Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.10 @ 12:09:11 Player: ziodice Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (88) 440 Value Destroyed (2674) 2674 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (493) 493 TOTAL SCORE: 4547 Bonus ------- High Alert Combat Kills 493 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Aluminum Leg Improved Light Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Core Shielding Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Light Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Shield Generator Storage Medium Matter Pod Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 54 | 6 23 25 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 17 | 2 8 7 Treads . | . . . Leg 17 | 2 8 7 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 15 | . 7 8 Device 3 | . 1 2 Storage 2 | . 2 . Processor . | . . . Hackware 1 | . . 1 Protection 9 | . 4 5 Artifact . | . . . Weapon 16 | 2 7 7 Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 10 | 1 3 6 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 25 | . 8 17 Power 4 | . 1 3 Propulsion 6 | . 1 5 Utility 5 | . 1 4 Weapon 10 | . 5 5 Highest Loss Streak 5 | . 4 5 Average Slot Usage (%) 88 | . 87 88 Engine 10 | . 11 9 Leg 29 | . 27 31 Device 5 | . 5 5 Storage 2 | . 6 . Protection 17 | . 13 19 Energy Cannon 1 | . 1 . Ballistic Gun 14 | . 11 17 Ballistic Cannon 2 | . 5 . Slashing Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 30 | 8 12 30 Greatest Support 39 | 20 20 39 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 4 Average Carried 2 | . 1 2 Final Capacity 4 | 4 4 4 Final Carried 4 | 3 . 4 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1863 | 255 416 1192 Remotely . | . . . Salvage Created 2962 | 46 615 2301 Parts 199 | 4 36 159 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 68 | 1 19 48 Melee 2 | . . 2 Guns 52 | 1 8 43 Cannons 7 | . 4 3 AOE 7 | . 7 . Classes Destroyed 13 | 1 7 5 Worker 2 | . 2 . Builder 2 | . . 2 Tunneler 1 | . 1 . Hauler 2 | . 1 1 Recycler 1 | . 1 . Operator 5 | . 1 4 Watcher 7 | . 2 5 Swarmer 6 | . 6 . Grunt 50 | 1 13 36 Brawler 1 | . . 1 Duelist 2 | . . 2 Protector 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 13 | 1 13 9 Combat Bots Only 7 | 1 5 7 Max Kills in Single Turn 3 | 1 3 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3664 | 67 1093 2504 Core 534 | 12 118 404 Absorbed by Shields 286 | . . 286 Core Remaining (%) 71 | 95 48 . Volleys Fired 280 | 5 86 189 Largest 2 | 2 2 2 Hottest 95 | 60 85 95 Shots Fired 459 | 10 126 323 Gun 403 | 10 87 306 Cannon 45 | . 28 17 Launcher 11 | . 11 . Special . | . . . Kinetic 423 | 5 105 313 Thermal 13 | . 3 10 Explosive 11 | . 11 . Electromagnetic 12 | 5 7 . Robot Hit Streak 13 | 5 13 10 Robot Miss Streak 7 | 1 7 6 Penetration Max . | . . . Secondary Targets 7 | . 2 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 296 | 7 74 215 Core Hits 139 | 2 40 97 Critical Hits 5 | . 1 4 Critical Kills 2 | . . 2 Critical Parts Destroyed 3 | . 1 2 Melee Attacks 10 | . . 10 Impact . | . . . Slashing 10 | . . 10 Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5333 | 87 1642 3604 Guns 3596 | 87 391 3118 Cannons 581 | . 372 209 Explosions 878 | . 878 . Melee 277 | . . 277 Ramming 1 | . 1 . Kinetic 3879 | 22 670 3187 Thermal 164 | . 24 140 Explosive 878 | . 878 . Electromagnetic 134 | 65 69 . Impact . | . . . Slashing 277 | . . 277 Piercing . | . . . Highest Corruption 11 | . 1 11 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 8 | . 1 7 Message Errors 3 | . . 3 Data Loss (minor) 1 | . . 1 Targeting Errors 3 | . 1 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 88 | . 36 52 Projectiles 13 | . 13 . Explosions 23 | . 23 . Melee 52 | . . 52 Knockbacks 5 | . 4 1 Impact . | . . . Kinetic 5 | . 4 1 Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 153 | 64 108 153 Average Temperature 37 | 41 41 35 Received Heat Transfer 1452 | 36 387 1029 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . 