Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 22:30:13 Player: jumpy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1245) 1245 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 3104 Bonus ------- High Alert Combat Kills 44 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler Core Shielding > --- WEAPON (2) ------- Assault Cannon Flail > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Signal Interpreter Small Laser Improved Light Cannon Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Shield Generator Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Signal Interpreter Small Laser Assault Cannon Assault Cannon Flail Flail [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Flail Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 42 | 7 . 24 9 2 Power 5 | 1 . 2 2 . Engine 5 | 1 . 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 8 1 . Treads . | . . . . . Leg 7 | 2 . 5 . . Wheel 4 | . . 3 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 . 5 4 . Device 5 | 1 . 3 1 . Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 15 | 2 . 9 2 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon 5 | . . 3 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 4 | . . 3 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 11 | . . 5 2 4 Power 1 | . . . 1 . Propulsion 3 | . . 2 . 1 Utility 5 | . . 3 1 1 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 91 76 96 Engine 11 | . 14 11 10 11 Leg 13 | . 28 16 . . Wheel 7 | . . 5 15 20 Device 17 | . 14 23 8 . Storage 11 | . 14 11 11 11 Processor 2 | . . . 6 11 Protection 3 | . . 2 1 20 Energy Gun 5 | . 14 3 6 9 Ballistic Gun 4 | . 14 2 3 . Ballistic Cannon 7 | . . 6 11 10 Impact Weapon 5 | . . 8 . 1 Peak Build Rating 19 | 7 7 16 19 15 Average Rating 11 | 5 7 12 12 14 On Entrance 8 | . 7 7 14 15 Naked Turns . | . . . . . Heaviest Build 43 | 14 14 38 43 39 Greatest Support 32 | 20 20 26 32 32 Greatest Overweight (x) 2 | . . 2 2 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 7 8 11 15 15 Most Carried 12 | 5 6 12 11 9 Average Carried 7 | 3 5 8 10 8 Final Capacity 15 | 8 8 15 15 15 Final Carried 11 | 5 6 11 8 7 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1064 | 303 . 297 322 142 Remotely . | . . . . . Salvage Created 1632 | 124 . 582 681 245 Parts 114 | 10 . 37 44 23 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 33 | . . 10 14 9 Guns 12 | . . 4 5 3 Cannons 20 | . . 5 9 6 Classes Destroyed 12 | 2 . 7 2 1 Worker 1 | . . 1 . . Builder 3 | . . 3 . . Tunneler 3 | 3 . . . . Hauler 1 | . . . 1 . Recycler 3 | 1 . 1 1 . Mechanic 1 | . . 1 . . Operator 2 | . . 2 . . Swarmer 4 | . . . . 4 Grunt 19 | . . 6 10 3 Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Sentry 7 | . . 3 2 2 Best Kill Streak 6 | 2 . 3 6 6 Combat Bots Only 6 | . . 2 6 6 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 199 | . 3 98 50 48 Missed 52 | . 1 28 10 13 Damage Taken 1694 | . 21 802 583 288 Core 405 | . . 148 174 83 Absorbed by Shields 162 | . . 141 21 . Redirected to Shielding 15 | . . . . 15 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 100 | 11 2 38 36 13 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 60 60 100 100 Shots Fired 169 | 22 4 52 71 20 Gun 99 | 22 4 33 33 7 Cannon 70 | . . 19 38 13 Launcher . | . . . . . Special . | . . . . . Kinetic 104 | 11 2 33 45 13 Thermal 65 | 11 2 19 26 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 3 2 6 9 6 Robot Miss Streak 4 | 3 3 4 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 124 | 9 1 58 46 10 Core Hits 52 | 4 . 18 20 10 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 6 | . . 3 3 . Burn 1 | . . . 1 . Blast 2 | . . . 2 . Smash 3 | . . 3 . . Melee Attacks 33 | . . 33 . . Impact 33 | . . 33 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . 9 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2690 | 109 10 1381 932 258 Guns 848 | 109 10 269 374 86 Cannons 944 | . . 214 558 172 Explosions . | . . . . . Melee 898 | . . 898 . . Ramming . | . . . . . Kinetic 1189 | 65 . 330 622 172 Thermal 603 | 44 10 153 310 86 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 898 | . . 898 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 4 Average Corruption 3 | . . 3 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . 18 10 3 Message Errors 13 | . . 8 5 . Matter Fused 9 | . . 4 3 2 Heat Flow Errors 2 | . . 1 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage 288 | . . 288 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 288 | . . 288 . . Knockbacks 13 | . . 6 7 . Impact 4 | . . 4 . . Kinetic 8 | . . 