Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 21:48:08 Player: the cat! Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (272) 1360 Value Destroyed (10415) 10415 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (1211) 1211 TOTAL SCORE: 21626 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 49 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 277/300 Energy 91/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Salvage Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Energy Well (500) Advanced Gravity Neutralizer High-powered Tractor Beam PSU Rigger Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Matter Compressor Enhanced Optical Array Long-range Terrain Scanner Salvage Targeting Computer Improved Armor Integrity Analyzer Particle Accelerator Cloaking Device Layered Medium Armor Plating > --- WEAPON ----------- Power Sword Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Coolant Injector Advanced Energy Well Advanced Gravity Neutralizer High-powered Tractor Beam PSU Rigger Quantum Rifle Micro-nuke Launcher [Rating: 135] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Armored Wheel Treads Improved Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Gravity Neutralizer Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . 1 . . . . 1 . Utility 7 | . . . 1 . . . 1 1 . . 2 . . . . 1 1 Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . Parts Attached 250 | . 6 3 27 4 1 . 22 23 23 15 21 8 7 5 7 31 47 Power 20 | . . 1 2 . . . 3 2 1 1 1 . . 1 . 2 6 Engine 7 | . . 1 1 . . . 3 1 . . . . . . . . 1 Core 5 | . . . 1 . . . . 1 1 1 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . 2 5 Propulsion 61 | . 2 . 8 . . . 3 4 2 2 6 1 2 1 2 11 17 Treads 19 | . 1 . 5 . . . 2 1 2 1 1 . . . . 3 3 Leg 17 | . . . . . . . . . . 1 2 1 1 1 2 7 2 Wheel 17 | . 1 . 3 . . . 1 3 . . 3 . 1 . . 1 4 Hover 7 | . . . . . . . . . . . . . . . . . 7 Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 99 | . 2 1 10 2 1 . 10 8 10 11 7 5 3 3 . 11 15 Device 34 | . 1 . 3 . . . 2 2 5 4 3 . 1 1 . 4 8 Storage 9 | . 1 1 1 . 1 . 1 . . . . . . 1 . . 3 Processor 19 | . . . 2 . . . 2 2 1 3 3 1 1 . . 3 1 Hackware 3 | . . . 1 . . . . . 1 . . . . . . 1 . Protection 34 | . . . 3 2 . . 5 4 3 4 1 4 1 1 . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 70 | . 2 1 7 2 . . 6 9 10 1 7 2 2 . 5 7 9 Energy Gun 13 | . . . 1 . . . 1 . 3 . 4 1 . . 1 . 2 Energy Cannon 6 | . . . 1 . . . . . 2 . 2 . . . 1 . . Ballistic Gun 28 | . 1 1 4 1 . . 3 5 3 1 . . . . 2 6 1 Ballistic Cannon 9 | . . . . . . . . 3 1 . 1 . 2 . . . 2 Launcher 4 | . . . . 1 . . . . 1 . . . . . 1 . 1 Special Weapon 3 | . . . 1 . . . . 1 . . . 1 . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . 2 3 6 1 3 . . 6 . 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . System Corruption 3 | . . . . . . . . . . . . . . . 3 . . Parts Lost 114 | . 1 1 1 1 . . 1 3 5 2 19 7 9 . 4 28 32 Power 10 | . . 1 1 . . . . . 1 . 1 . . . . 1 5 Propulsion 38 | . . . . . . . 1 3 2 . 3 2 2 . 3 11 11 Utility 35 | . . . . 1 . . . . 1 1 7 5 3 . 1 8 8 Weapon 31 | . 1 . . . . . . . 1 1 8 . 4 . . 8 8 Highest Loss Streak 18 | . 1 1 1 1 . . 1 2 2 1 6 7 4 . 2 16 18 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 . . . . Average Backups 15 | 6 5 8 14 18 19 16 19 19 17 18 14 16 14 17 15 17 12 Power 1 | 1 1 . . . 1 1 1 1 1 1 . . 1 2 2 1 . Propulsion 2 | 4 4 3 3 3 3 3 2 2 1 1 1 1 . . 1 2 2 Utility 7 | . . 3 5 7 7 6 8 9 9 9 9 9 6 6 7 8 6 Weapon 4 | 1 . 2 5 8 7 6 7 5 5 6 3 5 5 6 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 6 2 10 1 1 . 6 8 1 . 2 1 . 1 . 8 13 Power 13 | . 1 2 2 1 . . . 1 . . . . . . . 4 2 Propulsion 9 | . 2 . 2 . . . 1 1 . . . . . . . 1 2 Utility 21 | . 1 . 2 . 1 . 3 5 . . 1 . . 1 . 1 6 Weapon 17 | . 2 . 4 . . . 2 1 1 . 1 1 . . . 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 98 99 100 100 99 98 88 90 72 68 75 60 77 89 77 Engine 2 | . 14 13 4 . . . 8 2 4 . . . . . . . . Core 4 | . . . 6 11 11 11 . 4 2 7 4 5 5 3 . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 Treads 9 | . 2 14 19 10 11 11 17 15 14 13 . 5 5 5 1 3 2 Leg 5 | . 22 . . . . . . . . . 7 9 6 7 13 22 7 Wheel 9 | . 2 14 13 22 22 22 17 13 7 7 5 5 10 11 6 2 3 Device 7 | . 12 14 9 . . . 3 2 5 13 11 5 5 5 5 15 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 5 5 5 4 Processor 7 | . . . 3 . . . 