Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 18:39:55 Player: Destreich Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (67) 335 Value Destroyed (2007) 2007 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 12002 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1091/1300 Matter 265/300 Energy 270/270 System Corruption 0% Temperature Cool (4) Movement Hovering (125) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Makeshift Hover Unit Gyrokinetic Inverter Combat Gravmag System > --- UTILITY (9) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- Nova Cannon Longsword +1 > --- INVENTORY (15) --- Makeshift Power Source Makeshift Power Source Micro Fission Core Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Coil Gun Coil Gun Sapper Charge Sapper Charge Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Airjet Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Makeshift ECM Suite Makeshift Ablative Armor Makeshift Ablative Armor > --- WEAPON ----------- Precision Assault Rifle Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Gravmag Array Antigrav System Antigrav System Advanced Heat Sink Improved Arc Projector Improved Arc Projector Backup Laser III Coil Gun Coil Gun Advanced EMP Blaster Sapper Charge Sapper Charge [Rating: 106] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 2 . . . . . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 2 . 1 . . . . . 1 . . . . . . 1 Utility 7 | . . . . . 2 1 1 . . . . 2 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 115 | . 2 6 2 1 15 14 11 . 6 . . 15 1 1 12 4 2 5 10 8 Power 18 | . 1 . . . 1 1 2 . 2 . . 2 . . 1 . 1 . 3 4 Engine 4 | . 1 . . . . . 1 . . . . . . . . . . . 1 1 Core 10 | . . . . . 1 1 1 . 2 . . 2 . . 1 . 1 . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 39 | . . 1 . . 5 5 1 . 2 . . 8 1 . 4 2 1 . 6 3 Treads 2 | . . . . . 2 . . . . . . . . . . . . . . . Leg 3 | . . 1 . . 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . 1 5 1 . 2 . . 8 1 . 4 2 1 . 6 3 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 40 | . 1 3 . . 3 6 7 . 2 . . 4 . 1 7 2 . 3 1 . Device 19 | . 1 1 . . 1 5 4 . . . . . . 1 3 2 . 1 . . Storage 5 | . . . . . 1 . 1 . . . . . . . 2 . . . 1 . Processor 5 | . . 1 . . 1 . 1 . 1 . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 11 | . . 1 . . . 1 1 . 1 . . 3 . . 2 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 18 | . . 2 2 1 6 2 1 . . . . 1 . . . . . 2 . 1 Energy Gun 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | . . . . . 1 1 1 . . . . 1 . . . . . 2 . . Ballistic Cannon 5 | . . 1 1 . 3 . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 1 . . . . . 1 . 1 . . . . . . Parts Lost 29 | . . 2 . . . . . . . . . . . . 1 5 1 1 10 9 Power 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 14 | . . . . . . . . . . . . . . . 1 2 1 . 6 4 Utility 11 | . . 1 . . . . . . . . . . . . . 3 . 1 2 4 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . . 1 . . . . . . . . . . . . 1 3 1 1 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 99 80 100 95 92 98 100 100 100 100 98 94 95 99 94 93 98 75 58 Engine 2 | . 14 14 14 14 . . . . . . . . . . . . . . 2 . Core 7 | . . . . . 8 8 12 13 13 13 13 11 10 10 9 10 10 10 4 4 Treads 3 | . . . . . 9 12 . . . . . . . . . . . . . . Leg 10 | . 28 28 28 28 22 12 . . . . . . . . . . . . . . Hover 16 | . . . . . . 5 33 33 33 33 33 28 31 31 31 30 30 31 25 22 Device 12 | . 8 10 . . 9 14 18 13 13 13 13 11 10 10 15 17 21 20 15 5 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 Processor 6 | . . 1 . . 9 7 2 6 6 6 6 10 10 10 10 10 10 10 6 4 Protection 8 | . . 