Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 18:44:36 Player: Gobbopathe Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (89) 445 Value Destroyed (3790) 3790 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (3579) 3579 TOTAL SCORE: 16314 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1870 Follower Combat Kills 109 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Energy Well (295) Gamma Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Particle Reactor > --- PROPULSION ------- VTOL Module Makeshift Flight Unit Nuclear Pulse Array Impulse Thruster Q-thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Phase Redirector Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Railgun Plasma Lance > --- INVENTORY -------- Q-thruster Advanced Heat Sink Advanced ECM Suite Terrabomb Terrabomb Heavy Tesla Rifle Firepult [Rating: 125] Favorites ----------- Power Nuclear Core Engine Makeshift Power Source Power Core Nuclear Core Reactor Light Particle Reactor Propulsion VTOL Module Treads Armored Medium Treads Leg Potential Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Makeshift Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Core Shielding Artifact Phase Redirector Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Railgun Launcher Precision Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Blade Saw Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . . . . 1 . . Utility 11 | . . . . . 2 2 . . . . . . 2 2 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 176 | 6 1 3 5 2 20 22 . 2 3 . 5 4 4 10 6 1 11 7 64 Power 19 | 1 1 . . . 1 1 . . 1 . 1 1 . 1 . 1 1 . 9 Engine 9 | 1 1 . . . . 1 . . . . 1 1 . . . 1 . . 3 Core 2 | . . . . . 1 . . . 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . . 1 . 6 Propulsion 51 | 2 . 2 2 . 6 8 . 1 1 . . 3 1 3 1 . 1 5 15 Treads 8 | . . . . . . . . . . . . . . . . . . 1 7 Leg 1 | . . . 1 . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 6 1 . . . . . . 1 . . . . . . Flight 32 | . . 2 1 . . 7 . 1 1 . . 3 . 3 1 . 1 4 8 Utility 54 | 1 . . . 2 4 7 . 1 1 . 4 . 3 4 2 . 8 1 16 Device 32 | . . . . . 1 4 . . 1 . 4 . . 2 2 . 7 . 11 Storage 4 | 1 . . . . 1 . . . . . . . . . . . . . 2 Processor 7 | . . . . . 1 3 . . . . . . 1 . . . 1 . 1 Hackware 5 | . . . . . . . . 1 . . . . 2 2 . . . . . Protection 5 | . . . . 2 1 . . . . . . . . . . . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 52 | 2 . 1 3 . 9 6 . . . . . . . 2 3 . 1 1 24 Energy Gun 11 | 1 . . 1 . 2 . . . . . . . . . . . 1 . 6 Energy Cannon 13 | . . . 1 . 1 1 . . . . . . . . 1 . . . 9 Ballistic Gun 14 | 1 . 1 1 . . . . . . . . . . 1 1 . . . 9 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 3 3 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . 2 3 . . . . 2 . . 1 . . 2 2 2 Parts Lost 66 | . . . . . . 2 . . . . . 8 . . 4 . . 8 44 Power 8 | . . . . . . . . . . . . 2 . . 1 . . . 5 Propulsion 25 | . . . . . . 1 . . . . . 5 . . 1 . . 4 14 Utility 23 | . . . . . . . . . . . . . . . 2 . . 3 18 Weapon 10 | . . . . . . 1 . . . . . 1 . . . . . 1 7 Highest Loss Streak 8 | . . . . . . 2 . . . . . 5 . . 3 . . 8 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 77 | . 85 71 69 85 88 96 100 100 99 100 99 82 81 89 88 84 94 87 47 Engine 4 | . 14 14 14 14 3 . 7 7 6 6 5 3 5 5 2 5 4 4 1 Core 1 | . . . . . 5 6 . . 6 6 6 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 5 5 4 4 2 Hover 3 | . . . . . 27 12 . . . . . . 4 . . . . . . Flight 16 | . . 28 26 28 6 16 30 30 32 33 33 26 17 20 20 21 23 22 6 Device 9 | . . . . . . 9 15 15 13 13 13 13 11 10 9 5 18 14 9 Storage 5 | . 