Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.14 @ 07:42:58 Player: Dosh Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (552) 2760 Value Destroyed (23863) 23863 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (12649) 12649 TOTAL SCORE: 48992 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6226 Follower Combat Kills 1939 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 424 Friendly Fire -240 Cogmind --------- Core Integrity 0/1150 Matter 90/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Quantum Capacitor Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Zionite Composite Leg I Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Zionite Light DM Reactor Heavy Treads Flexi-carbon Leg Experimental Cooling System Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Zionite Weapon Casing Zionite Weapon Casing Experimental Focal Shield Improved Energy Mantle Advanced Hacking Suite Experimental System Shield Long-range Tractor Beam Drone Bay XL Autogun Array Rocket Array Scatter Rocket Array [Rating: 166] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . 2 Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 352 | 6 10 1 31 1 . 11 37 11 7 23 4 7 3 11 67 1 3 13 34 3 24 4 3 8 5 24 Power 16 | 1 . . 1 . . 1 2 1 . 1 . . . 3 3 . . . 2 . . . . 1 . . Engine 10 | 1 . . 1 . . 1 2 1 . 1 . . . 1 1 . . . 1 . . . . . . . Core 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . Propulsion 61 | 2 1 1 9 . . 4 15 1 2 4 1 . . . 10 . . . 6 . 1 . . 2 1 1 Treads 36 | 2 1 1 8 . . 2 13 1 . . . . . . 5 . . . 3 . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 1 1 Wheel 13 | . . . . . . 2 1 . 2 2 1 . . . 5 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 5 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . 1 . . Utility 148 | 1 4 . 8 . . 4 4 5 1 13 2 6 . 2 33 1 3 2 17 1 16 1 . 5 4 15 Device 66 | . . . 2 . . . 1 1 . 8 2 4 . 1 12 . 2 2 7 . 8 . . 5 4 7 Storage 13 | 1 2 . 1 . . . . 1 . 1 . . . 1 1 . . . 1 . 3 . . . . 1 Processor 9 | . . . . . . . . . . 1 . . . . 2 . . . 2 . 3 . . . . 1 Hackware 9 | . . . 2 . . 2 . . . . . . . . 2 . . . . . 1 . . . . 2 Protection 51 | . 2 . 3 . . 2 3 3 1 3 . 2 . . 16 1 1 . 7 1 1 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 5 . 13 1 . 2 16 4 4 5 1 1 3 6 21 . . 11 9 2 7 3 3 . . 8 Energy Gun 5 | 1 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Energy Cannon 22 | . . . . . . . 4 1 . . . . . 1 6 . . 4 4 . 2 . . . . . Ballistic Gun 32 | 1 4 . 7 1 . 1 5 . . . . . . . 7 . . 1 . . 1 . . . . 4 Ballistic Cannon 32 | . . . . . . . 1 2 3 1 . 1 2 3 7 . . 3 3 1 2 . 2 . . 1 Launcher 32 | . . . 6 . . 1 4 1 1 4 1 . 1 2 . . . 1 1 1 2 2 1 . . 3 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 . 2 . . . 1 1 . 2 . . . 1 3 . . 1 9 . . 1 . 5 . 1 Corrupted Parts 5 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . . 1 . System Corruption 40 | . . . . . . 22 . . . . . . . 8 . . . . . . . . . . 10 . Parts Lost 98 | . . . 5 . . 8 16 . . 1 5 . . 10 9 1 1 . 6 1 9 1 . . . 25 Power 5 | . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . . . 1 Propulsion 21 | . . . 1 . . 2 7 . . . 1 . . 2 1 . . . 1 . 1 . . . . 5 Utility 41 | . . . 2 . . 4 2 . . 1 2 . . 3 4 1 1 . 2 1 4 1 . . . 13 Weapon 31 | . . . 2 . . 1 6 . . . 2 . . 4 3 . . . 3 . 4 . . . . 6 Highest Loss Streak 11 | . . . 3 . . 6 9 . . 1 3 . . 7 1 1 1 . 4 1 4 1 . . . 11 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 98 100 90 73 88 92 90 83 69 69 56 44 74 86 85 83 82 93 87 86 82 82 88 80 Engine 4 | . 14 14 11 11 11 11 8 7 7 7 7 7 7 . 1 6 6 6 5 6 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 . . . . . 5 5 5 5 5 4 Treads 8 | . 28 28 21 22 22 16 21 26 13 . . . . . 5 13 13 13 7 . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . 7 26 22 21 17 17 23 18 Wheel 3 | . . . . . . 5 4 3 8 14 14 15 15 3 8 . . . . . . . . . . . Device 8 | . . . 4 11 11 3 . 3 3 14 21 17 15 8 8 6 8 9 9 6 10 11 11 12 17 17 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 8 13 10 11 11 10 11 9 Processor 1 | . . . . . . . . . . . . . . . . . . . 7 6 5 5 5 4 . . Hackware 5 | . . . 16 11 11 4 18 7 7 . . . . . 10 13 13 13 . . . . . . . 3 Protection 7 | . 13 14 10 11 11 4 7 10 11 7 . 5 7 1 8 13 10 9 6 5 4 4 5 5 5 5 Energy Cannon 6 | . . . . . . . 9 16 5 . . . . . 3 6 6 5 10 13 16 12 12 11 11 9 Ballistic Gun 4 | . 22 28 19 11 11 11 5 . . . . . . . 8 . . . . . 2 . . . . . Ballistic Cannon 9 | . . . . . . . 2 6 18 25 9 7 1 15 4 20 20 18 13 12 3 9 8 11 11 6 Launcher 1 | . . . 2 11 2 5 . . 5 4 7 7 1 1 . . . . . . . . . . . 2 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 192 | 12 36 36 66 66 66 66 69 130 143 143 136 115 115 133 131 131 136 136 141 141 192 187 187 190 189 192 Greatest Support 140 | 40 40 40 43 43 43 43 85 80 80 56 56 56 56 56 140 140 140 140 140 114 114 100 84 104 109 129 Greatest Overweight (x) 36 | . . . 1 1 1 6 6 2 2 4 3 2 2 36 36 . . . 2 1 2 2 2 2 1 4 Average Overweight (x) 1 | . . . . 1 1 3 1 1 1 2 1 1 1 9 1 . . . . 1 1 1 2 1 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 15 19 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 15 15 20 19 20 19 20 25 25 25 25 25 25 25 25 24 23 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 9 15 16 18 18 18 16 22 24 24 21 24 25 23 23 23 22 24 23 24 24 24 24 24 23 20 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 15 18 19 19 15 20 25 25 25 22 25 25 24 24 23 23 24 25 24 25 25 24 25 23 5 Class Distribution -------------------- 30% | Mutant 27% | Golem 10% | Hacker-Tank 8% | Hacker-Mutant 6% | Tank 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Gunner | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 17439 | 247 490 138 1022 22 . 285 1306 363 735 1766 467 282 . 