Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 11:41:37 Player: Stick8ug Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1911 Bonus ------- None Cogmind --------- Core Integrity 390/550 Matter 258/300 Energy 74/100 System Corruption 15% Temperature Warm (112) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Hover Unit Heat Sink Heat Sink Small Storage Unit Medium Storage Unit Improved Terrain Scan Processor EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Hover Unit Heat Sink Heat Sink Small Storage Unit Medium Storage Unit Improved Terrain Scan Processor EM Pulse Gun Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 18 | 7 2 6 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 3 . 1 . Treads 1 | 1 . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device . | . . . . Storage 3 | 1 1 1 . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 2 11 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 5 | . . 1 4 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Backups 8 | 2 5 9 13 Power 1 | . 1 1 2 Propulsion 2 | 1 2 3 4 Utility 1 | . . 2 4 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 95 88 Engine 11 | . 14 11 8 Wheel 28 | . 28 29 24 Storage 14 | . 14 18 9 Processor 12 | . 11 11 15 Protection 3 | . . 2 9 Energy Gun 3 | . . 4 7 Ballistic Gun 19 | . 28 16 12 Peak Build Rating 18 | 6 7 13 18 Average Rating 10 | 4 6 11 15 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 40 | 11 16 40 36 Greatest Support 44 | 32 32 44 44 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 14 15 Most Carried 14 | 4 6 13 14 Average Carried 8 | 3 5 9 13 Final Capacity 15 | 8 10 15 15 Final Carried 13 | 4 6 13 12 Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 375 | 179 . 196 . Remotely . | . . . . Salvage Created 333 | . 44 235 54 Parts 18 | . 2 13 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . 1 5 1 Guns 7 | . 1 5 1 Classes Destroyed 2 | . 1 1 . Grunt 5 | . 1 3 1 Sentry 2 | . . 2 . Best Kill Streak 4 | . 1 4 1 Combat Bots Only 4 | . 1 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 72 | . 6 32 34 Missed 13 | . . 6 7 Hits 59 | . 6 26 27 Projectile 59 | . 6 26 27 Critical Strikes 2 | . . . 2 Damage Taken 1338 | . 72 356 910 Core 252 | . . 92 160 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 23 | . . 23 . Core Remaining (%) 92 | 100 100 77 . Volleys Fired 26 | . 4 13 9 Largest 3 | . 2 2 3 Hottest 100 | . 40 65 100 Shots Fired 50 | . 8 26 16 Gun 47 | . 8 26 13 Cannon . | . . . . Launcher . | . . . . Special 3 | . . . 3 Kinetic 34 | . 8 19 7 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic 13 | . . 7 6 Robot Hit Streak 10 | . 2 9 10 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 38 | . 5 22 11 Core Hits 15 | . 2 8 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 494 | . 56 272 166 Guns 494 | . 56 272 166 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 334 | . 56 186 92 Thermal . | . . . . Explosive . | . . . . Electromagnetic 160 | . . 86 74 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 112 | . 6 30 112 Average Temperature 32 | . 6 14 43 Received Heat Transfer 414 | . 39 141 234 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | . 30 70 42 Initial 20 | . . 8 20 Average 11 | . 4 17 15 Influence Increases 268 | . 51 125 92 Destroy 0b10 Robot/C 140 | . 20 100 20 Destroy Leader 40 | . 10 20 10 Successful Hack 26 | . 21 5 . Destroy Structure 2 | . . . 2 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 268 | . 31 95 142 Entered New Map 42 | . . 12 30 Time Decay 144 | . 31 63 50 Lost Part 62 | . . . 62 Purge Threat 20 | . . 20 . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 3 9 8 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 7 12 . Successful 10 | . 4 6 . Failed 9 | . 3 6 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 7 9 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Record 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 593 | 58 176 247 112 Spaces Moved 415 | 47 121 167 80 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 410 | 42 121 167 80 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 96 96 Average Speed 98 | 94 100 98 96 Slowest Speed 115 | 100 100 115 96 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 14 | 3 24 21 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . . 3 Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 539 | 57 167 221 94 Wait 66 | . 40 26 . Move 412 | 46 120 166 80 Hop . | . . . . Pick Up 13 | 3 1 8 1 Fast Attach 13 | 7 1 4 1 Attach 4 | . . 2 2 Detach 2 | 1 . 1 . Swap 3 | . 1 1 1 Drop . | . . . . Fire 26 | . 4 13 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Repaired Com. Wheel 334 | -9/Materials | Build established: Mutant 467 | -9/Materials | Discovered new exit (range 16) 482 | -9/Materials | Entered another Materials area 482 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 587 | -8/Materials | Crushed by falling debris 590 | -8/Materials | Crushed by falling debris 590 | -8/Materials | System corruption reached 10% 594 | -8/Materials | Self-destructed Last Messages --------------- Assault Rifle destroyed. The unstable cave ceiling collapses. Crushed by falling debris. Com. Wheel destroyed. System corrupted by crushing effect (+1). Arm. Wheel destroyed. System corrupted by crushing effect (+2). Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+4). G-50 Soldier destroyed. Switching to secondary target: Y-45 Defender. The unstable cave ceiling collapses. Crushed by falling debris. Hvy. Assault Rifle destroyed. System corrupted by crushing effect (+3). Imp. Targeting Computer destroyed. System corrupted by crushing effect (+5). Lgt. Armor Plating destroyed. G-47 Trooper shuts down. Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????###????????????? | | ????????????????????????####???????????? | | ????????????????????#####@#####????????? | | ????????????????????# # #????????? | | ????????????????????# *%g# #????????? | | ????????????????????# Yg + +????????? | | ????????????????????# # #????????? | | ????????????????????# [ # #????????? | | ????????????????????# # #????????? | | ????????????????????######## #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ??????????????????????????## ##???????? | | ??????????????#####??###### #???????? | | ??????????????# ?# #???????? | | ??????????????# ?# #???????? | | ??????????????# # ### #???????? | | ??????????????# # ########???????? | | ??????????????# + + #???????? | | ??????????????#[ # # ! #???????? | | ?????????????######### # #???????? | | ??????????????""" # #?""" #???????? | | ?????????????""""" # #?""" #???????? | | ?????????????""""" + #??"" #???????? | | ?????????????""""" # #??#####???????? | | ??????????????""" # #??????????????? | | ????????????! ?# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 264 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 23% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptTrackerScrap Manual? 0 Play Time 00:16:41 Cumulative 5.9 hours Start 2025.06.03 @ 11:26:37 End 2025.06.03 @ 11:41:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a635d2b6-0b52-4473-b28a-50df306e4e21