11 14 9 7 7 1 7 11 11 13 14 Protection 8 | . . . 7 21 22 22 11 11 11 6 7 6 7 5 3 1 4 Energy Gun 3 | . 14 . . . . . . . 3 7 4 5 4 . 4 3 . Energy Cannon 2 | . . . 6 . . . . . 2 7 3 5 2 . 4 . . Ballistic Gun 10 | . 12 27 14 21 22 22 16 13 12 6 1 . . . . 10 3 Ballistic Cannon 2 | . . . . . . . . 6 1 . 6 5 6 . 9 . 2 Peak Build Rating 135 | 6 8 8 21 20 21 21 30 52 55 67 84 70 75 63 84 123 135 Average Rating 50 | 6 6 7 16 19 20 21 26 44 52 56 70 52 62 54 78 104 105 On Entrance 37 | 6 6 8 8 20 20 21 21 30 52 54 67 54 70 55 63 74 50 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 14 19 29 56 59 59 59 65 87 87 80 83 94 103 79 101 106 127 Greatest Support 145 | 20 20 10 43 24 24 24 24 28 28 28 79 32 32 30 110 135 145 Greatest Overweight (x) 10 | . 1 2 4 2 2 2 4 6 3 2 2 4 5 3 10 1 10 Average Overweight (x) 1 | . . 1 2 2 2 2 2 2 2 2 1 2 2 2 5 . . Largest Inventory Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 9 11 15 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 6 10 10 18 19 20 18 20 20 20 20 20 20 19 20 20 20 20 Average Carried 16 | 6 5 8 14 18 19 16 19 19 18 19 14 16 14 17 16 17 13 Final Capacity 20 | 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 9 18 19 16 18 20 20 19 20 16 19 15 20 16 15 5 Scrap Engine Consumption 26 | . . . . . . . . . . 6 20 . . . . . . Constructs Created 3 | . . . . . . . . . . . 3 . . . . . . Constructs Modified 9 | . . . . . . . . . . . 9 . . . . . . Class Distribution -------------------- 41% | Mutant 20% | Skirmisher 19% | Tank 4% | Gunner 3% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Storage Skirmisher | -7/Recycling Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Matter Collected 10540 | 200 93 92 1015 166 . 18 716 1092 1574 452 1176 516 276 . 336 1019 1799 Remotely 3026 | . . . . . . . . 543 1024 149 754 9 . . . . 547 Salvage Created 11619 | . 596 236 1597 157 . 21 1056 861 1680 662 1180 512 207 . 342 995 1517 Parts 630 | . 24 16 106 19 . 4 75 53 83 29 57 8 15 . 14 45 82 Haulers Intercepted 19 | . 2 . 5 . . . 4 2 4 . 2 . . . . . . Recyclers Shooed 6 | . 1 . . . . 1 . 1 . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . 6 14 . 12 . . Prevented 5 | . . . . . . . . . . . . . 4 . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 203 | . 9 6 32 9 . . 16 18 24 7 28 8 5 . 9 14 18 Guns 92 | . 9 4 18 3 . . 14 6 12 2 4 . . . . 12 8 Cannons 59 | . . . 13 . . . . 8 5 5 12 1 3 . 4 . 8 AOE 47 | . . . . 6 . . 2 4 7 . 11 6 2 . 5 2 2 Classes Destroyed 17 | . 6 2 2 1 . . 1 2 . 1 . 1 . . . . 1 Worker 12 | . . 1 . 1 . . 1 1 1 . 5 . . . . 1 1 Builder 9 | . 1 . . . . 1 1 1 3 . 1 . . . . . 1 Tunneler 4 | . . 1 2 . . . . . . . . . . . . . 1 Hauler 19 | . 2 . 5 . . . 4 2 4 . 2 . . . . . . Recycler 13 | . 2 . 1 . . . . 2 4 2 . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . 1 . . . . . . . . . . Watcher 9 | . 3 . . . . . 2 1 2 . 1 . . . . . . Swarmer 49 | . 6 2 8 7 . . . 5 4 . 9 2 1 . 3 . 2 Grunt 57 | . 3 4 14 1 . . 9 4 4 . 1 2 1 . 2 6 6 Brawler 6 | . . . . . . . 1 1 1 . . 1 . . . . 2 Duelist 6 | . . . . 1 . . . 2 . . . 1 . . 1 . 1 Sentry 45 | . . . 10 . . . 6 3 11 4 4 1 . . 1 3 2 Hunter 10 | . . . . . . . . 1 2 . 6 . 1 . . . . Programmer 26 | . . . . . . . . 2 2 . 8 . 2 . 2 5 5 Scrapper 3 | . . . . . . . . . . 3 . . . . . . . Packrat 3 | . . . . . . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 4 3 7 4 . 1 9 5 9 3 8 6 2 . 4 4 5 Combat Bots Only 7 | . 3 2 6 4 . . 6 5 5 2 7 6 2 . 4 4 5 Max Kills in Single Turn 4 | . 1 1 2 3 . 1 2 3 3 1 3 2 1 . 4 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . 1 . Exploded 4 | . . . . 3 . . 2 3 2 . 3 2 1 . 4 1 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 2214 | . 37 20 119 25 . . 69 137 372 118 306 43 81 . 59 503 325 Missed 676 | . 15 8 32 6 . . 13 42 113 45 79 8 21 . 15 198 81 Hits 1538 | . 22 12 87 19 . . 56 95 259 73 227 35 60 . 44 305 244 Melee 28 | . . . . 6 . . . 9 2 . . 1 2 . . . 8 Projectile 1510 | . 22 12 87 13 . . 56 86 257 73 227 34 58 . 44 305 236 AOE 2 | . . . . . . . . . 1 . . . . . . 1 . Critical Strikes 75 | . . 1 5 1 . . 5 3 3 1 6 1 7 . 2 20 20 Actively Blocked 2 | . . . . . . . . . . . . 1 . . . 1 . Part Disruptions 2 | . 1 . . . . . . . . . . . 1 . . . . Damage Taken 25713 | . 254 140 1063 333 . . 775 1214 2513 671 4037 895 1298 . 801 6003 5716 Core 3267 | . 23 23 213 60 . . 