Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 00:23:31 Player: Crowsaint Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1903) 1903 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 6296 Bonus ------- Follower Combat Kills 253 Cogmind --------- Core Integrity 702/850 Matter 242/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Weapon Cycler Dynamic Insulation System > --- WEAPON ----------- Gatling Laser Shotgun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Compact Wheel Heat Sink Beam Rifle Particle Gun Proton Missile Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Signal Interpreter Device Dynamic Insulation System Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . . . 2 . 2 Weapon 2 | . . . . . . . . 2 . Parts Attached 75 | 7 2 8 8 8 . 5 21 15 1 Power 12 | 1 . 2 1 1 . 1 3 3 . Engine 8 | 1 . 2 . 1 . 1 2 1 . Core 4 | . . . 1 . . . 1 2 . Reactor . | . . . . . . . . . . Propulsion 32 | 2 1 2 4 6 . 3 10 4 . Treads 5 | . . . 2 1 . . 2 . . Leg 18 | 2 1 . 2 3 . 3 5 2 . Wheel 8 | . . 2 . 2 . . 2 2 . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 7 | 1 1 . . . . . 3 2 . Device 3 | . . . . . . . 2 1 . Storage 1 | 1 . . . . . . . . . Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 24 | 3 . 4 3 1 . 1 5 6 1 Energy Gun 6 | 1 . 1 1 . . . 2 1 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 11 | 2 . 3 2 . . 1 2 . 1 Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 2 | . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 36 | . . 4 1 3 . 7 6 15 . Power 5 | . . 1 1 1 . 1 . 1 . Propulsion 18 | . . 1 . 2 . 5 5 5 . Utility 4 | . . . . . . . 1 3 . Weapon 9 | . . 2 . . . 1 . 6 . Highest Loss Streak 15 | . . 4 1 3 . 4 3 15 . To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 7 7 7 8 8 7 6 7 3 Power 1 | . 1 1 . 1 1 . 1 2 1 Propulsion 1 | 1 4 3 1 1 1 1 . 1 . Utility . | . . . . 1 1 1 . . 1 Weapon 3 | . 1 3 4 5 5 5 4 2 . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . 3 1 . . . 2 1 Power 2 | . . . . . . . . 2 . Propulsion 3 | . . . 2 1 . . . . . Utility 1 | . . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 98 99 97 99 91 83 94 14 Engine 7 | . 14 14 2 3 11 9 8 . . Core 3 | . . . 8 5 . . . 6 4 Treads 3 | . . . 20 . . . 6 . . Leg 14 | . 26 1 . 22 11 20 16 25 . Wheel 15 | . . 25 22 20 33 18 3 2 . Device 5 | . . . . . . . 15 14 1 Storage 10 | . 14 14 11 11 11 11 9 6 . Processor 10 | . 12 14 11 11 11 11 9 7 4 Energy Gun 7 | . 14 12 11 8 7 . 1 8 . Ballistic Gun 10 | . 14 15 11 11 11 14 3 8 2 Launcher 1 | . . . . 2 3 5 . 1 . Peak Build Rating 36 | 6 8 8 14 14 13 17 25 36 12 Average Rating 15 | 4 7 7 13 12 12 13 21 28 6 On Entrance 9 | . 6 8 8 14 13 13 15 19 2 Naked Turns 24 | . . . . . . . . . 24 Heaviest Build 34 | 14 14 14 16 17 17 19 27 34 15 Greatest Support 48 | 20 20 32 32 42 42 42 40 48 3 Greatest Overweight (x) 4 | 1 1 . . 1 . 1 2 3 4 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 5 Average Carried 7 | 3 7 7 7 7 8 7 6 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 5 . Class Distribution -------------------- 62% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1722 | 200 167 104 94 159 . 257 408 333 . Remotely . | . . . . . . . . . . Salvage Created 2222 | . 186 76 247 141 25 294 716 537 . Parts 122 | . 8 9 12 9 . 17 34 33 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 50 | . 3 6 3 6 . 10 11 11 . Melee 5 | . . 1 . . . . 4 . . Guns 30 | . 2 5 3 4 . 3 7 6 . Cannons 5 | . . . . . . . . 5 . AOE 9 | . . . . 2 . 7 . . . Classes Destroyed 12 | . 3 1 3 . . 2 . 3 . Worker 4 | . 1 . . . . . 2 1 . Builder 1 | . . . . . . . . 1 . Recycler 5 | . . . 1 . . . 4 . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . 1 . . . . . . 1 . Swarmer 15 | . . 6 . 3 . 3 3 . . Grunt 22 | . 3 . . 3 . 5 5 6 . Brawler 1 | . . . . . . 1 . . . Sentry 7 | . . . 3 . . . 3 1 . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . . . 2 . 