74 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 1018 | 20 416 1018 Initial 157 | . 13 157 Average 388 | 6 194 552 Maximum Alert Level 3 | . 2 3 Low Security (%) 27 | 100 49 7 Level 1 35 | . 44 30 Level 2 19 | . 5 30 Level 3 16 | . . 30 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 17 | . 4 13 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 7 | . 2 5 Assault 4 | . . 4 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 103 | 1 25 77 Peak Tracking Total 10 | 1 5 10 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 10 | . 6 4 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 5 7 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 58 | . 21 37 Successful 37 | . 15 22 Failed 21 | . 6 15 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 40 | . 9 31 Fabricators . | . . . Repair Stations 6 | . 3 3 Recycling Units 12 | . 9 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 25 | . 5 20 Record 10 | . 2 8 Robot Analysis 3 | . . 3 Prototype ID Bank 1 | . . 1 Terminal Index 1 | . . 1 Alert Level 2 | . . 2 Locate Traps 1 | . 1 . Dispatch Records 1 | . . 1 Transport Status 1 | . . 1 Investigation Status 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 2 1 Scan Component 2 | . 1 1 Repair 1 | . 1 . Recycling Unit Hacks 9 | . 8 1 Recycle Component 4 | . 3 1 Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 13 | . 5 8 Full Trace Events 8 | . 4 4 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled 4 | . 3 1 Recycled Matter 4 | . 4 . Retrieved Matter 83 | . 83 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . . 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2929 | 111 1169 1649 Spaces Moved 1393 | 80 481 832 Core 20 | 20 . . Treads . | . . . Legs 1373 | 60 481 832 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 118 | 102 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 8 73 74 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 100 | . 100 . Melee . | . . . Projectile . | . . . AOE 100 | . 100 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2208 | 99 962 1147 Wait 405 | 1 346 58 Move 1391 | 79 480 832 Hop . | . . . Pick Up 45 | 8 18 19 Fast Attach 5 | . . 5 Attach 30 | 5 15 10 Detach . | . . . Swap 19 | 1 8 10 Drop 22 | . 8 14 Fire 280 | 5 86 189 Melee 10 | . . 10 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 491 | -10/Materials | Build established: Scavenger-Mutant 685 | -10/Materials | Lost 4 parts (1p1n1u1w) 776 | -10/Materials | Discovered new exit (range 6) 928 | -10/Materials | Build established: Mutant 1127 | -10/Materials | Repaired Aluminum Leg 1145 | -10/Materials | Core integrity fell below 50% 1198 | -10/Materials | Discovered new exit (range 10) 1281 | -10/Materials | Entered another Materials area 1281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1455 | -9/Materials | Lost 3 parts (1p2w) 1466 | -9/Materials | Destroyed 7 combat bots 1719 | -9/Materials | Build established: Scavenger-Mutant 1814 | -9/Materials | Discovered new exit (range 8) 2192 | -9/Materials | Discovered new exit (range 11) 2249 | -9/Materials | Build established: Mutant 2481 | -9/Materials | First assault squad dispatched 2519 | -9/Materials | Core integrity fell below 50% 2910 | -9/Materials | Core integrity fell below 20% 2928 | -9/Materials | System corruption reached 10% 2930 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- Destroyed Lgt. Ion Engine. ALERT: Significant disruption in Zone 9W, assault forces dispatched. T-07 Excavator is excavating. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. I-25 Savior unfolds itself. Imp. Aluminum Leg destroyed. System corrupted by crushing effect (+2). Knocked back. Imp. Ion Engine destroyed. Imp. Aluminum Leg destroyed. System corrupted by crushing effect (+5). Hvy. Assault Rifle destroyed. G-47 Trooper destroyed. ST=YI>CXPBBXJVQHOAYSOP:FW% Aluminum Leg destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] B-36 Bruiser destroyed. Map ----- +----------------------------------------------------+ | #########+### ! 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