14 . . . 5 7 7 7 6 6 6 6 5 5 5 5 4 4 4 Processor 9 | . . . . . 6 17 23 22 13 13 13 13 11 10 10 10 9 7 4 Hackware 8 | . . . . . . . . . 6 6 6 6 17 26 25 21 19 19 8 Protection 2 | . . . . 14 14 8 . . . . . . . . . . . . 1 Energy Gun 2 | . 14 14 12 14 9 2 . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 12 14 4 . . . . . . . . 4 4 5 4 4 1 Launcher 1 | . . . . . . 2 7 7 6 6 6 2 . . . . . . . Impact Weapon 2 | . . . . . 3 6 7 7 6 6 6 6 5 4 . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 80 | 12 12 6 6 7 22 26 26 26 33 33 33 26 18 36 36 30 42 42 80 Greatest Support 208 | 26 26 8 8 8 36 36 28 28 35 35 35 30 25 41 41 41 45 49 208 Greatest Overweight (x) 3 | . . . 1 . . . . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 5 5 5 6 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 4 8 8 5 5 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 1 6 5 4 4 6 7 7 8 6 7 8 7 7 6 7 8 7 7 5 Final Capacity 8 | 8 8 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 8 5 5 5 8 8 8 8 7 8 8 8 8 8 8 8 8 7 4 Class Distribution -------------------- 29% | Mutant 22% | Scout 20% | Hacker-Mutant 15% | Hacker-Scout 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Matter Collected 2444 | 281 15 . 90 20 181 263 10 59 . 30 50 30 40 31 136 10 110 . 1088 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4916 | 103 56 . . . 332 277 54 154 . . . . . 31 220 . 398 . 3291 Parts 133 | 5 6 . . . 20 5 3 9 . . . . . . 10 . 12 . 63 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . 2 1 . . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 2 9 . . . 5 . . 9 . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Combat Hostiles Destroyed 58 | . 3 . . . 3 1 1 6 . . . . . . 7 . 1 . 36 Melee 8 | . . . . . . . 1 2 . . . . . . 4 . 1 . . Guns 14 | . 3 . . . 1 . . . . . . . . . 1 . . . 9 Cannons 2 | . . . . . . 1 . . . . . . . . 1 . . . . AOE 10 | . . . . . 2 . . 3 . . . . . . 1 . . . 4 Classes Destroyed 18 | 2 1 . . . 5 1 1 . . . . . . . . . . . 8 Worker 6 | . . . . . 2 1 . . . . . . . . . . . . 3 Builder 2 | . . . . . 1 . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 3 1 . . . . . . . . . . . . . Recycler 7 | 1 . . . . 1 2 . . . . . . . . . . 1 . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 Watcher 8 | . . . . . 1 . . . . . . . . 1 . . 5 . 1 Swarmer 14 | . 3 . . . . . . 4 . . . . . . 6 . . . 1 Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 18 | . . . . . . 1 . 2 . . . . . . . . 1 . 14 Brawler 3 | . . . . . . . . . . . . . . . . . . . 3 Duelist 4 | . . . . . . . . . . . . . . . . . . . 4 Protector 2 | . . . . . . . . . . . . . . . . . . . 2 Sentry 4 | . . . . . . . 1 . . . . . . . 1 . . . 2 Hunter 4 | . . . . . . . . . . . . . . . . . . . 4 Programmer 5 | . . . . . . . . . . . . . . . . . . . 5 Best Kill Streak 13 | 2 3 . . . 6 3 1 6 . . . . . 1 4 . 4 . 13 Combat Bots Only 11 | . 3 . . . 3 1 1 6 . . . . . . 4 . 1 . 11 Max Kills in Single Turn 4 | 1 2 . . . 2 1 1 2 . . . . . 1 2 . 1 . 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . . . . . . 1 . . . 1 Melee 1 | . . . . . . . 1 1 . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Damage Taken 8388 | 20 57 . . 9 336 99 56 148 21 . . 552 . . 391 . . 648 6051 Core 1936 | . 10 . . . 49 25 5 17 . . . 168 . . 66 . . 127 1469 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 161 | . . . . . 30 19 . . . . . . . . . . . . 112 Regen/Repaired (Parts) 38 | . . . . . 7 . . . . . . . . . . . . . 31 Core Remaining (%) 93 | 100 . . . 96 91 . . 93 . . . 80 100 . . 94 . 90 . Volleys Fired 153 | 7 5 . . . 19 8 . 3 . . . 1 . . 