Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 19:39:42 Player: hvit Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (153) 765 Value Destroyed (3546) 3546 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 8242 Bonus ------- High Alert Combat Kills 651 Cogmind --------- Core Integrity 777/850 Matter 43/300 Energy 21/100 System Corruption 14% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (8) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Medium Treads Huge Storage Unit Improved Signal Interpreter Kinecellerator Hardened Light Armor Plating System Shield Recalibrator Gatling Laser Plasma Cannon Plasma Cannon Improved Light Cannon Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Visual Processing Unit Transport Network Coupler Utility Shielding Light Armor Plating Thermal Shield Shield Generator > --- WEAPON ----------- Light Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Medium Treads Huge Storage Unit Improved Signal Interpreter Kinecellerator System Shield Recalibrator Plasma Cannon Plasma Cannon Improved Light Cannon Mini Grenade Launcher Missile Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Utility Shielding Device Improved Terrain Scanner Storage Medium Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 6 | . . . 2 1 2 1 Weapon 1 | . . . . . . 1 Parts Attached 96 | 7 6 9 46 20 6 2 Power 15 | 1 1 1 10 1 1 . Engine 9 | 1 1 1 6 . . . Core 6 | . . . 4 1 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 2 13 5 1 . Treads 15 | 2 . . 7 5 1 . Leg 5 | . . . 5 . . . Wheel 3 | . . 2 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 5 2 9 6 4 1 Device 8 | 1 2 2 1 . 1 1 Storage 6 | 1 1 . 3 . 1 . Processor 3 | . . . 2 . 1 . Hackware . | . . . . . . . Protection 12 | . 2 . 3 6 1 . Artifact . | . . . . . . . Weapon 29 | 2 . 4 14 8 . 1 Energy Gun 6 | 1 . . 5 . . . Energy Cannon 5 | . . 1 . 4 . . Ballistic Gun 7 | 1 . 2 2 1 . 1 Ballistic Cannon 5 | . . . 4 1 . . Launcher 4 | . . 1 2 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 42 | . . 2 11 15 3 11 Power 6 | . . 1 3 1 . 1 Propulsion 10 | . . 1 2 5 1 1 Utility 14 | . . . 2 4 2 6 Weapon 12 | . . . 4 5 . 3 Highest Loss Streak 11 | . . 1 4 9 3 11 To Critical Strikes 1 | . . . 1 . . . Average Backups 13 | 2 7 8 13 22 17 14 Power 1 | . 1 . 1 4 4 4 Propulsion 1 | 1 2 . 2 3 . . Utility 6 | . 4 6 8 7 5 4 Weapon 2 | . . 1 1 6 6 5 Tool/Special . | . . . . . . . Unused Backups 25 | . 1 . 9 3 . 12 Power 5 | . . . . 1 . 4 Propulsion 8 | . . . 6 1 . 1 Utility 10 | . 1 . 2 1 . 6 Weapon 2 | . . . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 97 99 98 98 98 Engine 8 | . 14 14 9 . . . Core 2 | . . . 1 9 6 5 Treads 18 | . 28 5 14 26 22 20 Leg 2 | . . . 4 . . . Wheel 3 | . . 22 1 . . . Device 6 | . 12 8 3 1 7 19 Storage 11 | . 14 14 11 9 7 6 Processor 10 | . . . 16 9 14 13 Protection 11 | . 1 5 12 24 21 12 Energy Gun 8 | . 14 2 11 . . . Energy Cannon 2 | . . 8 . 11 . . Ballistic Gun 5 | . 14 12 3 . . 5 Ballistic Cannon 4 | . . . 5 3 15 12 Peak Build Rating 38 | 9 10 8 25 36 33 38 Average Rating 17 | 5 8 6 15 32 32 36 On Entrance 15 | . 9 7 8 25 26 31 Naked Turns . | . . . . . . . Heaviest Build 116 | 13 21 21 98 116 111 106 Greatest Support 64 | 40 40 40 44 64 62 60 Greatest Overweight (x) 9 | . . . 9 5 2 1 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 Average Capacity 16 | 7 9 10 16 25 25 25 Most Carried 25 | 5 10 10 25 25 20 17 Average Carried 13 | 2 7 8 13 22 17 14 Final Capacity 25 | 8 10 10 25 25 25 25 Final Carried 25 | 4 9 10 25 20 14 17 Class Distribution -------------------- 72% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2315 | 289 204 279 1301 219 . 23 Remotely . | . . . . . . . Salvage Created 4810 | 120 283 310 3078 996 . 23 Parts 267 | 9 25 32 143 56 . 2 Haulers Intercepted 7 | . . . 6 1 . . Recyclers Shooed 14 | . . 1 12 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 12 8 50 20 1 1 Guns 36 | . 