704 3207 262 254 56 1289 169 811 541 388 202 214 2219 Remotely 1967 | . . . . . . . 442 . . . . . . . 296 . . . . . . . . . . 1229 Salvage Created 21925 | 122 886 147 1419 37 . 384 1571 401 348 1709 241 115 . 384 2543 54 107 . 1286 398 3188 767 757 141 198 4722 Parts 1077 | 8 55 6 118 4 . 19 96 18 15 98 12 3 . 9 114 3 5 . 44 25 151 30 19 5 16 204 Haulers Intercepted 8 | . 1 . 3 . . . 1 1 . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 2 . . . . . . 1 . 4 . . . . 2 . . . . . 1 . . . . . Parts Field Recycled 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Retrieved Matter 60 | . . . . . . . . . . 60 . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . . . 4 3 . 21 . 3 5 . . 23 . 25 12 . 21 . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 483 | . 19 4 40 1 . 7 35 7 12 27 8 3 . 10 44 3 5 . 58 9 56 23 19 3 9 81 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 111 | . 19 4 23 1 . 2 12 . . . . . . . 31 . . . . . 1 . . . . 18 Cannons 195 | . . . . . . . 10 2 5 17 4 1 . 5 12 3 5 . 22 5 47 14 6 3 9 25 AOE 170 | . . . 17 . . 4 11 5 7 10 4 2 . 5 . . . . 33 4 8 9 13 . . 38 Classes Destroyed 26 | 2 5 . 5 . . 1 2 2 1 . 1 . . . 1 . . . 4 . . . . 1 1 . Worker 17 | . . . 4 . . . 2 . . 4 . . . . 1 . . . . . 3 . . . . 3 Builder 23 | . . . 1 . . 2 4 1 . 6 . . . . 2 . . . . . 1 . . . . 6 Tunneler 8 | 3 . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 2 Hauler 8 | . 1 . 3 . . . 1 1 . 2 . . . . . . . . . . . . . . . . Recycler 20 | 1 . . . . . . . 1 . 9 . . . . 5 . . . . . 1 . . . . 3 Carrier 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 29 | . 3 . 3 . . . 4 2 . 3 . . . . 6 . . . . . 5 . . . . 3 Swarmer 76 | . 3 1 11 . . 2 5 . 7 3 . . . . 10 3 3 . . . 5 10 2 . 6 5 Grunt 167 | . 16 3 19 1 . 4 22 4 3 12 . 3 . 7 16 . . . . 3 14 2 8 1 . 29 Brawler 19 | . . . . . . 1 . . . 1 . . . 1 1 . . . . 1 1 . 4 . . 9 Duelist 18 | . . . 1 . . . 1 . . 2 . . . 1 . . . . . . 3 3 2 . . 5 Protector 9 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 7 Sentry 36 | . . . 8 . . . 5 . . 3 . . . 1 4 . 1 . . 1 9 1 2 . . 1 Specialist 10 | . . . . . . . 2 . . . . . . . 2 . . . . . 2 2 . . . 2 Hunter 22 | . . . . . . . . 2 1 . . . . . 2 . 1 . . 2 1 2 1 . 1 9 Programmer 52 | . . . . . . . . 1 1 5 1 . . . 8 . . . . 2 19 2 . 1 . 12 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . . . . . 39 . . . . . . . Golem 10 | . . . . . . . . . . . . . . . . . . . 7 . 1 . . . . 2 Thug 6 | . . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 38 | 3 4 2 11 1 . 4 21 7 7 11 3 3 . 4 4 3 3 . 38 4 8 7 14 2 4 27 Combat Bots Only 36 | . 4 2 8 1 . 2 14 5 7 6 3 3 . 4 4 3 3 . 36 4 7 7 14 2 4 27 Max Kills in Single Turn 32 | 2 1 1 4 1 . 2 3 2 4 5 1 1 . 2 2 1 1 . 32 2 4 5 7 2 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 32 | . . . 3 . . 2 2 2 3 2 1 1 . 2 . . . . 32 2 4 5 6 . . 5 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Damage Taken 25674 | 32 373 233 1231 23 . 765 3037 460 508 1182 631 70 . 1199 3101 189 228 . 2556 395 3004 499 289 143 290 5236 Core 3425 | . 83 11 133 7 . 25 502 57 95 170 73 . . 132 214 12 5 . 339 26 278 33 44 . 19 1167 Absorbed by Shields 3519 | . . . 112 9 . 14 . 20 100 383 213 . . 58 150 . . . . . 1067 501 276 66 169 381 Reduced by Siege Mode 316 | . . . . . . . . . . . . . . . 117 . . . 199 . . . . . . . Redirected to Shielding 633 | . 36 . . . . . 61 35 . . . . . . 84 . . . 96 . . . . . . 321 Regen/Repaired (Parts) 823 | . 52 . 109 . . . 247 78 . . . . . . 85 . . . . . 59 29 30 41 93 . Core Remaining (%) 49 | 100 . 62 . . . 58 8 . . . . . . 24 . . . . . 29 . . . . 62 . Volleys Fired 1143 | 12 57 16 95 4 . 29 137 36 48 94 22 7 . 38 143 4 8 . 60 11 115 31 15 13 16 132 Largest 4 | 2 2 2 2 1 . 2 2 2 4 4 3 1 . 3 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 245 | 60 60 46 53 23 . 59 130 130 245 245 179 48 . 158 214 205 205 . 207 130 164 164 164 164 164 164 Shots Fired 2317 | 18 113 32 161 4 . 38 221 44 72 205 39 7 . 56 308 14 31 . 153 33 287 99 52 27 62 241 Gun 727 | 18 113 32 143 4 . 23 110 . . . . . . . 206 . . . . . 19 . . . . 59 Cannon 1460 | . . . . . . . 92 39 65 193 31 5 . 47 102 14 31 . 151 30 265 97 49 27 62 160 Launcher 130 | . . . 18 . . 15 19 5 7 12 8 2 . 9 . . . . 2 3 3 2 3 . . 22 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1529 | 12 97 32 143 4 . 23 144 29 57 193 31 5 . 45 283 10 23 . 90 14 72 45 25 11 32 109 Thermal 590 | . . . . . . . 58 4 . . . . . 2 15 4 8 . 39 16 212 52 24 16 30 110 Explosive 115 | . . . 18 . . . 19 5 7 12 8 2 . 9 . . . . 2 3 3 2 3 . . 22 Electromagnetic 83 | 6 16 . . . . 15 . 6 8 . . . . . 10 . . . 22 . . . . . . . Robot Hit Streak 31 | 3 10 6 14 1 . 12 22 4 9 11 8 3 . 7 31 9 4 . 20 20 18 7 6 6 6 21 Robot Miss Streak 12 | 2 4 2 5 1 . 3 6 4 3 8 3 4 . 5 9 2 2 . 3 2 5 4 5 1 4 12 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 7 | . 1 . 3 . . . 2 . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1368 | 12 74 22 103 2 . 26 141 24 27 90 25 3 . 29 223 6 16 . 97 17 167 49 21 5 25 164 Core Hits 1335 | 6 33 10 81 1 . 16 94 20 22 71 17 6 . 27 155 3 7 . 143 24 122 37 71 5 8 356 Critical Kills 20 | . . . 2 . . . 7 . 1 8 . . . 1 1 . . . . . . . . . . . Critical Parts Destroyed 26 | . 1 . 1 . . . 10 . 1 8 4 . . 1 . . . . . . . . . . . . Critical Strikes 87 | 1 1 . 3 . . . 17 2 3 22 4 . . 4 4 . 1 . 9 . 2 3 2 1 2 6 Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 47 | . 1 . 3 . . . 17 . 2 18 4 . . 2 . . . . . . . . . . . . Blast 38 | . . . . . . . . 2 1 4 . . . 2 3 . 1 . 9 . 2 3 2 1 2 6 Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Impact 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66351 | 207 1207 377 2871 37 . 767 4319 1323 1605 4409 1394 254 . 1619 7225 210 588 . 