Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.14 @ 17:19:26 Player: TLFP Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (148) 740 Value Destroyed (5688) 5688 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1945) 1945 TOTAL SCORE: 13713 Bonus ------- High Alert Combat Kills 1191 Follower Combat Kills 754 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 100/100 System Corruption 3% Temperature Cool (42) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Terrain Scan Processor Improved Core Analyzer System Shield > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (4) ---- Power Amplifier Advanced Cooling System Advanced Thermal Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit Improved Core Analyzer Advanced Transmission Jammer Improved Powered Armor Improved Focal Shield EM Shield > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon HERF Cannon Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Advanced Heat Sink Advanced Cooling System Improved Kinecellerator Improved System Backup Module Improved Recalibrator Heavy Laser Heavy Laser Disruptor Cannon Gauss Rifle Magnetic Acceleration Cannon Scythe [Rating: 106] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Disruptor Cannon Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 2 . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . 1 . . Utility 6 | . . . . 2 . 2 . 1 1 . . Weapon 2 | . . . . . . . 1 1 . . . Parts Attached 193 | . 1 . 9 5 7 6 31 86 8 32 8 Power 18 | . . . 1 . 1 . 4 7 . 3 2 Engine 1 | . . . 1 . . . . . . . . Core 14 | . . . . . 1 . 4 6 . 2 1 Reactor 3 | . . . . . . . . 1 . 1 1 Propulsion 51 | . . . 4 3 2 1 9 21 2 9 . Treads . | . . . . . . . . . . . . Leg 51 | . . . 4 3 2 1 9 21 2 9 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 61 | . 1 . 1 2 2 3 9 28 2 12 1 Device 40 | . . . . 2 . 2 7 20 2 7 . Storage 4 | . . . 1 . 1 . . 1 . 1 . Processor 7 | . 1 . . . . . 1 4 . . 1 Hackware 1 | . . . . . . . . . . 1 . Protection 9 | . . . . . 1 1 1 3 . 3 . Artifact . | . . . . . . . . . . . . Weapon 63 | . . . 3 . 2 2 9 30 4 8 5 Energy Gun 19 | . . . 1 . . 1 2 11 . 3 1 Energy Cannon 13 | . . . . . . . 4 4 2 3 . Ballistic Gun 17 | . . . 2 . 1 1 1 11 . 1 . Ballistic Cannon 3 | . . . . . 1 . . . . 1 1 Launcher 3 | . . . . . . . 1 1 . . 1 Special Weapon 2 | . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 2 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 88 | . . . . 2 1 . 9 38 . 30 8 Power 8 | . . . . . . . 3 2 . 3 . Propulsion 25 | . . . . 1 . . 1 9 . 11 3 Utility 21 | . . . . 1 . . 3 10 . 6 1 Weapon 34 | . . . . . 1 . 2 17 . 10 4 Highest Loss Streak 9 | . . . . 1 1 . 5 9 . 9 7 Average Slot Usage (%) 87 | . 88 100 98 95 98 90 88 83 99 90 47 Engine 1 | . 14 14 11 9 7 . . . . . . Core 7 | . . . . . 1 7 11 8 10 8 5 Leg 26 | . 28 28 43 36 36 30 25 22 26 24 11 Device 13 | . . . . 13 9 15 14 16 20 15 3 Storage 9 | . 14 14 11 9 9 7 6 10 10 11 7 Processor 5 | . 3 14 11 9 9 7 5 1 5 5 5 Hackware 1 | . . . . . . . . . . 4 5 Protection 3 | . . . . . 7 7 5 2 5 2 3 Energy Gun 4 | . 14 14 7 . . 3 2 5 2 3 . Energy Cannon 4 | . . . . . . . 9 1 16 7 . Ballistic Gun 6 | . 14 14 14 18 9 5 1 10 . 1 . Ballistic Cannon 1 | . . . . . 8 3 . . . 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 12 12 12 27 29 47 55 71 122 130 131 77 Greatest Support 100 | 20 20 20 46 46 53 62 63 80 95 100 60 Greatest Overweight (x) 4 | . . . . . 1 1 1 4 1 3 3 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 18 | . 