Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 18:50:34 Player: souux Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1000) 1000 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2960 Bonus ------- None Cogmind --------- Core Integrity 388/550 Matter 67/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Flight Unit High-capacity Matter Pod (200) Missile Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Structural Scanner Seismic Detector Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit High-capacity Matter Pod Missile Launcher Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 8 23 6 10 Power 6 | 1 3 . 2 Engine 6 | 1 3 . 2 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 10 2 4 Treads 6 | 1 3 . 2 Leg . | . . . . Wheel 6 | 1 5 . . Hover . | . . . . Flight 6 | . 2 2 2 Utility 11 | 2 6 1 2 Device 5 | 1 4 . . Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 4 3 2 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 13 | . 8 . 5 Power 2 | . 1 . 1 Propulsion 5 | . 4 . 1 Utility 3 | . 1 . 2 Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 4 . 3 To Critical Strikes . | . . . . Average Backups 7 | 5 8 4 4 Power . | . . . . Propulsion 2 | 3 2 1 . Utility 2 | . 3 3 1 Weapon 2 | . 2 . 2 Tool/Special . | . . . . Unused Backups 11 | . 9 . 2 Power 1 | . 1 . . Propulsion 4 | . 4 . . Utility 2 | . 1 . 1 Weapon 4 | . 3 . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 95 81 89 Engine 12 | . 14 11 8 Treads 6 | . 7 . 1 Wheel 10 | . 13 . . Flight 12 | . 6 33 31 Device 16 | . 16 22 13 Storage 9 | . 11 . 5 Processor 1 | . . . 7 Energy Gun 10 | . 14 . . Ballistic Gun 11 | . 10 13 16 Peak Build Rating 23 | 7 12 18 23 Average Rating 10 | 6 8 12 19 On Entrance 8 | . 7 9 18 Avg Prop Armor Cover (%) 11 | 12 11 . . Naked Turns . | . . . . Heaviest Build 73 | 14 73 13 52 Greatest Support 40 | 10 20 15 40 Greatest Overweight (x) 7 | 1 7 . 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 20 5 20 Average Capacity 11 | 7 13 5 7 Most Carried 15 | 7 15 5 5 Average Carried 7 | 5 8 4 4 Final Capacity 20 | 8 5 5 20 Final Carried 7 | 7 5 5 5 Class Distribution -------------------- 45% | Mutant 36% | Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1348 | 235 749 36 328 Remotely . | . . . . Salvage Created 1507 | 215 618 46 628 Parts 90 | 13 34 7 36 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 10 3 12 Guns 16 | . 8 1 7 AOE 7 | . . 2 5 Classes Destroyed 12 | 2 6 2 2 Worker 2 | . . 1 1 Builder 2 | . . 1 1 Tunneler 7 | 7 . . . Hauler 2 | . 1 . 1 Recycler 3 | 1 . . 2 Operator 3 | . 1 . 2 Watcher 4 | . 3 . 1 Swarmer 9 | . 2 3 4 Grunt 10 | . 5 . 5 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Subdweller 3 | . 3 . . Best Kill Streak 7 | 6 3 5 7 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 173 | . 81 15 77 Missed 44 | . 10 4 30 Hits 129 | . 71 11 47 Projectile 129 | . 71 11 47 Critical Strikes 2 | . 1 . 1 Damage Taken 2020 | . 1288 103 629 Core 394 | . 206 26 162 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 17 93 . Volleys Fired 144 | 16 68 9 51 Largest 2 | 2 2 1 2 Hottest 100 | 70 100 36 46 Shots Fired 254 | 32 132 9 81 Gun 244 | 32 132 8 72 Cannon . | . . . . Launcher 10 | . . 1 9 Special . | . . . . Kinetic 142 | 16 46 8 72 Thermal 102 | 16 86 . . Explosive 10 | . . 1 9 Electromagnetic . | . . . . Robot Hit Streak 22 | 8 22 5 16 Robot Miss Streak 4 | 1 2 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 169 | 21 90 4 54 Core Hits 84 | 11 30 7 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | 2 8 . . Burn 10 | 2 8 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3036 | 237 1196 249 1354 Guns 2290 | 237 1196 34 823 Cannons . | . . . . Explosions 746 | . . 215 531 Melee . | . . . . Ramming . | . . . . Kinetic 1247 | 88 302 34 823 Thermal 1043 | 149 894 . . Explosive 746 | . . 215 531 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . 3 21 Projectiles . | . . . . Explosions 24 | . . 3 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 406 | 120 406 . 21 Average Temperature 85 | 44 100 . 8 Received Heat Transfer 820 | . 577 18 225 Effects 5 | . 5 . . Shutdowns 2 | . 2 . . Interference 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Melted 4 | . 4 . . Heat Transferred 3530 | 592 2938 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 79 Level 1 2 | . . . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 232 | 10 135 131 232 Initial 50 | . . . 50 Average 43 | 1 31 72 116 Influence Increases 1125 | 40 460 191 434 Destroy 0b10 Robot/C 440 | . 140 60 240 Destroy 0b10 Robot/NC 125 | 40 35 10 40 Destroy Leader 112 | . 38 10 64 Successful Hack 71 | . 49 15 7 Disable Machine 15 | . . . 15 Destroy Structure 62 | . 3 6 53 Partial Spotted 75 | . . 60 15 Lose Combat Pursuer 225 | . 