Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 01:43:21 Player: Chair Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5479) 5479 TOTAL SCORE: 12089 Bonus ------- Pacifist 4179 Triggered Max Security 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 116/300 Energy 100/100 System Corruption 11% Temperature Cool (39) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Cloak of Protection Layered Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Gravity Neutralizer Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Cloak of Protection Improved Light Armor Plating Layered Light Armor Plating Plasma Cutter Impact Mace [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion None Utility Advanced Terrain Scan Processor Device Advanced Weight Redist. System Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Axe Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 2 2 2 2 2 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 69 | . 2 1 2 1 2 5 15 23 5 . 5 8 . Power 7 | . . . 1 . 1 . 2 2 . . . 1 . Engine 2 | . . . 1 . 1 . . . . . . . . Core 4 | . . . . . . . 2 2 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 49 | . 2 1 1 1 1 3 10 17 3 . 4 6 . Device 22 | . 1 . 1 . 1 1 5 7 1 . . 5 . Storage . | . . . . . . . . . . . . . . Processor 12 | . . . . 1 . . 1 6 1 . 3 . . Hackware 4 | . . . . . . . . 3 1 . . . . Protection 11 | . 1 1 . . . 2 4 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 13 | . . . . . . 2 3 4 2 . 1 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon 7 | . . . . . . 1 . 2 2 . 1 1 . Slashing Weapon 5 | . . . . . . 1 3 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . Parts Lost 21 | . . 1 . . . 2 4 4 . . 3 3 4 Power 5 | . . . . . . 1 2 1 . . 1 . . Propulsion . | . . . . . . . . . . . . . . Utility 15 | . . 1 . . . . 2 3 . . 2 3 4 Weapon 1 | . . . . . . 1 . . . . . . . Highest Loss Streak 4 | . . 1 . . . 2 4 3 . . 2 3 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 10 11 9 16 34 27 59 67 81 76 65 54 32 Core 3 | . . . . . . . 8 4 6 5 2 . . Device 17 | . 7 . 9 11 17 11 23 23 19 17 10 4 . Processor 23 | . . . . 5 11 11 16 27 26 23 28 32 27 Hackware 6 | . . . . . . . . 3 19 17 15 12 3 Protection 1 | . 3 11 . . . 1 8 . . . . . . Impact Weapon 1 | . . . . . . . . . 3 11 7 2 . Slashing Weapon 3 | . . . . . . 1 3 6 4 . . . . Peak Build Rating 55 | . 1 1 1 3 8 14 23 36 49 49 55 54 30 Average Rating 29 | . . . . 1 5 6 17 27 46 49 46 45 29 On Entrance 17 | . . 1 . 1 3 8 6 14 33 49 49 44 30 Naked Turns 39 | . 10 26 3 . . . . . . . . . . Heaviest Build 13 | . 3 3 1 1 4 8 13 13 12 12 12 9 . Greatest Support 15 | 3 3 3 3 3 12 12 12 12 15 15 15 12 3 Greatest Overweight (x) 2 | . . . . . . . 2 2 . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 2 4 4 5 4 3 4 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 4 3 5 5 5 4 5 4 Class Distribution -------------------- 55% | Mutant 21% | Hacker-Scout 11% | Scout 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Matter Collected 622 | 200 . 25 . 30 . 70 75 84 . . 138 . . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Hostile Shots Fired 286 | . 9 21 2 . . 21 69 35 . . 36 51 42 Missed 94 | . 3 11 1 . . 5 19 16 . . 13 19 7 Damage Taken 4062 | 3 70 180 15 . . 293 710 489 . . 696 740 866 Core 2566 | 3 38 66 15 . . 174 262 262 . . 427 551 768 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 98 . 57 . . . 52 52 62 100 100 62 . . Volleys Fired 1 | . . . . . . . . 1 . . . . . Largest 1 | . . . . . . . . 1 . . . . . Hottest 5 | . . . . . . . . 5 . . . . . Shots Fired 1 | . . . . . . . . 1 . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . 1 . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . 1 . 1 . . . . . Core Hits 4 | . 1 . . . . . 1 . . . 1 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 170 | . . . . . . 8 17 77 17 6 39 6 . Impact 58 | . . . . . . 1 . . 6 6 39 6 . Slashing 112 | . . . . . . 7 17 77 11 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 135 | 6 10 8 . . . 