Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.05 @ 22:04:19 Player: AnotherZach Result: Destroyed by RU-1VH(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1341) 1341 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1788) 1788 TOTAL SCORE: 5259 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 166 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 136/300 Energy 100/100 System Corruption 0% Temperature Critical (504) Movement Walking (410) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Zionite Composite Leg I > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (3) ------- Improved Light Cannon Improved Light Cannon Rocket Launcher > --- INVENTORY (25) --- Light Ion Engine Hover Unit High-capacity Battery (250) Zionite Biocell (600) Compact Matter Pod (150) Structural Scanner Sensor Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Particle Charger Particle Charger Kinecellerator Improved Reaction Control System Phase Shifter Propulsion Shielding Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Insulated Plating Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys II > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Hover Unit High-capacity Battery Zionite Biocell Compact Matter Pod Structural Scanner Sensor Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Particle Charger Particle Charger Kinecellerator Improved Reaction Control System Phase Shifter Propulsion Shielding Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Insulated Plating Makeshift Hacking Suite Improved Light Cannon [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Compact Wheel Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 69 | 7 7 12 13 1 1 28 Power 8 | 1 . 2 1 . . 4 Engine 7 | 1 . 2 1 . . 3 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 17 | 2 1 3 5 . . 6 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 13 | 2 1 3 5 . . 2 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 18 | 2 3 3 2 . 1 7 Device 4 | 1 . . . . . 3 Storage 5 | 1 3 . . . . 1 Processor 2 | . . 2 . . . . Hackware . | . . . . . . . Protection 7 | . . 1 2 . 1 3 Artifact . | . . . . . . . Weapon 26 | 2 3 4 5 1 . 11 Energy Gun 9 | 2 1 3 . . . 3 Energy Cannon 4 | . . . 1 . . 3 Ballistic Gun 3 | . 1 . 1 . . 1 Ballistic Cannon 8 | . 1 . 3 1 . 3 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . . 7 Parts Lost 28 | . . 10 1 . . 17 Power 4 | . . 2 . . . 2 Propulsion 8 | . . 2 1 . . 5 Utility 5 | . . 2 . . . 3 Weapon 11 | . . 4 . . . 7 Highest Loss Streak 8 | . . 8 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 94 99 100 100 68 Engine 11 | . 14 13 11 11 11 10 Wheel 25 | . 28 25 32 33 33 10 Device 2 | . 14 . . . . 1 Storage 11 | . 14 14 11 11 11 11 Processor 1 | . . 8 1 . . . Protection 6 | . . 4 9 11 11 4 Energy Gun 3 | . 6 10 4 . . 2 Ballistic Gun 2 | . 10 2 4 . . 1 Ballistic Cannon 18 | . 10 2 21 33 33 13 Launcher 3 | . . 10 . . . 7 Naked Turns . | . . . . . . . Heaviest Build 105 | 13 88 92 100 100 100 105 Greatest Support 42 | 20 20 26 42 42 42 42 Greatest Overweight (x) 30 | . 4 8 3 2 2 30 Average Overweight (x) 2 | . 1 3 2 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 25 Most Carried 25 | 4 22 22 25 25 25 25 Average Carried 20 | 1 12 15 22 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 3 22 17 25 25 25 20 Class Distribution -------------------- 48% | Tank 37% | Mutant 8% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1781 | 270 156 365 493 87 26 384 Remotely . | . . . . . . . Salvage Created 1960 | 118 318 300 737 57 . 430 Parts 136 | 6 32 18 46 5 . 29 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 42 | . 9 8 12 1 . 12 Guns 15 | . 6 5 3 . . 1 Cannons 23 | . 3 2 9 1 . 8 AOE 3 | . . 1 . . . 2 Classes Destroyed 13 | 2 4 2 3 . . 2 Worker 4 | . 1 2 1 . . . Builder 3 | . . . 2 1 . . Tunneler 4 | 3 . . 1 . . . Hauler 4 | . 2 . 2 . . . Recycler 3 | 1 1 1 . . . . Mechanic 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 12 | . 9 3 . . . . Grunt 11 | . . 4 7 . . . Sentry 6 | . . . 5 1 . . Z-Technician 2 | . . . . . . 2 Z-Light 7 | . . . . . . 7 Assembled 5 | . . 1 . . . 4 Best Kill Streak 5 | 3 4 4 3 1 . 5 Combat Bots Only 5 | . 3 4 3 1 . 5 Max Kills in Single Turn 2 | 2 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 249 | . 26 42 61 4 . 116 Missed 64 | . 6 6 21 . . 31 Damage Taken 3253 | . 115 706 402 49 . 1981 Core 629 | . 36 174 81 . . 338 Absorbed by Shields . | . . . . . . . Redirected to Shielding 22 | . . . 16 . . 6 Ignored by Resistances 897 | . 40 196 122 14 . 525 Core Remaining (%) 58 | 100 . 