5434 1121 9468 2765 2366 219 1122 15444 Guns 13565 | 149 1177 364 1460 37 . 246 1115 . . . . . . . 5006 . . . . . 157 . . . . 3854 Cannons 29317 | . . . . . . . 1333 682 713 2406 518 85 . 733 2183 210 588 . 3257 573 7591 2139 745 219 1122 4220 Explosions 23038 | 47 . . 1395 . . 518 1834 614 892 1932 866 169 . 886 . . . . 2177 548 1647 626 1621 . . 7266 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 431 | 11 30 13 16 . . 3 37 27 . 71 10 . . . 36 . . . . . 73 . . . . 104 Kinetic 26151 | 67 989 364 1460 37 . 246 1532 505 651 2406 518 85 . 654 6737 77 453 . 1652 85 1140 808 316 189 371 4809 Thermal 17139 | 47 . . . . . . 916 90 . 84 . . . 221 273 133 135 . 1116 488 6895 1331 429 30 751 4200 Explosive 20991 | . . . 1395 . . . 1834 580 892 1848 866 169 . 744 . . . . 2177 548 1360 626 1621 . . 6331 Electromagnetic 1639 | 82 188 . . . . 518 . 121 62 . . . . . 179 . . . 489 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . 2 2 2 33 . 1 3 3 3 3 3 11 14 7 7 7 . 1 13 13 13 13 10 18 Average Corruption 6 | . . . 2 2 2 18 . 1 2 1 2 3 3 10 9 7 7 7 . 1 5 13 13 13 10 4 Corruption Purged 16 | . . . . . . . . . . 4 . . . . 12 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 712 | . . . 19 6 7 37 . 7 18 13 22 13 1 130 131 10 23 3 . 3 116 56 59 4 . 34 Message Errors 168 | . . . 5 1 3 11 . 1 4 3 5 4 . 39 31 3 8 . . 1 23 14 7 . . 5 Matter Fused 187 | . . . 2 3 2 13 . 4 2 2 5 5 . 32 40 . 7 3 . . 23 14 21 1 . 8 Heat Flow Errors 84 | . . . 4 1 . 2 . . 1 2 4 1 . 16 16 1 1 . . . 15 5 11 . . 4 Energy Discharges 84 | . . . 5 . . 3 . 2 . . 3 2 1 13 16 1 2 . . 1 22 2 4 1 . 6 Parts Rejected 4 | . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 . . . . Parts Fused 11 | . . . . . . 1 . . 1 . . . . 2 . . . . . . 3 3 . . . 1 Data Loss (minor) 86 | . . . 1 1 2 3 . . 9 . 3 . . 16 11 3 2 . . . 14 7 6 1 . 7 Data Loss (major) 28 | . . . 1 . . 1 . . 1 3 1 . . 6 2 . 2 . . 1 6 3 1 . . . Misfires 26 | . . . . . . 3 . . . 1 . . . 2 6 2 . . . . 4 2 5 1 . . Alerts 14 | . . . 1 . . . . . . . . 1 . 1 5 . . . . . 4 . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 19 | . . . . . . . . . . 1 . . . 2 3 . 1 . . . 2 5 2 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1617 | . . . 31 . . 6 37 89 43 109 65 . . 69 156 . 5 . 161 7 408 162 . 17 58 194 Projectiles 1144 | . . . . . . . . 48 25 92 38 . . 43 156 . 5 . 113 7 330 155 . 17 58 57 Explosions 458 | . . . 31 . . 6 37 41 18 17 27 . . 26 . . . . 48 . 78 7 . . . 122 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Knockbacks 88 | . 1 . . . . . 4 6 2 17 1 1 . 9 17 . . . 11 1 3 6 . 1 2 6 Impact 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Kinetic 81 | . . . . . . . 3 6 2 15 1 1 . 9 16 . . . 11 1 3 6 . 1 2 4 Secondary 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 Self-Inflicted Damage 2946 | 32 . . 256 . . 292 104 36 78 137 138 . . 265 10 . . . . 15 411 188 196 . . 788 Shots 109 | 1 . . 13 . . 14 5 2 2 2 3 . . 8 . . . . . 1 7 7 9 . . 35 Rammed 48 | 4 6 6 2 . . 1 11 4 . 7 3 . . . 3 . . . . . . . . . . 1 Targets Rammed 58 | 4 6 6 2 . . 1 12 4 . 7 3 . . . 3 . . . . . 4 . . . . 6 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 5 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 578 | 12 361 84 225 199 . 145 362 162 457 425 168 199 . 578 228 116 125 . 327 74 270 442 271 93 489 351 Average Temperature 88 | 12 40 32 21 74 . 32 98 62 105 96 48 111 . 171 46 45 44 . 128 33 70 102 103 34 171 80 Received Heat Transfer 5263 | . 162 117 383 12 . 225 1449 63 84 234 107 54 . 437 543 . 12 . 598 18 277 41 36 18 . 393 Effects 27 | . 1 . . . . . 3 . 3 2 . . . 12 . . . . 2 . . . . . 1 3 Shutdowns 5 | . . . . . . . 1 . . 2 . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Interference 7 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . 2 Matter Decay 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Damage (minor) 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . Total Turns 172 | . . . . . . . . . . . . . . . 74 . . . 98 . . . . . . . Longest Duration 60 | . . . . . . . . . . . . . . . 60 . . . 44 . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . Parts Fried 6 | . 1 . . . . . . 1 . . . . . 1 3 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Parts Melted 11 | . . . . . . . 2 . . . . . . . 1 1 . . 2 . 3 . . 1 1 . Heat Transferred 11006 | 100 . . . . . . 1554 124 . 50 . . . 100 333 148 148 . 800 275 3662 675 250 25 400 2362 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 2684 | 20 351 320 960 419 . 143 572 327 1047 1240 . . . . 1203 . . . . . 1395 . . . . 2684 Initial 549 | . 13 136 11 345 . . . 241 94 549 . . . . . . . . . . . . . . . 356 Average 483 | 6 126 143 536 349 . 53 364 232 550 601 . . . . 567 . . . . . 434 . . . . 1159 Maximum Alert Level 5 | . 1 1 3 2 . . 2 1 3 4 . . . . 4 . . . . . 4 . . . . 5 Low Security (%) 26 | 100 78 90 20 . . 100 15 20 13 . . . . . 21 . . . . . 30 . . . . . Level 1 24 | . 21 9 19 95 . . 39 79 26 17 . . . . 15 . . . . . 30 . . . . 6 Level 2 25 | . . . 26 4 . . 44 . 34 62 . . . . 22 . . . . . 18 . . . . 21 Level 3 16 | . . . 33 . . . . . 25 14 . . . . 29 . . . . . 12 . . . . 27 Level 4 5 | . . . . . . . . . . 4 . . . . 10 . . . . . 8 . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 8 . 10 . . . 9 2 . 9 . . . 2 20 . . . . . 22 . 1 . . 25 Investigation 31 | . 7 . 7 . . . 1 . . 3 . . . . 9 . . . . . 4 . . . . . Extermination 23 | . . . . . . . . 1 . 4 . . . . 6 . . . . . 11 . . . . 1 Reinforcement 22 | . 1 . 2 . . . 5 1 . 1 . . . . 5 . . . . . 4 . . . . 3 Assault 26 | . . . 1 . . . . . . 1 . . . 2 . . . . . . 3 . 1 . . 18 Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 13 | . . . . . . . . . . . . . . . 4 . . . . . 6 . . . . 