1 14 14 9 6 10 13 13 13 13 17 15 15 14 8 5 8 4 . Energy Gun 2 | . 14 13 1 14 5 . . . . . . . . . . . . 1 . . Ballistic Gun 5 | . 14 12 . . 3 8 6 6 6 6 6 5 5 5 5 5 5 3 1 . Ballistic Cannon 2 | . . 2 1 14 8 5 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 6 . . . 6 6 6 6 6 5 5 5 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 15 17 17 16 27 38 45 43 43 43 43 51 46 51 61 60 45 64 64 60 Greatest Support 82 | 20 20 20 20 20 40 43 52 52 52 52 52 73 81 81 82 80 73 73 73 81 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 10 | . 8 8 8 8 9 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 Most Carried 15 | . 8 8 8 8 10 10 10 10 10 10 10 10 9 10 12 12 13 15 15 12 Average Carried 9 | . 7 7 8 8 8 9 9 10 9 10 10 9 9 9 10 11 10 13 12 9 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 6 8 8 8 8 10 10 10 10 10 10 10 10 9 10 12 9 11 15 13 10 Class Distribution -------------------- 53% | Mutant 23% | Skirmisher 17% | Infiltrator-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Warlord Infiltrator-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Matter Collected 1793 | 200 92 168 . . 324 214 110 14 60 . . 117 . . 180 113 18 90 86 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2553 | . 228 232 . . 151 300 228 57 41 . . 389 . . 246 309 112 . 197 63 Parts 150 | . 13 6 . . 16 12 21 4 1 . . 20 . . 17 16 8 . 10 6 Haulers Intercepted 6 | . . . . . 2 . 1 . . . . 2 . . 1 . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 4 . . . . . . . 18 4 . 8 . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 43 | . 6 6 . . . 4 . 1 1 . . 3 . . 4 10 2 . 4 2 Melee 28 | . . . . . . 1 . 1 1 . . 3 . . 4 10 2 . 4 2 Guns 13 | . 6 5 . . . 2 . . . . . . . . . . . . . . Cannons 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Classes Destroyed 12 | . 4 3 . . 2 2 . 1 . . . . . . . . . . . . Worker 5 | . . 1 . . 1 1 1 . . . . . . . 1 . . . . . Builder 7 | . 1 . . . 1 . 3 . . . . 1 . . 1 . . . . . Tunneler 3 | . . . . . 2 . 1 . . . . . . . . . . . . . Hauler 6 | . . . . . 2 . 1 . . . . 2 . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Swarmer 19 | . 3 . . . . . . . . . . . . . 4 8 . . 2 2 Grunt 11 | . 3 4 . . . 3 . . . . . 1 . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . Programmer 10 | . . . . . . 1 . . 1 . . 2 . . . 2 2 . 2 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 2 . . 1 2 6 1 1 . . 3 . . 3 4 2 . 2 1 Combat Bots Only 4 | . 3 2 . . . 2 . 1 1 . . 3 . . 3 4 2 . 2 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 . . 1 . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 . . 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 413 | . 23 40 . . . 12 1 14 20 . 2 15 . . 24 56 26 6 123 51 Missed 155 | . 10 8 . . . 3 1 3 6 . 1 5 . . 13 15 11 2 55 22 Damage Taken 5187 | . 127 488 . . 27 135 100 200 199 . 23 191 . . 357 627 302 82 1572 757 Core 809 | . 31 144 . . . 15 . 43 . . 23 18 . . . 55 38 . 233 209 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . 2 4 . . . . . . . . . . . . . . Regen/Repaired (Parts) 60 | . . . . . . 14 . . . . . 30 . . . . . 16 . . Core Remaining (%) 84 | 100 . . . 30 100 97 . . . . 92 98 . . . . . . 71 . Volleys Fired 89 | . 26 29 . . 24 9 . . . . . 1 . . . . . . . . Largest 2 | . 2 2 . . 2 2 . . . . . 1 . . . . . . . . Hottest 89 | . 70 70 . . 89 62 . . . . . 28 . . . . . . . . Shots Fired 179 | . 50 58 . . 49 19 . . . . . 1 . . . 1 . 1 . . Gun 146 | . 50 57 . . 25 11 . . . . . 1 . . . 1 . 1 . . Cannon 31 | . . 1 . . 22 8 . . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 105 | . 26 30 . . 27 19 . . . . . 1 . . . 1 . 1 . . Thermal 72 | . 24 28 . . 20 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 8 17 . . 