16 . . . . Volleys Fired 134 | 8 29 24 30 2 . 41 Largest 3 | 2 2 2 3 3 . 3 Hottest 176 | 100 100 80 120 117 . 176 Shots Fired 305 | 16 58 40 90 6 . 95 Gun 119 | 16 38 25 22 . . 18 Cannon 180 | . 20 14 68 6 . 72 Launcher 6 | . . 1 . . . 5 Special . | . . . . . . . Kinetic 214 | . 40 28 68 6 . 72 Thermal 63 | 16 18 . 11 . . 18 Explosive 6 | . . 1 . . . 5 Electromagnetic 22 | . . 11 11 . . . Robot Hit Streak 51 | 7 8 27 51 10 . 14 Robot Miss Streak 4 | 1 4 1 4 . . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 178 | 12 27 35 51 4 . 49 Core Hits 102 | 5 17 22 25 2 . 31 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 10 | . 3 1 2 . . 4 Burn 4 | . 3 . . . . 1 Meltdown 1 | . . . . . . 1 Destroy 1 | . . 1 . . . . Blast 3 | . . . 1 . . 2 Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3544 | 185 348 638 985 84 . 1304 Guns 1031 | 185 188 241 202 . . 215 Cannons 2100 | . 160 196 783 84 . 877 Explosions 413 | . . 201 . . . 212 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2200 | . 247 297 690 84 . 882 Thermal 731 | 185 101 97 138 . . 210 Explosive 316 | . . 104 . . . 212 Electromagnetic 297 | . . 140 157 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . 8 6 . . 14 Projectiles 28 | . . 8 6 . . 14 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 18 | . 1 2 9 . . 6 Impact . | . . . . . . . Kinetic 17 | . 1 2 8 . . 6 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 20 | . . 20 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 501 | 194 176 66 450 51 . 501 Average Temperature 112 | 88 47 27 94 27 . 192 Received Heat Transfer 1170 | . . 132 264 18 . 756 Effects 8 | . . . 4 . . 4 Shutdowns 2 | . . . 1 . . 1 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . 2 . . 1 Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | 1 1 . . . . 3 Heat Transferred 2000 | 555 518 150 296 . . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 461 | 20 333 97 461 204 . . Initial 140 | . 11 2 1 140 . . Average 129 | 6 129 51 222 192 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 73 | 100 73 100 34 70 . . Level 1 24 | . 26 . 56 29 . . Level 2 2 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 3 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 17 10 21 2 . 13 Peak Tracking Total 5 | . 3 3 3 2 . 5 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 4 | . 2 . 1 . . 1 Max in Single Turn 1 | . 1 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 12 | . 5 1 6 . . . Terminals 10 | . 4 1 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 18 2 18 . . . Successful 20 | . 8 1 11 . . . Failed 17 | . 9 1 7 . . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 37 | . 16 2 11 . 8 . Terminals 33 | . 17 2 14 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 4 1 5 . . . Robot Analysis 3 | . 2 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 2 | . . 1 1 . . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . Terminals 5 | . 3 . 2 . . . Botnet 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 1 4 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 8 | . . 3 . 1 4 . Largest Group 7 | . . 3 3 4 7 4 Highest-Rated Group 194 | . . 40 40 71 194 80 Highest-Rated Ally 40 | . . 16 16 31 40 40 Total Orders . | . . . . . . . Ally Attacks 89 | . . . 53 5 . 31 Total Damage 918 | . . . 604 68 . 246 Kills 10 | . . . 5 1 . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 5402 | 82 640 934 660 347 1483 1256 Spaces Moved 3375 | 54 501 573 426 273 1190 358 Core 40 | 7 . . . . . 33 Treads . | . . . . . . . Legs 26 | . . . . . . 26 Wheels 3244 | 47 501 573 426 273 1190 234 Hover 65 | . . . . . . 65 Flight . | . . . . . . . Fastest Speed 50 | 50 80 135 116 123 123 116 Average Speed 140 | 76 102 142 120 123 123 298 Slowest Speed 1550 | 80 140 200 135 123 123 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 85 97 47 57 85 42 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . 16 12 . . 17 Melee . | . . . . . . . Projectile 6 | . . . 5 . . 1 AOE 39 | . . 16 7 . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3782 | 78 575 656 515 281 1211 466 Wait 68 | . . 41 . . 13 14 Move 3369 | 53 500 572 425 272 1189 358 Hop . | . . . . . . . Pick Up 97 | 10 29 6 29 3 4 16 Fast Attach . | . . . . . . . Attach 56 | 7 4 11 11 1 1 21 Detach 2 | . . . . . . 2 Swap 13 | . 3 1 2 . . 7 Drop 43 | . 10 1 18 3 4 7 Fire 134 | 8 29 24 30 2 . 