6 1 5 4 94 Largest 2 | 2 2 . . . 2 2 . 1 . . . 1 . . 1 1 2 1 2 Hottest 250 | 60 60 . . . 60 118 . 36 . . . 36 . . 250 35 105 35 250 Shots Fired 218 | 14 10 . . . 30 10 . 3 . . . 1 . . 6 1 6 5 132 Gun 179 | 14 10 . . . 26 2 . . . . . . . . 5 1 6 5 110 Cannon 31 | . . . . . . 8 . . . . . . . . 1 . . . 22 Launcher 8 | . . . . . 4 . . 3 . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 124 | 7 5 . . . 11 . . . . . . . . . 5 1 5 5 85 Thermal 38 | . . . . . . 8 . . . . . . . . 1 . . . 29 Explosive 8 | . . . . . 4 . . 3 . . . 1 . . . . . . . Electromagnetic 48 | 7 5 . . . 15 2 . . . . . . . . . . 1 . 18 Robot Hit Streak 11 | 5 3 . . . 6 3 . 1 . . . . . . 4 . 1 3 11 Robot Miss Streak 8 | 1 2 . . . 4 5 . 1 . . . . . . 2 1 3 2 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 184 | 11 6 . . . 23 13 4 6 . . . . . 1 9 . 11 3 97 Core Hits 153 | 4 3 . . . 14 3 1 5 . . . . . . 9 . 8 . 106 Critical Kills 3 | . . . . . . . 1 1 . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . 1 Critical Strikes 6 | . . . . . 1 . 1 1 . . . . . . . . 1 . 2 Destroy 2 | . . . . . . . . . . . . . . . . . . . 2 Smash 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 105 | . . . . . 9 14 5 7 2 1 . 6 9 6 10 . 26 10 . Impact 59 | . . . . . 9 14 5 7 2 1 . 6 9 6 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . . . . . 10 . 26 10 . Sneak Attacks 11 | . . . . . 3 5 . . . . . . . 1 . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8780 | 190 72 . . . 881 725 127 512 . . . . . 119 359 . 745 32 5018 Guns 2682 | 147 72 . . . 210 13 . . . . . . . . 93 . 78 25 2044 Cannons 747 | . . . . . . 102 . . . . . . . . 20 . . . 625 Explosions 2912 | 43 . . . . 195 . . 266 . . . . . . 62 . . . 2346 Melee 2429 | . . . . . 476 610 127 246 . . . . . 119 184 . 667 . . Ramming 10 | . . . . . . . . . . . . . . . . . . 7 3 Kinetic 1839 | 84 39 . . . 52 . . . . . . . . . 93 . 78 25 1468 Thermal 3362 | 43 . . . . . 102 . . . . . . . . 82 . . . 3135 Explosive 461 | . . . . . 195 . . 266 . . . . . . . . . . . Electromagnetic 679 | 63 33 . . . 158 13 . . . . . . . . . . . . 412 Impact 1578 | . . . . . 476 610 127 246 . . . . . 119 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 851 | . . . . . . . . . . . . . . . 184 . 667 . . Highest Corruption 20 | . . . . . . . . . . . . . . . . . . 20 14 Average Corruption 7 | . . . . . . . . . . . . . . . . . . 9 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . . . . . . . . 2 36 Message Errors 3 | . . . . . . . . . . . . . . . . . . . 3 Matter Fused 13 | . . . . . . . . . . . . . . . . . . 1 12 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 757 | 22 . . . . 270 142 . 71 . . . 30 . 64 7 . 141 . 10 Projectiles 20 | . . . . . 20 . . . . . . . . . . . . . . Explosions 118 | 22 . . . . 1 . . 55 . . . 30 . . . . . . 10 Melee 619 | . . . . . 249 142 . 16 . . . . . 64 7 . 141 . . Knockbacks 3 | . . . . . 2 . . . . . . . . 1 . . . . . Impact 2 | . . . . . 1 . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 551 | 20 . . . . . . . 16 . . . 55 . . 18 . . 7 435 Shots 38 | 1 . . . . . . . 1 . . . 1 . . 1 . . . 34 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | 20 . . . . 40 197 . 4 6 . 306 75 . . 216 . 58 . 464 Average Temperature 112 | 16 . . . . 15 105 . 4 3 . 123 23 . . 98 . 32 . 171 Received Heat Transfer 826 | . . . . . 135 54 18 72 6 . . 190 . . . . . 36 315 Effects 6 | . . . . . . . . . . . . . . . . . . . 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 12 | . . . . . 6 3 . . . . . . . 1 . . . . 2 Impact Corruptions 10 | . . . . . 5 3 . 1 . . . . . 