3 Construction Impeded 7 | . . . . . . . 2 1 . . . . . . 1 . . . . . 2 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 20 | . 3 . 5 . . . 5 1 1 2 . . . . 1 . . . . . 1 . . 1 . . Communications Jammed 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . Distress Signals 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Times Spotted 692 | . 34 9 62 3 . 11 59 15 23 40 8 2 . 11 66 3 5 . 58 9 69 25 21 32 13 114 Peak Tracking Total 37 | . 5 3 5 3 . 4 8 6 5 4 4 2 . 4 5 3 3 . 37 4 6 7 14 10 5 12 Tactical Retreats 23 | . 3 1 3 . . 4 2 . 1 . . . . . 2 . . . 1 . . . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 30 | . 1 . . . . . . 1 2 4 . . . . 15 . . . . . 6 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . 13 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 82 | . 3 1 3 . . 2 2 3 3 17 . . . . 5 . . . 2 . 13 1 1 . . 26 Max in Single Turn 6 | . 1 1 1 . . 1 1 2 1 2 . . . . 1 . . . 1 . 5 1 1 . . 6 Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 86 | . 9 . 11 . 2 . 6 4 2 14 . 1 4 . 17 . . . . . 14 . . . . 2 Terminals 39 | . 6 . 6 . . . 4 2 2 6 . . . . 7 . . . . . 4 . . . . 2 Fabricators 10 | . . . . . . . . . . 2 . . . . 4 . . . . . 4 . . . . . Repair Stations 13 | . 1 . 2 . . . 1 1 . 2 . . . . 3 . . . . . 3 . . . . . Recycling Units 8 | . 2 . 2 . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . 2 . . . . . 2 . . . . . Total Hacks 244 | . 31 . 29 . 2 . 27 8 2 32 . 1 30 . 41 . . . . . 34 . . . . 7 Successful 147 | . 18 . 15 . 2 . 22 4 2 13 . 1 30 . 20 . . . . . 18 . . . . 2 Failed 97 | . 13 . 14 . . . 5 4 . 19 . . . . 21 . . . . . 16 . . . . 5 Catastrophic 14 | . 3 . 1 . . . 1 . . 5 . . . . 3 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 27 . 14 . 1 . 13 . . 12 . . . . 8 . . . . . 12 1 . 2 . 6 Terminals 112 | . 27 . 15 . . . 16 4 2 14 . . . . 14 . . . . . 13 . . . . 7 Fabricators 24 | . . . . . . . . . . 2 . . . . 13 . . . . . 9 . . . . . Repair Stations 39 | . 2 . 7 . . . 6 3 . 6 . . . . 7 . . . . . 8 . . . . . Recycling Units 10 | . 2 . 2 . . . . . . 2 . . . . 3 . . . . . 1 . . . . . Scanalyzers 18 | . . . 5 . . . 5 . . 8 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . . . . . 4 . . . . . 3 . . . . . Terminal Hacks 63 | . 11 . 4 . 2 . 6 1 2 . . 1 30 . 2 . . . . . 3 . . . . 1 Record 12 | . . . . . 1 . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 12 | . 1 . . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 9 | . 7 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . 2 . . . . 8 . . . . . 6 . . . . . Network Status 4 | . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . 4 . . . . . 3 . . . . . Build 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Repair Station Hacks 23 | . 2 . 4 . . . 6 2 . 1 . . . . 3 . . . . . 5 . . . . . Scan Component 13 | . 1 . 2 . . . 3 1 . 1 . . . . 2 . . . . . 3 . . . . . Repair 10 | . 1 . 2 . . . 3 1 . . . . . . 1 . . . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 4 . . . 5 . . 7 . . . . . . . . . . . . . . . . Insert Component 7 | . . . 2 . . . 2 . . 3 . . . . . . . . . . . . . . . . Analyze 9 | . . . 2 . . . 3 . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 24 | . 5 . 3 . . . 5 . . 2 . . . . 4 . . . . . 4 . . . . 1 Terminals 19 | . 3 . 1 . . . 5 . . 2 . . . . 4 . . . . . 3 . . . . 1 Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Botnet 14 | . 2 . 1 . . . 3 . . 1 . . . . 4 . . . . . 2 . . . . 1 Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 65 | . 7 . 8 . . . 5 2 1 12 . . . . 15 . . . . . 13 . . . . 2 Full Trace Events 21 | . 5 . 5 . . . 1 . . 1 . . . . 6 . . . . . 3 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . 2 . . . 2 . . 2 . . 11 . . . . 15 . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 493 | . . . . . . . . . . . . . . . 265 . . . . . 228 . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . . . . 24 . . . . . 10 . . . . . Parts Repaired 10 | . 1 . 2 . . . 3 1 . . . . . . 1 . . . . . 2 . . . . . Time 414 | . 32 . 152 . . . 113 19 . . . . . . 29 . . . . . 69 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 242 | . . . . . . . . . . . . . . . 242 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 2 . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . . . . 1 . . . . . . . 2 1 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 26 | . . 5 . 1 . . . . 4 . . . . 2 3 . . . . . . 2 1 5 . 3 Largest Group 5 | . . 5 4 1 1 . . . 4 4 . . . 1 3 . . . . . . 2 2 5 1 3 Highest-Rated Group 225 | . . 87 79 31 31 . . . 225 225 . . . 96 93 . . . . . . 79 79 220 34 138 Highest-Rated Ally 96 | . . 31 31 31 31 . . . 95 95 . . . 96 31 . . . . . . 49 49 46 34 46 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Ally Attacks 243 | . . 16 39 10 . . . . 25 3 . . . 14 24 . . . . . . 8 7 77 9 11 Total Damage 7172 | . . 176 506 193 . . . . 1270 42 . . . 695 375 . . . . . . 339 123 2908 216 329 Kills 56 | . . 4 7 2 . . . . 12 1 . . . 5 3 . . . . . . 3 . 12 4 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total 9 | . 7 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 22 | . . 2 . 2 . . . . . . . 3 . 1 . 3 2 3 . 2 . 1 2 . 1 . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 47980 | 147 1517 981 3029 384 529 1020 2633 1476 1559 3557 1284 621 115 3851 5569 330 642 1585 4015 1246 4765 1255 1665 1259 1157 1789 Spaces Moved 21764 | 65 738 575 1164 157 219 484 819 537 853 2298 1036 512 95 710 2672 198 378 803 1792 651 2203 566 651 435 508 645 Core 183 | 3 . . . . . . . . . . . . . 167 13 . . . . . . . . . . . Treads 8422 | 62 738 575 1164 157 219 203 744 537 240 . . . . . 1215 198 378 803 1189 . . . . . . . Legs 6262 | . . . . . . . . . . . . . . . . . . . 603 651 2203 566 651 435 508 645 Wheels 6897 | . . . . . . 