength at 28. 25844_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # "" # "" + # #??? | | #"""" # """" # ##+#+######?? | | #"""" ! # """" # #? #?? | | # "" # " # # #?? | | # # %% # #?? | | # = # % + #?? | | # # "#####"#### # #?? | | ####+####+########### % #???###??# # #?? | | ??# #????????## p##????????# #? #?? | | ??# #????????## 7p ##???????# #? #?? | | ??# ##+########???# % 7%#???????# #?? #?? | | ??# #?????????????# EE%! !#???????# #??###?? | | ??# #?????????????## %^^[#???????# #??????? | | ??# #?????????????# !^[#???????# #??????? | | ??# #?????????????# ^ ##???????# #??????? | | ??# #?????????????## #???????# ######## | | ??# #??????????????# ##???????# # | | ??# #??????????????# ^E% #???????# # | | # # #??####BB ^K ;###?????# + """" | | # # #??# BB K BB #?????# # """" | | # ###########??# = BB #?????# # """" | | # # = #??# =%! #?????# # """" | | ### # #??# % ^ #?????# # | | #?# # [= #??# #?????# # | | #?# # [ #??# "" #?????# ######## | | #?# # #??# "@ #?????# #??????? | | #?# + #??# #?????# ######## | | ??# # ! #??# #?????# | | ??# # #??# #???### | | ??# ####+######??# #???#"" | | ??# #???????# #???#"" "" | | ??# #???????##############???#"" """" | | ??# ##########????????????????????#T l """" | | ??# ##"""T"""#????????????????????#"" "" | | ??# ##""" """############?????????#""g | | ??# #?????????#""CC | | ??# #???######### | | ??# = ##???# g | | ??# #????# g | | ??# #????# g | | ??# #????# //! | | ??# #????# #### /!! | | ###+####+####+###### #????# #?#" %/! | | # ###+########+##+## | | # # ## | | # # ! ###" | | # ! + #??" #""" """ | | # # """" """" #### #"""T""" | | # """ """ # """" """" + ######## | | # """T""" # """" """" " #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 67 Energy Capacity 670 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 20 Utility Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 6 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 81 Defensive Hacking 53 Authchip Count 8 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Field Propulsion Array | x1 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. System Shield | x1 | -7/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Plasma Sword | x1 | -6/Factory | Authchip Mni. Smartbomb Launcher | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Lgt. Neutrino Core | x1 | -6/Factory | Authchip Imp. Trap Extractor | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip O-32 Director | x1 | -4/Factory | Preloaded Quantum Shading Machine | x1 | -4/Factory Centrium Light Armor Plating | x1 | -4/Factory | Authchip Nanosword | x1 | -4/Factory | Authchip Exp. Actuator Array | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. System Shield | x1 | -4/Factory | Authchip Femtoactuators | x1 | -3/Research | Authchip Exp. Reaction Control System | x1 | -3/Research | Authchip Exp. Core Analyzer | x1 | -3/Research | Authchip Exp. Armor Integrity Analyzer | x1 | -3/Research | Authchip Imp. Q-thruster | x1 | -3/Research | Authchip Exp. Terrain Scan Processor | x1 | -3/Research | Authchip Mic. Antimatter Reactor | x2 | -3/Research | Authchip Exp. Utility Shielding | x1 | -3/Research | Authchip Exp. Phase Shifter | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Integrated Reactor Transdimensional Reconstructor LRC Matter Compressor LRC Storage Matter Drive High-powered Transdimensional Reconstructor Achievements -------------- Most Wanted Challenges ------------ None Game ------ Seed PrecisionWeightMonowheel Manual? 0 Play Time 14:30:40 Cumulative 448.7 hours Start 2024.12.06 @ 22:56:31 End 2024.12.14 @ 00:10:07 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 88 Adventurer 144 Explorer 0 Win Type 2 Total 8 Types 4/0/3/1/0/0/0/0/0 Lore% 61 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 33f36d2c-6077-48b9-a094-7319068f37a9