71 10 . . . 15 . 15 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 49 | . . . . . . 49 . . . . . . . Ramming 86 | 6 10 8 . . . 22 10 . . . 15 . 15 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 49 | . . . . . . 49 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 5 6 . 13 . 3 2 1 11 Average Corruption 4 | . . . . . 5 5 . 12 . 3 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . 5 . . . . . Effects 28 | . . . . . 3 11 . 7 . 2 5 . . Message Errors 7 | . . . . . 1 4 . 1 . . 1 . . Matter Fused 8 | . . . . . 1 2 . 2 . 2 1 . . Energy Discharges 7 | . . . . . . 3 . 3 . . 1 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . 1 . . 1 . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . 9 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 9 | . . . . . . 9 . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 41 | 3 5 4 . . . 10 5 . . . 7 . 7 Shots . | . . . . . . . . . . . . . . Rammed 22 | 1 1 4 . . . 5 2 . . . 6 . 3 Targets Rammed 22 | 1 1 4 . . . 5 2 . . . 6 . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 9 | . . . . . . . 5 9 . . . . . Average Temperature 7 | . . . . . . . 5 9 . . . . . Received Heat Transfer 561 | . 36 60 9 . . 159 72 60 . . 12 . 153 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Peak Influence 1630 | . . 45 58 22 . 75 114 135 53 45 169 171 1630 Initial 96 | . . . 13 22 . . 29 42 41 24 21 88 96 Average 93 | . . 24 24 22 . 39 50 50 39 28 89 109 1593 Maximum Alert Level 5 | . . . . . . . . . . . . . 5 Low Security (%) 97 | 100 100 100 100 100 . 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . 99 Squads Dispatched 15 | . . . . . . 1 . 1 2 . 5 . 6 Investigation 3 | . . . . . . . . . 1 . 2 . . Extermination 2 | . . . . . . . . 1 . . 1 . . Reinforcement 4 | . . . . . . 1 . . 1 . 2 . . Assault 6 | . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Distress Signals . | . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 2 19 2 . . 8 10 14 3 . 8 13 38 Peak Tracking Total 29 | . 2 14 3 . . 4 9 5 2 . 4 12 29 Tactical Retreats 19 | . . 4 . . . 1 1 6 1 . 3 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Traps Triggered 12 | . . 1 . . . . . 6 . 1 2 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Disabled 1 | . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Machines Accessed 44 | . 1 1 . . 1 . 5 17 5 2 9 3 . Terminals 26 | . 1 . . . . . 4 10 2 1 5 3 . Fabricators 7 | . . . . . . . . 4 1 . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . . . . . 2 2 . 2 . . Total Hacks 119 | . 5 1 . . 1 . 15 38 21 10 20 8 . Successful 39 | . 2 1 . . 1 . 8 12 5 2 6 2 . Failed 80 | . 3 . . . . . 7 26 16 8 14 6 . Catastrophic 20 | . . . . . . . . 9 3 3 4 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 67 | . 5 . . . 1 . 8 27 8 5 10 3 . Terminals 74 | . 5 . . . . . 13 23 8 6 11 8 . Fabricators 16 | . . . . . . . . 10 2 . 4 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 2 . 4 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 19 | . . . . . . . . 3 11 . 5 . . Terminal Hacks 17 | . 1 1 . . 1 . 4 4 3 1 2 . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . 2 . . . . . Level Access Points 4 | . . . . . . . 1 . 1 1 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . 2 . . Network Status 3 | . . . . . . . . 1 . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 1 . . . . Seal Access 3 | . . . . . . . . 2 1 . . . . Unauthorized Hacks 13 | . 1 . . . . . 2 5 1 . 2 2 . Terminals 7 | . 1 . . . . . 2 2 . . . 2 . Botnet 7 | . 1 . . . . . 2 2 . . . 2 . Fabricators 6 | . . . . . . . . 3 1 . 2 . . Report 2 | . . . . . . . . 1 . . 1 . . Fabnet 4 | . . . . . . . . 2 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . . . . . 4 14 3 2 8 3 . Full Trace Events 2 | . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . 1 . Non-combat 1 | . . . . . . . . 1 . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 5 1 3 3 Autooverrided 1 | . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total Allies 4 | . . . . 3 . . . . . . . 