Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.29 @ 14:20:24 Player: Raix Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1265) 1265 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 8063 Bonus ------- Follower Combat Kills 978 Cogmind --------- Core Integrity 0/1300 Matter 14/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Light Particle Reactor Improved Antigrav System KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Transmission Jammer ECM Suite Advanced Force Field > --- WEAPON ----------- Dispersion Rifle Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Antigrav System Antigrav System Linear Gravjet Q-thruster Advanced Coolant Injector Structural Scanner Advanced Force Field Improved Field Recycling Unit KE Penetrator [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power 2 | . . . . 1 . 1 . . . . Propulsion 4 | . . . 2 1 1 . . . . . Utility 6 | . . 2 . . 1 1 . . 2 . Weapon 2 | . . . . . . . . . . 2 Parts Attached 138 | 9 1 1 6 28 7 19 35 . 12 20 Power 32 | 1 . . 2 6 1 9 11 . 2 . Engine 11 | 1 . . 1 5 . 1 3 . . . Core 21 | . . . 1 1 1 8 8 . 2 . Reactor . | . . . . . . . . . . . Propulsion 40 | 2 . . 4 12 2 3 7 . 4 6 Treads 3 | . . . . . . . . . . 3 Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 22 | . . . 4 7 . . 5 . 4 2 Flight 13 | . . . . 5 2 3 2 . . 1 Utility 30 | 3 . 1 . 4 3 3 7 . 5 4 Device 20 | 2 . . . 3 1 2 6 . 2 4 Storage 3 | 1 . 1 . . . . 1 . . . Processor 7 | . . . . 1 2 1 . . 3 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 36 | 3 1 . . 6 1 4 10 . 1 10 Energy Gun 10 | 2 1 . . 2 . . 2 . 1 2 Energy Cannon 8 | . . . . . . 3 3 . . 2 Ballistic Gun 4 | . . . . . . . 2 . . 2 Ballistic Cannon 9 | . . . . 3 1 1 1 . . 3 Launcher . | . . . . . . . . . . . Special Weapon 2 | 1 . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 2 . . 1 Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 40 | . 1 . . 13 . 1 7 . 4 14 Power 9 | . . . . 4 . 1 1 . 1 2 Propulsion 16 | . . . . 8 . . 1 . 1 6 Utility 10 | . . . . 1 . . 3 . 2 4 Weapon 5 | . 1 . . . . . 2 . . 2 Highest Loss Streak 11 | . 1 . . 7 . 1 4 . 4 11 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 83 | . 93 85 89 86 99 83 86 88 87 61 Engine 5 | . 14 11 5 7 6 1 5 5 4 . Core 7 | . . . 3 4 6 10 9 11 9 5 Treads 1 | . . . . . . . . . . 8 Leg 1 | . 28 1 . . . . . . . . Hover 12 | . . 19 35 27 . . 11 23 20 2 Flight 10 | . . . . 4 40 29 14 . . . Device 15 | . 28 22 18 15 11 11 13 17 20 14 Storage 4 | . . 11 9 7 6 5 4 5 5 3 Processor 11 | . . . . 2 13 17 14 11 15 14 Energy Gun 4 | . 17 20 18 7 12 . 1 . . 1 Ballistic Gun 1 | . . . . . . . 3 5 4 . Ballistic Cannon 2 | . . . . 7 . 4 . . . 6 Special Melee Weapon 1 | . . . . . . . 3 5 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 15 11 14 16 29 23 33 56 56 57 79 Greatest Support 225 | 20 20 20 32 40 24 32 70 70 76 225 Greatest Overweight (x) 8 | 3 . 1 . 6 . 1 8 . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 8 8 8 8 8 10 10 10 10 Average Capacity 7 | 7 5 8 8 8 8 8 8 10 10 8 Most Carried 10 | 6 5 8 8 8 8 8 10 10 10 10 Average Carried 4 | 4 4 7 7 6 7 7 7 10 9 7 Final Capacity 10 | 5 5 8 8 8 8 8 10 10 10 5 Final Carried 10 | 5 5 8 8 8 8 7 10 10 6 4 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Extension Scavenger-Scout | -5/Cetus Scavenger-Scout | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Matter Collected 1928 | 245 5 10 60 506 154 139 627 . . 182 Remotely . | . . . . . . . . . . . Salvage Created 2097 | 64 88 50 153 584 . 113 941 . . 104 Parts 120 | 7 7 1 8 47 . 12 32 . . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Combat Hostiles Destroyed 29 | . 