64 66 149 42 486 18 67 . 55 688 1313 Absorbed by Shields 265 | . . . . . . . 60 . . . . . . . . 205 . Reduced by Siege Mode 72 | . . . . . . . . . . . . . . . . . 72 Redirected to Shielding 428 | . . . . 2 . . . . . . . 95 66 . . 265 . Ignored by Resistances 16 | . . . . . . . . . . . . . . . . 16 . Regen/Repaired (Parts) 322 | . . . . . . . . . . . 276 . . . . 46 . Core Remaining (%) 62 | 100 . 81 . . . 31 88 . . 63 . . . . 37 34 . Volleys Fired 660 | . 58 14 109 12 . 2 62 57 86 31 81 18 20 . 11 44 55 Largest 4 | . 2 2 2 2 . 2 2 3 3 3 4 3 4 . 4 4 3 Hottest 248 | . 90 40 100 91 . 46 78 108 178 138 170 158 248 . 247 176 141 Shots Fired 1554 | . 113 28 217 21 . 4 121 139 227 83 217 39 44 . 31 158 112 Gun 1083 | . 113 28 163 15 . 4 118 84 177 52 85 10 10 . 8 155 61 Cannon 430 | . . . 53 3 . . . 49 44 31 124 25 32 . 19 . 50 Launcher 37 | . . . . 3 . . 3 3 6 . 8 4 2 . 4 3 1 Special 4 | . . . 1 . . . . 3 . . . . . . . . . Kinetic 1076 | . 48 28 152 15 . 4 106 133 168 26 93 14 26 . 15 137 111 Thermal 396 | . 55 . 65 3 . . 12 . 53 57 112 10 4 . 7 18 . Explosive 37 | . . . . 3 . . 3 3 6 . 8 4 2 . 4 3 1 Electromagnetic 42 | . 10 . . . . . . . . . 4 11 12 . 5 . . Robot Hit Streak 35 | . 9 6 11 7 . 3 26 22 29 35 13 12 6 . 10 7 17 Robot Miss Streak 8 | . 4 2 5 2 . 1 2 6 3 1 3 1 8 . 3 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 Secondary Targets 7 | . . . 4 . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 1062 | . 58 21 137 12 . 2 88 105 183 65 142 28 19 . 21 93 88 Core Hits 534 | . 29 11 57 11 . 1 50 65 68 18 73 25 17 . 15 45 49 Critical Kills 14 | . . . 1 . . . . . . . . . . . 2 3 8 Critical Parts Destroyed 26 | . . 3 1 . . . 1 . 1 . . . 2 . 1 9 8 Critical Strikes 64 | . 7 3 3 . . . 1 2 4 1 5 . 3 . 3 12 20 Burn 12 | . 7 . 1 . . . . . 1 1 2 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . Destroy 36 | . . . 1 . . . 1 . 1 . . . 2 . 3 12 16 Blast 10 | . . . . . . . . 2 2 . 3 . . . . . 3 Corrupt 1 | . . . . . . . . . . . . . 1 . . . . Smash 3 | . . 3 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 102 | . 2 6 . . . . 4 10 13 . 1 . . . . 13 53 Impact 8 | . 2 6 . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 4 10 13 . 1 . . . . 13 16 Piercing 37 | . . . . . . . . . . . . . . . . . 37 Sneak Attacks 11 | . 1 1 . . . . 1 2 . . . . . . . . 6 Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 Damage Inflicted 27908 | . 848 300 2306 572 . 32 1645 2635 4638 1543 4930 1294 830 . 797 2388 3150 Guns 13023 | . 644 185 1460 167 . 32 1384 1406 3035 867 1170 53 99 . 55 1910 556 Cannons 8069 | . . . 846 41 . . . 771 816 676 2307 694 351 . 270 . 1297 Explosions 5501 | . 134 . . 338 . . 197 331 787 . 1430 547 380 . 472 470 415 Melee 1190 | . 70 115 . . . . 60 127 . . . . . . . . 818 Ramming 125 | . . . . 26 . . 4 . . . 23 . . . . 8 64 Kinetic 14555 | . 175 185 1348 167 . 32 1208 2177 2934 409 1665 365 243 . 225 1569 1853 Thermal 5913 | . 444 . 958 41 . . 176 . 917 1134 1773 53 21 . 55 341 . Explosive 5367 | . . . . 338 . . 197 331 787 . 1430 547 380 . 472 470 415 Electromagnetic 758 | . 159 . . . . . . . . . 39 329 186 . 45 . . Impact 185 | . 70 115 . . . . . . . . . . . . . . . Slashing 187 | . . . . . . . 60 127 . . . . . . . . . Piercing 818 | . . . . . . . . . . . . . . . . . 818 Highest Corruption 27 | . . . . . . . 1 1 5 5 5 5 9 9 16 14 27 Average Corruption 3 | . . . . . . . 1 1 1 2 3 5 7 9 9 5 3 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 170 | . . . . . . . 6 5 11 25 28 23 14 9 17 15 17 Message Errors 44 | . . . . . . . 1 1 2 6 6 5 5 2 6 5 5 Matter Fused 31 | . . . . . . . . 1 2 5 4 4 1 3 6 3 2 Heat Flow Errors 20 | . . . . . . . . 1 1 5 6 1 1 . 2 1 2 Energy Discharges 20 | . . . . . . . 1 . 3 2 3 3 2 1 2 1 2 Parts Rejected 8 | . . . . . . . . . 1 1 . 1 . . 1 2 2 Parts Fused 3 | . . . . . . . . . 1 . . 1 . . . . 1 Data Loss (minor) 20 | . . . . . . . 1 1 1 4 2 6 1 2 . 2 . Data Loss (major) 7 | . . . . . . . 3 . . 1 1 . 1 1 . . . Misfires 8 | . . . . . . . . 1 . . 3 1 2 . . 1 . Alerts 6 | . . . . . . . . . . 1 2 1 . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 1 . 1 . . . . Overload Shots 6 | . . . . . . . . . 4 1 1 . . . . . . Overflow Damage 692 | . 30 94 . 1 . . 30 120 19 . 206 44 9 . . . 139 Projectiles 142 | . . . . . . . . 23 2 . 45 39 . . . . 33 Explosions 229 | . . . . . . . . 