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 12) 269 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Central database locked down 575 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Identified exit to Mines 723 | -10/Materials | Entered Mines 774 | -10/Mines | Assembled infested the area 894 | -10/Mines | Core integrity fell below 50% 899 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 900 | -10/Mines | Core integrity fell below 20% 930 | -10/Mines | Lost 8 parts (1p2n1u4w) 1208 | -10/Mines | Discovered new exit (range 10) 1226 | -10/Mines | Identified exit to Materials 1261 | -10/Mines | Discovered exit to Materials (range 7) 1430 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1449 | -10/Mines | Learned location of Zion (-7) 1512 | -10/Mines | Build established: Scavenger-Mutant 1657 | -10/Mines | Entered Materials 1657 | -9/Materials | Accompanied by 3 allies 1657 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2026 | -9/Materials | Discovered new exit (range 9) 2046 | -9/Materials | Identified exit to Mines 2190 | -9/Materials | Build established: Tank 2317 | -9/Materials | Entered Mines 2317 | -9/Mines | Accompanied by 3 allies 2320 | -9/Mines | Received a Mining Laser from a helpful Derelict 2437 | -9/Mines | Identified exit to Materials 2632 | -9/Mines | Learned Materials stockpile data 2649 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2664 | -9/Mines | Entered Zion 2664 | -7/Zion | Accompanied by 3 allies 2745 | -7/Zion | Learned location of Storage (-7) 2831 | -7/Zion | Learned location of Data Miner (-6) 3067 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3104 | -7/Zion | Received a visual enhancement algorithm 3292 | -7/Zion | Given A8's code to call for help 3418 | -7/Zion | Learned location of Quarantine (-3) 3789 | -7/Zion | Imprinted 3791 | -7/Zion | Declared Zion's savior 4117 | -7/Zion | Opened final containment barrier to the Deep Caves 4135 | -7/Zion | Discovered new exit (range 3) 4135 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4147 | -7/Zion | Entered Deep Caves 4147 | -7/Deep Caves | Accompanied by 7 allies 4316 | -7/Deep Caves | Z-Facility disabled 4325 | -7/Deep Caves | Attacked by Z-Imprinter 4341 | -7/Deep Caves | Core integrity fell below 50% 4353 | -7/Deep Caves | Destroyed Z-Imprinter 4382 | -7/Deep Caves | Lost 7 parts (1p2n1u3w) 4449 | -7/Deep Caves | Found Prototype Protection 4450 | -7/Deep Caves | Identified Zio. Weapon Casing 4479 | -7/Deep Caves | Found Zio. Weapon Casing 4536 | -7/Deep Caves | Core integrity fell below 20% 4596 | -7/Deep Caves | Lost 8 parts (3n2u3w) 4840 | -7/Deep Caves | Build established: Mutant 5403 | -7/Deep Caves | Destroyed by RU-1VH(z) with Zionite Laser-S Last Messages --------------- 05102_ Identified Zio. Glidesys II. 05119_ Acquired Lgt. Armor Plating. 05132_ Acquired 51 matter. 05161_ Acquired Hover Unit. 05238_ Acquired Prototype Leg. 05239_ Identified Zio. Composite Leg I. 05241_ Dropped Zio. Glidesys I. 05241_ Dropped Zio. Glidesys II. 05250_ Acquired Zio. Laser-S. 05318_ Acquired 68 matter. 05334_ Acquired Prototype Reactor. 05335_ Identified Zio. Light DM Reactor. 05336_ Dropped Imp. Ion Engine. 05342_ Acquired 24 matter. 05379_ Zio. Laser-S destroyed. 05387_ RU-1VH(z) knocked back. 05399_ Zio. Light DM Reactor destroyed. 05402_ Overheating: System interference. 05402_ Imp. Light Cannon temporarily disabled. 05402_ RU-1VH(z) knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????######%######;#??####??????????????? | | ??????????????# ![!!=![!**!;#??# #????########### | | ??????????????# z % @ ###?# =#?#### | | ????????????????###%% ;; ### ###==### | | ?????????????## ??##### ## # | | ????????????## #??### # # # | | ???????????# # !% # | | ???????????# ! ! ! *] | | ????????????# ! | | ????????????### !*!! | | ??????????????## | | ??????????????# """ """"" | | ??????????????# """""""""""""" | | ??????????????# """""""""""""" | | ????????????? """""""""""""" | | ?????????????# """"""""""" | | ?????????????## """""""""""""" | | ??????????????# """"?""""""""" | | ?????????????? """??""""""""" | | ??????????????? ""??"""""""""" | | ??????????????? "???""""" " | | ????????????????? ???""""""= | | ??????????????????? ???""""" % / | | ?????????????????????? ???"""""" | | ???????????????????????? ???""""""/ | | ??????????????????????????????? ?????""""""" | | ????????????????????????????????????????"""""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed BladeRiotMatrix Manual? 0 Play Time 00:39:07 Cumulative 314.7 hours Start 2024.05.05 @ 21:27:04 End 2024.05.05 @ 22:04:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 34 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 56% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6a75013-b3a7-4766-a9ce-516a797dad56