2 1 3 13 . 5 3 . . 2 Guns 12 | . . 1 3 6 . . 1 . . 1 Cannons 15 | . . . . 7 . 5 2 . . 1 AOE 2 | . 2 . . . . . . . . . Classes Destroyed 11 | 2 1 . 2 3 . . 1 . . 2 Worker 9 | 1 . . 1 5 . . 1 . . 1 Builder 7 | . . . . 4 . 1 2 . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 8 | . . . 1 1 . . 6 . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . 1 Watcher 3 | . . . . 2 . . 1 . . . Swarmer 18 | . . . 3 10 . 5 . . . . Grunt 8 | . 2 1 . 3 . . 2 . . . Sentry 1 | . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 7 | 1 2 1 3 7 . 6 6 . . 3 Combat Bots Only 7 | . 2 1 3 7 . 5 2 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 2 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Damage Taken 7590 | . 139 113 111 1174 . 385 777 63 606 4222 Core 1844 | . 47 40 13 249 . 44 17 . 133 1301 Absorbed by Shields 122 | . . . . . . . 30 . . 92 Reduced by Siege Mode 89 | . . . . . . . . . . 89 Core Remaining (%) 89 | 100 81 90 97 64 100 . . 93 88 . Volleys Fired 218 | 57 3 3 14 72 . 11 39 . 4 15 Largest 4 | 2 2 2 2 2 . 2 2 . 2 4 Hottest 283 | 100 80 80 80 126 . 123 150 . 121 283 Shots Fired 344 | 68 5 6 28 130 . 19 46 . 8 34 Gun 177 | 22 5 6 28 67 . . 32 . 8 9 Cannon 116 | . . . . 58 . 19 14 . . 25 Launcher . | . . . . . . . . . . . Special 51 | 46 . . . 5 . . . . . . Kinetic 140 | . . . . 58 . 11 35 . 4 32 Thermal 165 | 46 . 6 28 72 . . 7 . 4 2 Explosive . | . . . . . . . . . . . Electromagnetic 39 | 22 5 . . . . 8 4 . . . Robot Hit Streak 24 | 3 3 5 7 17 . 4 21 . 24 5 Robot Miss Streak 5 | 2 1 1 4 5 . 2 2 . 5 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 223 | 9 3 5 13 75 . 9 82 . 4 23 Core Hits 90 | 4 3 2 7 36 . 7 24 . . 7 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 5 | . . . . 2 . . 1 . 1 1 Destroy 2 | . . . . . . . 1 . 1 . Blast 3 | . . . . 2 . . . . . 1 Melee Attacks 43 | . . . . . . . 42 . 1 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 42 | . . . . . . . 41 . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4524 | 193 147 84 183 1609 . 236 1195 . 66 811 Guns 2077 | 116 45 70 183 689 . . 747 . 66 161 Cannons 2141 | . . . . 917 . 236 338 . . 650 Explosions 102 | . 102 . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 180 | 53 . 14 . 3 . . 110 . . . Kinetic 2787 | . . . . 917 . 210 843 . 39 778 Thermal 1277 | 24 102 70 183 689 . . 149 . 27 33 Explosive . | . . . . . . . . . . . Electromagnetic 280 | 116 45 . . . . 26 93 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . 1 . 2 2 . 16 Average Corruption 2 | . . . . . 1 . 1 2 . 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . 2 . 14 1 . 10 Message Errors 7 | . . . . . . . 5 . . 2 Matter Fused 7 | . . . . . 2 . 3 . . 2 Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 1 . . 1 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 3 | . . . . . . . 2 . . 1 Alerts 2 | . . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 68 | . 8 . . 34 . . 26 . . . Projectiles 60 | . . . . 34 . . 26 . . . Explosions 8 | . 8 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 23 | . . . . 10 . 1 5 . . 7 Impact 3 | . . . . . . . 3 . . . Kinetic 18 | . . . . 10 . 1 2 . . 5 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 112 | . 53 6 . 1 . . 52 . . . Shots 1 | . 1 . . . . . . . . . Rammed 12 | . . 2 . 1 . . 9 . . . Targets Rammed 24 | 12 . 2 . 1 . . 9 . . . Kicked 12 | 12 . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 569 | 106 84 69 73 487 342 352 323 345 211 569 Average Temperature 108 | 42 43 40 23 190 175 204 61 202 79 234 Received Heat Transfer 900 | . 66 51 27 336 . 