6 6 10 10 18 12 12 18 18 18 18 Average Capacity 14 | . 6 6 6 10 11 12 12 17 18 18 14 Most Carried 18 | . 6 6 6 10 12 12 12 18 18 18 15 Average Carried 12 | . 5 6 5 8 11 11 11 13 17 13 10 Final Capacity 18 | 6 6 6 10 10 12 12 12 18 18 18 4 Final Carried 18 | 6 6 6 6 10 12 12 11 18 18 12 4 Class Distribution -------------------- 37% | Scavenger-Mutant 21% | Scavenger-Tank 14% | Scavenger-Gunner 14% | Mutant 8% | Commander-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Matter Collected 3930 | 196 5 15 185 238 155 189 280 2091 84 442 50 Remotely . | . . . . . . . . . . . . Salvage Created 7545 | . 35 48 373 408 209 . 743 4245 90 812 582 Parts 324 | . 4 4 34 23 12 . 26 178 5 37 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 27 . Prevented 8 | . . . . . . . . . . 8 . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 122 | . 1 3 14 10 4 . 16 55 1 18 . Melee 2 | . . . . . . . 1 1 . . . Guns 80 | . 1 3 14 10 . . 3 38 . 11 . Cannons 22 | . . . . . 4 . 6 7 . 5 . AOE 11 | . . . . . . . 6 5 . . . Classes Destroyed 15 | . 1 1 3 1 . . 5 4 . . . Worker 7 | . . . . . . . 1 6 . . . Builder 5 | . . . . . . . . 5 . . . Tunneler 1 | . . . . . . . . 1 . . . Recycler 9 | . . . . . . . . 9 . . . Operator 2 | . . . 1 . . . . 1 . . . Watcher 2 | . . . 1 . 1 . . . . . . Swarmer 42 | . . 3 11 3 . . 2 13 . 10 . Grunt 36 | . 1 . . 4 1 . 6 21 . 3 . Brawler 4 | . . . . . . . 2 2 . . . Duelist 5 | . . . . . . . 3 1 . 1 . Protector 1 | . . . . . . . 1 . . . . Sentry 13 | . . . 3 1 3 . 1 3 1 1 . Hunter 10 | . . . . 2 . . . 6 . 2 . Programmer 10 | . . . . . . . 1 8 . 1 . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 13 | . 1 3 4 3 1 . 5 13 1 5 . Combat Bots Only 5 | . 1 3 4 3 1 . 4 5 1 5 . Max Kills in Single Turn 4 | . 1 1 2 1 1 . 2 4 1 1 . Gunslinging 1 | . . . 1 . . . . 1 . . . Exploded 2 | . . . . . . . 2 2 . . . Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Damage Taken 12968 | . . 85 249 464 275 99 1326 5755 119 3511 1085 Core 2012 | . . 21 48 44 21 33 199 491 15 512 628 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 91 88 . 88 95 76 50 . . . Volleys Fired 391 | . 1 9 45 29 32 3 44 157 5 58 8 Largest 4 | . 2 2 2 2 2 2 3 4 4 4 2 Hottest 331 | . 70 70 76 46 58 58 260 235 331 331 131 Shots Fired 936 | . 2 16 90 58 56 6 66 492 12 126 12 Gun 726 | . 2 16 90 58 26 3 20 447 . 60 4 Cannon 185 | . . . . . 30 3 38 34 10 66 4 Launcher 20 | . . . . . . . 8 8 . . 4 Special 5 | . . . . . . . . 3 2 . . Kinetic 533 | . 1 9 59 58 56 6 7 286 . 47 4 Thermal 247 | . 1 7 31 . . . 51 108 . 45 4 Explosive 16 | . . . . . . . 8 8 . . . Electromagnetic 135 | . . . . . . . . 87 10 34 4 Robot Hit Streak 53 | . 2 4 30 32 9 9 32 53 12 16 10 Robot Miss Streak 4 | . . 4 1 1 2 1 1 2 1 3 2 Penetration Max 1 | . . . . . . . 1 1 . 1 . Secondary Targets 11 | . . 1 1 3 . . . 5 . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 . 1 . Shots Hit Robots 681 | . 2 8 36 52 15 5 66 375 9 89 24 Core Hits 311 | . 2 4 21 23 10 1 37 167 5 36 5 Critical Hits 15 | . . . . 2 . . 1 8 1 1 2 Critical Kills 5 | . . . . . . . 1 4 . . . Critical Parts Destroyed 7 | . . . . 2 . . . 3 . . 2 Melee Attacks 28 | . . . . . . . 5 8 1 . 14 Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . . . 5 8 1 . 14 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17617 | . 21 98 489 688 250 99 2401 9433 188 2353 1597 Guns 9700 | . 21 98 489 688 121 42 479 6617 . 1028 117 Cannons 3757 | . . . . . 129 57 1122 849 188 1325 87 Explosions 2378 | . . . . . . . 