Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 18:04:44 Player: akira Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1413) 1413 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 6371 Bonus ------- Follower Combat Kills 118 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Makeshift Hacking Suite System Shield Relay Coupler [Grunt] (46) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Makeshift Leg Makeshift Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- High-powered Shotgun CR-A16's Pointy Stick > --- INVENTORY -------- 0b10 Decoder Chip [Generic] Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Makeshift Hacking Suite System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] Improved Trap Extractor [Rating: 47] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Gauss Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 67 | 5 4 4 10 5 21 5 3 7 . 3 Power 12 | 1 2 2 1 . 3 1 1 1 . . Engine 7 | 1 2 1 . . 1 1 . 1 . . Core 5 | . . 1 1 . 2 . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 2 6 . 4 2 1 2 . 1 Treads . | . . . . . . . . . . . Leg 10 | 2 . 2 2 . . . 1 2 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . 4 . 4 2 . . . . Utility 19 | 1 1 . . 4 8 . 1 3 . 1 Device 8 | . 1 . . . 5 . 1 . . 1 Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 7 | . . . . 1 3 . . 3 . . Protection 2 | . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 1 1 . 3 1 6 2 . 1 . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 1 3 . . . . 1 Ballistic Cannon 3 | . 1 . 1 . 1 . . . . . Launcher 3 | . . . . . 2 1 . . . . Special Weapon 2 | . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 17 | . . . . . 2 4 4 . . 7 Power 2 | . . . . . . . 1 . . 1 Propulsion 8 | . . . . . . 4 1 . . 3 Utility 6 | . . . . . 2 . 1 . . 3 Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 7 | . . . . . 1 3 4 . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 73 84 91 98 99 82 76 75 84 72 Engine 5 | . 14 14 3 . 3 6 1 5 7 5 Core 2 | . . . 7 9 3 . 4 1 . . Leg 9 | . 28 27 10 . . . 5 14 23 22 Flight 12 | . . . 30 36 30 16 8 1 . . Device 6 | . 2 14 11 9 13 7 13 1 . . Storage 7 | . 14 14 11 9 7 7 7 7 7 5 Processor 5 | . . . . 7 7 7 7 7 7 5 Hackware 17 | . . . . 8 15 23 16 22 23 19 Ballistic Gun 1 | . 1 . . 8 5 . . . . 4 Ballistic Cannon 6 | . 12 14 11 . 1 7 7 7 7 . Launcher 1 | . . . . . 6 . . . . . Piercing Weapon 1 | . . . . . . . . 3 7 5 Peak Build Rating 47 | 5 6 8 23 29 41 40 36 43 43 47 Average Rating 32 | 3 5 6 17 28 38 35 30 37 43 42 On Entrance 23 | . 5 6 7 22 29 40 36 30 43 43 Naked Turns . | . . . . . . . . . . . Heaviest Build 24 | 10 14 14 16 17 21 24 20 20 19 19 Greatest Support 66 | 20 20 20 43 20 30 26 21 50 50 66 Greatest Overweight (x) 1 | . . 1 1 . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 7 5 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 7 7 5 8 8 4 Class Distribution -------------------- 65% | Hacker-Mutant 13% | Hacker-Sprinter 10% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Matter Collected 1509 | 200 142 84 106 30 281 475 47 80 64 . Remotely . | . . . . . . . . . . . Salvage Created 1262 | . 269 199 82 30 162 434 86 . . . Parts 60 | . 16 6 9 . 9 16 4 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 11 2 1 . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 35 | . 8 1 2 1 5 16 2 . . . Guns 6 | . . . . 1 5 . . . . . Cannons 17 | . 8 1 2 . . 4 2 . . . AOE 12 | . . . . . . 12 . . . . Classes Destroyed 10 | . 4 . 1 . 2 2 1 . . . Recycler 3 | . 1 2 . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 10 | . 5 . . . 3 2 . . . . Grunt 18 | . 3 1 1 1 . 10 2 . . . Brawler 2 | . . . . . . 2 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 2 | . . . 1 . . 1 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 9 | . 8 3 1 1 3 9 3 . . . Combat Bots Only 9 | . 6 1 1 1 3 9 2 . . . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 246 | . 25 2 2 6 64 53 10 . 13 71 Missed 96 | . 10 . . 3 35 26 4 . 5 13 Damage Taken 2753 | . 129 34 50 91 386 469 96 . 84 1414 Core 1056 | . 19 . . . 