Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.08 @ 11:46:52 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (3660) 3660 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 9512 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 964/1000 Matter 245/300 Energy 230/230 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Microactuators Improved ECM Suite Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON (4) ------- Variable Charge Gun > --- INVENTORY (4) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Microactuators Improved ECM Suite Heavy Armor Plating Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Variable Charge Gun Axe Power Sword > --- INVENTORY -------- Light Nuclear Core Katana Longsword +1 [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heavy Armor Plating Device Microactuators Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Heavy Armor Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Slots Evolved 10 | . . . . . 4 . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 2 . 1 2 . Weapon 2 | . . . . . . . 1 . 1 Parts Attached 74 | 5 2 . 4 4 13 15 13 12 6 Power 12 | 1 . . . 1 1 3 4 . 2 Engine 6 | 1 . . . . . 1 4 . . Core 6 | . . . . 1 1 2 . . 2 Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . . 2 7 6 1 1 3 Treads 5 | 2 . . . . . . . . 3 Leg 4 | . . . . 2 2 . . . . Wheel 13 | . . . . . 5 6 1 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | . 1 . 2 1 3 3 4 4 . Device 8 | . . . 2 1 1 . 1 3 . Storage 1 | . . . . . . 1 . . . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . . 1 2 3 1 . Artifact . | . . . . . . . . . . Weapon 22 | 2 1 . 2 . 2 3 4 7 1 Energy Gun 5 | 1 1 . 1 . 1 . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 12 | . . . 1 . . 2 4 5 . Piercing Weapon 2 | . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . 2 1 1 . Parts Lost 9 | . . . . . 2 3 1 2 1 Power . | . . . . . . . . . . Propulsion 4 | . . . . . . 2 1 1 . Utility 3 | . . . . . 1 1 . . 1 Weapon 2 | . . . . . 1 . . 1 . Highest Loss Streak 1 | . . . . . 1 1 1 1 1 Average Slot Usage (%) 80 | . 82 85 78 73 81 85 82 75 61 Engine 4 | . 14 14 14 3 . . 3 6 4 Core 5 | . . . . 10 9 8 3 . 2 Treads 6 | . 28 28 28 4 . . . . 7 Leg 5 | . . . . 22 18 . . . . Wheel 16 | . . . . . 13 35 29 19 6 Device 5 | . . . . 4 7 . 6 17 17 Storage 1 | . . . . . . 8 . . . Processor 7 | . 12 14 14 14 9 9 . . . Protection 7 | . . . . . 7 9 14 12 11 Energy Gun 4 | . 17 28 14 . . . . . 3 Special Weapon 1 | . . . . . 7 . . . . Slashing Weapon 12 | . . . 6 14 9 10 23 19 6 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 6 7 7 7 10 29 40 55 62 64 Greatest Support 81 | 40 40 40 40 40 42 54 54 44 81 Greatest Overweight (x) 21 | . . . . . 2 1 1 2 21 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 8 | 4 4 4 4 4 4 8 8 4 4 Average Capacity 4 | 4 4 4 4 4 4 7 4 4 4 Most Carried 7 | . . . . . 4 7 3 2 3 Average Carried 2 | . . . . . 3 5 2 2 2 Final Capacity 8 | 4 4 4 4 4 4 8 4 4 4 Final Carried 5 | . . . . . 4 5 3 2 1 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Matter Collected 875 | 109 95 61 . 80 125 150 125 130 . Remotely . | . . . . . . . . . . Salvage Created 5328 | . 60 166 . 307 1329 1912 1068 342 144 Parts 283 | . 3 12 . 12 75 109 53 15 4 Haulers Intercepted 12 | . 1 . . . 5 5 1 . . Recyclers Shooed 2 | . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Combat Hostiles Destroyed 77 | . . 5 . 6 19 26 17 4 . Melee 72 | . . . . 6 19 26 17 4 . Guns 3 | . . 3 . . . . . . . AOE 1 | . . 1 . . . . . . . Classes Destroyed 13 | . 1 3 . 1 5 2 1 . . Worker 12 | . . . . . 3 6 2 . 1 Builder 5 | . . 1 . 1 . 3 . . . Hauler 12 | . 1 . . . 5 5 1 . . Recycler 7 | . . . . 1 1 2 1 1 1 Mechanic 2 | . . . . . 1 1 . . . Operator 2 | . . . . . 1 1 . . . Watcher 5 | . . . . . 2 2 1 . . Swarmer 8 | . . 3 . . 3 . 2 . . Grunt 45 | . . 2 . 6 12 14 9 2 . Brawler 3 | . . . . . . 3 . . . Protector 2 | . . . . . . 2 . . . Sentry 17 | . . . . . 4 7 5 1 . Programmer 2 | . . . . . . . 1 1 . Best Kill Streak 8 | . 1 3 . 3 8 7 6 2 2 Combat Bots Only 6 | . . 3 . 3 4 6 6 2 . Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Damage Taken 3202 | . . 222 . 94 481 712 1045 416 232 Core 320 | . . 72 . 17 62 49 77 7 36 Absorbed by Shields 232 | . . . . . 160 . . 63 9 Core Remaining (%) 86 | 100 . . . 64 . 79 89 99 . Volleys Fired 24 | . 