9 110 18 72 211 Effects 27 | . . . . 19 1 . . 2 . 5 Shutdowns 12 | . . . . 8 . . . 2 . 2 Interference 9 | . . . . 8 1 . . . . . Matter Decay 4 | . . . . 3 . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . 12 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . 1 2 6 . . 1 . . . Heat Transferred 2838 | 50 50 185 518 1702 . . 259 . 37 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Peak Influence 921 | 15 121 101 191 411 150 199 921 466 410 339 Initial 451 | . 9 50 5 86 127 73 97 451 260 172 Average 81 | 3 50 47 98 265 131 161 491 462 274 194 Maximum Alert Level 3 | . . . . 2 . . 3 2 2 1 Low Security (%) 84 | 100 100 100 100 23 100 100 7 . . 41 Level 1 8 | . . . . 64 . . 28 . 99 58 Level 2 6 | . . . . 11 . . 57 100 . . Level 3 . | . . . . . . . 6 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . 1 . 3 2 2 6 . 1 3 Investigation 9 | . . 1 . 1 2 1 4 . . . Extermination 2 | . . . . 1 . . . . . 1 Reinforcement 5 | . . . . 1 . 1 . . 1 2 Assault 2 | . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . Construction Impeded 2 | . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Distress Signals 4 | . 1 . 1 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 7 4 11 27 . 7 44 5 20 24 Peak Tracking Total 11 | . 5 5 4 9 . 5 11 5 10 10 Tactical Retreats 32 | . 1 1 3 5 . . 13 . 4 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Traps Triggered 7 | . . . 1 1 1 . 3 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Energy Cycler 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Machines Accessed 24 | . 2 2 1 3 3 2 7 . 2 2 Terminals 16 | . 1 1 1 1 1 1 7 . 1 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 4 | . 1 1 . 1 1 . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 62 | . 5 4 2 7 10 6 19 . 5 4 Successful 25 | . 3 3 . 3 4 5 6 . . 1 Failed 37 | . 2 1 2 4 6 1 13 . 5 3 Catastrophic 7 | . . 1 . 2 1 . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 40 | . 3 2 2 1 5 1 19 . 3 4 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 8 | . 2 2 . 2 2 . . . . . Recycling Units 6 | . . . . 4 . . . . 2 . Scanalyzers 5 | . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 3 2 . . 3 1 6 . . 1 Record 3 | . . . . . 2 . 1 . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 4 | . . . . . . 1 3 . . . Open DSF 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Repair Station Hacks 3 | . . 1 . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Refit 1 | . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Process 1 | . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 2 1 . 2 3 1 7 . 2 2 Full Trace Events 9 | . 1 1 . 1 2 1 3 . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 133 | . . . . 133 . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 2 . 1 . Non-combat 2 | . . . . . . . 2 . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 6 | . . . . . . . 5 . 1 . parse_system 3 | . . . . . . . 2 . 1 . no_distress 3 | . . . . . . . 3 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 15 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Total Allies 17 | . . . . . . . 17 . . . Largest Group 5 | . . . . . . . 5 . . . Highest-Rated Group 263 | . . . . . . . 263 . . . Highest-Rated Ally 159 | . . . . . . . 159 . . . Total Orders 7 | . . . . . . . 7 . . . FOLLOW 3 | . . . . . . . 3 . . . AID 4 | . . . . . . . 4 . . . Ally Attacks 157 | . . . . . . . 157 . . . Total Damage 3954 | . . . . . . . 3954 . . . Kills 37 | . . . . . . . 37 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Turns Passed 16062 | 11944 258 166 174 548 118 379 1628 29 279 539 Spaces Moved 7839 | 2405 188 142 204 560 365 277 2712 58 421 507 Core 194 | 18 . . . 