4 6 . . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 5 . . 4 2 . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 203 | . 29 39 . . 25 14 9 7 7 . . 12 . . 14 16 6 . 18 7 Core Hits 80 | . 11 14 . . 8 9 6 2 . . . 5 . . 7 10 2 . 4 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 2 4 . . . . . 2 . . . . . . 2 . 1 . 4 3 Burn 6 | . 2 4 . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . 2 . . . . . . 2 . 1 . 4 3 Melee Attacks 139 | . . . . . . 3 18 7 12 . . 14 . . 21 18 7 . 19 20 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . 3 18 7 12 . . 14 . . 21 18 7 . 19 20 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 1 7 . . . . 3 . . 3 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7256 | . 369 509 . 2 432 414 816 303 321 . . 808 . . 879 846 272 . 853 432 Guns 1134 | . 369 492 . . 151 122 . . . . . . . . . . . . . . Cannons 349 | . . 17 . . 251 81 . . . . . . . . . . . . . . Explosions 30 | . . . . . 30 . . . . . . . . . . . . . . . Melee 5741 | . . . . . . 211 816 303 321 . . 808 . . 879 846 272 . 853 432 Ramming 2 | . . . . 2 . . . . . . . . . . . . . . . . Kinetic 897 | . 157 259 . . 278 203 . . . . . . . . . . . . . . Thermal 586 | . 212 250 . . 124 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 30 | . . . . . 30 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5741 | . . . . . . 211 816 303 321 . . 808 . . 879 846 272 . 853 432 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . 5 5 5 2 1 2 2 4 4 4 1 . 18 18 20 22 22 3 . Average Corruption 6 | . . 5 5 5 1 1 2 2 3 4 4 1 . 9 18 18 21 22 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 90 | . . 4 4 3 7 5 1 3 4 1 3 . . 4 25 12 9 3 2 . Message Errors 22 | . . 1 . 1 1 2 . . 1 . 1 . . 2 5 6 1 1 . . Matter Fused 26 | . . 2 1 . 3 1 . 2 . . 1 . . . 9 1 3 1 2 . Heat Flow Errors 12 | . . . . 1 1 1 . . . 1 1 . . . 4 1 2 . . . Energy Discharges 9 | . . . 1 . 1 . 1 . 3 . . . . 1 1 1 . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . 1 . . . . . . . . . 1 3 . 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . . . Misfires 4 | . . . . . 1 1 . . . . . . . . . 1 . 1 . . Alerts 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . 3 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 561 | . . . . . 7 9 113 . 68 . . 100 . . 26 68 30 . 67 73 Projectiles 7 | . . . . . 7 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 554 | . . . . . . 9 113 . 68 . . 100 . . 26 68 30 . 67 73 Knockbacks 4 | . . . . . 4 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 233 | . 114 165 . 192 184 145 . . . 181 178 5 . 7 233 155 172 . . 54 Average Temperature 47 | . 37 66 . 100 25 50 . . . 109 95 5 . 5 60 86 88 . . 22 Received Heat Transfer 557 | . 42 242 . . . 90 . . 27 . 12 18 . . . . 9 30 18 69 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . . . . . . . 1 . . . . Heat Transferred 2183 | . 777 1036 . . 370 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Peak Influence 258 | . 258 207 . . 32 69 116 . . . . 113 55 19 159 . . . . 246 Initial 100 | . . 100 . . . 4 19 . . . . 46 55 19 13 . . . . 74 Average 55 | . 120 142 . . 10 23 52 . . . . 57 55 19 35 . . . . 127 Maximum Alert Level 1 | . 1 1 . . . . . . . . . . . . . . . . . 1 Low Security (%) 91 | . 63 57 . 100 100 100 100 . . . . 100 100 100 100 . . . . 92 Level 1 8 | . 36 42 . . . . . . . . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . . . 2 4 2 . . . . 8 . . 1 . . . . 1 Investigation 6 | . 1 . . . . 2 . . . . . 2 . . 1 . . . . . Extermination 3 | . . . . . . 1 . . . . . 2 . . . . . . . . Reinforcement 10 | . 1 . . . 1 1 2 . . . . 4 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Distress Signals 6 | . 