50 17 . 148 5 9 . . . . Melee 321 | . 30 94 . 1 . . 30 47 . . 13 . . . . . 106 Knockbacks 56 | . . . . . . . . 8 1 . 21 . 3 . 1 . 22 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . . . . 7 1 . 18 . 3 . 1 . 20 Secondary 6 | . . . . . . . . 1 . . 3 . . . . . 2 Self-Inflicted Damage 639 | . 42 . . 13 . . 2 . 106 . 242 101 56 . . . 77 Shots 16 | . 2 . . . . . . . 4 . 4 3 2 . . . 1 Rammed 8 | . . . . 1 . . 1 . . . 1 . . . . . 5 Targets Rammed 16 | . . . . 1 . . 1 . . . 1 . . . . 1 12 Kicked 8 | . . . . . . . . . . . . . . . . 1 7 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 160 9 334 120 . 10 235 274 350 268 251 315 323 . 174 63 164 Average Temperature 73 | . 56 9 60 66 . 7 55 58 110 77 70 107 108 . 78 30 17 Received Heat Transfer 4353 | . 57 63 402 42 . . 409 339 747 259 171 117 190 . 72 777 708 Effects 4 | . . . 1 . . . . . 2 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 1 . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 4 Total Turns 55 | . . . . . . . . . . . . . . . . . 55 Longest Duration 28 | . . . . . . . . . . . . . . . . . 28 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 2 . 1 . . . . . . . 1 . . . . . Combat Hostiles 3 | . . 2 . . . . . . . . . 1 . . . . . Parts Fried 4 | . . . . 1 . . . . . . . 3 . . . . . Impact Corruptions 7 | . 1 4 . 1 . . . . . . 1 . . . . . . Robots Melted 2 | . . . 1 . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . 1 . . . . . . Parts Melted 28 | . 4 . 7 . . . . . 2 10 4 . . . . 1 . Heat Transferred 11116 | . 1715 . 1924 74 . . 333 . 1556 1743 2920 222 74 . 74 481 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 3 | . . . 2 1 . . 1 1 2 . 2 . . . . 3 1 Low Security (%) 60 | 100 100 100 31 67 . 100 89 78 39 100 33 . . . . . 57 Level 1 20 | . . . 50 32 . . 10 21 38 . 8 . . . . . 42 Level 2 15 | . . . 18 . . . . . 22 . 58 . . . . 52 . Level 3 3 | . . . . . . . . . . . . . . . . 47 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1018 | . 169 70 521 254 . 5 227 268 561 184 660 . . . . 1018 290 Initial 997 | . . . 2 199 . . . 86 113 184 100 . . . . 997 262 Average 220 | . 66 24 239 159 . . 110 133 293 41 377 . . . . 726 160 Influence Increases 8390 | . 368 175 982 236 . 5 567 707 926 132 1359 140 278 . 265 1580 670 Destroy 0b10 Robot/C 4000 | . 180 120 640 180 . . 320 360 480 80 560 140 120 . 180 280 360 Destroy 0b10 Robot/NC 345 | . 40 10 45 5 . 5 45 35 70 10 45 . . . . 5 30 Destroy Leader 1026 | . 40 30 200 30 . . 112 96 182 . 136 . 30 . 10 80 80 Allied During Kill 8 | . . . . . . . . . . . . . 8 . . . . Successful Hack 193 | . 29 . 20 . . . 33 45 28 20 16 . . . . 2 . Disable Machine 600 | . 30 . 45 . . . 30 30 60 15 240 . . . . 135 15 Destroy Structure 633 | . 4 . 2 21 . . 27 21 61 7 202 . . . . 178 110 Advance Influence 1000 | . . . . . . . . . . . 100 . . . . 900 . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 570 | . 45 15 30 . . . . 120 30 . 60 . 120 . 75 . 75 Influence Decreases 8293 | . 368 168 477 715 33 5 377 648 700 607 699 695 323 60 110 1234 1074 Entered New Map 1505 | . . . 5 313 33 . . 104 136 291 . 245 21 60 . 58 239 Time Decay 5166 | . 358 158 462 392 . 5 367 514 474 316 509 380 180 . 80 446 525 Search Patrol Dispatched 450 | . . . . . . . . . . . . . . . . 450 . Lost Part 1092 | . 10 10 10 10 . . 10 30 50 . 190 70 82 . 30 280 310 Lost Ally 80 | . . . . . . . . . 40 . . . 40 . . . . Squads Dispatched 46 | . . . 4 . . . 5 4 6 . 9 . 1 . 1 5 11 Investigation 5 | . . . 1 . . . 1 . . . 1 . . . . 1 1 Extermination 15 | . . . . . . . . 2 2 . 4 . . . . 3 4 Reinforcement 13 | . . . 3 . . . 1 2 3 . 2 . . . . 1 1 Assault 6 | . . . . . . . . . . . 2 . 1 . 1 . 2 Garrison 7 | . . . . . . . 3 . 1 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 3 . Construction Impeded 3 | . . . . . . . . 1 1 . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Distress Signals 11 | . . . 1 . . . 4 1 1 . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 22 6 44 9 . . 27 30 30 7 38 8 20 . 18 43 42 Peak Tracking Total 12 | . 4 3 6 4 . . 4 7 6 4 5 7 11 . 9 12 11 Tactical Retreats 26 | . 2 1 2 . . . . 3 2 . 3 . 5 . 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . . . 3 . . . 2 1 2 . 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 1 . Objects Rigged 8 | . . . . . . . . 4 . . . . . . . 2 2 Exploded 6 | . . . . . . . . 