Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 23:22:47 Player: FlyingLemon Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (395) 395 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 2917 Bonus ------- Follower Combat Kills 496 Met Imprinter 300 Was Imprinted 300 Friendly Fire -189 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (120) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gravmag System > --- UTILITY (3) ------ Structural Scanner Makeshift Terrain Scan Processor Layered Medium Armor Plating > --- WEAPON (2) ------- Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Advanced Targeting Computer Hacking Drone Bay (0/1) Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Makeshift Terrain Scan Processor > --- WEAPON ----------- Barrage Gun Barrage Gun > --- INVENTORY -------- Improved Treads Makeshift Flight Unit Advanced Targeting Computer Hacking Drone Bay Datajack Makeshift Hammer CR-A16's Pointy Stick [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 6 4 5 . 3 14 Power 5 | 1 1 1 . . 2 Engine 2 | 1 1 . . . . Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 10 | 2 1 1 . . 6 Treads 7 | 1 1 1 . . 4 Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 6 | 1 1 1 . 2 1 Device 3 | . 1 1 . 1 . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 1 2 . 1 5 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . . 5 . . 11 Power 4 | . . 2 . . 2 Propulsion 7 | . . . . . 7 Utility . | . . . . . . Weapon 5 | . . 3 . . 2 Highest Loss Streak 4 | . . 4 . . 4 To Critical Strikes 1 | . . 1 . . . Average Backups 6 | 3 7 7 7 7 4 Power . | . 1 . . . . Propulsion 2 | 2 3 3 4 3 . Utility 1 | . . . 1 1 2 Weapon 1 | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 11 | . 7 . . 2 2 Power . | . . . . . . Propulsion 8 | . 6 . . 2 . Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 80 | . 93 97 66 81 66 Engine 2 | . 14 9 . . . Core 1 | . . 1 . . 3 Treads 19 | . 14 22 22 22 14 Wheel 9 | . 14 11 11 11 1 Device 11 | . 7 21 11 10 11 Storage 10 | . 14 11 11 11 5 Processor 6 | . . . . 8 11 Energy Gun 2 | . 14 9 . . . Ballistic Gun 10 | . 14 10 11 11 6 Impact Weapon 3 | . . . . 6 1 Peak Build Rating 26 | 6 10 14 9 25 26 Average Rating 13 | 4 7 12 9 15 16 On Entrance 9 | . 6 10 9 9 25 Avg Prop Armor Cover (%) 23 | 17 11 16 29 27 20 Naked Turns . | . . . . . . Heaviest Build 25 | 14 16 18 7 10 25 Greatest Support 74 | 20 20 46 16 16 74 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 6 8 8 7 8 8 Average Carried 6 | 3 7 6 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 6 7 8 3 Class Distribution -------------------- 84% | Mutant 9% | Infiltrator-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 661 | 188 127 121 . 21 204 Remotely . | . . . . . . Salvage Created 508 | . 216 239 . . 53 Parts 36 | . 17 17 . . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . . . 24 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 6 10 . . 1 Melee 1 | . . . . . 1 Guns 12 | . 6 6 . . . AOE 4 | . . 4 . . . Classes Destroyed 5 | . 3 2 . . . Builder 1 | . . 1 . . . Operator 1 | . 1 . . . . Swarmer 11 | . 2 9 . . . Grunt 5 | . 4 . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 4 4 . . 1 Combat Bots Only 4 | . 4 4 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 224 | . 16 94 . . 114 Missed 59 | . 5 27 . . 27 Hits 165 | . 11 67 . . 87 Projectile 165 | . 11 67 . . 87 Critical Strikes 7 | . . 2 . . 5 Damage Taken 2421 | . 130 606 . . 1685 Core 454 | . 46 87 . . 321 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 54 | . 17 24 . 1 12 Largest 2 | . 2 2 . 1 2 Hottest 65 | . 60 65 . 20 56 Shots Fired 96 | . 34 41 . 1 20 Gun 88 | . 34 37 . 1 16 Cannon . | . . . . . . Launcher 8 | . . 4 . . 4 Special . | . . . . . . Kinetic 51 | . 17 17 . 1 16 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 45 | . 17 24 . . 4 Robot Hit Streak 5 | . 4 5 . . 4 Robot Miss Streak 4 | . 3 4 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 48 | . 16 20 . . 12 Core Hits 32 | . 9 12 . . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 9 | . . . . 2 7 Impact 4 | . . . . 2 2 Slashing . | . . . . . . Piercing 5 | . . . . . 5 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1183 | . 213 438 . . 532 Guns 568 | . 213 241 . . 114 Cannons . | . . . . . . Explosions 465 | . . 179 . . 286 Melee 132 | . . . . . 132 Ramming 18 | . . 18 . . . Kinetic 235 | . 68 53 . . 114 Thermal 162 | . . 100 . . 62 Explosive . | . . . . . . Electromagnetic 636 | . 145 267 . . 224 Impact . | . . . . . . Slashing . | . . . . . . Piercing 132 | . . . . . 132 Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 27 | . . 15 . . 12 Projectiles . | . . . . . . Explosions 17 | . . 