3 12 . . 1 2 . . 6 Largest 2 | . 2 2 . . 1 1 . . 1 Hottest 80 | . 80 80 . . 20 36 . . 75 Shots Fired 39 | . 6 24 . . 1 2 . . 6 Gun 36 | . 6 24 . . . . . . 6 Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . Special 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Thermal 7 | . . . . . 1 . . . 6 Explosive . | . . . . . . . . . . Electromagnetic 32 | . 6 24 . . . 2 . . . Robot Hit Streak 5 | . 3 5 . . . . . . 1 Robot Miss Streak 3 | . 2 3 . . . . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 279 | . 3 15 . 19 67 95 60 19 1 Core Hits 130 | . 2 7 . 8 30 44 28 8 3 Critical Hits 8 | . . . . 1 2 1 3 1 . Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 4 | . . . . 1 1 1 . 1 . Melee Attacks 302 | . . . . 19 73 104 80 26 . Impact . | . . . . . . . . . . Slashing 302 | . . . . 19 73 104 80 26 . Piercing . | . . . . . . . . . . Sneak Attacks 49 | . . . . 5 17 19 7 1 . Combat Hostiles 2 | . . . . . 2 . . . . Follow-up Attacks 23 | . . . . . . 1 15 7 . Damage Inflicted 16064 | . 39 312 . 1241 4490 5981 2924 855 222 Guns 231 | . 37 174 . . . . . . 20 Cannons . | . . . . . . . . . . Explosions 453 | . . 138 . . . 113 . . 202 Melee 15378 | . . . . 1241 4490 5868 2924 855 . Ramming 2 | . 2 . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 158 | . . 138 . . . . . . 20 Explosive 278 | . . . . . . 76 . . 202 Electromagnetic 248 | . 37 174 . . . 37 . . . Impact . | . . . . . . . . . . Slashing 15378 | . . . . 1241 4490 5868 2924 855 . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . Average Corruption 1 | . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . 1 . . Message Errors 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 2164 | . . . . 286 706 631 372 169 . Projectiles . | . . . . . . . . . . Explosions 7 | . . . . . . 7 . . . Melee 2157 | . . . . 286 706 624 372 169 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 124 | . . 38 . . . . . . 86 Shots 2 | . . 1 . . . . . . 1 Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 260 | . 54 141 . . . 1 260 5 120 Average Temperature 61 | . 29 66 . . . 1 81 5 48 Received Heat Transfer 1081 | . . 51 . 51 188 306 363 101 21 Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 137 | . . 100 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Peak Influence 846 | . 12 104 . 145 383 846 543 369 207 Initial 327 | . . 4 . . 1 161 327 266 119 Average 260 | . 4 70 . 45 199 528 376 269 161 Maximum Alert Level 3 | . . . . . 1 3 2 1 1 Low Security (%) 41 | 100 100 100 . 100 48 10 . 16 52 Level 1 39 | . . . . . 51 13 73 83 47 Level 2 14 | . . . . . . 49 26 . . Level 3 4 | . . . . . . 26 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 1 5 9 2 2 Investigation 9 | . 1 . . . . 1 6 1 . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 4 | . . . . . 1 2 . . 1 Assault 2 | . . . . . . 2 . . . Garrison 3 | . . . . . . . 2 1 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Distress Signals 4 | . 1 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . . 5 . 6 31 34 23 7 7 Peak Tracking Total 6 | . . 3 . 3 4 5 6 3 5 Tactical Retreats 8 | . . . . . 3 1 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Traps Triggered 2 | . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Machines Disabled 9 | . . 2 . . . 5 1 . 1 Max in Single Turn 3 | . . 1 . . . 3 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Machines Accessed 24 | . 1 . . . 5 4 9 4 1 Terminals 16 | . 1 . . . 5 3 4 3 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 4 | . . . . . . 1 2 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 70 | . 3 . . . 21 6 27 11 2 Successful 38 | . 1 . . . 13 4 13 6 1 Failed 32 | . 2 . . . 8 2 14 5 1 Catastrophic 7 | . . . . . . 1 3 3 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 47 | . 3 . . . 21 4 12 7 . Fabricators 5 | . . . . . . . 5 . . Repair Stations 15 | . . . . . . 2 9 4 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 22 | . 1 . . . 13 2 4 2 . Record 6 | . . . . . 3 . 2 1 . Part Schematic 1 | . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . . . . 2 . . . Emergency Access Points 2 | . . . . . 2 . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . Surveillance Status 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 4 | . . . . . 4 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 12 | . . . . . . 2 6 4 . Scan Component 7 | . . . . . . 