4 . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Machines Disabled 42 | . 2 . 3 . . . 2 2 4 1 16 1 1 . . 9 1 Max in Single Turn 5 | . 1 . 1 . . . 1 1 1 1 2 1 1 . . 5 1 Garrison Access 5 | . . . . . . . 1 1 1 . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Machines Accessed 77 | . 7 . 10 . 5 . 7 10 10 11 8 . . 5 . 2 2 Terminals 40 | . 6 . 8 . . . 5 5 8 4 3 . . . . 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . 1 Repair Stations 3 | . . . . . . . . 1 . . 1 . . . . 1 . Recycling Units 12 | . 1 . 1 . . . 1 2 1 5 1 . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . . 1 . . . . . . Garrison Access 5 | . . . . . . . 1 1 1 . 1 . . . . . 1 Total Hacks 240 | . 19 . 26 . 31 . 22 28 19 42 29 . . 14 . 7 3 Successful 149 | . 10 . 11 . 31 . 9 14 7 33 18 . . 14 . 2 . Failed 91 | . 9 . 15 . . . 13 14 12 9 11 . . . . 5 3 Catastrophic 22 | . . . 5 . . . 2 2 7 2 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 56 | . 3 . 9 . 1 . 9 2 14 9 8 . . . . 1 . Terminals 106 | . 17 . 22 . . . 19 13 16 7 7 . . . . 5 . Fabricators 3 | . . . . . . . . . . . 2 . . . . . 1 Repair Stations 7 | . . . . . . . . 1 . . 4 . . . . 2 . Recycling Units 32 | . 2 . 2 . . . 2 9 2 9 6 . . . . . . Scanalyzers 14 | . . . 2 . . . . 3 . . 9 . . . . . . Garrison Access 7 | . . . . . . . 1 2 1 . 1 . . . . . 2 Terminal Hacks 108 | . 9 . 8 . 31 . 7 6 4 27 2 . . 14 . . . Record 56 | . . . . . 30 . . . . 24 . . . 2 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . 2 . . . . 1 . . . . . 4 . . . Open Door 3 | . . . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . 1 . . . . . . Locate Traps 8 | . 3 . . . . . 3 1 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . Zone Layout 4 | . 2 . 1 . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . . 2 . Scan Component 2 | . . . . . . . . . . . 1 . . . . 1 . Repair 2 | . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks 15 | . 1 . 2 . . . 1 6 . 3 2 . . . . . . Report Inventory 8 | . 1 . 1 . . . . 2 . 3 1 . . . . . . Retrieve Matter 4 | . . . 1 . . . . 2 . . 1 . . . . . . Retrieve Components 3 | . . . . . . . 1 2 . . . . . . . . . Scanalyzer 9 | . . . 1 . . . . 1 . . 7 . . . . . . Insert Component 5 | . . . 1 . . . . 1 . . 3 . . . . . . Analyze 4 | . . . . . . . . . . . 4 . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 . 1 . . . . . . Seal Access 4 | . . . . . . . 1 1 1 . 1 . . . . . . Unauthorized Hacks 8 | . . . . . . . . . 2 2 4 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 2 2 3 . . . . . . Monitor 3 | . . . . . . . . . 1 1 1 . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . Recyclers 3 | . . . . . . . . . 1 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 10 . . . 6 7 6 8 6 . . . . 1 2 Full Trace Events 5 | . . . . . . . . . . 2 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 3 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . Time 122 | . . . . . . . . . . . 78 . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 183 | . . . 164 . . . . 19 . . . . . . . . . Retrieved Components 21 | . . . . . . . 10 11 . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Parts Damaged 2 | . . . . . . . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Total Allies 2 | . . . . . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . . . . . 2 2 . . . . Highest-Rated Group 58 | . . . . . . . . . . . . 58 58 . . . . Highest-Rated Ally 29 | . . . . . . . . . . . . 29 29 . . . . Total Orders 2 | . . . . . . . . . 1 1 . . . . . . . EXPLORE 2 | . . . . . . . . . 1 1 . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . 1 13 . . . . Total Damage 172 | . . . . . . . . . . . . 19 153 . . . . Kills 1 | . . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 9006 | . 804 500 559 . . . 580 1405 115 751 1717 148 . . . 956 1471 Optics 3308 | . . . . . . . . . . . 881 . . . . 956 1471 Sensors 1677 | . 804 500 373 . . . . . . . . . . . . . . Terrain 1730 | . . . . . . . . . . 751 . . . . . . 979 Structural 285 | . . . . . . . 285 . . . . . . . . . . Seismic 235 | . . . 72 . . . . . 1 . . . . . . . 162 T.N.C. 409 | . . . 114 . . . 295 . . . . . . . . . . Machine Analysis 2610 | . . . . . . . . 1405 114 . 943 148 . . . . . Cloaking 6 | . . . . . . . . . . . . . . . . . 6 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . . . . Drone Launches 12 | . . . . . . . . . 