2 . . 1 . . 173 Treads 174 | . . . . . . . . . . 174 Legs 2587 | 2387 188 12 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2394 | . . 130 204 410 . . 1061 58 421 110 Flight 2490 | . . . . 148 365 277 1650 . . 50 Fastest Speed 19 | 50 120 76 38 23 19 19 25 48 48 40 Average Speed 67 | 119 120 83 38 44 19 22 34 48 48 87 Slowest Speed 450 | 200 120 160 42 350 20 95 450 48 52 250 Overloaded Moves 26 | . . . . . . 26 . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 31 | . . . . . 1 . 30 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 116 33 18 23 11 11 7 95 23 11 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 10 | 10 . . . . . . . . . . Terrain Destroyed 43 | 16 9 . . 8 . 1 . . 3 6 Melee . | . . . . . . . . . . . Projectile 34 | 16 . . . 8 . 1 . . 3 6 AOE 9 | . 9 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Cet Fac Res Total 18174 | 11309 217 187 273 726 413 580 3336 58 489 586 Wait 9614 | 8809 20 28 39 18 12 242 398 1 41 6 Move 7772 | 2404 187 141 203 559 362 276 2656 57 420 507 Hop 26 | . . . . . 1 . 25 . . . Pick Up 154 | 15 3 4 6 32 7 13 46 . 7 21 Fast Attach . | . . . . . . . . . . . Attach 97 | 7 . 1 3 21 5 12 24 . 6 18 Detach 26 | . . 4 1 1 1 7 10 . . 2 Swap 41 | 2 1 . 3 7 2 7 11 . 6 2 Drop 98 | 3 3 4 4 15 5 12 33 . 4 15 Fire 218 | 57 3 3 14 72 . 11 39 . 4 15 Melee 43 | . . . . . . . 42 . 1 . Ram 12 | . . 2 . 1 . . 9 . . . Kick 12 | 12 . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 61 | . . . . . 18 . 43 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 11945 | -11/Junkyard | Entered Materials 11946 | -10/Materials | Build established: Mutant 12190 | -10/Materials | Discovered new exit (range 12) 12203 | -10/Materials | Entered another Materials area 12203 | -9/Materials | Evolved 2 slots: Utility x2 12366 | -9/Materials | Discovered new exit (range 3) 12369 | -9/Materials | Entered another Materials area 12369 | -8/Materials | Evolved 2 slots: Propulsion x2 12534 | -8/Materials | Discovered new exit (range 6) 12539 | -8/Materials | Discovered new exit (range 13) 12543 | -8/Materials | Entered Factory 12543 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 12801 | -7/Factory | Destroyed 7 combat bots 12805 | -7/Factory | Lost 6 parts (2p4n) 12981 | -7/Factory | Lost 7 parts (2p4n1u) 13088 | -7/Factory | Discovered new exit (range 15) 13091 | -7/Factory | Entered another Factory area 13091 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13196 | -6/Factory | Discovered new exit (range 8) 13197 | -6/Factory | Identified exit to Factory 13209 | -6/Factory | Entered another Factory area 13209 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13587 | -5/Factory | Discovered new exit (range 6) 13588 | -5/Factory | Identified exit to Extension 13588 | -5/Factory | Entered Extension 13603 | -5/Extension | Build established: Scavenger-Scout 13700 | -5/Extension | Rescued A7 13713 | -5/Extension | Spotted B-75 Beast 13721 | -5/Extension | Spotted B-75 Beast 13761 | -5/Extension | Rescued a captive Derelict 13841 | -5/Extension | Lost 4 parts (1p1u2w) 13921 | -5/Extension | Discovered new exit (range 3) 13922 | -5/Extension | Identified exit to Factory 14238 | -5/Extension | Disrupted transfer network 14334 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14730 | -5/Extension | Discovered new exit (range 20) 14864 | -5/Extension | Discovered exit to Factory (range 18) 15088 | -5/Extension | First assault squad dispatched 15213 | -5/Extension | Identified exit to Cetus 15216 | -5/Extension | Entered