15 . . 2 Melee 10 | . . . . . 10 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . 51 . . 13 Shots 6 | . . 4 . . 2 Rammed 5 | . . 5 . . . Targets Rammed 5 | . . 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 153 | . 48 36 . . 153 Average Temperature 41 | . 18 15 . . 81 Received Heat Transfer 604 | . 60 33 . . 511 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . 100 . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 189 | . 141 189 58 . . Initial 58 | . . 29 58 . . Average 80 | . 68 127 52 . . Influence Increases 998 | . 186 283 . . 529 Destroy 0b10 Robot/C 620 | . 120 200 . . 300 Destroy 0b10 Robot/NC 10 | . 5 5 . . . Destroy Leader 90 | . 20 40 . . 30 Allied During Kill 94 | . . . . . 94 Successful Hack 10 | . 10 . . . . Disable Machine 30 | . . 30 . . . Destroy Structure 9 | . 1 8 . . . Lose Combat Pursuer 135 | . 30 . . . 105 Influence Decreases 921 | . 115 202 114 38 452 Entered New Map 174 | . . 42 94 38 . Time Decay 507 | . 115 110 20 . 262 Lost Part 160 | . . 50 . . 110 Lost Ally 80 | . . . . . 80 Squads Dispatched 3 | . 1 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 12 22 1 . 22 Peak Tracking Total 7 | . 7 5 1 . 5 Tactical Retreats 12 | . 2 6 . . 4 ECM-based Alert Blocks 10 | . . 10 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 9 . . . . Successful 4 | . 4 . . . . Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 6 . . . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 57 | . . . . . 57 Total Damage 876 | . . . . . 876 Kills 14 | . . . . . 14 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2001 | . 179 227 41 1023 531 Structural 2001 | . 179 227 41 1023 531 ECM 226 | . . 226 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2325 | 70 317 227 41 1098 572 Spaces Moved 2006 | 58 239 74 39 1030 566 Core 64 | 6 . . . . 58 Treads 110 | 1 9 14 . . 86 Legs . | . . . . . . Wheels 1472 | 51 230 60 39 1030 62 Hover 44 | . . . . . 44 Flight 316 | . . . . . 316 Fastest Speed 50 | 50 100 100 100 100 50 Average Speed 95 | 95 102 121 100 100 79 Slowest Speed 163 | 160 160 160 100 100 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 50 10 18 88 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug 1 | . . . . 1 . Terrain Destroyed 10 | . . 6 . 1 3 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 9 | . . 6 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2318 | 69 280 171 41 1096 661 Wait 166 | . 1 62 2 51 50 Move 2001 | 57 238 73 38 1029 566 Hop . | . . . . . . Pick Up 27 | 6 10 2 . 6 3 Fast Attach 16 | 6 3 1 . 1 5 Attach 16 | . . 4 . 2 10 Detach 2 | . . . 1 . 1 Swap 4 | . 1 . . . 3 Drop 20 | . 10 . . 4 6 Fire 54 | . 17 24 . 1 12 Melee 7 | . . . . 2 5 Ram 3 | . . 3 . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 392 | -9/Materials | Discovered new exit (range 14) 615 | -9/Materials | Entered Mines 616 | -9/Mines | Assembled infested the area 621 | -9/Mines | Assisted by a Guerilla fighting off Assembled 639 | -9/Mines | Lost 4 parts (2p2w) 650 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 656 | -9/Mines | Entered Zion 777 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 830 | -7/Zion | Learned location of 1 exit from Factory 838 | -7/Zion | Given A8's code to call for help 995 | -7/Zion | Learned location of Data Miner (-6) 1122 | -7/Zion | Found CR-A16's Pointy Stick 1362 | -7/Zion | Met Imprinter 1380 | -7/Zion | Imprinted 1382 | -7/Zion | Declared Zion's savior 1676 | -7/Zion | Given the Hacking Drone Bay 1678 | -7/Zion | Found Prototype Device 1680 | -7/Zion | Identified Hacking Drone Bay 1700 | -7/Zion | Discovered new exit (range 16) 1754 | -7/Zion | Entered Proximity Caves 1754 | -6/Proximity Caves | Accompanied by 5 allies 1758 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1884 | -6/Proximity Caves | Lost 4 parts (1p3n) 1997 | -6/Proximity Caves | Core integrity fell below 50% 2029 | -6/Proximity Caves | Lost 3 parts (1n2w) 2062 | -6/Proximity Caves | Core integrity fell below 20% 2096 | -6/Proximity Caves | Lost 3 parts (1p2n) 2326 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Dropped CR-A16's Pointy Stick. Dropped Mak. Hammer. Dropped Imp. Treads. Imp. Treads destroyed. Dropped Sml. Storage Unit. IH-JCH(M) destroyed. Lgt. Nuclear Core destroyed. Acquired 5 matter. Mak. Flight Unit destroyed. System corrupted: Energy discharge (-26). Searching scrap... Found Mak. Shrapnel Gun. Found Gravmag System. Found Lyr. Medium Armor Plating. Found Com. Matter Pod. Found 37 Matter. Acquired Gravmag System. Acquired Mak. Shrapnel Gun. Acquired 10 matter. Acquired Lyr. Medium Armor Plating. 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