94 93 . . . 850 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 93 | 100 . 92 100 100 . . . . 73 . Volleys Fired 157 | . 18 6 25 15 37 30 7 . 9 10 Largest 1 | . 1 1 1 1 1 1 1 . 1 1 Hottest 100 | . 35 35 100 100 100 48 48 . 48 25 Shots Fired 157 | . 18 6 25 15 37 30 7 . 9 10 Gun 48 | . . . . 10 28 . . . . 10 Cannon 66 | . 18 6 8 . 8 10 7 . 9 . Launcher 20 | . . . . . . 20 . . . . Special 23 | . . . 17 5 1 . . . . . Kinetic 114 | . 18 6 8 10 36 10 7 . 9 10 Thermal 23 | . . . 17 5 1 . . . . . Explosive 20 | . . . . . . 20 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 9 2 1 6 5 4 2 . . 8 Robot Miss Streak 9 | . 2 2 2 3 4 2 1 . 9 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 86 | . 15 3 3 8 20 20 4 . . 13 Core Hits 70 | . 10 4 2 3 10 36 3 . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 3 | . . . . 2 . . . . . 1 Destroy 2 | . . . . 2 . . . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . 4 . . . 5 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 5 Sneak Attacks 4 | . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3079 | . 271 88 64 177 415 1665 142 . . 257 Guns 746 | . . . . 177 384 . . . . 185 Cannons 768 | . 271 88 64 . 31 172 142 . . . Explosions 1493 | . . . . . . 1493 . . . . Melee 72 | . . . . . . . . . . 72 Ramming . | . . . . . . . . . . . Kinetic 1514 | . 271 88 64 177 415 172 142 . . 185 Thermal . | . . . . . . . . . . . Explosive 1493 | . . . . . . 1493 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 72 | . . . . . . . . . . 72 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 39 | . . . . . . 35 4 . . . Projectiles 4 | . . . . . . . 4 . . . Explosions 35 | . . . . . . 35 . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . 2 1 . . 1 . 3 . . . Impact . | . . . . . . . . . . . Kinetic 6 | . 2 1 . . 1 . 2 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 197 | . 3 9 197 32 7 21 33 . . 3 Average Temperature 48 | . 3 6 81 14 3 9 23 . . 3 Received Heat Transfer 681 | . 6 18 9 18 6 171 54 . 12 387 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Peak Influence 915 | . 232 130 227 131 137 . . . . 915 Initial 900 | . . 90 50 16 15 . . . . 900 Average 164 | . 122 120 121 62 40 . . . . 892 Maximum Alert Level 3 | . 1 . 1 . . . . . . 3 Low Security (%) 82 | 100 55 100 90 100 100 . . . . . Level 1 6 | . 44 . 9 . . . . . . . Level 2 . | . . . . . . . . . . 2 Level 3 10 | . . . . . . . . . . 97 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . . . . . Investigation 3 | . . . . . 3 . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 1 | . 1 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Distress Signals 2 | . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 13 1 8 5 19 16 4 . 10 6 Peak Tracking Total 9 | . 5 1 4 2 4 9 2 . 2 5 Tactical Retreats 14 | . 2 . 1 3 4 1 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . 5 5 5 5 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 8 | . . . . 2 6 . . . . . Terminals 5 | . . . . 1 4 . . . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 19 | . . . . 7 12 . . . . . Successful 15 | . . . . 7 8 . . . . . Failed 4 | . . . . . 4 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . . . . 1 8 . . . . . Fabricators 4 | . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . . 1 4 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . 2 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . Load Schematic 2 | . . . . . 2 . . . . . Build 2 | . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . Insert Component 2 | . . . . 2 . . . . . . Analyze 4 | . . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . 1 3 . . . . . Full Trace Events 2 | . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 2 . . . 15 . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 146 | . . . . . 146 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . parse_system 1 | . . . . . . 1 . . . . no_distress 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total Allies 9 | . . 3 . . . 2 . 4 . . Largest Group 6 | . . 3 3 . . 