281 75 . 613 2298 1036 512 95 543 1444 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 155 155 242 130 130 115 115 115 130 115 160 160 160 160 185 185 189 242 189 189 132 Average Speed 187 | 154 160 160 230 240 240 195 218 248 162 130 116 115 116 523 161 160 160 160 177 185 186 200 242 234 189 201 Slowest Speed 1850 | 160 160 160 240 240 240 320 400 323 323 160 145 130 130 1850 1850 160 160 160 240 185 242 242 242 242 189 270 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 64 | 4 93 94 90 36 60 94 58 12 76 59 97 61 75 76 65 33 59 83 93 74 56 72 68 66 64 19 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 15 | . 2 . 2 1 1 . . . . . 1 2 1 . . 3 1 . . . . 1 . . . . Known Exits Taken 8 | . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 1 . . . 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 . 1 . . 1 1 1 . . Scrap Searched 33 | . . 1 . 1 . 1 . . . . 9 2 . 2 . 2 3 2 . 3 . 2 5 . . . Spaces Dug 213 | . . . . . . . 24 . . 11 . . . 130 3 . . 2 6 . 8 . . 18 2 9 Terrain Destroyed 2100 | 3 . . 119 . . 12 220 49 45 242 64 40 . 216 46 8 14 2 38 97 198 114 81 20 41 431 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Projectile 525 | . . . . . . . 39 3 1 48 9 1 . 6 46 8 14 . 38 16 86 53 34 20 41 62 AOE 1573 | 3 . . 119 . . 12 181 46 44 194 55 39 . 210 . . . . . 81 112 61 47 . . 369 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 27034 | 88 972 608 1375 161 227 528 1435 631 966 2713 1078 532 100 799 3724 202 395 1090 2522 667 2635 619 704 654 664 945 Wait 3142 | . 146 6 57 . . . 412 29 21 233 8 . . 17 768 . 6 244 576 1 235 3 27 123 134 96 Move 21733 | 64 737 574 1163 156 218 483 818 536 848 2297 1035 511 94 709 2671 197 377 802 1791 650 2202 565 650 434 507 644 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 2 9 2 13 . 2 2 12 7 9 19 4 2 . 1 14 . . 8 17 1 16 1 . 2 . 20 Fast Attach 144 | 6 7 . 4 . . 3 13 4 . 11 . 4 3 5 41 . 1 4 15 . 9 1 . 6 . 7 Attach 86 | . . . 5 . . 8 10 2 3 1 4 1 . 3 23 1 1 3 8 . 3 1 . 1 . 8 Detach 111 | . 3 . 1 . 1 2 3 2 1 2 . 2 . 2 24 . 1 4 14 . 16 5 . 8 . 20 Swap 124 | . 3 1 22 1 . . 14 5 4 11 . 2 . 3 5 . 1 6 11 3 12 2 3 1 5 9 Drop 180 | . 4 3 13 . 6 . 4 6 10 30 2 3 3 2 32 . . 11 28 1 13 2 . 3 2 2 Fire 1143 | 12 57 16 95 4 . 29 137 36 48 94 22 7 . 38 143 4 8 . 60 11 115 31 15 13 16 132 Melee 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Ram 13 | . . . . . . 1 . . . 7 3 . . . 1 . . . . . . . . . . 1 Kick 9 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 5 Crush 36 | 4 6 6 2 . . . 12 4 . . . . . . 2 . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . 10 8 . . . . . . . . . . 10 . . . . 1 Rewire 113 | . . . . . . . . . 12 . . . . 19 . . . . 2 . . 8 9 63 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Arm) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 148 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 584 | -10/Materials | Discovered new exit (range 14) 1118 | -10/Materials | Discovered new exit (range 14) 1504 | -10/Materials | Repaired Autogun 1665 | -10/Materials | Entered Mines 1842 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1874 | -10/Mines | Learned Materials interactive machine intel 1882 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1894 | -10/Mines | Found Prototype Device 1903 | -10/Mines | Learned Materials terminal intel 1974 | -10/Mines | Discovered new exit (range 9) 2011 | -10/Mines | Discovered new exit (range 7) 2032 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2406 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2509 | -10/Mines | Found a hidden stash of uninstalled traps 2646 | -10/Mines | Entered Materials 2646 | -9/Materials | Accompanied by 4 allies 2646 | -9/Materials | Evolved 2 slots: Utility x2 2647 | -9/Materials | Loaded intel: 18 interactive machine locations 2648 | -9/Materials | Loaded intel: 12 terminal locations 2651 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2834 | -9/Materials | Identified Exp. Sensor Array 2975 | -9/Materials | Build established: Hacker-Mutant 3200 | -9/Materials | Discovered new exit (range 4) 3418 | -9/Materials | Discovered new exit (range 11) 3595 | -9/Materials | Repaired Broken Exp. Sensor Array? 3767 | -9/Materials | Repaired Autogun 4442 | -9/Materials | Lost 3 parts (2u1w) 4646 | -9/Materials | First assault squad dispatched 4662 | -9/Materials | Build established: Mutant 4740 | -9/Materials | Destroyed 8 combat bots 5191 | -9/Materials | Identified exit to Mines 5330 | -9/Materials | Discovered new exit (range 5) 5675 | -9/Materials | Entered Mines 5723 | -9/Mines | Learned location of Storage (-7) 5750 | -9/Mines | Learned Materials trap positions 5782 | -9/Mines | Received a Mining Laser from a helpful Derelict 5989 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5989 | -9/Mines | Discovered new exit (range 5) 6020 | -9/Mines | Discovered new exit (range 10) 6059 | -9/Mines | Entered Exiles 6059 | -9/Exiles | Accompanied by 1 ally 6091 | -9/Exiles | Discovered new exit (range 15) 6119 | -9/Exiles | Met 8R-AWN 6161 | -9/Exiles | Met EX-HEX 6224 | -9/Exiles | Met EX-BIN 6255 | -9/Exiles | Aligned with FarCom system 6257 | -9/Exiles | Given EX-Vault access code 6315 | -9/Exiles | Opened EX-Vault 6338 | -9/Exiles | Found Field Lobotomy Kit 6345 | -9/Exiles | Found XL Autogun Array 6399 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6471 | -9/Exiles | Met EX-DEC 6487 | -9/Exiles | Learned location of Zion (-6) 6555 | -9/Exiles | Discovered new exit (range 14) 6588 | -9/Exiles | Left Exiles lab with XL Autogun Array 6588 | -9/Exiles | Entered Mines 7082 | -8/Mines | System corruption reached 10% 7100 | -8/Mines | System corruption