1 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 3 6 1 3 . 6 8 4 . Combat Bots Only 7 | . 2 6 1 3 . 6 7 3 . Max Kills in Single Turn 3 | . 1 1 1 1 . 3 2 2 . Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . . . 1 . 3 . . . Melee 1 | . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 475 | . 26 69 37 29 . 74 87 135 18 Missed 105 | . 6 9 11 4 . 17 23 30 5 Hits 370 | . 20 60 26 25 . 57 64 105 13 Melee 2 | . . . . . . 2 . . . Projectile 368 | . 20 60 26 25 . 55 64 105 13 AOE 2 | . . . . . . . . 2 . Critical Strikes 11 | . . . 1 1 . 1 4 4 . Damage Taken 5119 | . 254 479 347 301 65 751 909 1791 222 Core 1426 | . 61 85 37 63 27 232 169 604 148 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 46 | 100 . 41 . . . 10 69 13 . Volleys Fired 155 | . 14 20 19 18 6 37 15 26 . Largest 4 | . 2 2 2 2 2 2 2 4 . Hottest 199 | . 70 70 88 88 56 56 88 199 . Shots Fired 295 | . 28 36 20 35 8 49 30 89 . Gun 251 | . 28 36 20 31 2 40 30 64 . Cannon 25 | . . . . . . . . 25 . Launcher 19 | . . . . 4 6 9 . . . Special . | . . . . . . . . . . Kinetic 181 | . 14 30 19 18 2 40 15 43 . Thermal 85 | . 14 4 1 13 . . 15 38 . Explosive 19 | . . . . 4 6 9 . . . Electromagnetic 10 | . . 2 . . . . . 8 . Robot Hit Streak 11 | . 10 11 8 6 7 10 8 7 . Robot Miss Streak 4 | . 2 3 1 3 . 3 2 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 3 . . . . 1 1 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . Shots Hit Robots 219 | . 23 19 16 24 1 34 44 58 . Core Hits 126 | . 7 9 10 10 11 26 19 33 1 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 2 . . 1 . 1 6 1 . Burn 5 | . 2 . . 1 . . 1 1 . Destroy 1 | . . . . . . 1 . . . Sever 5 | . . . . . . . 5 . . Melee Attacks 30 | . . . . . . . 30 . . Impact . | . . . . . . . . . . Slashing 30 | . . . . . . . 30 . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5444 | . 292 175 185 476 368 1122 1660 1160 6 Guns 2302 | . 276 158 159 351 . 280 355 723 . Cannons 365 | . . . . . . . . 365 . Explosions 1298 | . . . . 111 368 819 . . . Melee 1305 | . . . . . . . 1305 . . Ramming 174 | . 16 17 26 14 . 23 . 72 6 Kinetic 1613 | . 126 121 145 179 . 280 226 536 . Thermal 970 | . 150 37 14 172 . . 129 468 . Explosive 1298 | . . . . 111 368 819 . . . Electromagnetic 84 | . . . . . . . . 84 . Impact . | . . . . . . . . . . Slashing 1305 | . . . . . . . 1305 . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 1 . . . 3 . 1 . Average Corruption 2 | . . 1 . . . 3 . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . 1 . . . 6 . . . Message Errors 2 | . . . . . . 2 . . . Matter Fused 2 | . . 1 . . . 1 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 220 | . . . . . . . 215 5 . Projectiles 5 | . . . . . . . . 5 . Explosions . | . . . . . . . . . . Melee 215 | . . . . . . . 215 . . Knockbacks 3 | . . 1 . . . . . 2 . Impact 2 | . . 1 . . . . . 1 . Kinetic 1 | . . . . . . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 193 | . . 7 12 30 66 60 . 16 2 Shots 4 | . . . . 1 2 1 . . . Rammed 23 | . . 4 4 2 . 2 . 8 3 Targets Rammed 38 | . 7 5 4 2 . 2 . 15 3 Kicked 15 | . 7 1 . . . . . 7 . Crushed . | . . . . . . . . . . Highest Temperature 539 | . 123 40 24 119 . 148 20 539 . Average Temperature 98 | . 63 16 11 57 . 50 5 152 . Received Heat Transfer 1263 | . 138 . 99 120 . 162 486 258 . Effects 10 | . . . . . . . . 10 . Shutdowns 1 | . . . . . . . . 1 . Interference 2 | . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 6 | . 1 . . 1 . . 1 3 . Heat Transferred 2702 | . 592 111 37 481 . . 407 1074 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . 1 . . . Low Security (%) 93 | 100 100 100 57 100 . 80 100 100 100 Level 1 6 | . . . 42 . . 20 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 274 | . 45 120 274 125 . 217 137 118 . Initial 82 | . . 8 . 82 . . 55 47 . Average 51 | . 14 20 123 68 . 133 38 32 . Influence Increases 1843 | . 97 140 435 173 . 