Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 15:04:23 Player: alexustasu Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (42) 210 Value Destroyed (1382) 1382 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 7992 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 246/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Cooling System Huge Storage Unit Improved Hardlight Generator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Compact Wheel Gyrokinetic Inverter Gyrokinetic Inverter Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Improved Salvage Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer Thermal Shield Improved Hardlight Generator Advanced Shield Generator > --- WEAPON ----------- Variable Charge Gun Improved Remote Datajack Katana > --- INVENTORY -------- Advanced Cooling System Huge Storage Unit Tesla Rifle [Rating: 86] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . Utility 5 | . . . 1 . . . . 1 . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 87 | 6 5 . 9 6 1 2 16 5 8 1 4 2 22 . Power 11 | 1 1 . 1 . . 1 . 1 3 . . . 3 . Engine 4 | 1 1 . . . . . . 1 1 . . . . . Core 7 | . . . 1 . . 1 . . 2 . . . 3 . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 1 . 4 1 . . 6 1 1 . . 2 4 . Treads . | . . . . . . . . . . . . . . . Leg 17 | 2 1 . 4 1 . . 5 1 1 . . 2 . . Wheel 1 | . . . . . . . . . . . . . 1 . Hover 3 | . . . . . . . 1 . . . . . 2 . Flight 1 | . . . . . . . . . . . . . 1 . Utility 31 | 1 3 . . 3 1 . 4 2 2 1 3 . 11 . Device 18 | . 1 . . 2 1 . 2 2 2 . 3 . 5 . Storage 3 | 1 . . . . . . 1 . . . . . 1 . Processor 9 | . 1 . . 1 . . 1 . . 1 . . 5 . Hackware . | . . . . . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . . 4 2 . 1 6 1 2 . 1 . 4 . Energy Gun 14 | 1 . . 3 1 . . 5 1 1 . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . 1 . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 3 . . . . . . . Parts Lost 43 | . 1 . . 1 . 5 . 1 7 . . 14 2 12 Power 10 | . 1 . . . . 1 . 1 2 . . 2 1 2 Propulsion 13 | . . . . 1 . 1 . . 3 . . 5 . 3 Utility 12 | . . . . . . 2 . . . . . 5 1 4 Weapon 8 | . . . . . . 1 . . 2 . . 2 . 3 Highest Loss Streak 12 | . 1 . . 1 . 2 . 1 3 . . 11 2 12 To Critical Strikes 2 | . . . . . . 1 . . 1 . . . . . Average Backups 7 | 2 7 7 6 7 7 7 7 9 8 10 9 9 3 5 Power . | . 1 1 1 1 1 . . . . 1 1 1 . . Propulsion . | . 1 1 . . 1 1 1 1 . . . . . . Utility 2 | . 2 2 1 2 2 2 1 2 3 4 3 3 2 4 Weapon 3 | . 2 3 3 3 3 3 4 5 4 5 5 4 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . 2 1 9 . 1 . 3 2 1 . 3 4 . 2 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 7 | . 2 . 2 . . . . . . . . 1 . 2 Weapon 17 | . . . 5 . 1 . 3 1 1 . 3 3 . . Tool/Special 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 98 100 99 99 100 87 88 95 93 92 92 86 70 71 Engine 2 | . 13 14 4 . . . . 3 2 . . . . . Core 7 | . . . 6 11 11 11 9 7 7 15 13 10 9 8 Leg 28 | . 28 28 33 32 33 32 33 38 36 30 26 25 . . Hover 1 | . . . . . . . . . . . . . 6 9 Device 14 | . 7 . 10 6 11 15 16 14 15 7 19 19 22 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 . . Processor 8 | . 1 14 11 15 11 2 1 7 7 15 13 12 10 16 Energy Gun 11 | . 14 14 19 17 11 7 17 15 9 7 6 3 4 7 Ballistic Gun 3 | . 14 14 2 3 11 1 . . 3 7 1 . . . Peak Build Rating 86 | 6 9 9 27 26 30 31 32 42 42 40 47 58 86 80 Average Rating 35 | 4 8 8 22 23 27 26 29 39 40 40 46 45 61 63 On Entrance 26 | . 6 8 9 26 23 30 17 28 38 42 40 47 6 80 Avg Prop Armor Cover (%) 9 | . . . 