648 1624 . . 106 Melee 1782 | . . . . . . . 152 343 . . 1287 Ramming . | . . . . . . . . . . . . Kinetic 6690 | . 9 49 380 688 250 99 150 4220 . 758 87 Thermal 5102 | . 12 49 109 . . . 1451 2383 . 981 117 Explosive 1860 | . . . . . . . 648 1212 . . . Electromagnetic 2183 | . . . . . . . . 1275 188 614 106 Impact . | . . . . . . . . . . . . Slashing 1782 | . . . . . . . 152 343 . . 1287 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . 2 1 . 1 3 Average Corruption 1 | . . . . . 1 . 1 1 . 1 1 Corruption Purged 1 | . . . . . . . . . . 1 . Effects 16 | . . . . . . . 8 5 . 1 2 Message Errors 6 | . . . . . . . 4 . . 1 1 Heat Flow Errors 2 | . . . . . . . 1 . . . 1 Energy Discharges 3 | . . . . . . . 2 1 . . . Data Loss (minor) 3 | . . . . . . . 1 2 . . . Targeting Errors 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 931 | . . . . . . . 39 156 . . 736 Projectiles 39 | . . . . . . . 39 . . . . Explosions 160 | . . . . . . . . 156 . . 4 Melee 732 | . . . . . . . . . . . 732 Knockbacks 4 | . . . . . 1 . . . . 1 2 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . 1 . . . . 1 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 595 | . . . . . . . 199 391 . . 5 Shots 15 | . . . . . . . 6 8 . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 387 | . 30 130 160 . . . 376 387 174 383 248 Average Temperature 102 | . 19 67 56 . . . 144 90 74 141 145 Received Heat Transfer 2202 | . . . 63 171 81 9 315 1194 27 342 . Effects 15 | . . . . . . . 10 5 . . . Shutdowns 3 | . . . . . . . 2 1 . . . Interference 9 | . . . . . . . 6 3 . . . Short Circuit 3 | . . . . . . . 2 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 4 1 2 . Combat Hostiles 7 | . . . . . . . . 4 1 2 . Parts Fried 11 | . . . . . . . . 8 1 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . . . 2 . . . 6 5 . . . Heat Transferred 7261 | . 37 148 296 . . . 1966 3297 . 1369 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Peak Influence 1103 | . 39 82 314 410 224 265 689 1103 490 . . Initial 428 | . . 12 27 112 147 30 83 287 428 . . Average 420 | . 20 54 133 274 145 127 365 701 448 . . Maximum Alert Level 4 | . . . 1 2 1 1 2 4 2 . . Low Security (%) 30 | . 100 100 82 25 55 76 30 . . . . Level 1 23 | . . . 17 71 44 23 29 18 3 . . Level 2 25 | . . . . 3 . . 39 28 96 . . Level 3 18 | . . . . . . . . 48 . . . Level 4 1 | . . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . . . . 2 1 5 2 16 1 . . Investigation 7 | . . . . . 1 3 . 3 . . . Extermination 4 | . . . . . . . 1 3 . . . Reinforcement 10 | . . . . 2 . 2 . 6 . . . Assault 3 | . . . . . . . 1 1 1 . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Distress Signals 3 | . . . . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 2 3 17 16 9 9 28 83 3 22 9 Peak Tracking Total 9 | . 2 3 7 6 3 4 6 9 2 4 6 Tactical Retreats 15 | . . . 1 . . . 3 7 . 2 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Traps Triggered 8 | . . . 1 . 3 1 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . Reused 6 | . . . . . . . . 6 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . . . . 6 . . 1 Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Machines Disabled 12 | . . . . . 1 . 1 10 . . . Max in Single Turn 4 | . . . . . 1 . 1 4 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Machines Accessed 27 | . 1 . 4 2 3 3 5 8 . 1 . Terminals 18 | . 1 . 3 2 3 2 2 5 . . . Fabricators 6 | . . . . . . 1 3 2 . . . Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 72 | . 4 . 