12 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Turns Passed 16341 | 2 899 500 1643 930 659 366 953 1408 1216 1409 1719 899 377 285 503 1102 1471 Spaces Moved 10569 | 2 589 434 1025 737 546 300 519 835 542 907 979 645 245 200 248 658 1158 Core 8 | . . . . . . . . . . . . . . . . . 8 Treads 49 | . . . 24 . . . . . . . . . . . . . 25 Legs 1450 | 2 417 . . . . . . . . . 151 . . 13 71 658 138 Wheels 8356 | . 172 434 1001 737 546 300 519 835 542 907 828 645 245 187 177 . 281 Hover 706 | . . . . . . . . . . . . . . . . . 706 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 95 95 95 120 120 120 120 120 130 130 95 110 110 125 120 110 40 Average Speed 119 | 120 121 99 119 120 120 120 126 128 132 130 123 124 123 133 178 121 80 Slowest Speed 710 | 120 190 110 240 120 120 120 150 180 145 130 255 140 155 260 230 190 710 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 2 71 96 88 98 89 49 46 20 92 99 20 72 48 62 43 18 26 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 1 . . . . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 9 | . . 1 . 2 . . . . . . . 3 2 . 1 . . Spaces Dug 96 | . . . . . . . 2 8 34 2 14 . . . . 12 24 Terrain Destroyed 536 | . 4 . . 27 . . 21 19 67 7 109 34 22 . 67 103 56 Melee 50 | . . . . . . . 2 7 5 . . . . . . 12 24 Projectile 78 | . . . . . . . . 5 13 7 16 5 7 . 3 11 11 AOE 405 | . 4 . . 27 . . 19 7 49 . 93 29 14 . 64 78 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Res Total 12903 | 1 668 468 1264 761 552 303 714 1056 848 1078 1338 706 280 218 285 845 1518 Wait 667 | . 2 6 31 . . . 45 58 112 99 191 4 2 . 9 13 95 Move 10552 | 1 588 433 1024 736 545 299 518 834 541 906 978 644 244 199 247 657 1158 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 208 | . 8 3 36 2 1 2 23 18 14 5 18 6 3 6 1 29 33 Fast Attach 130 | . 1 . 10 3 . . 8 14 10 11 11 6 2 6 2 19 27 Attach 151 | . 3 2 13 . . . 10 8 14 3 25 4 7 . 7 21 34 Detach 40 | . . . 1 . . . . 1 4 2 8 2 . 1 3 8 10 Swap 130 | . 2 1 6 5 1 . 15 22 31 7 12 . . . 4 20 4 Drop 216 | . 4 3 34 2 5 . 28 30 18 13 12 1 2 6 1 18 39 Fire 660 | . 58 14 109 12 . 2 62 57 86 31 81 18 20 . 11 44 55 Melee 94 | . 2 6 . . . . 4 10 13 . 1 . . . . 13 45 Ram 9 | . . . . 1 . . 1 . . . 1 . . . . . 6 Kick 8 | . . . . . . . . . . . . . . . . 1 7 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 Rewire 22 | . . . . . . . . . . 1 . 21 . . . . . Trap 8 | . . . . . . . . 4 . . . . . . . 2 2 Miscellaneous 5 | . . . . . . . . . 5 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp / [*Arm]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 8) 421 | -10/Materials | Discovered new exit (range 15) 514 | -10/Materials | Discovered new exit (range 3) 902 | -10/Materials | Entered Mines 939 | -10/Mines | Learned location of Storage (-7) 993 | -10/Mines | Learned Materials emergency access door positions 1112 | -10/Mines | Discovered new exit (range 6) 1131 | -10/Mines | Discovered new exit (range 15) 1402 | -10/Mines | Entered Materials 1402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1894 | -9/Materials | Discovered new exit (range 10) 1904 | -9/Materials | Identified exit to Mines 2011 | -9/Materials | Discovered new exit (range 15) 2653 | -9/Materials | Discovered new exit (range 15) 2869 | -9/Materials | Core integrity fell below 50% 2969 | -9/Materials | Discovered new exit (range 4) 3045 | -9/Materials | Entered Mines 3214 | -9/Mines | Discovered new exit (range 8) 3506 | -9/Mines | Learned location of 1 exit from Proximity Caves 3539 | -9/Mines | Discovered new exit (range 12) 3969 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3969 | -9/Mines | Discovered new exit (range 5) 3975 | -9/Mines | Entered Exiles 3995 | -9/Exiles | Discovered new exit (range 15) 4005 | -9/Exiles | Met 8R-AWN 4025 | -9/Exiles | Met EX-HEX 4057 | -9/Exiles | Met EX-BIN 4221 | -9/Exiles | Aligned with FarCom system 4223 | -9/Exiles | Given EX-Vault access code 4253 | -9/Exiles | Opened EX-Vault 4263 | -9/Exiles | Found PSU Rigger 4287 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4335 | -9/Exiles | Met EX-DEC 4364 | -9/Exiles | Learned location of Zion (-6) 4413 | -9/Exiles | Visited The Gauntlet 4615 | -9/Exiles | Discovered new exit (range 14) 4634 | -9/Exiles | Left Exiles lab with PSU Rigger 4634 | -9/Exiles | Entered Mines 4951 | -8/Mines | Discovered new exit (range 9) 5000 | -8/Mines | Entered Materials 5000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5249 | -8/Materials | Identified exit to Factory 5953 | -8/Materials | Entered Factory 5953 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5965 | -7/Factory | Identified exit to Storage 5965 | -7/Factory | Identified exit to Lower Caves 6273 | -7/Factory | Build established: Tank 7104 | -7/Factory | Build established: Skirmisher 7361 | -7/Factory | Entered Storage 7483 | -7/Storage | Garrison activated, responded to threat 8119 | -7/Storage | Build established: Tank 8527 | -7/Storage | Used back door to open Recycling access 8527 | -7/Storage | Discovered new exit (range 4) 8561 | -7/Storage | Discovered new exit (range 50) 8577 | -7/Storage | Entered Recycling 8577 | -7/Recycling | Accompanied by 1 ally 8578 | -7/Recycling | Met a Zionite searching for Scraptown 8798 | -7/Recycling | Build established: Gunner 8812 | -7/Recycling | Discovered new exit (range 15) 9294 | -7/Recycling | Build established: Skirmisher 9689 | -7/Recycling | Scanned before Scraplab entrance 9713 | -7/Recycling | Entered Scraplab 9731 | -7/Recycling | Discovered new exit (range 2) 9751 | -7/Recycling | Angered Scraplab inhabitants 9770 | -7/Recycling | Found Prototype Device 9770 | -7/Recycling | Identified Scrap Engine 9986 | -7/Recycling | Entered Factory 9986 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10104 | -5/Factory | Discovered new exit (range 10) 10233 | -5/Factory | Identified exit to Factory 10298 | -5/Factory | Build established: Tank 10458 | -5/Factory | Destroyed 7 combat bots 10563 | -5/Factory | Lost 6 parts (3u3w) 10973 | -5/Factory | Build established: Skirmisher 11186 | -5/Factory | First assault squad dispatched 11223 | -5/Factory | Lost 5 parts (1p1n2u1w) 11362 | -5/Factory | Discovered new exit (range 7) 11449 | -5/Factory | Build established: Mutant 11521 | -5/Factory | Lost 3 parts (1u2w) 11705 | -5/Factory | Entered Upper Caves 11821 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11839 | -5/Upper Caves | Core integrity fell below 50% 11887 | -5/Upper Caves | Lost 7 parts (2n5u) 12000 | -5/Upper Caves | Build established: Tank 12246 | -5/Upper Caves | Discovered new exit (range 14) 12474 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12604 | -5/Upper Caves | Entered another Upper Caves area 12604 | -5/Upper Caves | Accompanied by 2 allies 12761 | -5/Upper Caves | Lost 4 parts (2n1u1w) 12808 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12841 | -5/Upper Caves | Lost 4 parts (1u3w) 12965 | -5/Upper Caves | Discovered new exit (range 14) 12966 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12981 | -5/Upper Caves | Entered Zhirov 12981 | -5/Zhirov | Discovered new exit (range 3) 13004 | -5/Zhirov | Met Zhirov 13062 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13096 | -5/Zhirov | Found Alien Artifact 13096 | -5/Zhirov | Identified Integrated Dissipator 13096 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13115 | -5/Zhirov | Found Alien Artifact 13266 | -5/Zhirov | Entered Proximity Caves 13271 | -4/Proximity Caves | Spotter reported a threat 13271 | -4/Proximity Caves | Spotter reported a threat 13346 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13374 | -4/Proximity Caves | Spotter reported a threat 13400 | -4/Proximity Caves | Spotter reported a threat 13451 | -4/Proximity Caves | Spotter reported a threat 13504 | -4/Proximity Caves | Spotter reported a threat 13534 | -4/Proximity Caves | Spotter reported a threat 13644 | -4/Proximity Caves | Build established: Derelict-Gunner 13657 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13734 | -4/Proximity Caves | System corruption reached 10% 13769 | -4/Proximity Caves | Entered Factory 13769 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13770 | -4/Factory | Identified exit to Upper Caves 14019 | -4/Factory | Search patrols dispatched 14159 | -4/Factory | Repaired Coolant Injector? 