1 . . . 4 . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 133 | . 12 10 . . 2 6 2 1 16 . 3 12 . 5 10 14 6 8 10 16 Peak Tracking Total 13 | . 4 4 . . 1 3 2 1 13 . 4 7 . 5 7 6 3 12 7 9 Tactical Retreats 27 | . 1 . . . . 1 1 . 2 . 2 1 . 1 3 3 2 . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Traps Triggered 11 | . . . . . 3 1 3 . . . . . 1 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . 11 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Machines Disabled 1 | . . 1 . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Machines Accessed 37 | . 4 2 . . 4 3 3 1 . 4 . 3 . . 4 . . 9 . . Terminals 13 | . 3 2 . . 3 . 2 . . . . . . . 3 . . . . . Fabricators 3 | . . . . . . 2 . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 119 | . 13 8 . . 10 6 4 1 . 31 . 9 . . 4 . . 33 . . Successful 89 | . 6 1 . . 7 4 . 1 . 31 . 4 . . 2 . . 33 . . Failed 30 | . 7 7 . . 3 2 4 . . . . 5 . . 2 . . . . . Catastrophic 6 | . . 3 . . . . 2 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 11 4 1 . 6 . 3 . . . . . . . 2 . . . . . Terminals 30 | . 9 8 . . 7 . 3 . . . . . . . 3 . . . . . Fabricators 7 | . . . . . . 3 . . . . . 4 . . . . . . . . Repair Stations 5 | . . . . . . 3 . . . . . 2 . . . . . . . . Recycling Units 6 | . 4 . . . . . 1 . . . . . . . 1 . . . . . Scanalyzers 6 | . . . . . 3 . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 71 | . 2 1 . . 3 . . 1 . 31 . . . . . . . 33 . . Record 38 | . . . . . 1 . . . . 11 . . . . . . . 26 . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 3 . . . . . . . 6 . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . 2 . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Repair 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 . . . 1 . . . . . . . . . 1 . . . . . Terminals 5 | . 3 . . . 1 . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . Botnet 4 | . 3 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 2 . . 4 3 3 . . . . 3 . . 3 . . . . . Full Trace Events 5 | . . . . . 1 2 . . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . 11 . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . 58 . . . . . 116 . . . . . . . . Total Part Build Rating 6 | . . . . . . 3 . . . . . 3 . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Time 63 | . . . . . . 19 . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Total Allies 3 | . . . . . . 2 . . . . . . . . 1 . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . 1 . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . . . . 26 . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 2 1 . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Turns Passed 6668 | . 395 526 265 75 1019 839 270 161 174 37 111 571 121 118 461 294 167 614 224 226 Spaces Moved 7915 | 1 246 350 218 61 614 565 571 405 384 87 292 778 39 200 607 481 240 1126 320 330 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 521 | . . . . . 249 272 . . . . . . . . . . . . . . Legs 1241 | 1 246 350 218 61 365 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 6153 | . . . . . . 293 571 405 384 87 292 778 39 200 607 481 240 1126 320 330 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 120 120 120 120 38 36 36 36 36 36 36 50 50 47 45 48 52 50 46 Average Speed 63 | 120 120 120 120 120 136 98 36 36 36 36 36 38 50 50 47 47 51 52 53 53 Slowest Speed 190 | 120 120 120 120 120 190 160 36 36 36 36 36 58 50 50 50 52 58 52 62 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 40 62 43 19 53 10 13 54 51 70 55 18 3 85 14 62 39 94 49 14 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 8 | . 1 . . . . . . 2 . 1 . . . . . 1 . 