12 1 22 1 . . Cannons 38 | . . 3 15 18 1 1 AOE 18 | . . 4 13 1 . . Classes Destroyed 17 | 2 4 1 7 2 1 . Worker 2 | . 1 . . 1 . . Builder 5 | . . 1 2 2 . . Tunneler 11 | 2 . 4 5 . . . Hauler 7 | . . . 6 1 . . Recycler 22 | 1 . 2 17 2 . . Mechanic 3 | . . . 3 . . . Operator 1 | . . . 1 . . . Watcher 10 | . 1 . 5 4 . . Swarmer 28 | . 9 6 10 3 . . Grunt 41 | . 3 2 25 11 . . Brawler 3 | . . . 3 . . . Duelist 1 | . . . 1 . . . Protector 1 | . . . 1 . . . Sentry 14 | . . . 10 3 . 1 Specialist 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 16 | 1 3 3 16 5 1 1 Combat Bots Only 13 | . 3 3 13 4 1 1 Max Kills in Single Turn 4 | 1 2 2 4 3 1 1 Gunslinging 1 | . 1 . 1 . . . Exploded 3 | . . 2 3 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 757 | . 55 56 225 305 49 67 Missed 207 | . 11 21 58 89 11 17 Hits 550 | . 44 35 167 216 38 50 Melee 20 | . . . 10 . . 10 Projectile 530 | . 44 35 157 216 38 40 AOE 1 | . . . . . 1 . Critical Strikes 30 | . . 2 9 15 1 3 Actively Blocked 2 | . . . . 1 . 1 Damage Taken 8208 | . 385 482 2181 3896 630 634 Core 1295 | . 71 87 275 735 54 73 Absorbed by Shields 205 | . . . . . 116 89 Redirected to Shielding 120 | . . 15 34 29 17 25 Ignored by Resistances 91 | . . . . . . 91 Regen/Repaired (Parts) 23 | . 9 . . 14 . . Core Remaining (%) 76 | 100 . 36 93 63 92 . Volleys Fired 397 | 10 31 37 222 83 4 10 Largest 3 | 2 2 2 2 2 2 3 Hottest 160 | 70 70 80 130 160 74 94 Shots Fired 712 | 20 62 64 396 138 8 24 Gun 381 | 20 62 33 247 9 . 10 Cannon 293 | . . 22 129 120 8 14 Launcher 38 | . . 9 20 9 . . Special . | . . . . . . . Kinetic 349 | 10 31 23 204 49 8 24 Thermal 325 | 10 31 32 172 80 . . Explosive 38 | . . 9 20 9 . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 8 10 7 13 7 4 8 Robot Miss Streak 9 | 2 4 4 7 9 3 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 453 | 13 32 31 257 92 7 21 Core Hits 292 | 4 17 20 152 77 4 18 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 12 | 2 3 . 7 . . . Burn 9 | 2 3 . 4 . . . Destroy 3 | . . . 3 . . . Melee Attacks 1 | . . . . 1 . . Impact . | . . . . . . . Slashing 1 | . . . . 1 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10418 | 164 435 850 5992 2458 142 377 Guns 3335 | 164 435 159 2409 107 . 61 Cannons 4337 | . . 230 1783 1866 142 316 Explosions 2668 | . . 454 1800 414 . . Melee 67 | . . . . 67 . . Ramming 11 | . . 7 . 4 . . Kinetic 4076 | 63 182 72 2489 751 142 377 Thermal 3686 | 101 253 407 1703 1222 . . Explosive 2578 | . . 364 1800 414 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 67 | . . . . 67 . . Piercing . | . . . . . . . Highest Corruption 15 | . . . 15 2 5 14 Average Corruption 3 | . . . 13 1 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 2 6 . Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 138 | . . 26 63 42 7 . Projectiles 73 | . . 3 63 . 7 . Explosions 38 | . . 23 . 15 . . Melee 27 | . . . . 27 . . Knockbacks 31 | . . . 19 10 2 . Impact . | . . . . . . . Kinetic 28 | . . . 16 10 2 . Secondary 3 | . . . 3 . . . Self-Inflicted Damage 125 | . . 74 29 22 . . Shots 6 | . . 3 2 1 . . Rammed 2 | . . 1 . 1 . . Targets Rammed 2 | . . 1 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 519 | 36 72 224 387 519 151 56 Average Temperature 66 | 12 20 71 61 95 55 22 Received Heat Transfer 2845 | . 54 204 825 1404 174 184 Effects 12 | . . 1 1 10 . . Shutdowns 2 | . . . . 2 . . Interference 6 | . . 1 . 5 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . 1 . 7 7 . . Heat Transferred 8991 | 444 962 840 4345 2400 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 4 | . . . 4 2 . . Low Security (%) 64 | 100 100 100 48 . 100 100 Level 1 13 | . . . 11 68 . . Level 2 16 | . . . 28 31 . . Level 3 1 | . . . 3 . . . Level 4 3 | . . . 6 . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Peak Influence 1252 | 5 88 84 1252 528 113 30 Initial 528 | . . 30 14 528 113 . Average 189 | . 