1 . Largest Group 3 | . . . . 3 3 3 . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . Ally Attacks 11 | . . . . . . 9 . . . . . 2 . Total Damage 178 | . . . . . . 130 . . . . . 48 . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Turns Passed 4520 | 31 43 123 80 77 155 286 308 1842 383 112 671 301 108 Spaces Moved 6209 | 56 69 224 152 97 242 417 430 2188 544 200 923 478 189 Core 6209 | 56 69 224 152 97 242 417 430 2188 544 200 923 478 189 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 50 50 50 50 51 56 50 50 50 53 50 Slowest Speed 150 | 50 50 50 50 50 50 50 150 150 50 50 100 150 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . Exploration Rate (%) 32 | 3 17 62 18 17 63 88 32 57 17 8 32 13 30 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 147 | . . . . . . 3 10 77 17 3 31 6 . Terrain Destroyed 147 | . . . . . . 3 10 77 17 3 31 6 . Melee 147 | . . . . . . 3 10 77 17 3 31 6 . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Total 7143 | 58 76 235 155 124 275 479 480 2654 623 203 1067 511 203 Wait 578 | . . 3 . 27 29 41 4 294 56 . 98 16 10 Move 6195 | 55 68 223 151 96 241 416 429 2186 543 199 922 477 189 Hop . | . . . . . . . . . . . . . . Pick Up 22 | 2 3 2 1 . 2 1 4 7 . . . . . Fast Attach 42 | . 2 . . 1 . . 5 20 5 . 3 6 . Attach 23 | . . 1 2 . 2 4 8 2 . . 2 2 . Detach 24 | . 1 . 1 . . 3 6 8 1 . 1 3 . Swap 4 | . . . . . . 1 2 1 . . . . . Drop 24 | . 1 2 . . 1 . 3 12 1 . 2 1 1 Fire 1 | . . . . . . . . 1 . . . . . Melee 162 | . . . . . . 8 17 77 17 4 33 6 . Ram 22 | 1 1 4 . . . 5 2 . . . 6 . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . 46 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Identified exit to Mines 75 | -10/Materials | Entered Mines 76 | -10/Mines | Assembled infested the area 81 | -10/Mines | Assisted by a Guerilla fighting off Assembled 102 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 193 | -10/Mines | Discovered new exit (range 11) 198 | -10/Mines | Entered Materials 198 | -9/Materials | Evolved 2 slots: Utility x2 246 | -9/Materials | Discovered new exit (range 16) 262 | -9/Materials | Discovered new exit (range 10) 268 | -9/Materials | Discovered new exit (range 13) 278 | -9/Materials | Entered Mines 282 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 317 | -9/Mines | Build established: Mutant 326 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 326 | -9/Mines | Discovered new exit (range 5) 355 | -9/Mines | Entered Exiles 355 | -9/Exiles | Accompanied by 3 allies 362 | -9/Exiles | Discovered new exit (range 16) 368 | -9/Exiles | Met 8R-AWN 377 | -9/Exiles | Met EX-HEX 392 | -9/Exiles | Met EX-BIN 400 | -9/Exiles | Aligned with FarCom system 400 | -9/Exiles | Given EX-Vault access code 412 | -9/Exiles | Opened EX-Vault 415 | -9/Exiles | Found Cloak of Protection 430 | -9/Exiles | Warned to stay clear of 0b10 Research branches 446 | -9/Exiles | Met EX-DEC 478 | -9/Exiles | Discovered new exit (range 10) 510 | -9/Exiles | Left Exiles lab with Cloak of Protection 510 | -9/Exiles | Entered Mines 510 | -8/Mines | Accompanied by 3 allies 792 | -8/Mines | Discovered new exit (range 9) 796 | -8/Mines | Entered Materials 796 | -8/Materials | Evolved 2 slots: Utility x2 889 | -8/Materials | Identified exit to Factory 1104 | -8/Materials | Entered Factory 1104 | -7/Factory | Evolved 2 slots: Utility x2 1131 | -7/Factory | Identified exit to DSF 1132 | -7/Factory | Lost 4 parts (2p2u) 1392 | -7/Factory | Identified exit to DSF 2745 | -7/Factory | Build established: Scout 2774 | -7/Factory | Crushed by falling debris 2774 | -7/Factory | System corruption reached 10% 2787 | -7/Factory | Crushed by falling debris 2818 | -7/Factory | Lost 3 parts (3u) 2873 | -7/Factory | Discovered new exit (range 11) 2878 | -7/Factory | Identified exit to Factory 2946 | -7/Factory | Entered another Factory area 2946 | -6/Factory | Evolved 2 slots: Utility x2 3027 | -6/Factory | Identified exit to Factory 3175 | -6/Factory | Build