382 316 300 . Destroy 0b10 Robot/C 1260 | . 60 120 280 120 . 240 220 220 . Destroy 0b10 Robot/NC 65 | . 10 . 10 . . . 30 15 . Destroy Leader 284 | . 12 20 70 20 . 50 50 62 . Allied During Kill 70 | . . . 53 . . 17 . . . Successful Hack 22 | . . . 22 . . . . . . Disable Machine 15 | . . . . . . 15 . . . Destroy Structure 67 | . . . . 18 . 45 1 3 . Lose Combat Pursuer 60 | . 15 . . 15 . 15 15 . . Influence Decreases 1843 | . 75 162 224 377 7 240 353 405 . Entered New Map 295 | . . 14 . 129 7 . 87 58 . Time Decay 1163 | . 75 130 184 198 . 130 221 225 . Lost Part 285 | . . 18 . 30 . 70 45 122 . Lost Ally 100 | . . . 40 20 . 40 . . . Squads Dispatched 8 | . . . 1 . . . 1 5 1 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . . 3 . Reinforcement 5 | . . . 1 . . . 1 2 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 5 6 9 7 . 11 16 26 1 Peak Tracking Total 9 | . 2 6 4 4 . 7 4 9 1 Tactical Retreats 4 | . 1 . . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 15 | . 2 . 5 1 4 . 2 1 . Terminals 11 | . 2 . 5 1 . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 81 | . 4 . 19 1 49 . 6 2 . Successful 62 | . 2 . 11 . 49 . . . . Failed 19 | . 2 . 8 1 . . 6 2 . Catastrophic 6 | . . . 1 1 . . 3 1 . Database Lockouts . | . . . . . . . . . . Manual 11 | . . . 6 1 . . 2 2 . Terminals 32 | . 4 . 19 1 . . 6 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 62 | . 2 . 11 . 49 . . . . Record 53 | . . . 4 . 49 . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 2 | . . . 2 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 2 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 11 | . 2 . 5 1 . . 2 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 6 | . . 3 . . 3 . . . . Largest Group 3 | . . 3 3 1 3 3 . . . Highest-Rated Group 50 | . . 40 40 16 50 50 . . . Highest-Rated Ally 21 | . . 16 16 16 21 21 . . . Total Orders 4 | . . . 3 1 . . . . . FOLLOW 1 | . . . 1 . . . . . . GUARD 2 | . . . 1 1 . . . . . AID 1 | . . . 1 . . . . . . Ally Attacks 50 | . . . 39 1 . 10 . . . Total Damage 610 | . . . 411 . . 199 . . . Kills 13 | . . . 11 . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 4491 | 69 243 742 487 408 597 295 624 939 87 Spaces Moved 3225 | 49 127 663 392 295 573 167 283 620 56 Core 130 | 10 . . . . . . . 64 56 Treads 67 | . . . . . . . 67 . . Legs 677 | 39 127 8 . 19 . 41 144 299 . Wheels 2351 | . . 655 392 276 573 126 72 257 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 100 100 90 93 90 100 50 50 Average Speed 107 | 108 126 100 100 104 93 105 142 112 123 Slowest Speed 260 | 120 190 120 100 190 93 190 260 190 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 30 97 37 55 72 35 23 17 2 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . Spaces Dug 25 | . . . . . 25 . . . . Terrain Destroyed 118 | . . . . 24 31 60 . 3 . Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 1 . 3 . AOE 114 | . . . . 24 31 59 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 3939 | 61 178 709 471 362 628 236 413 803 78 Wait 257 | . 22 6 34 25 13 22 41 90 4 Move 3217 | 48 126 662 391 294 572 166 282 620 56 Hop . | . . . . . . . . . . Pick Up 30 | 6 2 3 7 4 . 2 1 4 1 Fast Attach 48 | 6 5 1 2 5 1 3 12 12 1 Attach 31 | . . 4 3 1 . 2 9 9 3 Detach 20 | . . 1 . 1 . . 9 6 3 Swap 27 | 1 1 4 3 4 1 1 6 6 . Drop 53 | . 1 3 8 8 1 1 8 16 7 Fire 155 | . 14 20 19 18 6 37 15 26 . Melee 30 | . . . . . . . 30 . . Ram 22 | . . 4 4 2 . 2 . 7 3 Kick 15 | . 7 1 . . . . . 7 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 34 | . . . . . 