Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 23:54:55 Player: Mogwok Wargfriend Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2228) 2228 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 4727 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 51/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- Blade Saw > --- INVENTORY (5) ---- Improved Heat Sink Hacking Suite Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Hacking Suite Particle Gun Heavy Particle Gun [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 84 | 6 9 45 5 19 Power 12 | 1 2 7 . 2 Engine 10 | 1 2 7 . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 32 | 2 2 17 3 8 Treads . | . . . . . Leg 31 | 2 2 17 2 8 Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 15 | 1 1 7 2 4 Device 6 | . . 3 . 3 Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware 2 | . . 1 . 1 Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 25 | 2 4 14 . 5 Energy Gun 15 | 1 3 8 . 3 Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 1 1 4 . 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 5 1 . Parts Lost 19 | . 1 3 . 15 Power 3 | . . 1 . 2 Propulsion 8 | . . 1 . 7 Utility 5 | . . . . 5 Weapon 3 | . 1 1 . 1 Highest Loss Streak 10 | . 1 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 96 88 92 Engine 10 | . 14 10 9 3 Leg 31 | . 28 31 34 33 Device 3 | . . 5 . 7 Storage 11 | . 14 10 9 9 Processor 5 | . 11 4 . . Hackware 5 | . . 5 9 13 Protection 4 | . . 6 9 2 Energy Gun 8 | . 13 5 9 9 Ballistic Gun 11 | . 13 14 . 4 Ballistic Cannon 1 | . . 1 9 3 Naked Turns . | . . . . . Heaviest Build 24 | 14 15 22 24 24 Greatest Support 47 | 20 20 30 47 47 Greatest Overweight (x) 3 | 3 . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 2 7 7 8 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 3 Class Distribution -------------------- 87% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1930 | 191 367 1003 . 369 Remotely . | . . . . . Salvage Created 2937 | . 786 1675 . 476 Parts 158 | . 44 89 . 25 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 49 | . 11 25 . 13 Guns 47 | . 11 24 . 12 Cannons 1 | . . . . 1 Classes Destroyed 11 | . 9 1 . 1 Worker 4 | . 2 2 . . Builder 3 | . 1 2 . . Tunneler 1 | . 1 . . . Hauler 3 | . 2 1 . . Recycler 6 | . 2 4 . . Operator 5 | . 2 3 . . Watcher 4 | . 2 2 . . Swarmer 4 | . 3 . . 1 Cutter 2 | . . . . 2 Grunt 38 | . 8 20 . 10 Sentry 5 | . . 5 . . Best Kill Streak 9 | . 7 9 . 3 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 388 | . 57 112 . 219 Missed 106 | . 20 32 . 54 Damage Taken 3929 | . 533 1115 . 2281 Core 852 | . 176 126 . 550 Absorbed by Shields 72 | . . . . 72 Redirected to Shielding 105 | . . . . 105 Regen/Repaired (Parts) 281 | . 80 152 49 . Core Remaining (%) 65 | 100 29 68 . . Volleys Fired 252 | . 67 113 . 72 Largest 2 | . 2 2 . 2 Hottest 110 | . 85 94 . 110 Shots Fired 481 | . 130 214 . 137 Gun 429 | . 130 198 . 101 Cannon 52 | . . 16 . 36 Launcher . | . . . . . Special . | . . . . . Kinetic 286 | . 67 156 . 63 Thermal 195 | . 63 58 . 74 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 7 14 . 10 Robot Miss Streak 4 | . 4 3 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 288 | . 75 145 . 68 Core Hits 117 | . 37 55 . 25 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 15 | . 2 5 . 8 Burn 8 | . 2 3 . 3 Meltdown 1 | . . 1 . . Destroy 3 | . . 1 . 2 Blast 2 | . . . . 2 Sever 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4663 | . 995 2396 . 1272 Guns 4051 | . 989 2146 . 916 Cannons 508 | . . 196 . 312 Explosions 53 | . . 53 . . Melee 39 | . . . . 39 Ramming 12 | . 6 1 . 5 Kinetic 2576 | . 565 1512 . 499 Thermal 1983 | . 424 830 . 729 Explosive 53 | . . 53 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 39 | . . . . 39 Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 8 . . . Message Errors 1 | . 1 . . . Matter Fused 5 | . 5 . . . Energy Discharges 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles 13 | . . . . 13 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 1 . 2 Impact . | . . . . . Kinetic 3 | . . 1 . 2 Secondary . | . . . . . Self-Inflicted Damage 53 | . . 53 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 5 | . 1 1 . 3 Kicked 5 | . 1 1 . 3 Crushed . | . . . . . Highest Temperature 352 | . 99 338 . 352 Average Temperature 69 | . 27 66 . 151 Received Heat Transfer 1687 | . 219 480 . 988 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 8 . . Heat Transferred 4938 | . 1333 1998 . 1607 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 405 | . 287 312 100 405 Initial 95 | . . 25 95 65 Average 145 | . 143 136 97 213 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 66 | 100 75 61 100 47 Level 1 33 | . 24 38 . 52 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 4 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . . 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 24 47 . 22 Peak Tracking Total 9 | . 5 4 . 9 Tactical Retreats 11 | . 5 3 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 9 | . 