established: Hacker-Scout 3232 | -6/Factory | Discovered new exit (range 15) 3245 | -6/Factory | Identified exit to Lower Caves 3329 | -6/Factory | Entered another Factory area 3329 | -5/Factory | Evolved 2 slots: Utility x2 3359 | -5/Factory | Discovered new exit (range 11) 3386 | -5/Factory | Identified exit to Factory 3441 | -5/Factory | Entered another Factory area 3441 | -4/Factory | Evolved 2 slots: Utility x2 3498 | -4/Factory | Discovered new exit (range 5) 3500 | -4/Factory | Identified exit to Upper Caves 3884 | -4/Factory | Identified exit to Research 4112 | -4/Factory | Entered Research 4112 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4160 | -3/Research | Build established: Hacker-Mutant 4407 | -3/Research | Discovered new exit (range 12) 4412 | -3/Research | Identified exit to Quarantine 4413 | -3/Research | Entered Quarantine 4414 | -3/Quarantine | Maximum security lockdown engaged 4442 | -3/Quarantine | Lost 3 parts (3u) 4501 | -3/Quarantine | Spotted Fortress 4512 | -3/Quarantine | Discovered new exit (range 16) 4517 | -3/Quarantine | Spotted Executioner 4518 | -3/Quarantine | Core integrity fell below 50% 4521 | -3/Quarantine | Core integrity fell below 20% 4521 | -3/Quarantine | System corruption reached 10% 4521 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04516_ L-61 Swordsman unfolds itself. 04516_ K-01 Serf exits level. 04516_ C-30 ARC bursts open, deploying its payload. 04516_ Executioner unfolds itself. 04516_ P-80 Master unfolds itself. 04516_ H-77 Assassin unfolds itself. 04518_ Imp. Signal Interpreter destroyed. 04518_ R-10 Processor exits level. 04519_ Slammed into G-67 Veteran. 04519_ Imp. System Shield severed. 04520_ Slammed into Y-72 Warden. 04520_ Penetrated by Slug. 04520_ Slug penetrates Y-72 Warden. 04520_ Adv. Melee Analysis Suite destroyed. 04520_ Imp. Terrain Scan Processor destroyed. 04520_ Adv. Terrain Scan Processor destroyed. 04520_ System corrupted by crushing effect (+4). 04520_ System corrupted by crushing effect (+5). 04521_ Slammed into Y-72 Warden. 04521_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????######????????????????????????????????? | | ??????????? #????????###?????????????????????? | | ??????????? #???????? ?????????????????????? | | #######???? #?????? ! ???????????????????? | | #???"" ??????? ???????????????????? | | #??""" ???????""" """???????????????????? | | """ #???"" ?????????"" ""????????????????????? | | """ #???"" ?????????"" ""????????????????????? | | """ #????" ??????????? ?????????????????????? | | #???? ??????????? ?????????????????????? | | """ ######+#############+###############???????? | | """ #???????? | | """ #???????? | | #???????? | | ###?????? | | ###+##########" ##########+########## T"#?????? | | ?????????????#"T#???????????????????# ""#?????? | | ?????????????####???????????????????# ###?????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????################# #???????? | | ????????????????????# mlglggik A #???##### | | ????????????????????# gbpblY ##### | | ????????????????????#Eggh@YYb + | | ????????????????????#% egYg g + | | ????????????????????####g############ + | | ?????????????????????? bgg??????????# + | | ???????????????????? m ???????????########## | | ???????????????????# ????????????????????##### | | ???????????????????# """?????????????????????????? | | ???????????????????# """?????????????????????????? | | ???????????????????# """?????????????????????????? | | ???????????????????#?? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 710 Additional Mass Support 12 Corruption Block 8 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 8 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Nope Challenges ------------ None Game ------ Seed DirtyOpticalSegregator Manual? 0 Play Time 01:28:36 Cumulative 123.8 hours Start 2025.03.21 @ 00:12:28 End 2025.03.21 @ 01:43:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86a9b828-c319-40f2-9870-dcd81c489dd5