1 4 2 . Repair 5 | . . . . . . 1 2 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 . . . 5 3 7 4 1 Full Trace Events 9 | . 1 . . . 1 1 5 1 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . . Matter 212 | . . . . . . . 212 . . Time 53 | . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired 5 | . . . . . . 1 2 2 . Time 171 | . . . . . . 38 51 82 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 62 | . . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . . 20 . . . Total Damage 365 | . . . . . . 365 . . . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Turns Passed 5918 | 60 266 488 363 646 1023 939 1312 493 328 Spaces Moved 3969 | 35 158 283 222 475 728 653 969 261 185 Core 7 | 2 . . . . . . . . 5 Treads 815 | 33 158 283 222 48 . . . . 71 Legs 670 | . . . . 427 243 . . . . Wheels 2477 | . . . . . 485 653 969 261 109 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 82 82 92 106 106 Average Speed 112 | 153 160 160 160 124 99 86 94 107 157 Slowest Speed 1100 | 160 160 160 160 160 120 93 106 115 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 42 81 60 89 52 57 25 7 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 7 | . . . . . . . 4 3 . Terrain Destroyed 47 | . . 6 . . . 8 4 3 26 Melee 7 | . . . . . . . 4 3 . Projectile 2 | . . . . . . . . . 2 AOE 38 | . . 6 . . . 8 . . 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Total 5072 | 39 164 294 230 512 946 916 1304 451 216 Wait 684 | . . . . 12 122 133 254 153 10 Move 3960 | 34 157 282 221 474 727 652 968 260 185 Hop . | . . . . . . . . . . Pick Up 7 | . . . . . 2 4 1 . . Fast Attach 63 | 5 2 . 4 4 11 7 12 12 6 Attach 5 | . . . . . . 3 1 1 . Detach 2 | . . . . . . 1 . . 1 Swap 7 | . . . . . 2 5 . . . Drop 51 | . 1 . 5 3 8 8 11 7 8 Fire 24 | . 3 12 . . 1 2 . . 6 Melee 268 | . . . . 19 73 101 57 18 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x2 / *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 61 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 177 | -10/Materials | Discovered new exit (range 3) 297 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Entered Mines 328 | -10/Mines | Learned location of Storage (-8) 393 | -10/Mines | Discovered new exit (range 5) 420 | -10/Mines | Learned Materials interactive machine intel 496 | -10/Mines | Learned location of 1 exit from Materials 641 | -10/Mines | Found a hidden stash of uninstalled traps 757 | -10/Mines | Discovered new exit (range 7) 799 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 807 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 808 | -10/Mines | Discovered new exit (range 5) 813 | -10/Mines | Identified exit to Exiles 815 | -10/Mines | Entered Exiles 854 | -10/Exiles | Met 8R-AWN 881 | -10/Exiles | Met EX-HEX 927 | -10/Exiles | Met EX-BIN 947 | -10/Exiles | Aligned with FarCom system 948 | -10/Exiles | Given EX-Vault access code 993 | -10/Exiles | Opened EX-Vault 1003 | -10/Exiles | Found Prototype Slashing Weapon 1003 | -10/Exiles | Identified Longsword +1 1010 | -10/Exiles | Found Prototype Device 1010 | -10/Exiles | Identified PSU Rigger 1019 | -10/Exiles | Found Prototype Device 1019 | -10/Exiles | Identified Cloak of Protection 1051 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1102 | -10/Exiles | Met EX-DEC 1157 | -10/Exiles | Discovered new exit (range 14) 1176 | -10/Exiles | Identified exit to Mines 1178 | -10/Exiles | Left Exiles lab with Longsword +1 1178 | -10/Exiles | Entered Mines 1329 | -9/Mines | Discovered new exit (range 7) 1434 | -9/Mines | Learned Materials trap positions 1612 | -9/Mines | Learned 8 Materials zone layouts 1676 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1796 | -9/Mines | Identified exit to Materials 1824 | -9/Mines | Entered Materials 1824 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1825 | -8/Materials | Identified exit to Storage 1826 | -8/Materials | Identified exit to Factory 1827 | -8/Materials | Loaded intel: 30 trap records 1828 | -8/Materials | Loaded intel: 19 interactive machine locations 2207 | -8/Materials | Build established: Scavenger-Mutant 2624 | -8/Materials | Build established: Mutant 2847 | -8/Materials | Entered Storage 2889 | -8/Storage | Met a pair of Derelict thieves 3385 | -8/Storage | Repaired Hvy. Armor Plating 3564 | -8/Storage | Discovered exit to Factory (range 16) 3786 | -8/Storage | Entered Factory 3786 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3867 | -7/Factory | Build established: Scavenger-Mutant 3983 | -7/Factory | Garrison activated, responded to threat 4437 | -7/Factory | Repaired Hvy. Armor Plating 4789 | -7/Factory | Fabricated Point Defense System (x2) 4924 | -7/Factory | Discovered new exit (range 16) 4971 | -7/Factory | Repaired Arm. Wheel 5098 | -7/Factory | Entered another Factory area 5098 | -6/Factory | Evolved 2 slots: Utility x2 5166 | -6/Factory | Repaired Hvy. Armor Plating 5212 | -6/Factory | Repaired Microactuators 5294 | -6/Factory | Build established: Mutant 5478 | -6/Factory | Garrison activated, responded to threat 5557 | -6/Factory | Discovered new exit (range 10) 5591 | -6/Factory | Entered another Factory area 5591 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5919 | -5/Factory | Self-destructed Last Messages --------------- 05786_ Acquired Arm. Medium Treads. 05787_ Dropped Longsword +1. 05788_ U-05 Engineer lays Concrete. 05788_ Dropped Katana. 05788_ Dropped Power Sword. 05789_ U-05 Engineer lays Concrete. 05789_ Dropped Axe. 05790_ U-05 Engineer lays Concrete. 05790_ R-10 Processor collects Power Sword. 05790_ U-05 Engineer lays Concrete. 05793_ U-05 Engineer builds a Wall. 05793_ U-05 Engineer lays Concrete. 05807_ U-05 Engineer builds a Wall. 05815_ Acquired Mic. Fission Core. 05841_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Q. 05867_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05869_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 05885_ Dropped Lgt. Angular Momentum Engine. 05885_ Acquired Lgt. Fission Core. 05918_ Hvy. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | # # "????????????????????????????????????????? | | # # ?????????????????????????????????????????? | | # +??????????????????????????????????????????? | | # ##############?????????????????????????????? | | # # #?????????????????????????????? | | # # """ """ #?????????????????????????????? | | # # """ """ #?????????????????????????????? | | # # """ """ #?????????????????????????????? | | # # #?????????????????????????????? | | + + """ """ #?????????????????????????????? | | # # """ """ #?????????????????????????????? | | # # """ """ #?????????????????????????????? | | # # #?????????????????????????????? | | ####### = ###########???????????????????? | | #?????# # #???????????????????? | | #?????# #"" #???????????????????? | | #?????###########+##"" #???????????????????? | | #???????????????# ##"T #???????????????????? | | #???????????????# ##"" """ #???????????????????? | | #???????????????# ##"" """ #???????????????????? | | ?????############ ## """ #???????????????????? | | ?????# ## ## #?????????##?###????? | | ?????# ## ###+################# !#????? | | ?????# ! """ # #????? | | ?????# """ # u p ???? | | ?????# "" """ R @ p #????? | | ?????# "T # ############+#######??????????? | | ?????# "" # #??????## ##??????????? | | ?????# * #ggg#??????# #??????????? | | ?????########### #??????# #??????????? | | ?????? # #??????# #??????????? | | ??????"""" # ########## % #??????????? | | ??????"""" ! # # # ! % #??????????? | | ?????#"""" # # """ # ! ##??????????? | | ?????#"""" # # """ # // ##??????????? | | ?????#"""" ! + + """ # / ##??????????? | | ?????#"""" # # ########"##??????????? | | ?????# # # """ #???????##???????????? | | ?????########### # """ #????????????????????? | | ?????????????? #| """ #????????????????????? | | ????????????? # #????????????????????? | | ???????????? ##########????????????????????? | | ??????????? #?????????????????????????????? | | ?????????? #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# ?????????????????????????????? | | ?????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Armor Coverage 1200 Melee Speed Boost 20 Evasion (%) 43 Recoil Reduction 3 Item Schematics ----------------- Tesla Rifle | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked Fabricated ------------ Point Defense System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaControlSuperbattery Manual? 0 Play Time 00:54:02 Cumulative 56.5 hours Start 2021.05.07 @ 16:16:44 End 2021.05.08 @ 11:46:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 819dd8d8-6fbd-46a4-a1af-6fb434666506