2 2 6 . . Highest-Rated Group 197 | . . 40 40 . . 40 40 197 . . Highest-Rated Ally 41 | . . 16 16 . . 20 20 41 . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . 25 . . . . . . . Total Damage 232 | . . . 232 . . . . . . . Kills 4 | . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Turns Passed 8436 | 75 384 342 453 530 1172 1740 594 1987 800 359 Spaces Moved 9560 | 53 235 256 534 865 1814 3130 411 1458 586 218 Core 8 | 4 . . . . . . . . . 4 Treads . | . . . . . . . . . . . Legs 3128 | 49 235 256 95 . . . 235 1458 586 214 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6424 | . . . 439 865 1814 3130 176 . . . Fastest Speed 26 | 50 120 120 26 26 26 30 37 120 133 50 Average Speed 65 | 114 120 121 42 26 30 36 120 132 133 129 Slowest Speed 190 | 120 120 190 190 26 34 37 190 190 133 133 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . 1 . 7 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 52 70 30 37 30 99 46 91 69 3 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 2 . . . 8 . 1 . . Spaces Dug 17 | . . . 12 5 . . . . . . Terrain Destroyed 138 | . . . 12 5 4 109 3 . 5 . Melee . | . . . . . . . . . . . Projectile 32 | . . . 12 5 4 3 3 . 5 . AOE 106 | . . . . . . 106 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total 11505 | 67 319 283 709 1146 2385 3705 503 1518 597 273 Wait 1602 | . 53 10 107 246 498 532 82 35 3 36 Move 9535 | 52 234 255 531 864 1800 3129 410 1457 585 218 Hop 7 | . . . 1 . 6 . . . . . Pick Up 67 | 10 7 4 16 8 8 3 1 10 . . Fast Attach 17 | . . . 6 1 4 1 . 3 . 2 Attach 26 | 5 1 1 2 2 6 3 3 2 . 1 Detach 3 | . . . . 1 1 . . 1 . . Swap 25 | . 3 3 2 2 11 1 . 3 . . Drop 57 | . 3 4 19 7 14 2 . 7 . 1 Fire 157 | . 18 6 25 15 37 30 7 . 9 10 Melee 9 | . . . . . . 4 . . . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 460 | -10/Materials | Entered Mines 481 | -10/Mines | Met a Derelict bent on vengeance 607 | -10/Mines | Learned location of Zion (-7) 633 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 766 | -10/Mines | Discovered new exit (range 6) 802 | -10/Mines | Entered Materials 802 | -9/Materials | Accompanied by 3 allies 802 | -9/Materials | Evolved 2 slots: Propulsion x2 1231 | -9/Materials | Build established: Sprinter 1249 | -9/Materials | Discovered new exit (range 13) 1255 | -9/Materials | Entered another Materials area 1255 | -8/Materials | Evolved 2 slots: Utility x2 1784 | -8/Materials | Discovered new exit (range 5) 1784 | -8/Materials | Identified exit to Factory 1785 | -8/Materials | Entered Factory 1785 | -7/Factory | Evolved 2 slots: Utility x2 1919 | -7/Factory | Fabricated Hacking Suite? 1966 | -7/Factory | Fabricated Hacking Suite? 2078 | -7/Factory | Build established: Hacker-Sprinter 2440 | -7/Factory | Discovered new exit (range 6) 2442 | -7/Factory | Identified exit to Lower Caves 2448 | -7/Factory | Discovered new exit (range 10) 2453 | -7/Factory | Identified exit to Factory 2957 | -7/Factory | Entered Lower Caves 3033 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3100 | -7/Lower Caves | Destroyed 9 combat bots 3106 | -7/Lower Caves | Lost 3 parts (3n) 3122 | -7/Lower Caves | Learned Factory non-interactive machine intel 3477 | -7/Lower Caves | Build established: Hacker-Mutant 4616 | -7/Lower Caves | Discovered new exit (range 14) 4619 | -7/Lower Caves | Encountered a Warlord checkpoint 4676 | -7/Lower Caves | Identified exit to Lower Caves 4697 | -7/Lower Caves | Entered another Lower Caves area 4697 | -7/Lower Caves | Accompanied by 2 allies 4865 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4978 | -7/Lower Caves | Discovered new exit (range 16) 5004 | -7/Lower Caves | Identified exit to Zion 5291 | -7/Lower Caves | Entered Zion 5291 | -7/Zion | Accompanied by 2 allies 5362 | -7/Zion | Discovered new exit (range 15) 5371 | -7/Zion | Learned Factory security intel 5448 | -7/Zion | Found Prototype Processor 5454 | -7/Zion | Found Prototype Processor 6076 | -7/Zion | Met Imprinter 6101 | -7/Zion | Imprinted 6103 | -7/Zion | Declared Zion's savior 6216 | -7/Zion | Found CR-A16's Pointy Stick 7276 | -7/Zion | Identified exit to Proximity Caves 7278 | -7/Zion | Entered Proximity Caves 7281 | -6/Proximity Caves | Spotter reported a threat 7281 | -6/Proximity Caves | Spotter reported a threat 7425 | -6/Proximity Caves | Spotter reported a threat 7451 | -6/Proximity Caves | Spotted B-75 Beast 7641 | -6/Proximity Caves | Spotter reported a threat 7641 | -6/Proximity Caves | Spotter reported a threat 7714 | -6/Proximity Caves | Spotter reported a threat 7803 | -6/Proximity Caves | Spotter reported a threat 7827 | -6/Proximity Caves | Learned location of 1 exit from Factory 7851 | -6/Proximity Caves | Spotter reported a threat 7856 | -6/Proximity Caves | Spotter reported a threat 7931 | -6/Proximity Caves | Spotter reported a threat 7984 | -6/Proximity Caves | Spotter reported a threat 7991 | -6/Proximity Caves | Spotter reported a threat 8054 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8078 | -6/Proximity Caves | Entered Factory 8078 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8079 | -6/Factory | Identified exit to Factory 8081 | -6/Factory | Loaded intel: 198 non-interactive machine locations 8424 | -6/Factory | Core integrity fell below 50% 8428 | -6/Factory | Search patrols dispatched 8433 | -6/Factory | Core integrity fell below 20% 8437 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- mode. 08374_ ALERT: Security rotation in progress. 08391_ Adv. Hacking Suite destroyed. 08398_ Mak. Power Source destroyed. 08403_ Hpw. Shotgun severed. 08403_ Mak. Leg destroyed. 08405_ Arm. Leg severed. 08409_ Aluminum Leg destroyed. 08411_ Mak. Leg destroyed. 08413_ Sml. Storage Unit destroyed. 08416_ Critical hit (Burn: +37). 08416_ L-41 Fighter suffers critical hit (Impale). 08417_ CR-A16's Pointy Stick severed. 08423_ Imp. Trap Extractor dropped Dirty Bomb Trap. 08426_ Imp. Trap Extractor severed. 08428_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 08428_ Manufacturing Mainframe disabled. 08428_ Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ?# #????# #####?????? ???????????? | | ?# #????# #????? ????????????? | | ?# #????# ### #??### ????????????? | | ?# #????# ### ##? ?????????????? | | ?# ############# ]# #?????????????? | | ?# + = # #?????????????? | | ?# ############# # #?????????????? | | ?# #?????######## ## #?????????????? | | ?#######+############# # ## #?????????????? | | ?????# + ## # #?????????????? | | ?????# # """ ## + +?????????????? | | ?????# #] """ ## # #?????????????? | | ?????# + """ ## # #?????????????? | | ###### # ## # #?????????????? | | # # """ ######+## #### #????????? | | """ # # """ #????# #????????? | | """ # # """ ###### ##???????? | | """ # # + +???????? | | # ############### ##???????? | | """ + #????############+## #????????? | | """ # #????# g ######### #????????? | | """ # #????# """" """" #?????????#????????? | | # #????#! """"!"""" #??????????????????? | | ! #######????# """"&"""" #?????????????????"" | | #??????????# """"g" "" #?????????????????"" | | #??????????# !![l@&g& #?????????????????"" | | ######??????????###############??????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????""""????????????"""???????????????????????? | | ???????""""??????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ???????""""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???"""""?????????????????????????????????????????? | | ???"""""?????????????????????????????????????????? | | ???"""???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 36 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Kinecellerator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Coil Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend I Spy I'm Back, Baby! Just What I Needed The More The Merrier Challenges ------------ None Game ------ Seed IonicModifiedMagmablaster Manual? 0 Play Time 02:07:46 Cumulative 11.3 hours Start 2024.11.21 @ 15:39:17 End 2024.11.21 @ 18:04:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8a7f187-8395-4cc2-94db-bc79b2625a55