3 . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 13 | . . 2 . . . . . 1 8 . 1 . . . . 1 . . . . Spaces Dug 38 | . . . . . . . 9 . 5 . . 2 . . 6 2 1 . . 13 Terrain Destroyed 40 | . . . . . 2 . 9 . 5 . . 2 . . 6 2 1 . . 13 Melee 38 | . . . . . . . 9 . 5 . . 2 . . 6 2 1 . . 13 Projectile 2 | . . . . . 2 . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Total 9201 | . 297 399 221 62 749 827 617 412 408 92 297 1037 140 217 759 529 275 1155 350 358 Wait 833 | . 17 7 . . 78 222 6 1 1 6 6 206 100 15 109 27 22 8 2 . Move 7896 | . 245 349 217 60 613 564 570 404 383 86 291 777 39 199 606 480 239 1125 319 330 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 49 | . 4 2 . . 9 5 3 . 1 . . 7 . 1 4 . 4 9 . . Fast Attach 38 | . 1 4 2 . 3 3 5 . 1 . . 3 . 1 7 1 . 3 3 1 Attach 29 | . . 1 . . 4 6 2 . . . . 1 1 . 1 3 1 . 4 5 Detach 3 | . . 1 . . . 2 . . . . . . . . . . . . . . Swap 48 | . 1 1 . 1 8 5 4 . 5 . . 11 . . 4 . 1 2 3 2 Drop 72 | . 3 5 2 . 10 8 9 . 5 . . 13 . 1 7 . 1 8 . . Fire 89 | . 26 29 . . 24 9 . . . . . 1 . . . . . . . . Melee 139 | . . . . . . 3 18 7 12 . . 14 . . 21 18 7 . 19 20 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Entered Mines 397 | -10/Mines | Assembled infested the area 512 | -10/Mines | Core integrity fell below 50% 609 | -10/Mines | Discovered new exit (range 16) 664 | -10/Mines | Discovered new exit (range 6) 797 | -10/Mines | Learned 4 Materials zone layouts 916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -10/Mines | Discovered new exit (range 5) 922 | -10/Mines | Entered Exiles 942 | -10/Exiles | Discovered new exit (range 14) 955 | -10/Exiles | Met 8R-AWN 975 | -10/Exiles | Met EX-HEX 1010 | -10/Exiles | Met EX-BIN 1027 | -10/Exiles | Aligned with FarCom system 1028 | -10/Exiles | Given EX-Vault access code 1055 | -10/Exiles | Opened EX-Vault 1061 | -10/Exiles | Found Prototype Slashing Weapon 1061 | -10/Exiles | Identified Longsword +1 1088 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1187 | -10/Exiles | Left Exiles lab with Longsword +1 1187 | -10/Exiles | Entered Mines 1255 | -9/Mines | Discovered new exit (range 6) 1262 | -9/Mines | Entered Materials 1262 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1305 | -8/Materials | Garrison activated, responded to threat 1675 | -8/Materials | Build established: Skirmisher 1897 | -8/Materials | Discovered new exit (range 13) 2227 | -8/Materials | Discovered new exit (range 11) 2281 | -8/Materials | Entered Factory 2281 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2520 | -7/Factory | Repaired Imp. Terrain Scanner 2644 | -7/Factory | Fabricated Aerolev Unit? 3017 | -7/Factory | Allied Derelicts emerged from ambush trap array 3056 | -7/Factory | Discovered new exit (range 9) 3120 | -7/Factory | Entered another Factory area 3120 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3387 | -6/Factory | Discovered new exit (range 5) 3390 | -6/Factory | Entered Lower Caves 3471 | -6/Lower Caves | Build established: Mutant 3498 | -6/Lower Caves | Encountered a Warlord checkpoint 3541 | -6/Lower Caves | Discovered new exit (range 9) 3551 | -6/Lower Caves | Entered another Lower Caves area 3552 | -6/Lower Caves | Encountered a Warlord checkpoint 3675 | -6/Lower Caves | Attracted the attention of an 0b10 base 3687 | -6/Lower Caves | Learned location of 1 exit from Factory 3698 | -6/Lower Caves | Ambushed by wild Derelicts 3723 | -6/Lower Caves | Discovered new exit (range 9) 3725 | -6/Lower Caves | Entered Data Miner 3725 | -6/Data Miner | Discovered new exit (range 6) 3740 | -6/Data Miner | Met Data Miner 3749 | -6/Data Miner | Learned