reached 30% 7102 | -8/Mines | Lost 6 parts (1p2n2u1w) 7387 | -8/Mines | Discovered new exit (range 10) 7510 | -8/Mines | Discovered new exit (range 10) 7608 | -8/Mines | Entered Materials 7608 | -8/Materials | Evolved 2 slots: Propulsion x2 7609 | -8/Materials | Loaded intel: 16 trap records 8022 | -8/Materials | Garrison activated, responded to threat 8141 | -8/Materials | Destroyed 14 combat bots 8148 | -8/Materials | Lost 9 parts (1p3n1u4w) 8465 | -8/Materials | Build established: Scavenger-Mutant 8839 | -8/Materials | Lost 3 parts (1u2w) 8887 | -8/Materials | Core integrity fell below 50% 9103 | -8/Materials | Build established: Hacker-Mutant 9437 | -8/Materials | Discovered new exit (range 5) 9613 | -8/Materials | Core integrity fell below 20% 10003 | -8/Materials | Repaired Broken Hvy. Rocket Launcher 10030 | -8/Materials | Repaired Lgt. Treads 10058 | -8/Materials | Repaired Lgt. Treads 10241 | -8/Materials | Entered Factory 10241 | -7/Factory | Evolved 2 slots: Weapon x2 10629 | -7/Factory | Build established: Scavenger-Mutant 10758 | -7/Factory | Repaired Imp. Weapon Shielding 11001 | -7/Factory | Identified exit to Garrison 11471 | -7/Factory | Discovered new exit (range 6) 11630 | -7/Factory | Build established: Scavenger-Tank 11717 | -7/Factory | Entered Garrison 11914 | -7/Garrison | Triggered checkpoint 11921 | -7/Garrison | Triggered checkpoint 11947 | -7/Garrison | Destroyed 7 combat bots 12097 | -7/Garrison | Discovered new exit (range 10) 12216 | -7/Garrison | Build established: Scavenger-Mutant 12294 | -7/Garrison | Discovered new exit (range 10) 12415 | -7/Garrison | Found embedded Infiltrators 12494 | -7/Garrison | Triggered checkpoint 12574 | -7/Garrison | Triggered checkpoint 12612 | -7/Garrison | Discovered new exit (range 12) 12682 | -7/Garrison | Build established: Mutant 12816 | -7/Garrison | Triggered checkpoint 12887 | -7/Garrison | Found Quantum Capacitor 13024 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13130 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13186 | -7/Garrison | Build established: Tank 13188 | -7/Garrison | Triggered checkpoint 13276 | -7/Garrison | Entered Factory 13276 | -7/Factory | Accompanied by 4 allies 13676 | -7/Factory | First assault squad dispatched 14536 | -7/Factory | Found Prototype Launcher 14536 | -7/Factory | Identified Rocket Array 14755 | -7/Factory | Discovered new exit (range 11) 15018 | -7/Factory | Build established: Mutant 15131 | -7/Factory | Discovered new exit (range 14) 15538 | -7/Factory | Build established: Tank 16104 | -7/Factory | Build established: Mutant 16804 | -7/Factory | Discovered new exit (range 13) 16821 | -7/Factory | Identified exit to Lower Caves 16833 | -7/Factory | Entered Lower Caves 16840 | -7/Lower Caves | Met a Warlord Commander 16841 | -7/Lower Caves | Learned location of Warlord (-5) 16847 | -7/Lower Caves | Found Encrypted Comm Array 16964 | -7/Lower Caves | Attacked by a faux Warlord 17013 | -7/Lower Caves | Core integrity fell below 50% 17059 | -7/Lower Caves | Lost 3 parts (1n1u1w) 17991 | -7/Lower Caves | Discovered new exit (range 14) 18117 | -7/Lower Caves | Entered another Lower Caves area 18551 | -7/Lower Caves | Encountered a Warlord checkpoint 18600 | -7/Lower Caves | Discovered new exit (range 8) 18690 | -7/Lower Caves | Learned Factory stockpile data 18738 | -7/Lower Caves | Entered Data Miner 18738 | -7/Data Miner | Discovered new exit (range 6) 18763 | -7/Data Miner | Met Data Miner 18800 | -7/Data Miner | Learned location of Section 7 (-3) 18800 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18821 | -7/Data Miner | Received God Mode back door access code from Data Miner 18853 | -7/Data Miner | Entered Proximity Caves 18854 | -6/Proximity Caves | Derelict sapper outpost attacked 19070 | -6/Proximity Caves | System corruption reached 10% 19123 | -6/Proximity Caves | Escorted by Enhanced Grunt 19147 | -6/Proximity Caves | Build established: Tank 19479 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19656 | -6/Proximity Caves | Lost 7 parts (1n3u3w) 19901 | -6/Proximity Caves | Build established: Mutant 20408 | -6/Proximity Caves | Discovered new exit (range 9) 22704 | -6/Proximity Caves | Entered Factory 22704 | -6/Factory | Evolved 2 slots: Utility x2 22705 | -6/Factory | Identified exit to Lower Caves 23629 | -6/Factory | Allied Derelicts emerged from ambush trap array 24065 | -6/Factory | Incoming investigation squad redirected 24367 | -6/Factory | Build established: Hacker-Skirmisher 24708 | -6/Factory | Discovered new exit (range 14) 24818 | -6/Factory | Identified exit to Factory 24980 | -6/Factory | Discovered exit to Factory (range 10) 25385 | -6/Factory | Build established: Hacker-Tank 25413 | -6/Factory | System corruption reached 10% 25416 | -6/Factory | Fabricated Hvy. Treads? 25674 | -6/Factory | Repaired Broken Rocket Array 26714 | -6/Factory | Discovered exit to Factory (range 5) 26859 | -6/Factory | Incoming investigation squad redirected 27183 | -6/Factory | Build established: Hacker-Skirmisher 27524 | -6/Factory | Incoming investigation squad redirected 27539 | -6/Factory | Found Prototype Launcher 27717 | -6/Factory | Fabricated Hvy. Treads? 