Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 21:31:02 Player: LumberViking Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (3590) 3590 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 8377 Bonus ------- High Alert Combat Kills 52 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 97/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Deuterium Engine Deuterium Engine Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heat Sink Humpback Matter Compressor > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Treads Xenon Bombardment Thruster Thermal Generator Small Storage Unit Medium Battery Medium Battery Recoil Stabilizer Kinecellerator Hardened Medium Armor Plating Heavy Assault Rifle Flak Gun Heavy Machine Gun Assault Cannon Advanced EMP Blaster [Rating: 78] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Humpback Device Improved Heat Sink Storage Humpback Protection Hardened Medium Armor Plating Weapon XL Autogun Array Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun XL Autogun Array Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . 1 Utility 2 | . . . . . . . . 2 . Weapon 2 | . . . . . . . 2 . . Parts Attached 73 | 6 17 3 8 . 4 . 3 12 20 Power 9 | 1 1 1 1 . . . 1 1 3 Engine 7 | 1 1 . 1 . . . . 1 3 Core 2 | . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 6 . 5 . 1 . 1 4 9 Treads 14 | . . . 4 . 1 . 1 4 4 Leg 3 | . 2 . 1 . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 7 | . 2 . . . . . . . 5 Flight 2 | . 2 . . . . . . . . Utility 17 | 1 5 2 1 . 1 . . 3 4 Device 7 | . 2 1 1 . . . . 3 . Storage 8 | 1 2 1 . . 1 . . . 3 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 19 | 2 5 . 1 . 2 . 1 4 4 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 6 | . 2 . . . . . . 2 2 Ballistic Gun 9 | . 2 . 1 . 1 . 1 2 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 17 | . 1 1 1 . . . . 3 11 Power 3 | . . . 1 . . . . . 2 Propulsion 7 | . 1 . . . . . . 2 4 Utility 5 | . . 1 . . . . . . 4 Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 6 | . 1 1 1 . . . . 3 6 Average Slot Usage (%) 78 | . 93 91 88 100 89 88 63 67 63 Engine 9 | . 14 8 2 11 11 11 . 4 12 Core 1 | . . 5 5 . . . 8 2 . Treads 24 | . . . 16 44 44 44 36 28 9 Leg 3 | . 7 28 20 . . . . . . Hover 3 | . 8 . . . . . . . 10 Device 6 | . 11 14 11 11 1 . . 14 4 Storage 11 | . 10 5 11 11 11 11 9 7 15 Energy Cannon 2 | . 12 14 1 . . . . 1 . Ballistic Gun 8 | . 10 . 9 11 11 11 9 6 5 Launcher 4 | . . 14 11 11 11 11 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 12 16 16 17 17 93 93 102 107 119 Greatest Support 108 | 32 32 20 80 80 80 80 82 82 108 Greatest Overweight (x) 10 | . 1 . . . 1 1 1 2 10 Average Overweight (x) . | . . . . . . 1 1 1 . Largest Inventory Capacity 24 | 6 8 4 4 4 24 24 24 24 24 Average Capacity 15 | 4 4 4 4 4 20 24 24 24 13 Most Carried 24 | 4 4 4 4 4 8 9 23 24 20 Average Carried 7 | 1 3 3 3 4 4 8 15 16 8 Final Capacity 24 | 6 4 4 4 4 24 24 24 24 6 Final Carried 23 | 2 3 4 4 4 8 9 23 15 2 Class Distribution -------------------- 30% | Hauler-Skirmisher 25% | Mutant 21% | Hauler-Mutant 14% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3115 | 233 399 92 169 16 . 177 623 381 1025 Remotely . | . . . . . . . . . . Salvage Created 3650 | . 468 142 318 49 . 261 968 458 986 Parts 254 | . 35 10 30 8 . 17 62 24 68 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 99 | . 13 7 10 12 . 9 21 8 19 Guns 56 | . 8 . 3 1 . 4 21 3 16 Cannons 10 | . 5 . . . . . . 4 1 AOE 32 | . . 7 7 11 . 5 . 1 1 Classes Destroyed 13 | . 4 . 4 1 . 1 1 . 2 Worker 10 | . 1 . 3 . . . 2 4 . Builder 2 | . . . 1 . . . 1 . . Tunneler 1 | . . . 1 . . . . . . Recycler 2 | . . . 1 . . . 1 . . Watcher 9 | . 3 . 1 . . . 2 . 3 Swarmer 37 | . 6 3 3 9 . 3 7 . 6 Grunt 34 | . 7 4 4 . . 