195 30 . Influence Decreases 908 | 40 460 70 338 Entered New Map 71 | . . . 71 Time Decay 640 | 40 387 70 143 Lost Part 123 | . 73 . 50 Purge Threat 74 | . . . 74 Squads Dispatched 8 | . 3 2 3 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 29 9 21 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 12 | . 11 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 3 4 Terminals 10 | . 5 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 41 | . 19 9 13 Successful 27 | . 14 5 8 Failed 14 | . 5 4 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 26 | . 13 3 10 Terminals 34 | . 17 4 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Prototype ID Bank 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 19 | . 11 2 6 Terminals 18 | . 10 2 6 Botnet 8 | . 5 1 2 Skim 10 | . 5 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 3 4 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1511 | 156 939 156 260 Optics 358 | . 358 . . Structural 821 | . 405 156 260 Seismic 1093 | 156 580 156 201 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2338 | 222 1642 156 318 Spaces Moved 1487 | 45 920 293 229 Core 2 | 2 . . . Treads 72 | . 64 . 8 Legs . | . . . . Wheels 695 | 43 652 . . Hover . | . . . . Flight 718 | . 204 293 221 Fastest Speed 27 | 50 32 29 27 Average Speed 78 | 90 104 29 35 Slowest Speed 320 | 95 320 30 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 3 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 98 38 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 22 | . . 10 12 Terrain Destroyed 65 | . 2 10 53 Melee . | . . . . Projectile 2 | . 2 . . AOE 63 | . . 10 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2397 | 193 1471 354 379 Wait 635 | 118 408 43 66 Move 1476 | 44 913 290 229 Hop 4 | . 3 1 . Pick Up 26 | 7 15 2 2 Fast Attach 36 | 7 12 3 14 Attach 16 | . 9 3 4 Detach 3 | . 1 1 1 Swap 18 | 1 14 . 3 Drop 39 | . 28 2 9 Fire 144 | 16 68 9 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 12) 923 | -10/Materials | Derelicts attacked the area 1045 | -10/Materials | Lost 3 parts (1p1n1u) 1059 | -10/Materials | Core integrity fell below 50% 1079 | -10/Materials | Core integrity fell below 20% 1093 | -10/Materials | Lost 4 parts (3n1w) 1173 | -10/Materials | Discovered new exit (range 4) 1259 | -10/Materials | Discovered new exit (range 20) 1319 | -10/Materials | Discovered new exit (range 9) 1350 | -10/Materials | Build established: Scavenger-Mutant 1752 | -10/Materials | Build established: Sprinter 1865 | -10/Materials | Entered another Materials area 1865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1918 | -9/Materials | Discovered new exit (range 14) 2006 | -9/Materials | Discovered new exit (range 12) 2021 | -9/Materials | Entered another Materials area 2021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2312 | -8/Materials | Lost 3 parts (1n1u1w) 2339 | -8/Materials | Self-destructed Last Messages --------------- 02317_ Acquired Lgt. Ion Engine. 02319_ K-01 Serf collects debris. 02321_ U-05 Engineer builds a Wall. 02323_ K-01 Serf collects debris. 02323_ Dropped Hvy. Assault Rifle+. 02324_ Acquired Prototype Energy Gun. 02324_ Identified Imp. EM Shotgun. 02325_ K-01 Serf collects debris. 02326_ U-05 Engineer lays Concrete. 02328_ Dropped Imp. EM Shotgun. 02328_ U-05 Engineer lays Concrete. 02328_ K-01 Serf collects debris. 02328_ U-05 Engineer lays Concrete. 02328_ Acquired Hvy. Assault Rifle+. 02330_ U-05 Engineer builds a Wall. 02331_ U-05 Engineer lays Concrete. 02332_ K-01 Serf cleans the Hadron Collector. 02333_ K-01 Serf collects debris. 02334_ U-05 Engineer lays Concrete. 02335_ K-01 Serf cleans the Hadron Collector. 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T #????????????????? | | ????????????????????#T*=[# #????????????????? | | ????????????????????##[%[# #????????????????? | | ????????????????????## =!+%""" ?????????????????? | | ????????????##########= =# """ !?????????????????? | | ???????????+ T # """ ??????????????????? | | ???????????# #########???????????????? | | ???????????# """" @t!%! k k ????????? | | ???????????# """" ! g ????????? | | ????????????????"""" gkg ????????? | | ??????????????? # #+## ##########/?????????? | | ?????????????? # #???????????????????? | | ????????????? ] # " " #???????????????????? | | ????????????########## "G" #???????????????????? | | ?????????????????????# """ #???????????????????? | | ?????????????????????# ???#???????????????????? | | ??????????????????????###????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataMediumCoupler Manual? 0 Play Time 00:30:34 Cumulative 185.1 hours Start 2026.04.29 @ 17:46:16 End 2026.04.29 @ 18:50:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0da1d1bd-05f4-4299-9ddd-392e1126a109