3 5 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . . 3 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 24 | . 8 12 3 1 Terminals 18 | . 7 9 1 1 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 79 | . 28 44 5 2 Successful 46 | . 16 25 4 1 Failed 33 | . 12 19 1 1 Catastrophic 9 | . 3 5 . 1 Database Lockouts . | . . . . . Manual 51 | . 23 27 . 1 Terminals 52 | . 22 26 2 2 Fabricators . | . . . . . Repair Stations 14 | . 6 6 2 . Recycling Units 4 | . . 4 . . Scanalyzers 8 | . . 8 . . Garrison Access 1 | . . . 1 . Terminal Hacks 16 | . 7 7 1 1 Record 1 | . 1 . . . Part Schematic 1 | . 1 . . . Robot Analysis 5 | . 4 1 . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . 2 . . Registered Prototypes 1 | . . 1 . . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 6 4 2 . Scan Component 6 | . 3 2 1 . Repair 6 | . 3 2 1 . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 8 | . . 8 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 3 4 . . Terminals 6 | . 3 3 . . Assimilate 4 | . 2 2 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Reject 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 22 | . 7 12 2 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 1 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 3 2 1 . Time 168 | . 84 58 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 5 | . 4 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4705 | 87 1307 2284 321 706 Spaces Moved 2686 | 62 792 1258 233 341 Core 16 | 13 . . . 3 Treads . | . . . . . Legs 2670 | 49 792 1258 233 338 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 122 | 117 120 124 120 122 Slowest Speed 200 | 200 120 190 122 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 90 69 16 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . 27 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 26 | . . 26 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3630 | 73 1020 1779 270 488 Wait 503 | . 131 311 31 30 Move 2682 | 61 791 1257 232 341 Hop . | . . . . . Pick Up 42 | 6 11 18 . 7 Fast Attach 40 | 6 3 22 5 4 Attach 19 | . 1 8 . 10 Detach 2 | . . 1 . 1 Swap 25 | . 5 15 . 5 Drop 54 | . 10 33 2 9 Fire 252 | . 67 113 . 72 Melee 4 | . . . . 4 Ram . | . . . . . Kick 5 | . 1 1 . 3 Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 368 | -10/Materials | Identified exit to Materials 539 | -10/Materials | Discovered new exit (range 8) 587 | -10/Materials | Core integrity fell below 50% 866 | -10/Materials | Discovered exit to Materials (range 15) 877 | -10/Materials | Build established: Scavenger-Mutant 1029 | -10/Materials | Identified exit to Mines 1177 | -10/Materials | Repaired Assault Rifle 1211 | -10/Materials | Repaired Particle Gun 1240 | -10/Materials | Repaired Ion Engine 1277 | -10/Materials | Discovered exit to Materials (range 8) 1395 | -10/Materials | Entered another Materials area 1395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1948 | -9/Materials | Discovered new exit (range 16) 2065 | -9/Materials | Identified exit to Storage 2183 | -9/Materials | Discovered new exit (range 8) 2193 | -9/Materials | Identified exit to Mines 3022 | -9/Materials | Discovered new exit (range 5) 3380 | -9/Materials | Identified exit to Materials 3432 | -9/Materials | Repaired Sml. Storage Unit 3473 | -9/Materials | Repaired Imp. Ion Engine 3679 | -9/Materials | Entered another Materials area 3679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3750 | -8/Materials | Identified exit to Garrison 3949 | -8/Materials | Repaired Lgt. Armor Plating 4000 | -8/Materials | Entered Garrison 4024 | -8/Garrison | Triggered checkpoint 4087 | -8/Garrison | Discovered new exit (range 5) 4163 | -8/Garrison | Lost 5 parts (3n2u) 4270 | -8/Garrison | Triggered checkpoint 4349 | -8/Garrison | Discovered new exit (range 68) 4349 | -8/Garrison | Discovered new exit (range 34) 4349 | -8/Garrison | Discovered new exit (range 72) 4349 | -8/Garrison | Discovered new exit (range 31) 4374 | -8/Garrison | Garrison Relay disabled 4493 | -8/Garrison | Triggered checkpoint 4654 | -8/Garrison | Triggered checkpoint 4673 | -8/Garrison | Core integrity fell below 50% 4700 | -8/Garrison | Core integrity fell below 20% 4706 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04666_ Aluminum Leg destroyed. 04667_ Titanium Leg destroyed. 04669_ Lgt. Nuclear Core destroyed. 04670_ Hacking Suite destroyed. 04671_ C-17 Slicer destroyed. 04672_ Critical hit (Burn: +37). 04672_ Particle Gun severed. 04675_ Imp. Heat Sink destroyed. 04677_ C-17 Slicer destroyed. 04678_ Hvy. Particle Gun severed. 04680_ S-10 Pest destroyed. 04682_ C-17 Slicer destroyed. 04683_ Aluminum Leg destroyed. 04684_ G-47 Trooper suffers critical hit (Burn). 04690_ Acquired Blade Saw. 04694_ Aluminum Leg destroyed. 04695_ Hvy. Particle Gun destroyed. 04700_ Sml. Storage Unit destroyed. 04703_ Critical hit (Burn: +37). 04705_ G-47 Trooper Imp. Heat Sink severed. 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