5 7 6 1 Brawler 3 | . . . . . . 1 1 1 . Duelist 2 | . . . . . . . 2 . . Sentry 13 | . . . 3 . . . 4 1 5 Hunter 1 | . . . . . . . . . 1 Programmer 6 | . . . . . . . . . 6 Assembled 3 | . . . . 3 . . . . . Best Kill Streak 8 | . 4 3 8 6 . 3 5 5 3 Combat Bots Only 6 | . 3 3 5 6 . 3 5 5 3 Max Kills in Single Turn 4 | . 2 2 4 3 . 3 2 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 2 3 . 3 . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 5520 | . 381 84 314 111 . 342 243 1267 2778 Core 1177 | . 105 . 55 26 . 36 31 63 861 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 . 58 . . . 70 94 91 . Volleys Fired 239 | . 46 7 16 6 . 13 50 27 74 Largest 3 | . 2 2 2 2 . 2 1 2 3 Hottest 160 | . 136 101 56 56 . 53 60 160 160 Shots Fired 337 | . 91 13 29 12 . 20 50 39 83 Gun 240 | . 72 . 16 6 . 13 50 12 71 Cannon 65 | . 19 7 . . . . . 27 12 Launcher 32 | . . 6 13 6 . 7 . . . Special . | . . . . . . . . . . Kinetic 230 | . 62 . 16 6 . 13 50 12 71 Thermal 75 | . 29 7 . . . . . 27 12 Explosive 32 | . . 6 13 6 . 7 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | . 8 4 9 3 . 5 26 11 12 Robot Miss Streak 18 | . 9 3 2 6 . 2 7 5 18 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 233 | . 47 7 19 4 . 14 49 29 64 Core Hits 194 | . 28 8 28 16 . 21 37 19 37 Critical Hits 3 | . 2 . . . . . . 1 . Critical Kills 2 | . 1 . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10032 | . 513 520 1117 632 . 653 2270 1441 2886 Guns 6230 | . 349 . 199 46 . 163 2270 598 2605 Cannons 824 | . 164 62 . . . . . 433 165 Explosions 2862 | . . 458 918 586 . 490 . 410 . Melee . | . . . . . . . . . . Ramming 116 | . . . . . . . . . 116 Kinetic 6180 | . 299 . 199 46 . 163 2270 598 2605 Thermal 874 | . 214 62 . . . . . 433 165 Explosive 2832 | . . 458 888 586 . 490 . 410 . Electromagnetic 30 | . . . 30 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 3 3 . . . . . . 7 Average Corruption 3 | . 2 3 . . . . . . 3 Corruption Purged . | . . . . . . . . . . Effects 37 | . 8 6 . . . . . . 23 Message Errors 12 | . 3 2 . . . . . . 7 Matter Fused 8 | . 2 2 . . . . . . 4 Heat Flow Errors 6 | . . 2 . . . . . . 4 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . 2 . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . 1 Weapon Failures 2 | . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . 1 32 19 . . . . 95 8 Projectiles 9 | . 1 . . . . . . 8 . Explosions 138 | . . 32 19 . . . . 87 . Melee 8 | . . . . . . . . . 8 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 189 | . . 15 46 28 . 46 . . 54 Shots 7 | . . 1 2 1 . 3 . . . Rammed 14 | . . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . . 14 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 656 | . 197 194 2 . . 39 270 445 656 Average Temperature 117 | . 50 61 2 . . 27 84 174 159 Received Heat Transfer 1422 | . 96 18 117 . . 126 81 657 327 Effects 26 | . . . . . . . . 5 21 Shutdowns 10 | . . . . . . . . 2 8 Energy Bleed 3 | . . . . . . . . . 3 Interference 4 | . . . . . . . . 3 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . 2 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . Heat Transferred 1615 | . 432 111 . . . . . 850 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 542 | . 321 260 368 327 . 250 542 440 320 Average Influence 208 | . 168 190 233 270 . 152 287 284 158 Maximum Alert Level 2 | . 1 1 1 1 . 1 2 2 1 Low Security (%) 49 | 100 63 52 34 28 . 62 37 . 69 Level 1 45 | . 36 47 65 71 . 37 35 91 30 Level 2 5 | . . . . . . . 26 8 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 5 . 2 . . . 4 1 11 Investigation 1 | . 1 . . . . . . . . Extermination 5 | . . . . . . . . . 5 Reinforcement 11 | . 4 . 2 . . . 1 1 3 Assault . | . . . . . . . . . . Garrison 6 | . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 2 . 