5 . . 9 5 3 11 5 5 7 8 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 44 | 14 22 12 28 28 28 28 33 38 41 39 43 43 44 32 Greatest Support 86 | 20 20 20 39 36 36 36 68 86 47 46 46 79 22 22 Greatest Overweight (x) 11 | 3 3 . 1 . . 9 . . 1 . . 5 11 1 Average Overweight (x) . | . . . . . . . . . . . . . 2 . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 10 10 10 10 10 10 25 5 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 10 10 10 9 5 5 Most Carried 10 | 3 8 8 8 8 8 8 10 10 10 10 10 10 5 5 Average Carried 7 | 2 7 8 7 7 7 7 7 9 8 9 9 9 3 5 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 5 5 5 Final Carried 10 | 3 8 8 7 8 8 6 7 10 10 10 10 5 5 5 Class Distribution -------------------- 79% | Mutant 11% | Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Extension Mutant | -5/Factory Assassin | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Matter Collected 983 | 260 64 55 83 112 . 3 82 76 122 10 . . 88 28 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1749 | . 222 . 367 238 . 47 . 372 443 . . . 60 . Parts 79 | . 25 . 19 10 . 1 . 8 12 . . . 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled 49 | . 17 . 27 . . . 5 . . . . . . . Retrieved Matter 247 | . 92 . 121 . . . 34 . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 14 3 . . . . Prevented 1 | . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Combat Hostiles Destroyed 35 | . 9 . 6 5 . 1 . 5 8 . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . . Guns 30 | . 9 . 6 4 . . . 4 6 . . . 1 . AOE 2 | . . . . . . . . . 2 . . . . . Classes Destroyed 9 | . 3 . 2 . . 1 . 2 1 . . . . . Recycler 2 | . . . 1 . . . . 1 . . . . . . Watcher 5 | . 3 . 1 . . . . 1 . . . . . . Swarmer 11 | . 8 . . . . . . . 3 . . . . . Grunt 14 | . 1 . 5 3 . . . 1 4 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Sentry 5 | . . . 1 2 . . . 1 1 . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . Programmer 2 | . . . . . . . . 1 . . . . 1 . Samaritan 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . 4 . 3 3 . 1 . 2 4 . . . 1 . Combat Bots Only 4 | . 3 . 3 3 . 1 . 2 4 . . . 1 . Max Kills in Single Turn 3 | . 1 . 2 1 . 1 . 1 3 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Hostile Shots Fired 744 | . 72 . 29 36 . 108 . 49 83 . . 195 28 144 Missed 281 | . 26 . 10 14 . 36 . 21 24 . . 89 6 55 Hits 463 | . 46 . 19 22 . 72 . 28 59 . . 106 22 89 Melee 4 | . . . . . . 4 . . . . . . . . Projectile 459 | . 46 . 19 22 . 68 . 28 59 . . 106 22 89 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 10 | . 1 . . 1 . 3 . . 3 . . . 1 1 Damage Taken 6495 | . 371 . 266 288 . 753 . 416 957 . 45 1509 428 1462 Core 2293 | . 79 . 53 44 . 131 . 12 230 . 45 687 76 936 Absorbed by Shields 250 | . . . . 54 . . . . . . . . 53 143 Ignored by Resistances 9 | . . . . . . . . . . . . . 9 . Core Remaining (%) 64 | 100 . 68 . . . 43 100 . . 65 . 13 . . Volleys Fired 106 | . 32 . 21 13 . 1 . 18 12 . . 2 7 . Largest 2 | . 2 . 2 2 . 2 . 2 2 . . 1 1 . Hottest 225 | . 70 . 125 98 . 98 . 136 136 . . 40 225 . Shots Fired 203 | . 64 . 42 25 . 2 . 36 24 . . 2 8 . Gun 199 | . 64 . 42 25 . 2 . 36 24 . . . 6 . Cannon 2 | . . . . . . . . . . . . 2 . . Launcher . | . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . 2 . Kinetic 53 | . 32 . 3 6 . 1 . . 9 . . 2 . . Thermal 110 | . 32 . 23 6 . 1 . 36 6 . . . 6 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 38 | . . . 16 13 . . . . 9 . . . . . Robot Hit Streak 17 | . 