13 17 311 361 11 2 Influence Increases 3027 | 15 373 329 1599 636 30 45 Destroy 0b10 Robot/C 1820 | . 240 160 980 400 20 20 Destroy 0b10 Robot/NC 310 | 15 10 35 200 50 . . Destroy Leader 444 | . 52 30 242 100 10 10 Successful Hack 17 | . 9 . 5 3 . . Disable Machine 135 | . . 45 75 15 . . Destroy Structure 196 | . 2 59 82 53 . . Lose Combat Pursuer 105 | . 60 . 15 15 . 15 Influence Decreases 3027 | 15 296 367 386 1638 280 45 Entered New Map 933 | . . 47 25 724 137 . Time Decay 1677 | 15 296 318 261 614 143 30 Lost Part 267 | . . 2 100 150 . 15 Purge Threat 150 | . . . . 150 . . Squads Dispatched 17 | . 4 . 7 4 2 . Investigation 4 | . 2 . 1 1 . . Extermination 1 | . . . . . 1 . Reinforcement 8 | . 2 . 2 3 1 . Assault 4 | . . . 4 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 22 8 68 30 5 5 Peak Tracking Total 9 | . 3 3 9 5 2 3 Tactical Retreats 6 | . 2 . 1 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 9 | . 2 . 2 3 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 9 | . . 3 5 1 . . Max in Single Turn 2 | . . 2 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 19 | . 5 . 9 4 1 . Terminals 11 | . 2 . 7 1 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 1 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . 1 2 . . Garrison Access . | . . . . . . . Total Hacks 44 | . 11 . 24 8 1 . Successful 28 | . 9 . 13 5 1 . Failed 13 | . 2 . 8 3 . . Catastrophic 3 | . 1 . 1 1 . . Database Lockouts 3 | . . . 3 . . . Manual 1 | . . . . . 1 . Terminals 26 | . 5 . 17 3 1 . Fabricators . | . . . . . . . Repair Stations 7 | . 2 . 3 2 . . Recycling Units 4 | . 4 . . . . . Scanalyzers 7 | . . . 4 3 . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 3 . 8 1 1 . Record 5 | . . . 5 . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . . 1 . . Security Status 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . 1 2 . . Scan Component 3 | . 1 . 1 1 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 4 | . 4 . . . . . Recycle Component 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 6 | . . . 4 2 . . Insert Component 3 | . . . 2 1 . . Analyze 3 | . . . 2 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 6 3 . . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 52 | . 26 . . 26 . . Parts Recycled 2 | . 2 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed 3 | . . . 2 1 . . Part Schematics Acquired 3 | . . . 2 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 14021 | 28 3225 1017 6167 1754 1281 549 Optics 1827 | . . . . . 1278 549 Terrain 4786 | 28 2836 . 1922 . . . Structural 2245 | . 66 796 707 . 141 535 Seismic 19 | . . 19 . . . . T.N.C. 7826 | . . . 4245 1754 1281 546 ECM 1940 | . 323 202 . 335 1080 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 17287 | 214 3601 1777 7841 2024 1281 549 Spaces Moved 5727 | 115 738 1644 2086 668 307 169 Core 15 | 15 . . . . . . Treads 3655 | 100 738 134 1539 668 307 169 Legs 385 | . . . 385 . . . Wheels 1672 | . . 1510 162 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 80 233 241 250 Average Speed 176 | 145 160 86 220 235 244 250 Slowest Speed 750 | 160 160 160 750 570 330 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 6 57 100 89 31 5 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 225 | . . 80 88 57 . . Melee . | . . . . . . . Projectile 28 | . . . 3 25 . . AOE 197 | . . 80 85 32 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 12203 | 142 3094 1936 4941 981 831 278 Wait 5732 | . 2300 227 2448 158 507 92 Move 5721 | 114 737 1643 2085 667 306 169 Hop . | . . . . . . . Pick Up 123 | 11 10 7 64 23 3 5 Fast Attach 4 | . . . 4 . . . Attach 80 | 7 4 6 31 21 9 2 Detach 9 | . 2 1 4 1 1 . Swap 76 | . 8 10 43 15 . . Drop 58 | . 2 4 40 11 1 . Fire 397 | 10 31 37 222 83 4 10 Melee 1 | . . . . 1 . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 215 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 10) 1044 | -10/Materials | Discovered new exit (range 16) 1593 | -10/Materials | Repaired ECM Suite 3116 | -10/Materials | Discovered new exit (range 7) 3681 | -10/Materials | Discovered new exit (range 16) 3816 | -10/Materials | Entered Mines 3949 | -10/Mines | Discovered new exit (range 10) 4138 | -10/Mines | Core integrity fell below 50% 4200 | -10/Mines | Discovered new exit (range 9) 4466 | -10/Mines | Discovered new exit (range 14) 5593 | -10/Mines | Entered Materials 5593 | -9/Materials | Evolved 2 slots: Utility x2 5900 | -9/Materials | Build established: Skirmisher 6115 | -9/Materials | Lost 3 parts (1p1n1w) 6518 | -9/Materials | Build established: Scavenger-Mutant 8738 | -9/Materials | Build established: Mutant 8989 | -9/Materials | Discovered new exit (range 14) 9671 | -9/Materials | Discovered new exit (range 9) 10045 | -9/Materials | Build established: Scavenger-Mutant 10115 | -9/Materials | Discovered new exit (range 16) 10421 | -9/Materials | Central database locked down 10421 | -9/Materials | Central database locked down 10421 | -9/Materials | Central database locked down 10807 | -9/Materials | Build established: Mutant 11296 | -9/Materials | Discovered new exit (range 11) 12327 | -9/Materials | Build established: Scavenger-Mutant 12755 | -9/Materials | Discovered new exit (range 16) 12793 | -9/Materials | First assault squad dispatched 12925 | -9/Materials | Destroyed 13 combat bots 12943 | -9/Materials | Build established: Mutant 13214 | -9/Materials | System corruption reached 10% 13246 | -9/Materials | Lost 4 parts (2p1n1u) 13342 | -9/Materials | Sterilization system engaged 13342 | -9/Materials | Non-combat units ordered to evacuate 13434 | -9/Materials | Entered another Materials area 13434 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 14033 | -8/Materials | Lost 3 parts (1n1u1w) 14207 | -8/Materials | Repaired Utility Shielding 15167 | -8/Materials | Core integrity fell below 50% 15223 | -8/Materials | Lost 9 parts (1p3n2u3w) 15244 | -8/Materials | Discovered new exit (range 14) 15458 | -8/Materials | Entered Factory 15458 | -7/Factory | Evolved 2 slots: Utility x2 15619 | -7/Factory | Identified exit to DSF 15765 | -7/Factory | Discovered new exit (range 8) 16594 | -7/Factory | Lost 3 parts (1n2u) 16739 | -7/Factory | Entered another Factory area 16739 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17053 | -6/Factory | Build established: Scavenger-Tank 17288 | -6/Factory | System corruption reached 10% 17288 | -6/Factory | Self-destructed Last Messages --------------- Acquired Gatling Laser. Acquired Hrd. Light Armor Plating. Lgt. Nuclear Core destroyed. [Achievement: Oops] Utility Shielding destroyed. Structural Scanner destroyed. System corrupted by crushing effect (+3). Flak Cannon destroyed. System corrupted by crushing effect (+2). Flak Cannon destroyed. Lgt. Armor Plating destroyed. Critical hit (Burn: +37). Transport Network Coupler destroyed. System corrupted by crushing effect (+2). Lgt. Assault Rifle destroyed. Thermal Shield destroyed. Shield Generator destroyed. Arm. Treads destroyed. System corrupted by crushing effect (+5). System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????""" """"""" # "" | | ?????????????????????????????? ?? # | | ???????????????????????????????? """"""" # | | ?????????????????????????????????""""""" # | | ??????????????????????????????????"""""" # | | ???????????????????????????????" 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Nuclear Core | -9/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 55% | -10/Materials Utility Shielding | 72% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Oops System Compromised Challenges ------------ None Game ------ Seed CountertargetingBladePit Manual? 0 Play Time 03:24:16 Cumulative 9.0 hours Start 2025.05.09 @ 12:55:11 End 2025.05.10 @ 19:39:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b62094c-2d73-430b-92d5-fd24ae5110a5