Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 21:13:42 Player: IsAway Result: Destroyed by PY-PF0(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (434) 434 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1114 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 158/240 System Corruption 7% Temperature Cool (9) Movement Rolling (131) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Trap Extractor (0/4) > --- WEAPON (2) ------- Maul > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Ion Engine Wheel Compact Wheel Subdweller Monowheel Cesium-ion Thruster Cargo Storage Unit High-capacity Battery (250) High-capacity Battery (250) Machine Analyzer Subdweller Optics Experimental Sensor Array Advanced Targeting Computer Scrap Shield Improved Trap Extractor (0/6) Beam Rifle Subdweller Laser Battle Cannon Mining Laser Flamer Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Trap Extractor > --- WEAPON ----------- Beam Rifle Heavy Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Wheel Wheel Compact Wheel Cesium-ion Thruster Cargo Storage Unit High-capacity Battery High-capacity Battery Machine Analyzer Subdweller Optics Experimental Sensor Array Advanced Targeting Computer Scrap Shield Improved Trap Extractor Beam Rifle Subdweller Laser Battle Cannon Shock Bomb Launcher Mining Laser Maul Scrap Shield Fragment [Rating: 20] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 8 7 2 9 Power 5 | 2 1 1 1 Engine 4 | 2 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 1 . 5 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 1 . 5 Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 2 | 1 . . 1 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 4 | . . 1 3 System Corruption 7 | . . 1 6 Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 19 | 2 12 19 22 Power 2 | . 1 2 3 Propulsion 3 | . 3 3 3 Utility 7 | . 3 6 9 Weapon 5 | . 5 7 5 Tool/Special . | . . . . Unused Backups 17 | . . 1 16 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 9 | . . . 9 Weapon 6 | . . 1 5 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 97 93 Engine 5 | . 14 12 1 Core 7 | . . . 11 Wheel 27 | . 28 26 27 Device 11 | . 14 14 9 Storage 14 | . 14 14 14 Energy Gun 12 | . 28 14 8 Launcher 3 | . . . 4 Impact Weapon 12 | . . 14 14 Peak Build Rating 20 | 7 10 15 20 Average Rating 14 | 5 9 12 17 On Entrance 8 | . 7 10 15 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 98 | 14 92 92 98 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 28 | . 4 28 9 Average Overweight (x) 3 | . 2 4 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 22 25 25 Most Carried 25 | 6 16 25 25 Average Carried 21 | 2 12 20 24 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 6 16 23 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 566 | 165 185 40 176 Remotely . | . . . . Salvage Created 684 | 102 208 78 296 Parts 31 | 7 9 . 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 5 . 7 Melee 3 | . . . 3 Guns 5 | . 4 . 1 AOE 1 | . . . 1 Classes Destroyed 6 | 2 1 . 3 Tunneler 2 | 2 . . . Recycler 2 | 1 . 1 . Swarmer 2 | . . . 2 Grunt 5 | . 5 . . Sentry 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 3 | 2 3 1 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 77 | . 24 . 53 Missed 16 | . 7 . 9 Hits 61 | . 17 . 44 Projectile 61 | . 17 . 44 Critical Strikes 1 | . . . 1 Damage Taken 1001 | . 205 10 786 Core 258 | . 38 . 220 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 46 | 10 19 5 12 Largest 2 | 2 2 1 1 Hottest 112 | 90 112 56 56 Shots Fired 74 | 18 38 5 13 Gun 67 | 18 38 5 6 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic . | . . . . Thermal 67 | 18 38 5 6 Explosive . | . . . . Electromagnetic 7 | . . . 7 Robot Hit Streak 8 | 8 3 6 7 Robot Miss Streak 4 | 1 4 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | 13 18 5 20 Core Hits 18 | 4 7 2 5 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | 2 3 . 1 Burn 5 | 2 3 . . Smash 1 | . . . 1 Melee Attacks 44 | . . . 44 Impact 44 | . . . 44 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1167 | 164 264 71 668 Guns 543 | 164 264 71 44 Cannons . | . . . . Explosions 138 | . . . 138 Melee 486 | . . . 486 Ramming . | . . . . Kinetic . | . . . . Thermal 557 | 164 264 71 58 Explosive . | . . . . Electromagnetic 124 | . . . 124 Impact 486 | . . . 486 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 1 7 Average Corruption 5 | . . 1 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . . 1 35 Message Errors 9 | . . . 9 Matter Fused 7 | . . . 7 Heat Flow Errors 4 | . . . 4 Energy Discharges 6 | . . . 6 Parts Rejected 1 | . . . 1 Data Loss (minor) 6 | . . 1 5 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 105 | . . . 105 Projectiles . | . . . . Explosions . | . . . . Melee 105 | . . . 105 Knockbacks 4 | . . . 4 Impact 4 | . . . 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . . . 32 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 346 | 120 346 30 185 Average Temperature 113 | 54 149 15 75 Received Heat Transfer 276 | . 114 . 162 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 2 | . . . 2 Impact Corruptions 6 | . . . 6 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | 3 2 1 1 Heat Transferred 1852 | 618 888 185 161 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | 10 82 24 . Initial 24 | . . 24 . Average 10 | 1 25 2 . Influence Increases 232 | 15 142 5 70 Destroy 0b10 Robot/C 160 | . 100 . 60 Destroy 0b10 Robot/NC 20 | 15 . 5 . Destroy Leader 40 | . 30 . 10 Successful Hack 12 | . 12 . . Influence Decreases 204 | 15 80 67 42 Entered New Map 38 | . . 38 . Time Decay 156 | 15 80 29 32 Lost Part 10 | . . . 10 Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 6 . 10 Peak Tracking Total 2 | . 2 . 2 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 8 1 . Successful 4 | . 3 1 . Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Open Door 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 954 | 3 242 390 319 Seismic 954 | 3 242 390 319 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1912 | 82 242 390 1198 Spaces Moved 1108 | 47 137 210 714 Core 3 | 2 . 1 . Treads . | . . . . Legs . | . . . . Wheels 1105 | 45 137 209 714 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 129 Average Speed 133 | 78 121 146 136 Slowest Speed 1450 | 80 140 1450 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 27 52 54 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 12 | . . . 12 Terrain Destroyed 12 | . . . 12 Melee 12 | . . . 12 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1384 | 69 171 287 857 Wait 119 | . 2 56 61 Move 1105 | 46 136 209 714 Hop . | . . . . Pick Up 29 | 5 6 10 8 Fast Attach 10 | 7 . 2 1 Attach 7 | . . 1 6 Detach . | . . . . Swap 16 | 1 7 1 7 Drop 8 | . 1 3 4 Fire 46 | 10 19 5 12 Melee 44 | . . . 44 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Entered Mines 346 | -10/Mines | Build established: Mutant 358 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 447 | -10/Mines | Learned 2 Materials zone layouts 500 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 695 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 700 | -10/Mines | Found Prototype Device 706 | -10/Mines | Discovered new exit (range 6) 715 | -10/Mines | Entered Subcaves 716 | -10/Subcaves | Approached by a straggling Scientist 861 | -10/Subcaves | Core integrity fell below 50% 947 | -10/Subcaves | Learned Materials trap positions 987 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1171 | -10/Subcaves | Core integrity fell below 20% 1221 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1396 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1403 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1418 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1748 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1775 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1913 | -10/Subcaves | Destroyed by PY-PF0(R) with Subdweller Machine Gun Last Messages --------------- Beam Rifle destroyed. Subatomizers dissect the Sub. Machine Gun. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. S-10 Pest knocked back. S-10 Pest system terminally corrupted. Acquired 23 matter. Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. System corrupted: Matter fused (-10). Acquired 10 matter. Destroyed Lgt. Ion Engine. S-10 Pest system corrupted by crushing effect. S-10 Pest destroyed. Subatomizers dissect the Sub. Machine Gun. Acquired 10 matter. Subatomizers dissect the Sub. Machine Gun. System corrupted: Matter fused (-7). Shock Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####??####?########??????????????????????????????? | | """#?## ###""" #%##?????????????????????????????? | | """###" """ [%[[!##????????????????????????????? | | """""" !!& % #####????????????????????????? | | """"""""%&# ###??????????????????????? | | ## """""" "" #??????????????????????? | | "####" "" """ ##?????????????????????? | | ""#??#"" " """"### #?????????????????????? | | # ###""""" #####?# ## #?????????????????????? | | # ## ""####?????##### @ #?##??????????????????? | | ##???????????## RR## # ""#????????????? | | ##????????????# "#????????????? | | ##?????????????# # # """????????????? | | ## #??????????????# # #??" #???????????? | | ### #??????????????# """????????????????? | | ### ##??????????????## ""##???????????????? | | ##?###????????????????## ######????????????????? | | ##?????????????????????#####?????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #####???????????????????????????????????????????? | | #?# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed CloakingTerrorMatterbank Manual? 0 Play Time 00:27:30 Cumulative 19.0 hours Start 2026.07.09 @ 20:46:31 End 2026.07.09 @ 21:13:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 388804b9-119b-4c91-9ca5-88e9e4b7507e