12 6 11 8 9 21 . 1 . Successful 39 | . 2 . 10 3 6 2 5 10 . 1 . Failed 33 | . 2 . 2 3 5 6 4 11 . . . Catastrophic 9 | . . . . . 2 3 1 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 4 . 9 5 4 2 . 8 . . . Terminals 56 | . 4 . 10 6 11 5 4 16 . . . Fabricators 10 | . . . . . . 3 5 2 . . . Repair Stations 5 | . . . 2 . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . . . 4 3 5 1 2 6 . 1 . Record 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . 1 . 1 . . . Open Door 2 | . . . . . 1 . . . . 1 . Level Access Points 3 | . . . 1 1 . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . 3 . . 1 . . . Disarm Traps 1 | . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 1 3 1 . . . Network Status 1 | . . . . . . . . 1 . . . Build 4 | . . . . . . 1 3 . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . Scan Component 2 | . . . 1 . . . . 1 . . . Repair 2 | . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 4 . 1 . . 1 . . . Terminals 8 | . 2 . 4 . 1 . . 1 . . . Track 4 | . 1 . 1 . 1 . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 1 . 3 2 2 3 4 8 . . . Full Trace Events 7 | . 1 . . . 1 2 . 3 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . Matter 252 | . . . . . . 252 . . . . . Time 67 | . . . . . . 67 . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 4 | . . . . . . . 4 . . . . Matter 468 | . . . . . . . 468 . . . . Time 181 | . . . . . . . 181 . . . . Total Part Build Rating 28 | . . . . . . . 28 . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . Time 79 | . . . 26 . . . . 53 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Total Allies 12 | . . . . . 10 2 . . . . . Largest Group 10 | . . . . . 10 10 5 . . . . Highest-Rated Group 205 | . . . . . 173 205 125 . . . . Highest-Rated Ally 32 | . . . . . 29 32 32 . . . . Total Orders 2 | . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . 2 . . . . . Ally Attacks 132 | . . . . . 34 73 25 . . . . Total Damage 2246 | . . . . . 467 1133 646 . . . . Kills 26 | . . . . . 5 16 5 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches 2 | . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Turns Passed 8133 | . 84 73 717 244 461 492 979 2187 414 2047 435 Spaces Moved 4540 | 1 55 42 445 118 263 298 512 971 215 1257 363 Core 162 | . . . . . . . . . . . 162 Treads . | . . . . . . . . . . . . Legs 4378 | 1 55 42 445 118 263 298 512 971 215 1257 201 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 122 120 120 150 120 50 Average Speed 134 | 120 120 120 120 120 127 125 142 145 150 141 96 Slowest Speed 240 | 120 120 120 120 120 150 152 152 240 152 210 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 2 15 15 50 16 46 15 17 26 6 95 46 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . 4 3 Spaces Dug 2 | . . . . . . . . 1 1 . . Terrain Destroyed 247 | . . . . . . . 50 182 1 12 2 Melee 2 | . . . . . . . . 1 1 . . Projectile 25 | . . . . . . . 2 9 . 12 2 AOE 220 | . . . . . . . 48 172 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Upp Upp Total 5813 | . 71 50 547 163 335 412 689 1414 297 1420 415 Wait 468 | . 11 . 32 . 14 98 77 109 60 55 12 Move 4529 | . 54 41 444 117 262 297 511 970 214 1256 363 Hop . | . . . . . . . . . . . . Pick Up 109 | . 2 . 7 9 7 2 5 52 5 16 4 Fast Attach 40 | . 1 . 2 . 1 2 15 15 . 1 3 Attach 93 | . . . 2 3 3 2 9 46 2 22 4 Detach 19 | . . . . . 1 2 4 10 . 1 1 Swap 60 | . . . 5 2 3 2 7 25 6 9 1 Drop 68 | . 2 . 10 3 5 4 12 22 4 2 4 Fire 391 | . 1 9 45 29 32 3 44 157 5 58 8 Melee 28 | . . . . . . . 