Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 22:38:20 // Halloween2020/ForbiddenLore Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1480) 1480 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4055 Bonus ------- None Cogmind --------- Core Integrity 572/700 Matter 7/300 Energy 262/290 System Corruption 5% Temperature Cool (14) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON (4) ------- Improved EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Heavy Missile Launcher > --- INVENTORY (16) --- Improved Deuterium Engine Carbon-fiber Leg Armored Huge Wheel Improved Cooling System Coolant Injector High-capacity Battery (400) Improved Sensor Array Energy Filter Particle Charger Light Armor Plating Shield Generator Gauss Rifle Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON ----------- EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Armored Huge Wheel Coolant Injector High-capacity Battery Improved Sensor Array Improved Terrain Scanner Energy Filter Light Armor Plating Shield Generator Heavy Assault Rifle Grenade Launcher Heavy Missile Launcher Axe [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 2 | . . 2 . . Parts Attached 75 | . 4 21 11 39 Power 5 | . 1 1 . 3 Engine 4 | . 1 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | . . 2 3 5 Treads . | . . . . . Leg 9 | . . 2 3 4 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 16 | . 1 3 3 9 Device 7 | . . . 1 6 Storage 3 | . . 1 2 . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 44 | . 2 15 5 22 Energy Gun 13 | . 1 8 1 3 Energy Cannon 12 | . . 1 2 9 Ballistic Gun 10 | . 1 3 2 4 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 . 3 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon 3 | . . 1 . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 6 | . 1 2 . 3 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 4 | . 1 1 . 2 Highest Loss Streak 2 | . 1 1 . 2 Average Slot Usage (%) 93 | . 96 94 96 92 Engine 8 | . 14 11 9 5 Leg 20 | . 28 21 25 15 Wheel 3 | . . . . 6 Device 3 | . . . . 6 Storage 14 | . 14 11 17 15 Processor 6 | . . 5 9 7 Protection 2 | . 11 5 . . Energy Gun 7 | . 4 15 8 2 Energy Cannon 7 | . . . 8 12 Ballistic Gun 16 | . 22 21 16 12 Naked Turns . | . . . . . Heaviest Build 64 | 11 16 28 52 64 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 3 | . . 1 3 2 Average Overweight (x) 1 | . . . . 1 Largest Inventory Capacity 16 | 6 6 8 16 16 Average Capacity 12 | 6 6 7 15 16 Most Carried 16 | 5 6 8 16 16 Average Carried 10 | 4 4 6 10 14 Final Capacity 16 | 6 6 8 16 16 Final Carried 15 | 4 5 8 14 15 Class Distribution -------------------- 25% | Scavenger-Gunner 21% | Mutant 17% | Skirmisher 14% | Gunner 10% | Tank 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1196 | 218 119 354 55 450 Remotely . | . . . . . Salvage Created 1798 | 108 203 722 55 710 Parts 86 | 5 8 38 4 31 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 4 11 1 15 Guns 22 | . 4 10 1 7 Cannons 3 | . . . . 3 AOE 6 | . . 1 . 5 Classes Destroyed 12 | 2 2 4 . 4 Worker 6 | . 1 5 . . Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 2 | 1 . 1 . . Watcher 1 | . . 1 . . Grunt 20 | . 4 7 . 9 Brawler 2 | . . . . 2 Duelist 1 | . . 1 . . Sentry 6 | . . 3 1 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | 2 3 6 1 5 Combat Bots Only 5 | . 2 3 1 5 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1695 | . 256 462 15 962 Core 198 | . 22 48 . 128 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 91 88 100 . Volleys Fired 96 | 3 18 36 2 37 Largest 4 | 2 2 4 4 4 Hottest 235 | 40 70 144 167 235 Shots Fired 272 | 6 35 116 8 107 Gun 224 | 6 35 115 6 62 Cannon 43 | . . . 2 41 Launcher 5 | . . 1 . 4 Special . | . . . . . Kinetic 163 | 6 28 70 4 55 Thermal 43 | . 7 17 4 15 Explosive 5 | . . 1 . 4 Electromagnetic 61 | . . 28 . 33 Robot Hit Streak 13 | 2 8 12 6 13 Robot Miss Streak 5 | 1 3 2 1 5 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 171 | 3 22 76 6 64 Core Hits 90 | 3 12 35 2 38 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 11 | . . 3 . 8 Impact 8 | . . 3 . 5 Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4031 | 48 291 1059 83 2550 Guns 1979 | 48 291 891 63 686 Cannons 755 | . . . 20 735 Explosions 1297 | . . 168 . 1129 Melee . | . . . . . Ramming . | . . . . . Kinetic 1272 | 48 228 351 34 611 Thermal 845 | . 63 254 49 479 Explosive 997 | . . 128 . 869 Electromagnetic 917 | . . 326 . 591 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 126 | . . . . 126 Projectiles 15 | . . . . 15 Explosions 111 | . . . . 111 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . . 30 . 109 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 462 | . 132 410 189 462 Average Temperature 103 | . 39 115 96 116 Received Heat Transfer 714 | . 147 147 9 411 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1472 | . 