34 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Identified exit to Materials 245 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Entered Mines 325 | -10/Mines | Met a Derelict bent on vengeance 357 | -10/Mines | Core integrity fell below 50% 368 | -10/Mines | Lost 4 parts (1p1n2w) 475 | -10/Mines | Found a hidden stash of uninstalled traps 557 | -10/Mines | Discovered exit to Materials (range 9) 682 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 811 | -10/Mines | Discovered exit to Materials (range 5) 812 | -10/Mines | Learned location of Storage (-7) 910 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 911 | -10/Mines | Learned Materials terminal intel 1055 | -10/Mines | Entered Materials 1055 | -9/Materials | Accompanied by 3 allies 1055 | -9/Materials | Evolved 2 slots: Propulsion x2 1056 | -9/Materials | Loaded intel: 12 terminal locations 1254 | -9/Materials | Identified exit to Mines 1427 | -9/Materials | Discovered new exit (range 16) 1452 | -9/Materials | Identified exit to Materials 1542 | -9/Materials | Entered Mines 1542 | -9/Mines | Accompanied by 1 ally 1576 | -9/Mines | Discovered exit to Materials (range 5) 1808 | -9/Mines | Lost 3 parts (1p2n) 1838 | -9/Mines | Found DCF Scrap (12 items) 1912 | -9/Mines | Discovered exit to Materials (range 7) 1943 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1944 | -9/Mines | Discovered new exit (range 5) 1947 | -9/Mines | Identified exit to Exiles 1950 | -9/Mines | Entered Exiles 1950 | -9/Exiles | Found Exiles lab destroyed 1964 | -9/Exiles | Discovered new exit (range 15) 1979 | -9/Exiles | Identified exit to Mines 2101 | -9/Exiles | Learned location of Zion (-6) 2167 | -9/Exiles | Discovered exit to Mines (range 11) 2547 | -9/Exiles | Entered Mines 2547 | -8/Mines | Accompanied by 3 allies 2658 | -8/Mines | Discovered exit to Materials (range 7) 2687 | -8/Mines | Core integrity fell below 50% 2731 | -8/Mines | Lost 4 parts (1p2n1w) 2832 | -8/Mines | Core integrity fell below 20% 2842 | -8/Mines | Entered Materials 2842 | -8/Materials | Evolved 2 slots: Utility x2 3401 | -8/Materials | Lost 3 parts (3n) 3407 | -8/Materials | Destroyed 7 combat bots 3455 | -8/Materials | Discovered new exit (range 11) 3465 | -8/Materials | Identified exit to Factory 3466 | -8/Materials | Entered Factory 3466 | -7/Factory | Evolved 2 slots: Weapon x2 3791 | -7/Factory | Build established: Scavenger-Gunner 4096 | -7/Factory | Discovered new exit (range 15) 4140 | -7/Factory | Identified exit to Factory 4347 | -7/Factory | Cargo convoy interrupted 4360 | -7/Factory | Core integrity fell below 50% 4379 | -7/Factory | Core integrity fell below 20% 4395 | -7/Factory | Lost 15 parts (1p5n3u6w) 4405 | -7/Factory | Entered another Factory area 4405 | -6/Factory | Evolved 2 slots: Utility x2 4492 | -6/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. ALERT: All DSF locations entering lockdown mode. Penetrated by Slug. Dropped Hpw. Shotgun. Discarded Signal Interpreter. Dropped Nuclear Core. Dropped Imp. Deuterium Engine. Dropped Mic. Nuclear Core. Dropped Triangulator. Dropped Weapon Cycler. Dropped Imp. Medium Armor Plating. Slug penetrates Wall. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slammed into T-07 Excavator. U-05 Engineer works on Assembly Bed. Slammed into U-05 Engineer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ???????????????????????????????????? ^ ? #????? | | ????????????????????????????????????# ? #????? | | ????????????????????????????????????# ? #????? | | ????????????????????????????????????# ? #????? | | ????????????????????????????????????# ? #????? | | ??????????????????????????????????### """ #????? | | ?????????????????????????????????? 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"" !!! ####??????????????? | | ????????????????? #?????????????????? | | ????????????????? #?????????????????? | | ???????????????? ####### +?????????????????? | | ??????????????????#??????# #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ColdCoolantSpecial Manual? 0 Play Time 01:14:19 Cumulative 20.1 hours Start 2025.06.26 @ 23:06:20 End 2025.06.27 @ 00:23:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52b8678b-d237-4b1b-89d5-7b289e58508c