4 . 15 12 . 1 . 17 13 . . 2 4 . Robot Miss Streak 4 | . 4 . 3 1 . 1 . 2 1 . . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . . . Shots Hit Robots 145 | . 28 . 27 25 . 6 . 29 18 . . 1 11 . Core Hits 79 | . 15 . 15 10 . 1 . 17 16 . . 1 2 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . Critical Strikes 9 | . 4 . . 3 . . . 1 . . . . 1 . Burn 7 | . 4 . . 2 . . . 1 . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 25 | . . . . 2 . 10 . . 1 . . . 8 4 Impact 13 | . . . . 2 . 10 . . 1 . . . . . Slashing 12 | . . . . . . . . . . . . . 8 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . Damage Inflicted 2984 | . 397 . 490 452 . 183 . 581 544 . . 31 298 8 Guns 2372 | . 379 . 490 379 . 17 . 581 402 . . . 124 . Cannons 31 | . . . . . . . . . . . . 31 . . Explosions 176 | . . . . 34 . . . . 142 . . . . . Melee 379 | . . . . 39 . 166 . . . . . . 174 . Ramming 26 | . 18 . . . . . . . . . . . . 8 Kinetic 445 | . 193 . 13 54 . 17 . . 137 . . 31 . . Thermal 1559 | . 186 . 223 158 . . . 581 287 . . . 124 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 575 | . . . 254 201 . . . . 120 . . . . . Impact 205 | . . . . 39 . 166 . . . . . . . . Slashing 174 | . . . . . . . . . . . . . 174 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 6 2 1 . . . . 4 9 Average Corruption 2 | . . . 1 1 1 1 2 1 . . . . 3 4 Corruption Purged 1 | . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 19 | . . . . 2 2 1 1 . . . . . 7 6 Message Errors 3 | . . . . 1 . . . . . . . . 2 . Matter Fused 2 | . . . . 1 . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . 1 . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . 1 . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 3 | . . . . . 1 . . . . . . . . 2 Overload Shots 2 | . . . . . . . . . . . . . 2 . Overflow Damage 86 | . . . . 21 . 40 . . 21 . . . 4 . Projectiles . | . . . . . . . . . . . . . . . Explosions 21 | . . . . . . . . . 21 . . . . . Melee 65 | . . . . 21 . 40 . . . . . . 4 . Knockbacks 1 | . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . 44 . . . . . . . . . 3 Shots 1 | . . . . 1 . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 8 | . 3 . . . . . . 1 . . . . . 4 Kicked 4 | . 3 . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 355 | . 90 . 347 270 195 33 . 180 132 . . 18 355 73 Average Temperature 77 | . 30 . 105 118 99 11 . 58 45 . . 14 142 54 Received Heat Transfer 1154 | . 6 . 99 125 . 171 . 69 219 . . 339 12 114 Effects 2 | . . . 1 . . . . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Fried 4 | . . . 2 2 . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 20 | . 1 . 1 1 . . . 11 6 . . . . . Heat Transferred 3717 | . 851 . 444 420 . . . 1405 436 . . . 161 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 115 | . 87 11 51 60 . 115 37 50 . . 4 . 30 85 Initial 37 | . . 11 . 8 . . 37 . . . 2 . . . Average 12 | . 31 1 18 17 . 70 4 7 . . . . 2 9 Influence Increases 1490 | . 254 . 240 114 . 210 13 171 330 . 4 . 49 105 Destroy 0b10 Robot/C 740 | . 180 . 160 100 . 20 . 100 160 . . . 20 . Destroy 0b10 Robot/NC 35 | . 15 . 10 . . . . 10 . . . . . . Destroy Leader 140 | . 36 . 22 10 . 10 . 32 20 . . . 10 . Allied During Kill 3 | . . . 3 . . . . . . . . . . . Successful Hack 57 | . 8 . 14 . . . 13 14 . . 4 . 4 . Disable Machine 30 | . . . 15 . . . . . . . . . 15 . Destroy Structure 5 | . . . 1 4 . . . . . . . . . . Partial Spotted 30 | . . . 15 . . 