5 8 1 . 14 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . Rewire 3 | . . . . . 2 . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 16) 79 | -10/Materials | Identified exit to Mines 85 | -10/Materials | Entered Mines 151 | -10/Mines | Discovered new exit (range 6) 157 | -10/Mines | Identified exit to Materials 158 | -10/Mines | Entered Materials 158 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 598 | -9/Materials | Repaired Aluminum Leg 710 | -9/Materials | Discovered new exit (range 15) 738 | -9/Materials | Identified exit to Mines 840 | -9/Materials | Identified exit to Materials 875 | -9/Materials | Entered another Materials area 875 | -8/Materials | Evolved 2 slots: Utility x2 1090 | -8/Materials | Identified exit to Factory 1095 | -8/Materials | Discovered new exit (range 5) 1118 | -8/Materials | Identified exit to Storage 1119 | -8/Materials | Entered Storage 1382 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1547 | -8/Storage | Discovered exit to Factory (range 6) 1580 | -8/Storage | Entered Factory 1580 | -7/Factory | Accompanied by 9 allies 1580 | -7/Factory | Evolved 2 slots: Utility x2 1691 | -7/Factory | Build established: Commander-Mutant 1751 | -7/Factory | Discovered new exit (range 57) 1838 | -7/Factory | Identified exit to Factory 1924 | -7/Factory | Fabricated Y-54 Guardian (x2) 2072 | -7/Factory | Entered another Factory area 2072 | -6/Factory | Accompanied by 5 allies 2072 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2258 | -6/Factory | Identified exit to Factory 2364 | -6/Factory | Fabricated Arm. Heavy Treads? 2608 | -6/Factory | Fabricated Point Defense System (x2) 2667 | -6/Factory | Local fabrication network quarantined 2687 | -6/Factory | Build established: Scavenger-Mutant 2772 | -6/Factory | First assault squad dispatched 3042 | -6/Factory | Lost 5 parts (1p1n2u1w) 3051 | -6/Factory | Entered another Factory area 3051 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3261 | -5/Factory | Repaired Broken Titanium Leg 3314 | -5/Factory | Garrison activated, responded to threat 3452 | -5/Factory | Build established: Scavenger-Gunner 3514 | -5/Factory | Lost 6 parts (3u3w) 3755 | -5/Factory | Build established: Scavenger-Mutant 3946 | -5/Factory | Lost 5 parts (2n1u2w) 3951 | -5/Factory | First assault squad dispatched 4114 | -5/Factory | Lost 5 parts (2u3w) 4183 | -5/Factory | Build established: Scavenger-Tank 4249 | -5/Factory | Lost 5 parts (1n1u3w) 4521 | -5/Factory | Lost 9 parts (1p5n1u2w) 4610 | -5/Factory | Spotted B-75 Beast 4759 | -5/Factory | Found Unknown Protection 4760 | -5/Factory | Identified Imp. Powered Armor 4938 | -5/Factory | Destroyed B-75 Beast 5178 | -5/Factory | Discovered new exit (range 16) 5238 | -5/Factory | Entered another Factory area 5238 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5488 | -4/Factory | First assault squad dispatched 5545 | -4/Factory | Discovered new exit (range 12) 5652 | -4/Factory | Entered Upper Caves 5949 | -4/Upper Caves | Build established: Scavenger-Mutant 6155 | -4/Upper Caves | Lost 9 parts (5n4w) 6312 | -4/Upper Caves | Learned Research garrison access intel 6490 | -4/Upper Caves | Build established: Scavenger-Tank 6554 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6602 | -4/Upper Caves | Learned location of 1 exit from Research 6852 | -4/Upper Caves | Build established: Scavenger-Gunner 7121 | -4/Upper Caves | Spotted B-86 Titan 7215 | -4/Upper