Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 19:52:37 Player: Toddbert Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (176) 176 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1301 Bonus ------- None Cogmind --------- Core Integrity 218/400 Matter 193/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Laser Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scanner Hacking Suite > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Laser Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 14 | 8 1 . 5 Power 4 | 1 . . 3 Engine 2 | 1 . . 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 4 | 4 . . . Treads 1 | 1 . . . Leg 1 | 1 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 7 | 4 6 7 7 Power 1 | . 1 2 1 Propulsion 3 | 2 4 4 4 Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 92 86 77 Engine 11 | . 14 14 6 Core 5 | . . . 13 Wheel 17 | . 28 15 11 Device 9 | . 6 14 7 Storage 12 | . 14 14 11 Hackware 3 | . . . 10 Energy Gun 24 | . 28 28 17 Peak Build Rating 14 | 6 7 7 14 Average Rating 7 | 3 6 6 11 On Entrance 4 | . 6 7 6 Avg Prop Armor Cover (%) 17 | 17 . . . Naked Turns . | . . . . Heaviest Build 24 | 11 12 12 24 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 2 | 1 . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 4 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 247 | 162 . 85 . Remotely . | . . . . Salvage Created 154 | . . 85 69 Parts 8 | . . 4 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . . 2 2 Guns 2 | . . 2 . AOE 2 | . . . 2 Classes Destroyed 3 | . . 1 2 Operator 1 | . . . 1 Grunt 3 | . . 2 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . . 2 3 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 72 | . 1 10 61 Missed 26 | . . 3 23 Hits 46 | . 1 7 38 Projectile 46 | . 1 7 38 Damage Taken 648 | . 11 85 552 Core 182 | . . . 182 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 15 | . . 6 9 Largest 2 | . . 2 2 Hottest 80 | . . 80 80 Shots Fired 25 | . . 12 13 Gun 21 | . . 12 9 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic . | . . . . Thermal 14 | . . 6 8 Explosive 4 | . . . 4 Electromagnetic 7 | . . 6 1 Robot Hit Streak 7 | . . 3 7 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 16 | . . 8 8 Core Hits 12 | . . 5 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 458 | . . 126 332 Guns 151 | . . 95 56 Cannons . | . . . . Explosions 307 | . . 31 276 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 130 | . . 74 56 Explosive 276 | . . . 276 Electromagnetic 52 | . . 52 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . . 28 Projectiles . | . . . . Explosions 28 | . . . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | . . . 85 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 146 | . . 105 146 Average Temperature 59 | . . 48 66 Received Heat Transfer 273 | . 6 45 222 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | . . 150 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 64 | . 15 47 64 Initial . | . . . . Average 5 | . 1 9 6 Influence Increases 173 | . 15 57 101 Destroy 0b10 Robot/C 80 | . . 40 40 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 30 | . . 10 20 Destroy Structure 28 | . . 7 21 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 119 | . 15 57 47 Time Decay 79 | . 15 47 17 Lost Part 40 | . . 10 30 Squads Dispatched 5 | . 2 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 9 2 8 Peak Tracking Total 10 | . 10 2 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 2 | . 2 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 478 | . 86 234 158 Terrain 478 | . 86 234 158 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 711 | 86 162 234 229 Spaces Moved 700 | 77 198 229 196 Core 27 | 27 . . . Treads . | . . . . Legs 26 | 26 . . . Wheels 647 | 24 198 229 196 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 90 | 84 80 93 101 Slowest Speed 190 | 190 80 95 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 9 | . . . 9 Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 29 33 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 11 31 Melee . | . . . . Projectile . | . . . . AOE 42 | . . 11 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 749 | 98 201 236 214 Wait . | . . . . Move 697 | 76 197 228 196 Hop . | . . . . Pick Up 19 | 12 3 1 3 Fast Attach . | . . . . Attach 12 | 8 1 . 3 Detach 2 | 2 . . . Swap 2 | . . . 2 Drop 2 | . . 1 1 Fire 15 | . . 6 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 15) 230 | -10/Materials | Discovered new exit (range 14) 249 | -10/Materials | Entered Mines 262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 282 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 324 | -10/Mines | Discovered new exit (range 14) 468 | -10/Mines | Discovered new exit (range 4) 483 | -10/Mines | Entered Materials 483 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 712 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. U-05 Engineer lays Concrete. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Terminal unresponsive. U-05 Engineer builds a Wall. Terminal unresponsive. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????#######?? | | ??????????????????# ## #?? | | ???????# "????# ###? | | ???????# """??# # #? | | ???????# # % ### | | ???????# = T # | | ???????# %/[ @# | | ???????# " "# | | ???#######+##### [*g """# | | ??= #% """# | | ?? Y/=g """# | | ?? u# ""# | | ?????############ # " """# | | ???????????????## # """""? | | ????????????????# # # | | ????????????????# # ? | | ????????????????# ######### | | ????????????????# #????? | | ????????????????# #????? | | ????????????????# #????? | | ???????????#????# #????? | | ??????######!!??# #????? | | ?????? #!! # #????? | | ?????"" #!! + +????? | | ??/ """ ** # # ####????? | | ? # """ ** # =??# #???????? | | ??# ** #????# #???????? | | ??# """ #??### ###?????? | | ??# """ #??# #?????? | | ??# """ #??# ####??? | | ??+ #??# " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 380 Matter Stores 262 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodGuidedImmobilizer Manual? 0 Play Time 00:14:09 Cumulative 6.5 hours Start 2026.06.28 @ 19:39:16 End 2026.06.28 @ 19:52:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56c5bbd0-a866-4162-ac30-557b8a1fabb5