14243 | -4/Factory | Build established: Tank 14269 | -4/Factory | Search patrols dispatched 14519 | -4/Factory | Search patrols dispatched 14544 | -4/Factory | Discovered new exit (range 21) 14633 | -4/Factory | Discovered new exit (range 6) 14640 | -4/Factory | Identified exit to Research 14646 | -4/Factory | Identified Transdimensional Reconstructor 14646 | -4/Factory | Warped through subspace 14668 | -4/Factory | Lost 16 parts (1p7n3u5w) 14770 | -4/Factory | Core integrity fell below 50% 14780 | -4/Factory | System corruption reached 10% 14871 | -4/Factory | Entered Research 14871 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14900 | -3/Research | Lost 9 parts (3n3u3w) 15032 | -3/Research | Lost 6 parts (2p1n1u2w) 15378 | -3/Research | Build established: Scavenger-Assassin 15571 | -3/Research | Lost 4 parts (1p1n1u1w) 15609 | -3/Research | Garrison activated, responded to threat 16261 | -3/Research | Discovered new exit (range 17) 16275 | -3/Research | System corruption reached 10% 16328 | -3/Research | Core integrity fell below 50% 16337 | -3/Research | Core integrity fell below 20% 16342 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16310_ P-80 Master resets R-10 Processor, system corruption cleaned. 16315_ Imp. Antigrav System destroyed. 16318_ Slammed into P-80 Master. 16319_ System corrupted: Heat flow error (+154). 16321_ Slammed into P-80 Master. 16324_ Kinetic Spear destroyed. 16325_ Imp. Antigrav System destroyed. 16325_ Slammed into P-80 Master. 16325_ Mic. Antimatter Reactor destroyed. 16327_ Kinetic Spear destroyed. 16330_ Seismic Detector destroyed. 16330_ P-80 Master destroyed. 16331_ Micro-nuke Launcher destroyed. 16331_ W-44 Eye sends out distress signal. 16334_ The unstable cave ceiling collapses. 16334_ Imp. Antigrav System destroyed. 16338_ Critical hit (Burn: +50). 16338_ Dropped Med. Storage Unit. 16340_ 2&GU GYIVRP|8P6ZX5JZM91&31TISAQKSV35XJND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####+##?????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????####+#####?+########????? | | ?????????????????????????# #? ! #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # !#????? | | ????????????????????????## ! #????? | | ????????????????????????# "" # #????? | | ????????????????????????## = " #????? | | ????????????????????????# != # ???????? | | ????????????????????????## *%g% p ??????????? | | ????????????????????????# !!|p [ #?????????????? | | ?????????????????????????## g #########??????? | | ??????????Y??????????????# !] """" #????? | | ?????????????????????????####/!## ""S"" #? ??? | | ????????????????????????????##!#?? "" "" ?????? | | ???????????????????????####### #??? #????? | | ???????????????????????# @ p #????? ] #????? | | ???????????????????????#+##### #????? #????? | | ???????????????????????# # #??????? #????? | | ???????????????????????# #g#???##+####+##????? | | ???????????????????????# # #???# #?? ????? | | ???????????????????????# g# #####^ #???? ???? | | ???????????????????????# / #????? #?? | | ???????????????????????# #g#### #????????? | | ???????????????????????# = # #??# #????????? | | ???????????????????????#######g#??# #????????? | | ?????????????????????????????# #??# ###+##???? | | ?????????????????????????????# #?## ##### | | ?????????????????????????????# #??# | | ?????????????????????????????# #??# | | ???????????????????????????#?# #??# | | ???????????????????????????###+#### ??? | | ???????????????????????????# # #????? | | ???????????????????????#???# = # #??#?? | | ???????????????????????????# # #### | | ???????????????????????????# [ + / | | ???????????????????????????# # ###+#### | | ???????????????????????????# =# # #??? | | ???????????????????????????######## ## #??? | | ??????????????????#?# ######### ## #??? | | ????????????????????# ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 65 Energy Generation 37 Energy Capacity 895 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 310 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 1650 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Cld. Plasma Rifle | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Coolant Injector | 38% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneChromionRefractor Manual? 0 Play Time 04:58:18 Cumulative 329.5 hours Start 2025.06.01 @ 13:40:49 End 2025.06.01 @ 21:48:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 76 Adventurer 17 Explorer 0 Win Type - Total 18 Types 8/1/7/1/0/0/1/0/0/0 Lore% 49 Gallery% 69 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f797b37c-8510-487c-8059-2f464ec6ce9b