2 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 22 4 12 9 . 9 31 11 34 Peak Tracking Total 8 | . 3 2 4 8 . 3 5 6 8 Tactical Retreats 7 | . . . . . . . 4 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 3 . . . . . . 2 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 16 | . 1 . 2 1 . . 4 5 3 Max in Single Turn 4 | . 1 . 2 1 . . 1 4 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 6 | . . . . . 3 . 2 . 1 Terminals 1 | . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . . . . . 25 . 2 . 1 Successful 28 | . . . . . 25 . 2 . 1 Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . . . 3 . . . . Terminals 1 | . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . . . . . 25 . 1 . . Record 26 | . . . . . 25 . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Recycle Component 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 7074 | 80 679 278 549 444 1371 262 895 613 1903 Spaces Moved 4453 | 65 593 204 345 250 727 120 439 291 1419 Core 17 | 4 . . . . . . . . 13 Treads 2234 | . . . 107 250 727 120 439 291 300 Legs 586 | . 144 204 238 . . . . . . Wheels 117 | 61 56 . . . . . . . . Hover 1262 | . 156 . . . . . . . 1106 Flight 237 | . 237 . . . . . . . . Fastest Speed 37 | 50 37 120 120 170 170 190 183 181 52 Average Speed 143 | 96 83 120 135 170 186 190 187 183 123 Slowest Speed 550 | 100 120 120 170 170 190 190 190 197 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 60 54 23 47 94 33 38 11 29 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 348 | . . 64 101 69 . 43 40 15 16 Melee . | . . . . . . . . . . Projectile 62 | . . 2 . . . . 40 4 16 AOE 286 | . . 62 101 69 . 43 . 11 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 4958 | 82 704 225 400 257 742 134 512 343 1559 Wait 15 | . 1 . 13 . . 1 . . . Move 4442 | 64 590 203 344 249 726 119 438 290 1419 Hop 1 | . 1 . . . . . . . . Pick Up 99 | 10 26 7 11 . 6 1 18 2 18 Fast Attach . | . . . . . . . . . . Attach 45 | 6 7 1 5 . 1 . 1 10 14 Detach 5 | . . . . . . . 2 3 . Swap 28 | . 10 2 3 . 3 . 2 2 6 Drop 64 | 2 23 5 8 . 6 . 1 5 14 Fire 239 | . 46 7 16 6 . 13 50 27 74 Melee . | . . . . . . . . . . Ram 14 | . . . . . . . . . 14 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Build established: Mutant 760 | -10/Materials | Entered Mines 864 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 993 | -10/Mines | Discovered new exit (range 8) 1019 | -10/Mines | Identified exit to Materials 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Propulsion x2 1152 | -9/Materials | Discovered new exit (range 7) 1587 | -9/Materials | Entered Mines 1645 | -9/Mines | Learned location of 1 exit from Proximity Caves 1706 | -9/Mines | Assembled infested the area 1735 | -9/Mines | Met 8R-AWN 2021 | -9/Mines | Discovered new exit (range 5) 2031 | -9/Mines | Entered Exiles 2080 | -9/Exiles | Discovered new exit (range 14) 2124 | -9/Exiles | Welcomed by 8R-AWN 2151 | -9/Exiles | Met EX-HEX 2297 | -9/Exiles | Met EX-DEC 2434 | -9/Exiles | Discovered new exit (range 12) 2525 | -9/Exiles | Build established: Hauler-Mutant 2561 | -9/Exiles | Visited The Gauntlet 2904 | -9/Exiles | Met EX-BIN 2972 | -9/Exiles | Aligned with FarCom system 2974 | -9/Exiles | Given EX-Vault access code 3187 | -9/Exiles | Opened EX-Vault 3198 | -9/Exiles | Found Prototype Ballistic Gun 3237 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3402 | -9/Exiles | Left Exiles lab with XL Autogun Array 3402 | -9/Exiles | Entered Mines 3608 | -8/Mines | Discovered new exit (range 6) 3664 | -8/Mines | Entered Materials 3664 | -8/Materials | Evolved 2 slots: Weapon x2 3666 | -8/Materials | Identified XL Autogun Array 3672 | -8/Materials | Discovered new exit (range 16) 3882 | -8/Materials | Garrison activated, responded to threat 3946 | -8/Materials | Build established: Hauler-Skirmisher 4493 | -8/Materials | Discovered new exit (range 16) 4559 | -8/Materials | Entered Factory 4559 | -7/Factory | Evolved 2 slots: Utility x2 4621 | -7/Factory | Discovered new exit (range 14) 4767 | -7/Factory | Lost 3 parts (2n1w) 5113 | -7/Factory | Discovered new exit (range 16) 5172 | -7/Factory | Entered another Factory area 5172 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5971 | -6/Factory | Garrison activated, responded to threat 6307 | -6/Factory | Build established: Skirmisher 6399 | -6/Factory | Core integrity fell below 50% 7064 | -6/Factory | Core integrity fell below 20% 7075 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07048_ Acquired 26 matter. 07051_ Slug penetrates R-10 Processor. 07052_ Acquired 5 matter. 07054_ Acquired 4 matter. 07055_ System corrupted: Gravmag System rejected. 07055_ Penetrated by Slug. 07055_ Acquired 9 matter. 07058_ Angular Momentum Engine destroyed. 07058_ Penetrated by Slug. 07058_ Matter Compressor destroyed. 07060_ U-05 Engineer lays Concrete. 07061_ Acquired 9 matter. 07062_ Slug penetrates Pressure Siphon. 07063_ U-05 Engineer lays Concrete. 07064_ K-01 Serf collects debris. 07065_ Deuterium Engine destroyed. 07065_ U-05 Engineer lays Concrete. 07067_ K-01 Serf collects debris. 07074_ U-05 Engineer lays Concrete. 07075_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####### # """ """ #????????????? | | + # """ """???????????????? | | # # """ """ #????????????? | | #######+#### ^# #????????????? | | ???# # """ """ #????????????? | | ???# # """ """???????????????? | | ???# """"""" """"""" # """ """ #????????????? | | #### """"""" """"""" + #????????????? | | # """"""" """"""" # !#????????????? | | # """"""" """"""" # #????????????? | | # ####+#########????????????? | | # #??????????????????? | | # gg #??????????????????? | | + ! g #??????????????????? | | # +??????????????????? | | + #??????????????????? | | ######## #####+### #??????????????????? | | #??????# #???????# ############???????? | | ###????# #???????# ???????? | | # #????# #???????# ^ ????????? | | ######????# #???????#"" """ """" ""?????? | | ??????????# #???????#"" """ """" """????? | | ??????????# #???????#"T ^""" """" """" "?? | | ??????????# #???????#"" = % g ?? | | ########### #########"" = """ """????? | | @ u !%%"" """ ""?????? | | k %%"" """ "??????? | | o A ?w????? | | h kw ??????? | | g ?????? | | +##########+###### ####+#######+### ?????? | | ## # #? ??????????? ?????? | | ## # ## "????????????? ????? | | ## """" + ## ?????????????? ????? | | " " ???# """ # ##???????????????? ?????? | | " " ???# "" # #????????????????? ?????? | | " " ???# # #?????????????????? ????? | | " " ???# ! # #############?????????????? | | " "????# # # ! !* #?????????????? | | " "???############ ^ # """" " #?????????????? | | " ????# + + """"""" #?????????????? | | " ????# # # """"""" #?????????????? | | ? ????# # # """"""" #?????????????? | | ??????# """ """ # # #?????????????? | | ??????#] """ """ ####### """"""" #?????????????? | | ??????# """ """ #?????# """"""" #?????????????? | | ??????# #?????# """"""" #?????????????? | | ??????# """ """ #?????# """"""" #?????????????? | | ??????# """ """ #?????# #?????????????? | | ??????# """ """ #?????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 27 Energy Capacity 475 Matter Stores 397 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Oops Remodeling Serviceable Loadout Tourist Troublemaker Challenges ------------ None Game ------ Seed GuidedSpikedChronowheel Manual? 0 Play Time 01:21:44 Cumulative 4.4 hours Start 2020.08.21 @ 10:59:09 End 2020.08.21 @ 21:31:02 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 035035f6-cbf0-4caf-95b8-3943573dd564