15 . . . . . . . . Lose Combat Pursuer 450 | . 15 . . . . 165 . 15 150 . . . . 105 Influence Decreases 1425 | . 224 30 218 106 30 115 108 168 240 89 8 . 49 40 Entered New Map 144 | . . 19 . 14 30 . 58 . 2 19 2 . . . Time Decay 1117 | . 214 11 198 82 . 65 50 158 214 70 6 . 49 . Lost Part 144 | . 10 . . 10 . 50 . 10 24 . . . . 40 Lost Ally 20 | . . . 20 . . . . . . . . . . . Squads Dispatched 10 | . 2 1 . . . . . 3 . . 1 2 1 . Investigation . | . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . 1 . 1 . Reinforcement 6 | . 2 . . . . . . 2 . . . 2 . . Assault 1 | . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Distress Signals 5 | . 1 . 2 . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 127 | . 18 . 10 6 . 15 1 9 20 . . 25 2 21 Peak Tracking Total 14 | . 7 . 4 3 . 9 1 3 6 . . 11 2 14 Tactical Retreats 18 | . 1 . . . . 5 . 1 5 . . 4 . 2 ECM-based Alert Blocks 11 | . . . . . . . . . . . . 11 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Traps Triggered 4 | . 2 . 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Machines Disabled 2 | . . . 1 . . . . . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Machines Accessed 20 | . 3 . 4 . 1 . 3 3 . . 2 1 3 . Terminals 16 | . 3 . 4 . . . 2 2 . . 2 1 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 33 | . 8 . 9 . 1 . 5 3 . . 2 1 4 . Successful 11 | . 2 . 1 . 1 . 3 1 . . 1 . 2 . Failed 22 | . 6 . 8 . . . 2 2 . . 1 1 2 . Catastrophic 11 | . 1 . 2 . . . 2 2 . . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 5 . 7 . 2 . 4 1 . . 1 1 2 . Terminals 28 | . 8 . 9 . . . 4 2 . . 2 1 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Terminal Hacks 8 | . 2 . 1 . 1 . 2 1 . . 1 . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 4 . . . 3 2 . . 1 1 2 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . . 18 . . . . . . . . . . . Total Damage 234 | . . . 234 . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Active Infowar (turns) 2755 | . 79 164 595 234 151 44 267 . . . 309 545 239 128 Optics 1022 | . 79 164 595 184 . . . . . . . . . . Sensors 1459 | . . . . . . . 258 . . . 289 545 239 128 Terrain 236 | . . . . 50 150 27 9 . . . . . . . Cloaking 18 | . . . . . 1 17 . . . . . . . . ECM 852 | . . . . . . . . . . . 309 543 . . Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Turns Passed 7082 | 67 694 164 595 244 484 154 389 707 1659 145 309 560 743 168 Spaces Moved 4864 | 44 410 136 375 183 535 120 261 287 1243 123 255 450 274 168 Core 85 | 8 1 . . . . 2 . . . . . 12 37 25 Treads . | . . . . . . . . . . . . . . . Legs 4399 | 36 409 136 375 183 535 118 261 287 1243 123 255 438 . . Wheels 71 | . . . . . . . . . . . . . 71 . Hover 309 | . . . . . . . . . . . . . 166 143 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 100 122 113 116 116 50 111 50 Average Speed 117 | 127 131 120 106 90 90 96 122 128 121 116 116 117 170 91 Slowest Speed 600 | 200 200 120 180 90 90 500 130 130 190 116 116 300 600 111 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 58 35 38 50 93 47 19 7 83 13 6 40 7 36 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . . . . 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 11 | . . 1 . . . 1 . . 7 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 8 | . . . . 2 . . . . 6 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 8 | . . . . 2 . . . . 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Gar Total 5990 | 52 497 137 538 233 537 138 332 589 1359 125 270 479 529 175 Wait 758 | . 