Caves | Lost 4 parts (1p1n2w) 7261 | -4/Upper Caves | Lost 4 parts (1p1u2w) 7468 | -4/Upper Caves | Build established: Scavenger-Mutant 7681 | -4/Upper Caves | Lost 4 parts (1p2n1u) 7687 | -4/Upper Caves | Discovered new exit (range 12) 7699 | -4/Upper Caves | Entered another Upper Caves area 8026 | -4/Upper Caves | Core integrity fell below 50% 8060 | -4/Upper Caves | Lost 7 parts (3n1u3w) 8078 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8109 | -4/Upper Caves | Core integrity fell below 20% 8134 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08109_ Acquired Terrain Scan Processor. 08117_ Slug penetrates Wall. 08119_ Searching scrap... 08119_ Found Mass Driver. 08119_ Found Imp. System Shield. 08119_ Found System Shield. 08119_ Found Mak. Spear. 08119_ Found 21 Matter. 08120_ Acquired 20 matter. 08120_ Acquired Mak. Spear. 08122_ Acquired 1 matter. 08123_ System corrupted: Heat flow error (+291). 08123_ Acquired Mass Driver. 08126_ Slug penetrates Wall. 08130_ Slug penetrates P-70 Sage. 08130_ P-70 Sage knocked back. 08131_ Slug penetrates Wall. 08132_ P-70 Sage knocked back. 08132_ Mass Driver destroyed. 08134_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????# ### "#### ##### # | | ???????????????????# ## ## # ## | | ???????????????????## ## | | ????????????????????## ###### ### | | ?????????????????????## ##??# #### # | | ??????????????????????# # ##?# ### # | | ??????????????????????# # ### ## # | | ??????????????????????# # "# ### ## | | ??????????????????????## ### #######?# ### | | ???????????????????????## ##?# #???????###### | | ????????????????????????## ##??# #???????????# | | ?????????????????????????## #???# #??????????## | | ??????????????????????????# #???# #????###???# | | ???????????????????? ????# #???# !##??# #??# | | ??????????????????? ###?# ##### ### #### | | ???????????????????? ## | | ????????????????????? # | | ??????????????????????? ###### #### | | ????????????????????????# #### #####??# | | ??????????????????????### ## ##?????# | | ??????????????????????# #?????# | | ??????????????????????# #????# ?? | | ??????????????????????# ### #####??? ??? | | ??????????????????????# ### #???????? ???? | | ??????????????????##### #;# ##??????? ????? | | ?????????????????## !s@ p #?????????????? | | ?????????????????# s #?????????????? | | ?????????????????# #; #?????????????? | | ?????????????????# # #?????????????? | | ?????????????????# ## ## #???????????? | | ?????????????????## #?##?### #?????????? | | ??????????????????###???????### ??????????% | | ??????????????????????????????## ????????? | | ???????????????????????????????# ##???????? | | ???????????????????????????????? ##????????? | | ???????????????????????????????? ##?????????? | | ???????????????????????????????? ##??????????? | | ???????????????????????????????? ##???????????? | | ???????????????????????????????? ##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 35 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 80 Evasion (%) 50 Core Analysis 8 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Arm. Heavy Treads | x2 | -6/Factory | Preloaded Point Defense System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterTransportApparatus Manual? 0 Play Time 01:34:46 Cumulative 30.7 hours Start 2021.12.13 @ 21:07:38 End 2021.12.14 @ 17:19:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 17 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9751c21-777f-4209-ae63-561eaac2d0f0