185 605 111 571 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 426 | 10 115 262 110 426 Initial 110 | . 6 48 110 . Average 98 | 5 52 114 45 119 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 86 | 100 100 84 100 79 Level 1 12 | . . 15 . 17 Level 2 1 | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 . 5 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 5 17 1 27 Peak Tracking Total 6 | . 2 6 1 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . . 2 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 2 . 2 5 Terminals 9 | . 2 . 2 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 4 . 4 13 Successful 12 | . 2 . 3 7 Failed 9 | . 2 . 1 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 2 . 2 2 Terminals 21 | . 4 . 4 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 3 7 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Alert Level 2 | . . . 1 1 Unreport Threat 2 | . . . 1 1 Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 . 1 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2514 | 28 236 665 415 1170 Spaces Moved 1415 | 13 114 298 251 739 Core . | . . . . . Treads . | . . . . . Legs 711 | 13 114 298 251 35 Wheels 704 | . . . . 704 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 120 120 110 Average Speed 131 | 120 120 148 148 120 Slowest Speed 210 | 120 120 150 210 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 26 26 20 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . 2 . 6 Terrain Destroyed 92 | . . 16 . 76 Melee 8 | . . 2 . 6 Projectile 1 | . . . . 1 AOE 83 | . . 14 . 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1852 | 21 177 432 291 931 Wait 153 | . 37 54 6 56 Move 1411 | 12 113 297 250 739 Hop . | . . . . . Pick Up 54 | 2 4 11 18 19 Fast Attach 8 | . . 6 . 2 Attach 20 | . 2 4 9 5 Detach . | . . . . . Swap 47 | . 2 11 2 32 Drop 44 | 4 1 10 4 25 Fire 96 | 3 18 36 2 37 Melee 11 | . . 3 . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 29 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 4) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Weapon x2 896 | -9/Materials | Discovered new exit (range 4) 930 | -9/Materials | Entered another Materials area 930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1282 | -8/Materials | Discovered new exit (range 10) 1345 | -8/Materials | Entered Factory 1345 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1800 | -7/Factory | Build established: Skirmisher 2515 | -7/Factory | Self-destructed Last Messages --------------- Acquired 19 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. EM Pulse Cannon destroyed. Slug penetrates Wall. U-05 Engineer lays Concrete. Adv. Terrain Scan Processor destroyed. System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ##?#?#####??#?#?#????????????????????????????????? | | #??##?#??####?##??#??????????????????????????????? | | ####?#####?######????????????????????????????????? | | ################?????????????????????????????????? | | = #?###?###?#???????????????????????????????? | | """ #?###?######??????????????????????????????? | | """ ##?###?######?????????????????????????????? | | """ ###??##?##???#????????????????????????????? | | """ #?#?#?##?##???#???????????????????????????? | | """ #?#?###########??#????????????????????????? | | """ ###?#?##### ? ??#??????????????????????? | | """ #######?### """" ?#?????????????????????? | | #?######### """"????# ? ?????????????????? | | #+################ ""?"??#?# ??????????????????? | | """" # """" ?????#?#+???????????????? | | ! "F " # """" ????###? ???????????????? | | / = # """"??? ? ???????????????????? | | % + """"? ?#####? ? ???????????? | | %% # ???#???#?#+?????????????? | | ##### "" #################???????????????? | | ?#?## " = ######## """"???? ????????????? | | ###?# "" %! # ! """"?? ??????????????? | | #?#?# "" # """" #??????#????????? | | ##?## "" # """" # ?? ??????????? | | ?#### b #???????????????? | | ##### #@ # ? ???#????????? | | ###?# ######### # #???????????????? | | ##### ##?###?# # ?????????????? | | ? # ?? # # ?????????????? | | # ?? #########? ?????????????? | | ? # ##?##????##?????????????? | | ? ? ???? ? ?????????????? | | ? # === g ######??##??????????????? | | ?? # == ###???#??#??????????????? | | ????? ? ??# == ##?##?#?????????????????? | | ??????????# # #?#?????????????????????? | | ??????????? # # ? ? ? ?????????????????? | | ????????????? # # ? ?????? ??????????????? | | ?????????????? ?? # # "??????????????????????? | | ????????????? ????? ? "??"???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorLauncherDetonator Manual? 0 Play Time 00:26:16 Cumulative 155.7 hours Start 2020.11.21 @ 22:13:38 End 2020.11.21 @ 22:38:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec4fab52-bcd0-480e-a979-b7357ccc1512