34 . 96 16 . 5 31 264 84 . . 24 204 . Move 4850 | 43 409 135 374 182 534 119 260 286 1242 122 254 450 273 167 Hop . | . . . . . . . . . . . . . . . Pick Up 69 | 3 7 1 12 5 1 1 9 7 8 1 6 . 8 . Fast Attach 39 | 6 6 . 2 3 . . 4 3 2 . 1 1 11 . Attach 31 | . . . 2 1 . 3 6 1 5 . 2 . 11 . Detach 7 | . . . 1 . . . 1 1 . . 1 . 3 . Swap 38 | . 2 . 12 5 1 1 8 2 3 1 1 1 1 . Drop 61 | . 4 1 18 6 1 . 13 6 2 1 5 1 3 . Fire 106 | . 32 . 21 13 . 1 . 18 12 . . 2 7 . Melee 23 | . . . . 2 . 8 . . 1 . . . 8 4 Ram 4 | . . . . . . . . . . . . . . 4 Kick 4 | . 3 . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 668 | -10/Materials | Derelicts attacked the area 762 | -10/Materials | Entered Mines 819 | -10/Mines | Learned location of Zion (-6) 890 | -10/Mines | Discovered new exit (range 11) 892 | -10/Mines | Met a Derelict testing a Signal Generator 902 | -10/Mines | Found Signal Generator 926 | -10/Mines | Entered Materials 926 | -9/Materials | Accompanied by 1 ally 926 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1259 | -9/Materials | Discovered new exit (range 15) 1521 | -9/Materials | Entered Mines 1761 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1761 | -9/Mines | Discovered new exit (range 5) 1765 | -9/Mines | Entered Exiles 1780 | -9/Exiles | Discovered new exit (range 15) 1809 | -9/Exiles | Met 8R-AWN 1832 | -9/Exiles | Met EX-HEX 1865 | -9/Exiles | Met EX-BIN 1876 | -9/Exiles | Aligned with FarCom system 1877 | -9/Exiles | Given EX-Vault access code 1907 | -9/Exiles | Opened EX-Vault 1914 | -9/Exiles | Found Cloak of Protection 1949 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2030 | -9/Exiles | Met EX-DEC 2097 | -9/Exiles | Visited The Gauntlet 2237 | -9/Exiles | Discovered new exit (range 14) 2249 | -9/Exiles | Left Exiles lab with Cloak of Protection 2249 | -9/Exiles | Entered Mines 2392 | -8/Mines | Core integrity fell below 50% 2400 | -8/Mines | Discovered new exit (range 5) 2403 | -8/Mines | Entered Materials 2403 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2567 | -8/Materials | Discovered new exit (range 16) 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3344 | -7/Factory | Discovered new exit (range 11) 3499 | -7/Factory | Entered Lower Caves 3837 | -7/Lower Caves | Learned 8 Factory zone layouts 3858 | -7/Lower Caves | Encountered a Warlord checkpoint 4103 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4188 | -7/Lower Caves | Lost 3 parts (1p2w) 4632 | -7/Lower Caves | Lost 3 allies 4724 | -7/Lower Caves | Spotted B-75 Beast 5154 | -7/Lower Caves | Discovered new exit (range 5) 5158 | -7/Lower Caves | Entered another Lower Caves area 5173 | -7/Lower Caves | Discovered new exit (range 8) 5303 | -7/Lower Caves | Entered Factory 5303 | -6/Factory | Evolved 2 slots: Utility x2 5304 | -6/Factory | Identified exit to Factory 5551 | -6/Factory | Discovered new exit (range 5) 5612 | -6/Factory | Entered Extension 5613 | -6/Extension | Build established: Skirmisher 6006 | -6/Extension | Energy Cycler disabled 6006 | -6/Extension | Rescued a captive Derelict 6007 | -6/Extension | Rescued a captive Derelict 6033 | -6/Extension | Lost 3 parts (1p1n1w) 6144 | -6/Extension | Spotted B-75 Beast 6152 | -6/Extension | Discovered exit to Factory (range 16) 6153 | -6/Extension | Spotted B-75 Beast 6168 | -6/Extension | Core integrity fell below 50% 6172 | -6/Extension | Core integrity fell below 20% 