1 . . . . . Robots Melted 24 | . . . . . . . . . . . . . . . . . . . 24 Combat Hostiles 22 | . . . . . . . . . . . . . . . . . . . 22 Parts Melted 92 | . . . . . . . . . . . . . . . . . . . 92 Heat Transferred 16170 | 100 . . . . . 185 . . . . . . . . 400 . . . 15485 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Peak Influence 1771 | 10 109 42 . 60 341 159 . . 108 . . . 146 101 . . 361 1771 1592 Initial 1100 | . 6 42 . . 23 81 . . 91 . . . 21 71 . . 93 202 1100 Average 626 | 2 47 42 . 34 146 115 . . 93 . . . 106 82 . . 230 1646 1321 Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . . . 1 5 4 Low Security (%) 50 | 100 100 100 . 100 71 100 . . 100 . . . 100 100 . . 34 . . Level 1 7 | . . . . . 28 . . . . . . . . . . . 65 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 38 | . . . . . . . . . . . . . . . . . . . 99 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 33 | . 2 . . . 4 2 . . . . . . 2 2 . . . 6 15 Investigation 10 | . 2 . . . . 1 . . . . . . 2 1 . . . . 4 Extermination 2 | . . . . . . . . . . . . . . . . . . . 2 Reinforcement 10 | . . . . . 4 1 . . . . . . . 1 . . . . 4 Assault 11 | . . . . . . . . . . . . . . . . . . 6 5 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Distress Signals 10 | . . . . . 1 1 . . . . . . . . . . 1 2 5 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . 17 1 Distress Signals 18 | . . . . . . . . . . . . . . . . . . 17 1 Times Spotted 184 | . 6 . . 1 16 3 1 4 1 5 . 19 3 1 8 . 9 36 71 Peak Tracking Total 28 | . 5 . . 4 8 1 1 3 1 5 . 12 1 . 5 . 5 28 13 Tactical Retreats 15 | . . . . 1 3 1 . . . 1 . 2 . . . . 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Traps Triggered 2 | . 1 . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Machines Disabled 4 | . . . . . . . . . . . . 1 . . . . . 2 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Machines Accessed 50 | . 2 . 4 . 7 10 . . 1 . . 1 9 4 . . 3 . 9 Terminals 30 | . 1 . . . 5 7 . . 1 . . 1 6 2 . . 2 . 5 Fabricators 4 | . . . . . . 1 . . . . . . 2 1 . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . . . 1 . . . . . . 1 . . . 1 . 1 Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 Total Hacks 193 | . 8 . 49 . 23 23 . . 1 . . 2 32 21 . . 7 . 27 Successful 140 | . 5 . 49 . 15 12 . . 1 . . 1 19 20 . . 4 . 14 Failed 53 | . 3 . . . 8 11 . . . . . 1 13 1 . . 3 . 13 Catastrophic 6 | . . . . . . 3 . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 85 | . 4 . 1 . 14 16 . . . . 1 . 34 . . . 7 . 8 Terminals 88 | . 2 . . . 19 16 . . 1 . . 2 23 2 . . 6 . 17 Fabricators 14 | . . . . . . 5 . . . . . . 6 3 . . . . . Repair Stations 7 | . . . . . 3 1 . . . . . . . . . . . . 3 Recycling Units 13 | . 6 . . . . 1 . . . . . . 3 . . . 1 . 2 Scanalyzers 19 | . . . . . . . . . . . . . . 16 . . . . 3 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . 2 Terminal Hacks 71 | . . . 49 . 3 3 . . 1 . . 1 7 2 . . 1 . 4 Record 51 | . . . 49 . . 1 . . . . . . . . . . . . 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 2 . . . 1 . 2 Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . Open DSF 5 | . . . . . . 2 . . 1 . . . . 2 . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . . . 3 3 . . . . . Network Status 3 | . . . . . . 1 . . . . . . 1 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 1 . . . . . Build 2 | . . . . . . . . . . . . . 1 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . . . 2 Scan Component 2 | . . . . . 1 . . . . . . . . . . . . . 1 Repair 2 | . . . . . 1 . . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . 2 . . . . 1 . . . . . . 1 . . . 1 . 2 Report Inventory 6 | . 