2 6 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 328 | . . 82 328 126 Average Temperature 75 | . . 20 96 45 Received Heat Transfer 549 | . 12 347 184 6 Siege Activations . | . . . . . Robots Corrupted 5 | . . 5 . . Combat Hostiles 1 | . . 1 . . Parts Fried 7 | . . 7 . . Impact Corruptions 12 | . . 12 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1400 | 100 25 350 740 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 458 | 20 39 177 444 458 Initial 288 | . 13 16 59 288 Average 117 | 6 28 78 254 354 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 80 | 100 100 100 34 . Level 1 14 | . . . 46 78 Level 2 5 | . . . 19 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 2 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 20 16 12 Peak Tracking Total 6 | . 2 3 3 6 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . . 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 12 | . 3 5 4 . Terminals 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 5 9 7 . Successful 8 | . 3 2 3 . Failed 13 | . 2 7 4 . Catastrophic 5 | . 1 3 1 . Database Lockouts . | . . . . . Manual 10 | . 3 6 1 . Terminals 17 | . 5 6 6 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 2 . 2 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 4 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2009 | 193 263 1038 366 149 Spaces Moved 1136 | 125 212 553 147 99 Core 7 | 7 . . . . Treads . | . . . . . Legs 732 | 118 212 402 . . Wheels 397 | . . 151 147 99 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 100 Average Speed 127 | 116 120 137 120 114 Slowest Speed 260 | 120 120 260 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 7 42 36 33 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . 7 . Melee . | . . . . . Projectile 7 | . . . 7 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1472 | 147 216 731 263 115 Wait 116 | . 2 48 66 . Move 1132 | 124 211 552 146 99 Hop . | . . . . . Pick Up 28 | 5 1 18 3 1 Fast Attach 15 | 7 . 3 5 . Attach 13 | . . 8 3 2 Detach 1 | . . 1 . . Swap 14 | . . 13 1 . Drop 20 | . . 17 3 . Fire 100 | 11 2 38 36 13 Melee 33 | . . 33 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 6) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Utility x2 1491 | -9/Materials | Discovered new exit (range 4) 1495 | -9/Materials | Entered Storage 1755 | -9/Storage | Core integrity fell below 50% 1769 | -9/Storage | Garrison activated, responded to threat 1802 | -9/Storage | Core integrity fell below 20% 1860 | -9/Storage | Identified exit to Garrison 1861 | -9/Storage | Entered Garrison 1883 | -9/Garrison | Triggered checkpoint 2010 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01951_ System corrupted: Component data lost. 01956_ Acquired 5 matter. 01971_ G-34 Mercenary destroyed. 01974_ System corrupted: Matter fused (-9). 01974_ Acquired 14 matter. 01975_ G-34 Mercenary destroyed. 01976_ Acquired 5 matter. Garrison Door activated. 01987_ S-10 Pest destroyed. 01988_ Assault Cannon destroyed. 01990_ Imp. Medium Laser destroyed. 01996_ Com. Wheel destroyed. 01997_ Acquired 15 matter. 01998_ Lgt. Armor Plating destroyed. 01999_ S-10 Pest destroyed. <x2> 02000_ Acquired 5 matter. <x2> 02003_ S-10 Pest destroyed. 02004_ Acquired 5 matter. <x2> 02007_ S-10 Pest destroyed. 02008_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??#####???????????????? ?????????????????????? | | ?## #???????????????? ?????????????????????? | | ## # #????????????????# %=#?????????????????????? | | # #????????????????# ##????????????????????? | | # ##????????????????# ????????????????????? | | ## #????????????????# ?????????????????????? | | ?# ############????????# ?????????????????????? | | ?# ! %[=!#?????????#[s#?????????????????????? | | ## #### =!### #?????????#%*#?????????????????????? | | "# #??# [!#?# #?????????#[[#?????????????????????? | | " #??#####?# #?????????#[=#?????????????????????? | | " #????????# #?????????#%=#?????????????????????? | | " #????????#!#?????????#==#?????????????????????? | | "# #????????#%#?????????#=%#?????????????????????? | | ## #?????####=#####+#####@=#?????????????????????? | | ?###?????# !=#?????????????????????? | | ?????????# #?????????????????????? | | ?????????# ################?????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ???????### #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordLobotomyPendant Manual? 0 Play Time 00:17:44 Cumulative 38.8 hours Start 2025.04.21 @ 22:11:56 End 2025.04.21 @ 22:30:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb9d99f7-f737-45e1-81f6-012914ec76b3