Cetus 15223 | -5/Cetus | Spotted Cetus Guard 15223 | -5/Cetus | Spotted Cetus Guard 15223 | -5/Cetus | Spotted Cetus Guard 15223 | -5/Cetus | Spotted Cetus Guard 15233 | -5/Cetus | Discovered exit to Factory (range 20) 15245 | -5/Cetus | Entered Factory 15245 | -4/Factory | Evolved 2 slots: Utility x2 15495 | -4/Factory | Search patrols dispatched 15518 | -4/Factory | Discovered new exit (range 12) 15524 | -4/Factory | Identified exit to Research 15524 | -4/Factory | Entered Research 15524 | -3/Research | Evolved 2 slots: Weapon x2 15538 | -3/Research | Lost 4 parts (1p1n2u) 15924 | -3/Research | System corruption reached 10% 15978 | -3/Research | Core integrity fell below 50% 16008 | -3/Research | Lost 11 parts (1p4n4u2w) 16014 | -3/Research | Spotted B-86 Titan 16038 | -3/Research | Core integrity fell below 20% 16063 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 16022_ Linear Gravjet destroyed. 16022_ Critical hit (Burn: +50). 16022_ Gravmag System destroyed. 16024_ Penetrated by Slug. 16024_ Slug penetrates Wall. 16024_ Penetrated by Slug. 16026_ System corrupted: Energy discharge (-25). 16029_ Slug penetrates Door. 16029_ Slug penetrates Engineering Station. 16029_ Slug penetrates Wall. 16037_ Penetrated by Slug. 16040_ Triggered Tesla Bomb Trap. 16040_ A bubble of electromagnetic force engulfs the area. 16040_ Tesla Bomb Trap short circuited. 16040_ A bubble of electromagnetic force engulfs the area. 16040_ Tesla Bomb Trap short circuited. 16040_ A bubble of electromagnetic force engulfs the area. 16043_ JYECGXGSF74RRFEUPJSFYPZA9AT 16059_ Connecting with DSF Access... 16060_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????######???????????????????????????????????? | | ??????""""" ???????????????????????????????????? | | ???# ""T"" ??????????????????????????????????? | | ???# ???????######?????????????????????? | | ???# #######T #;##????????????????????? | | ???# # #????????????????????? | | ???# + #????????????????????? | | ???# # k #??????##############? | | ???# ] """ # % #??????# #? | | ???# """ ?# ### @ #??????# ! #? | | ???#!!! """ ?# #?# #???# ?# #? | | ?????????? ??# #?# ##### ## #? | | ????????? ??# #?# !! + #? | | ????????? ###???# #?# !! # """ """ #? | | ????????????????# #?# " """ """ #? | | ????????????????# #?# # """ """ #? | | ????????????????# #?## # """ #? | | ????????????????# #??# # """ #? | | ########?######## #??# # #? | | ?# #??# !! # #? | | # #??# !! #####+########? | | """" # #??# ! #???????? | | """" + #??# ## ##" #???????? | | """" # ########??#BB## ???# #???????? | | """" # #?????????#BB###???# #???????? | | ?# #????????## ##????# #???????? | | ! ?# #????????# #????# #???????? | | #######??# #????????# #????# #???????? | | ?????????# #????????# ######/##"##+#???????? | | ?????????# #????????# # #???????? | | ?????????# #????????# # #???????? | | ?????????# #????????# # #???????? | | ?????????# ########## # #???????? | | ?????????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 46 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Base Temperature (-) 150 Evasion (%) 66 Recoil Reduction 6 Item Schematics ----------------- Imp. Cloaking Device | -6/Factory | Hacked Lgt. Fission Core | -5/Factory | Scanalyzed Imp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Prison Break Significant Disruption Challenges ------------ None Game ------ Seed LightLinkedWand Manual? 0 Play Time 02:03:34 Cumulative 13.4 hours Start 2023.07.29 @ 11:19:21 End 2023.07.29 @ 14:20:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f31dca4-dc43-4f33-8aa3-513fa0ba3dbe