6172 | -6/Extension | Entered Factory 6172 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6202 | -5/Factory | Lost 11 parts (1p4n5u1w) 6254 | -5/Factory | Build established: Mutant 6659 | -5/Factory | Identified exit to Garrison 6915 | -5/Factory | Entered Garrison 6982 | -5/Garrison | Spotted B-90 Cyclops 6982 | -5/Garrison | Spotted B-90 Cyclops 6985 | -5/Garrison | Build established: Assassin 7003 | -5/Garrison | Spotted B-75 Beast 7009 | -5/Garrison | Triggered checkpoint 7011 | -5/Garrison | Triggered checkpoint 7048 | -5/Garrison | Discovered new exit (range 13) 7057 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7062 | -5/Garrison | Core integrity fell below 50% 7080 | -5/Garrison | Core integrity fell below 20% 7083 | -5/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Imp. Cooling System destroyed. Lgt. Fission Core destroyed. Nuclear Pulse Array destroyed. Variable Charge Gun destroyed. S-27 Virus destroyed. Mic. Fission Core destroyed. Imp. Sensor Array destroyed. EXIT=FOUND System corrupted: IFF burst signal emitted. Com. Wheel destroyed. S-27 Virus destroyed. Attempting to access garrison exit controls... Remote lockdown engaged. System corrupted: Gyrokinetic Inverter rejected. Katana destroyed. Slammed into S-27 Virus. Gyrokinetic Inverter destroyed. Slammed into S-27 Virus. Imp. Target Analyzer destroyed. System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ????????????????????? ??? ] ?# | | ????????????????????????? ?# | | ????????????????????????? ?############ | | ?????????????????????????#####??????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ????????????????????????????????########### | | ????????????????????????????????# % | | ????????????????????????????????# | | ????????????????????????????????# ######## | | ????????????????????????????????# #??????## | | ????????????????????????????????# #???????# | | ????????????????????????????????# #???????# | | ????????????###########?????????# #???????# | | ????????????#""""" #?????????# #???????+ | | ????????????#" " #?????????# #???????# | | ????????????#" s ########+## #########= | | ??????????###" "s ## BB | | ??????????#"""" """ + BB | | ??????????### " g##Y ####### ########### | | ????????????# ssp ## #???Y?# #?????????? | | ????????????# s ## #?????# #?????????? | | ????????????# sp @ ## %#?????# #?????????? | | ????????????##### ###### #?????# #?????????? | | ????????????????# #????#g #????? ?????????? | | ????????????????# #????# #?????###?????????? | | ????????????????# #????# #?????????????????? | | ????????????????# #????# #?????????????????? | | ????????????????# #??### #?????????????????? | | ????????????????# #### #?????????????????? | | ????????????????# =/ < #?????????????????? | | ????????????????###### #?????????????????? | | ?????????????????????######?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 32 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 EM Shielding 2 Armor Coverage 225 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 9 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Sixth Sense Challenges ------------ None Game ------ Seed ContainmentAbsorptionSaw Manual? 0 Play Time 01:37:46 Cumulative 33.1 hours Start 2026.02.26 @ 13:21:43 End 2026.02.26 @ 15:04:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 77x35 Zoom Use 31% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb54bbd8-d8f3-4b95-9cfd-badc4a0a8ab1