28009 | -6/Factory | Build established: Hacker-Tank 28128 | -6/Factory | Incoming investigation squad redirected 28273 | -6/Factory | Entered Lower Caves 28313 | -6/Lower Caves | Encountered a Warlord checkpoint 28569 | -6/Lower Caves | Discovered new exit (range 8) 28603 | -6/Lower Caves | Entered another Lower Caves area 28645 | -6/Lower Caves | Discovered exit to Factory (range 8) 28762 | -6/Lower Caves | Learned 12 Factory zone layouts 28923 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29221 | -6/Lower Caves | Discovered new exit (range 13) 29245 | -6/Lower Caves | Entered Zion 29313 | -6/Zion | System corruption cleaned by Quarantine Array 29486 | -6/Zion | Discovered new exit (range 10) 29661 | -6/Zion | Learned 8 Factory zone layouts 29693 | -6/Zion | Learned location of 1 exit from Factory 30071 | -6/Zion | Identified Scatter Rocket Array 30080 | -6/Zion | Found Prototype Hackware 30085 | -6/Zion | Found Prototype Processor 30094 | -6/Zion | Identified Exp. System Shield 30148 | -6/Zion | Identified Exp. Targeting Computer 30280 | -6/Zion | Found Prototype Processor 30288 | -6/Zion | Identified Exp. Core Analyzer 30342 | -6/Zion | Found Prototype Processor 30348 | -6/Zion | Identified Exp. Target Analyzer 30461 | -6/Zion | Identified exit to Deep Caves 30475 | -6/Zion | Learned Factory emergency access door positions 30824 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 30830 | -6/Zion | Entered Deep Caves 31041 | -6/Deep Caves | Attacked by Z-Imprinter 31051 | -6/Deep Caves | Destroyed Z-Imprinter 31200 | -6/Deep Caves | Z-Facility disabled 31294 | -6/Deep Caves | Found Prototype Protection 31294 | -6/Deep Caves | Identified Zio. Weapon Casing 31342 | -6/Deep Caves | Build established: Gunner 31381 | -6/Deep Caves | Found Zio. Weapon Casing 31463 | -6/Deep Caves | Found Prototype Protection 31793 | -6/Deep Caves | Discovered new exit (range 7) 31960 | -6/Deep Caves | Identified Zio. Heavy Carapace 32271 | -6/Deep Caves | Spotted as-39024 32297 | -6/Deep Caves | Destroyed as-39024 32531 | -6/Deep Caves | Spotted as-60595 32543 | -6/Deep Caves | Core integrity fell below 50% 32575 | -6/Deep Caves | Destroyed as-60595 32604 | -6/Deep Caves | Lost 4 parts (1n1u2w) 32852 | -6/Deep Caves | Build established: Mutant 32912 | -6/Deep Caves | Found Zio. Weapon Casing 33206 | -6/Deep Caves | Triggered Deep Caves wall 33206 | -6/Deep Caves | Spotted AS-82052 33206 | -6/Deep Caves | Spotted AS-80471 33210 | -6/Deep Caves | Destroyed AS-80471 33210 | -6/Deep Caves | Destroyed AS-82052 33246 | -6/Deep Caves | Destroyed 36 combat bots 33290 | -6/Deep Caves | Exposed GOLEM chamber 33293 | -6/Deep Caves | Found Unknown Device 33297 | -6/Deep Caves | Identified GOLEM Unit 33704 | -6/Deep Caves | Found Potential Leg 33740 | -6/Deep Caves | Found GOLEM Unit 33850 | -6/Deep Caves | Build established: Golem 34117 | -6/Deep Caves | Found Zio. Weapon Casing 34718 | -6/Deep Caves | Found GOLEM Unit 34845 | -6/Deep Caves | Entered Proximity Caves 34993 | -5/Proximity Caves | Learned Factory security intel 35213 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35877 | -5/Proximity Caves | Discovered exit to Factory (range 11) 36091 | -5/Proximity Caves | Entered Factory 36091 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 36092 | -5/Factory | Identified exit to Upper Caves 36093 | -5/Factory | Identified exit to Extension 36094 | -5/Factory | Identified exit to Factory 37025 | -5/Factory | Lost 4 parts (3u1w) 38379 | -5/Factory | Incoming investigation squad redirected 38525 | -5/Factory | Incoming investigation squad redirected 38695 | -5/Factory | Fabricated Exp. Weapon Shielding? 39169 | -5/Factory | Repaired Force Field 39691 | -5/Factory | First assault squad dispatched 39711 | -5/Factory | Incoming assault squad redirected 40198 | -5/Factory | Discovered exit to Extension (range 6) 40313 | -5/Factory | Incoming assault squad redirected 40472 | -5/Factory | Destroyed 7 combat bots 40552 | -5/Factory | Incoming investigation squad redirected 40573 | -5/Factory | Repaired Lrn. Tractor Beam 40598 | -5/Factory | Fabricated Lgt. Regenerative Plating? 40619 | -5/Factory | Incoming assault squad redirected 40728 | -5/Factory | System corruption reached 10% 40856 | -5/Factory | Entered Upper Caves 40960 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 40979 | -5/Upper Caves | Found Prototype Special Weapon 40979 | -5/Upper Caves | Identified Molecular Deconstructor 41241 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 41776 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 41823 | -5/Upper Caves | Destroyed 7 combat bots 42010 | -5/Upper Caves | Discovered new exit (range 6) 42040 | -5/Upper Caves | Ambushed by wild Derelicts 42111 | -5/Upper Caves | Entered another Upper Caves area 42111 | -5/Upper Caves | Accompanied by 2 allies 42154 | -5/Upper Caves | Learned Factory emergency access door positions 42386 | -5/Upper Caves | Spotted B-75 Beast 42617 | -5/Upper Caves | Discovered exit to Factory (range 4) 42685 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 42737 | -5/Upper Caves | Destroyed 14 combat bots 43191 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 43396 | -5/Upper Caves | Discovered new exit (range 7) 43568 | -5/Upper Caves | Learned 4 Factory zone layouts 43776 | -5/Upper Caves | Entered Warlord 43859 | -5/Warlord | System corruption cleaned by Quarantine Array 44460 | -5/Warlord | Met Warlord 44483 | -5/Warlord | Warlord's base attacked by MAIN.C 44489 | -5/Warlord | Opened Warlord's prototype stash 44497 | -5/Warlord | Found Prototype Reactor 44497 | -5/Warlord | Identified Vortex Chain Reactor 44519 | -5/Warlord | Found Prototype Device 44519 | -5/Warlord | Identified Exp. Focal Shield 44603 | -5/Warlord | Build established: Commander-Golem 44811 | -5/Warlord | Destroyed B-75 Beast 44833 | -5/Warlord | Warlord forces counterattacked 44850 | -5/Warlord | Spotted B-86 Titan 44854 | -5/Warlord | Allies destroyed B-86 Titan 44857 | -5/Warlord | Spotted B-75 Beast 44866 | -5/Warlord | Spotted Striker 44868 | -5/Warlord | Allies destroyed Striker 44871 | -5/Warlord | Allies destroyed B-75 Beast 44913 | -5/Warlord | P-70 Sage assimilated allied H1-CNX(g) 44915 | -5/Warlord | Spotted Executioner 44924 | -5/Warlord | Allies destroyed Executioner 44925 | -5/Warlord | Spotted Executioner 44955 | -5/Warlord | Discovered new exit (range 14) 44983 | -5/Warlord | Spotted B-86 Titan 44983 | -5/Warlord | Spotted Striker 44994 | -5/Warlord | Allies destroyed B-86 Titan 45035 | -5/Warlord | Entered Proximity Caves 45035 | -4/Proximity Caves | Accompanied by 1 ally 45038 | -4/Proximity Caves | Spotter reported a threat 45038 | -4/Proximity Caves | Spotter reported a threat 45051 | -4/Proximity Caves | Learned Research security intel 45227 | -4/Proximity Caves | Build established: Golem 45530 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 45942 | -4/Proximity Caves | Discovered exit to Factory (range 11) 46192 | -4/Proximity Caves | Entered Factory 46192 | -4/Factory | Evolved 2 slots: Utility x2 46193 | -4/Factory | Identified exit to Research 46193 | -4/Factory | Identified exit to Armory 46442 | -4/Factory | Search patrols dispatched 46473 | -4/Factory | Found Quantum Capacitor 46525 | -4/Factory | Incoming assault squad redirected 46709 | -4/Factory | Destroyed 8 combat bots 46942 | -4/Factory | First assault squad dispatched 47081 | -4/Factory | Allied Derelicts emerged from ambush trap array 47163 | -4/Factory | Incoming assault squad redirected 47275 | -4/Factory | Crushed by falling debris 47463 | -4/Factory | Incoming assault squad redirected 47481 | -4/Factory | Build established: Hacker-Golem 47540 | -4/Factory | Garrison activated, responded to threat 47564 | -4/Factory | Destroyed 7 combat bots 47570 | -4/Factory | High security lockdown imminent 47650 | -4/Factory | High security lockdown engaged 47743 | -4/Factory | Lost 4 parts (1n2u1w) 47744 | -4/Factory | Destroyed 9 combat bots 47807 | -4/Factory | Crushed by falling debris 47807 | -4/Factory | System corruption reached 10% 47864 | -4/Factory | Lost 11 parts (2n6u3w) 47902 | -4/Factory | Destroyed 27 combat bots 47946 | -4/Factory | Core integrity fell below 50% 47976 | -4/Factory | Core integrity fell below 20% 47981 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 47951_ Identified XL Autogun Subcomponent. 47953_ M-36 Artificer repairs Com. Wheel. 47955_ Critical hit (Burn: +37). 47955_ Acquired XL Autogun Subcomponent. 47959_ System corrupted: Heat flow error (+242). 47959_ XL Autogun Subcomponent severed. 47960_ System corrupted: XL Autogun Subcomponent jammed. 47961_ XL Autogun Subcomponent severed. 47962_ Acquired XL Autogun Subcomponent. 47966_ XL Autogun Subcomponent destroyed. 47966_ Asb. Alloy Leg destroyed. 47966_ Slammed into L-61 Swordsman. 47971_ Adv. Hacking Suite severed. 47973_ M-36 Artificer repairs M-36 Artificer. 47973_ Asb. Nanovents destroyed. 47973_ Asb. Combat Suite destroyed. 47974_ Asb. Biocell Array destroyed. 47974_ System corrupted by crushing effect (+5). 47979_ Huge Storage Unit destroyed. 47980_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ???????????????????????????# = = % #### | | ???????????????????????????## #%######## ######## | | ???????????????????????????# = [ | | ???????????????????????????# [ | | ?????????????????????????? # | | ????????????????????????? = | | ???????????????????????????# * = | | ???????????????????????????# ! | | ????????????????????????? " """" """" | | ???????????????????????????#i """" """" ### | | ???????????????????????????# """" """" #?? | | ???????????????????????????# ### | | ????????????????############ """" """" | | ??????????????? ! # """"""""" ! | | ???????????????? """"!"""" | | ???????????????? % %/*%% | | ????????????????"" """"="""" | | ????????????" """ = %%""%!"""" ## T## | | ????????????? """[%* *%"%%%%""%" #####? | | ??????????????? %%[ /%!!=%%!=%[ #? | | ???????????????##!!* ####%%"%%!! %"" #?? | | ???????????????# |%% %%%%%%%= "" # # # | | ???????????????# =[ !=!! %[! #? | | ???????????????# ]!*m %*![%|%== ## # | | ???????????????# !lg *[%/!%! ## | | ???????????????# !l@b[ m*%/!==% # | | ???????????????# ########## / ### | | ???????????????# ???????????#!%%= # [ """ | | ???????????????#??????????????### ## ! # """? | | ????????????????????????????????# ## # """? | | ????????????????????????????????# # #? ? | | ????????????????????????????????# ## #??""? | | ????????????????????????????????# ## / #???"? | | ????????????????????????????????## # +????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# # #####+ | | ?????????????????????????????????# * | | ?????????????????????????????????# #[ | | ?????????????????????????????????## # | | ??????????????????????????????????# [ | | ??????????????????????????????????# | | ??????????????????????????????????# # | | ??????????????????????????????????##" | | ????????????????????????????????????# ####+# | | ????????????????????????????????????" #????? | | #????????????????????????????" #????? | | #???????????????????????????? #????? | | #???????????????????????????? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 65 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Focal Shield | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive M-28 Smith | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -6/Factory Exp. Weapon Shielding | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Turtlemind Challenges ------------ None Game ------ Seed HardlightGaussReactor Manual? 0 Play Time 03:57:36 Cumulative 104.9 hours Start 2024.01.12 @ 17:48:26 End 2024.01.14 @ 07:42:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31948471-7562-4f51-937c-21238bcae6d4