1 . . . . 1 . . . . . . 1 . . . 1 . 2 Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . . . . . . . . 15 . . . . 2 Insert Component 8 | . . . . . . . . . . . . . . 7 . . . . 1 Analyze 9 | . . . . . . . . . . . . . . 8 . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 Unauthorized Hacks 32 | . 3 . . . 9 7 . . . . . . 8 . . . 2 . 3 Terminals 24 | . 2 . . . 9 3 . . . . . . 5 . . . 2 . 3 Track 4 | . 1 . . . 3 . . . . . . . . . . . . . . Assimilate 6 | . . . . . 1 1 . . . . . . 3 . . . . . 1 Botnet 12 | . 1 . . . 3 2 . . . . . . 2 . . . 2 . 2 Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 4 . . . . . . 2 . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . . . 1 . . . . . . Haulers 2 | . . . . . . 1 . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . . . 5 7 . . . . . . 8 2 . . 2 . 8 Full Trace Events 6 | . . . . . . 1 . . . . . . 1 1 . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . 4 7 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . . 95 106 . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . 1 Time 42 | . . . . . 26 . . . . . . . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . . . . 7 . . . . 1 Part Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 1 1 3 3 3 1 1 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Total Allies 8 | . . . . 3 . 1 . . . . . . 3 . . . . 1 . Largest Group 3 | . . . . 3 3 1 1 1 . . . . 3 3 3 3 3 3 . Highest-Rated Group 62 | . . . . 40 40 10 10 10 . . . . 62 62 62 62 62 62 . Highest-Rated Ally 26 | . . . . 16 16 10 10 10 . . . . 26 26 26 26 26 26 . Total Orders 6 | . . . . . . . . . . . . . 2 2 . 2 . . . STAY 3 | . . . . . . . . . . . . . 1 1 . 1 . . . FOLLOW 3 | . . . . . . . . . . . . . 1 1 . 1 . . . Ally Attacks 44 | . . . . . 44 . . . . . . . . . . . . . . Total Damage 383 | . . . . . 383 . . . . . . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Robot Analysis Total 5 | . . . . . . . . . . . . . 2 . . . 1 . 2 Derelict Logs Recovered 6 | . . . . 1 . . . 1 . . 2 . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Turns Passed 5001 | 66 105 36 112 196 433 443 123 174 94 86 283 182 394 205 191 35 253 113 1477 Spaces Moved 8628 | 35 94 80 269 406 535 815 303 524 278 293 807 452 801 517 427 90 439 188 1275 Core 61 | 2 . . 1 . . . . . . . . . . . . . . . 58 Treads 206 | . . . . . . . . . . . . . . . . . . . 206 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 127 | 33 94 . . . . . . . . . . . . . . . . . . Hover 558 | . . . . . 286 272 . . . . . . . . . . . . . Flight 7676 | . . 80 268 406 249 543 303 524 278 293 807 452 801 517 427 90 439 188 1011 Fastest Speed 27 | 50 90 37 37 37 37 27 27 27 28 28 27 27 35 32 33 33 29 29 37 Average Speed 39 | 87 90 37 37 37 42 34 27 27 28 28 27 31 35 32 33 33 29 30 73 Slowest Speed 285 | 90 90 37 100 37 60 52 27 27 28 28 28 44 35 35 39 33 29 42 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . 8 3 3 . . 3 . . 4 11 2 . . 4 . 20 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 39 | 4 23 19 62 75 44 24 58 68 11 47 84 55 22 14 70 26 16 47 22 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 8 | . 1 1 1 1 . . . 1 . . 2 . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 20 | . . . . 3 . . 3 5 . 1 5 . . . 2 1 . . . Spaces Dug 44 | . . . . . 3 6 . 1 2 1 . 5 9 4 . . 8 5 . Terrain Destroyed 111 | . . . . . 34 6 . 22 2 1 . 17 9 4 . . 8 5 3 Melee 44 | . . . . . 3 6 . 1 2 1 . 5 9 4 . . 8 5 . Projectile 3 | . . . . . . . . . . . . . . . . . . . 3 AOE 64 | . . . . . 31 . . 21 . . . 12 . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Zio Pro Fac Fac Upp Upp Res Qua Res Total 9769 | 53 104 87 281 443 686 939 336 541 286 294 867 476 886 540 457 93 512 228 1660 Wait 602 | 2 . . . 41 88 57 21 2 5 . 45 16 80 1 . 2 29 3 210 Move 8501 | 34 93 79 268 391 528 808 302 523 271 292 806 445 780 512 426 89 431 185 1238 Hop 48 | . . . . 6 3 3 . . 3 . . 2 9 2 . . 3 . 17 Pick Up 57 | 4 4 . 1 1 7 9 4 1 1 1 3 2 3 3 2 . 2 2 7 Fast Attach 96 | 6 . . 5 2 12 10 . 2 . . 5 2 1 3 5 1 4 3 35 Attach 59 | . . 1 . . 1 6 . . 2 . . 2 2 7 1 . 4 5 28 Detach 42 | . . 1 . . 3 2 . 1 . . . . . 4 1 . 3 5 22 Swap 24 | . 1 2 . . 7 6 . . 1 . . . 1 . . . 3 2 1 Drop 77 | . 1 4 7 2 9 16 4 2 1 . 8 . 1 2 6 . 2 6 6 Fire 153 | 7 5 . . . 19 8 . 3 . . . 1 . . 6 1 5 4 94 Melee 105 | . . . . . 9 14 5 7 2 1 . 6 9 6 10 . 26 10 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory (discovered 2 exits: [*Low] / DSF) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Qua x2]) -3/Quarantine -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 172 | -10/Materials | Entered Mines 189 | -10/Mines | Discovered new exit (range 6) 190 | -10/Mines | Learned location of Storage (-8) 207 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 207 | -10/Mines | Discovered new exit (range 5) 208 | -10/Mines | Entered Exiles 214 | -10/Exiles | Discovered new exit (range 15) 217 | -10/Exiles | Met 8R-AWN 224 | -10/Exiles | Met EX-HEX 235 | -10/Exiles | Met EX-BIN 240 | -10/Exiles | Aligned with FarCom system 240 | -10/Exiles | Given EX-Vault access code 255 | -10/Exiles | Opened EX-Vault 259 | -10/Exiles | Found Prototype Energy Cannon 259 | -10/Exiles | Identified Firepult 269 | -10/Exiles | Found Prototype Leg 269 | -10/Exiles | Identified Potential Leg 281 | -10/Exiles | Warned to stay clear of 0b10 Research branches 292 | -10/Exiles | Met EX-DEC 294 | -10/Exiles | Learned location of Zion (-6) 312 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Discovered new exit (range 10) 320 | -10/Exiles | Left Exiles lab with Firepult 320 | -10/Exiles | Entered Mines 371 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 420 | -9/Mines | Discovered new exit (range 9) 423 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 455 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 516 | -9/Mines | Entered Materials 516 | -8/Materials | Accompanied by 3 allies 516 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 770 | -8/Materials | Repaired Flight Unit 942 | -8/Materials | Discovered new exit (range 16) 949 | -8/Materials | Entered Factory 949 | -7/Factory | Evolved 2 slots: Utility x2 1385 | -7/Factory | Discovered new exit (range 11) 1392 | -7/Factory | Entered Lower Caves 1392 | -7/Lower Caves | Accompanied by 1 ally 1451 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1504 | -7/Lower Caves | Discovered new exit (range 6) 1511 | -7/Lower Caves | Build established: Scout 1515 | -7/Lower Caves | Entered another Lower Caves area 1515 | -7/Lower Caves | Accompanied by 1 ally 1572 | -7/Lower Caves | Discovered new exit (range 12) 1685 | -7/Lower Caves | Discovered new exit (range 16) 1689 | -7/Lower Caves | Entered Factory 1689 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1695 | -6/Factory | Identified exit to DSF 1767 | -6/Factory | Discovered new exit (range 9) 1783 | -6/Factory | Entered Lower Caves 1852 | -6/Lower Caves | Encountered a Warlord checkpoint 1867 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1869 | -6/Lower Caves | Entered Zion 1892 | -6/Zion | Given the Hacking Drone Bay 1892 | -6/Zion | Found Prototype Device 1892 | -6/Zion | Identified Hacking Drone Bay 1896 | -6/Zion | Discovered new exit (range 12) 1942 | -6/Zion | Found Prototype Device 1942 | -6/Zion | Identified Phasing AFG 1965 | -6/Zion | Received a visual enhancement algorithm 2015 | -6/Zion | Learned Factory stockpile data 2027 | -6/Zion | Learned location of Armory (-3) 2107 | -6/Zion | Rebuked by Imprinter 2152 | -6/Zion | Entered Proximity Caves 2255 | -5/Proximity Caves | Lost 5 parts (2p2n1w) 2266 | -5/Proximity Caves | Spotted B-75 Beast 2267 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 2277 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 2293 | -5/Proximity Caves | Discovered new exit (range 3) 2334 | -5/Proximity Caves | Entered Factory 2334 | -5/Factory | Evolved 2 slots: Utility x2 2501 | -5/Factory | Discovered new exit (range 9) 2590 | -5/Factory | Discovered new exit (range 8) 2622 | -5/Factory | Fabricated Lgt. Fission Core? 2634 | -5/Factory | Build established: Hacker-Scout 2728 | -5/Factory | Entered another Factory area 2728 | -4/Factory | Accompanied by 3 allies 2728 | -4/Factory | Evolved 2 slots: Utility x2 2732 | -4/Factory | Identified exit to DSF 2814 | -4/Factory | Spotted B-86 Titan 2909 | -4/Factory | Discovered new exit (range 22) 2933 | -4/Factory | Entered Upper Caves 2933 | -4/Upper Caves | Accompanied by 3 allies 3019 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3052 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 3057 | -4/Upper Caves | Learned Research terminal intel 3093 | -4/Upper Caves | Discovered new exit (range 6) 3124 | -4/Upper Caves | Entered another Upper Caves area 3124 | -4/Upper Caves | Accompanied by 3 allies 3131 | -4/Upper Caves | Lost 3 parts (1n2u) 3147 | -4/Upper Caves | Discovered new exit (range 9) 3159 | -4/Upper Caves | Entered Research 3159 | -3/Research | Accompanied by 3 allies 3159 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3160 | -3/Research | Loaded intel: 25 terminal locations 3196 | -3/Research | Spotted B-86 Titan 3316 | -3/Research | Found Prototype Processor 3316 | -3/Research | Identified Spectral Analyzer 3378 | -3/Research | Discovered new exit (range 11) 3396 | -3/Research | Discovered new exit (range 21) 3412 | -3/Research | Entered Quarantine 3412 | -3/Quarantine | Accompanied by 3 allies 3413 | -3/Quarantine | Maximum security lockdown engaged 3431 | -3/Quarantine | Found Alien Artifact 3431 | -3/Quarantine | Identified Terrabomb 3431 | -3/Quarantine | Used Terrabomb 3437 | -3/Quarantine | Found Terrabomb 3444 | -3/Quarantine | Found Terrabomb 3454 | -3/Quarantine | Build established: Hacker-Sprinter 3475 | -3/Quarantine | Found Alien Artifact 3475 | -3/Quarantine | Identified Phase Redirector 3489 | -3/Quarantine | Used Terrabomb 3491 | -3/Quarantine | Crushed by falling debris 3505 | -3/Quarantine | Discovered new exit (range 15) 3514 | -3/Quarantine | Local machine network offline 3520 | -3/Quarantine | Crushed by falling debris 3521 | -3/Quarantine | System corruption reached 10% 3522 | -3/Quarantine | Used Terrabomb 3525 | -3/Quarantine | Entered Research 3525 | -2/Research | Evolved 2 slots: Utility x2 3556 | -2/Research | Lost 8 parts (4n3u1w) 3775 | -2/Research | First assault squad dispatched 3778 | -2/Research | Build established: Hacker-Mutant 3809 | -2/Research | Repaired Adv. Heat Sink 3886 | -2/Research | Lost 3 parts (2n1u) 4014 | -2/Research | Cargo convoy interrupted 4219 | -2/Research | Lost 6 parts (5u1w) 4245 | -2/Research | Destroyed 11 combat bots 4324 | -2/Research | Lost 7 parts (1p1n3u2w) 4432 | -2/Research | Lost 3 parts (2p1u) 4454 | -2/Research | Core integrity fell below 50% 4529 | -2/Research | Lost 8 parts (5n1u2w) 4536 | -2/Research | Mak. Hacking Suite fried by hacking feedback 4674 | -2/Research | Lost 4 parts (2p1u1w) 4877 | -2/Research | System corruption reached 10% 4893 | -2/Research | Core integrity fell below 20% 4929 | -2/Research | Build established: Mutant 4944 | -2/Research | Spotted Striker 4969 | -2/Research | Lost 5 parts (2n2u1w) 5002 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04946_ ALERT: Suspicious activity at Terminal R004. Dispatching Investigation squad. 04949_ Acquired Field Propulsion Drive. 04956_ ARJ>6C=1N4>JXOXR/KU5HN 04956_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04958_ Acquired Quantum Reactor. 04963_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 04969_ Field Propulsion Drive destroyed. 04969_ K-01 Serf destroyed. 04972_ Door malfunctions. 04972_ Critical hit (Burn: +37). 04973_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04974_ System corrupted: Energy discharge (-75). 04992_ Adv. Gravity Neutralizer destroyed. 04995_ Impulse Thruster Array destroyed. 04995_ Adv. Target Analyzer destroyed. 04998_ System corrupted: Matter fused (-10). 04999_ Adv. Terrain Scan Processor destroyed. 05001_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #####+#?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | ????# #????????????????####################?????? | | ????# #????????????????# ?????? | | ????# #????????????????# ????? | | ???## ##???????????????# ????? | | #### ################# w ????? | | ######+######???????? | | / *%= K #???????????????????? | | #### #######/######### #???????????????????? | | ???##+###???? ??????# #???????????????????? | | ??????????? ????#A #???????????????????? | | ??????????# """"""" ??# #???????????????????? | | ??????????# """"""" #?# #?hh????????????????? | | ??????????# """"""" #?# #???????????????????? | | ??????????# #?# #???????????????????? | | ??????????# ? #?# #???????????????????? | | ??????????###############@ #???w???????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # g #???????????????????? | | ??????????????# #g #???????????????????? | | ??????????????# # p #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #?????w?????????????? | | ??????????????# p #???????????????????? | | ??????????????# #p #???????????????????? | | ??????????????# + #???????????????????? | | ??????????????# ######???????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# =#????????????????????????? | | ??????????????###########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 65 Energy Generation 43 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 16 Corruption Block 8 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 76 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 21 Item Schematics ----------------- Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Mak. Flight Unit | -4/Factory | Scanalyzed Coolant Injector | -4/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Imp. Transmission Jammer | -4/Factory | Scanalyzed Railgun | -4/Factory | Scanalyzed Imp. Terrain Scanner | -4/Factory | Scanalyzed Adv. Weight Redist. System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -5/Factory Alien Tech Used ----------------- Terrabomb Phase Redirector Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed AssaultFusionGuard Manual? 0 Play Time 03:26:15 Cumulative 214.6 hours Start 2022.08.26 @ 18:27:28 End 2022.08.30 @ 18:44:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c005f855-b054-4b34-8c6c-ccf764519c89