location of Section 7 (-2) 3749 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3755 | -6/Data Miner | Received God Mode back door access code from Data Miner 3762 | -6/Data Miner | Entered Proximity Caves 3796 | -5/Proximity Caves | Learned 4 Factory zone layouts 3869 | -5/Proximity Caves | Discovered new exit (range 11) 3873 | -5/Proximity Caves | Entered Factory 3873 | -5/Factory | Evolved 2 slots: Utility x2 3874 | -5/Factory | Identified exit to Factory 3875 | -5/Factory | Identified exit to Upper Caves 4044 | -5/Factory | Fabricated Aerolev Unit? 4100 | -5/Factory | Repaired Gravmag System 4444 | -5/Factory | Entered another Factory area 4444 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4562 | -4/Factory | Discovered new exit (range 15) 4565 | -4/Factory | Sucked down chute 4565 | -4/Factory | Entered Waste 4580 | -4/Waste | EMP discharged 4585 | -4/Waste | Spotted C-40 Crusher 4589 | -4/Waste | Spotted C-40 Crusher 4602 | -4/Waste | Spotted C-40 Crusher 4603 | -4/Waste | Spotted C-40 Crusher 4604 | -4/Waste | Spotted C-40 Crusher 4651 | -4/Waste | Spotted C-40 Crusher 4678 | -4/Waste | Discovered new exit (range 11) 4680 | -4/Waste | EMP discharged 4680 | -4/Waste | System corruption reached 10% 4683 | -4/Waste | Entered Factory 5132 | -4/Factory | Discovered new exit (range 16) 5144 | -4/Factory | Entered Upper Caves 5147 | -4/Upper Caves | Learned location of Armory (-3) 5368 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5380 | -4/Upper Caves | Lost 3 parts (1n2u) 5435 | -4/Upper Caves | Discovered new exit (range 9) 5438 | -4/Upper Caves | Entered another Upper Caves area 5583 | -4/Upper Caves | Spotted B-86 Titan 5599 | -4/Upper Caves | Discovered new exit (range 12) 5600 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5605 | -4/Upper Caves | Entered Warlord 5655 | -4/Warlord | Discovered new exit (range 8) 5673 | -4/Warlord | Build established: Infiltrator-Mutant 5683 | -4/Warlord | System corruption cleaned by Quarantine Array 5750 | -4/Warlord | Learned location of Testing (-3) 5750 | -4/Warlord | Learned location of Quarantine (-2) 5750 | -4/Warlord | Learned Armory emergency access door positions 5750 | -4/Warlord | Learned Armory stockpile data 5750 | -4/Warlord | Learned 4 Armory zone layouts 5750 | -4/Warlord | Learned 4 Armory zone layouts 5751 | -4/Warlord | Learned Armory security intel 5751 | -4/Warlord | Learned Testing security intel 5751 | -4/Warlord | Learned Research fabricator intel 5986 | -4/Warlord | Visited the Vortex Lab 5989 | -4/Warlord | Warlord's base attacked by MAIN.C 6026 | -4/Warlord | Met Warlord 6193 | -4/Warlord | Warlord forces counterattacked 6219 | -4/Warlord | Entered Proximity Caves 6330 | -3/Proximity Caves | Lost 6 parts (1p2n2u1w) 6340 | -3/Proximity Caves | Spotted B-86 Titan 6374 | -3/Proximity Caves | Lost 3 parts (3n) 6406 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6440 | -3/Proximity Caves | Discovered new exit (range 6) 6443 | -3/Proximity Caves | Entered Research 6443 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6444 | -3/Research | Identified exit to Armory 6445 | -3/Research | Loaded intel: 4 fabricator locations 6593 | -3/Research | Lost 8 parts (1p3n4u) 6669 | -3/Research | Self-destructed Last Messages --------------- 06543_ Mak. Hover Unit destroyed. 06550_ S-43 Plague destroyed. 06553_ K-01 Serf collects debris. 06556_ Sneak attack on T-07 Excavator. 06556_ Destroyed Lgt. Ion Engine. 06556_ Destroyed Mining Laser. 06556_ Destroyed Seismic Detector. 06556_ K-01 Serf collects debris. 06562_ Adv. Cooling System destroyed. 06590_ The unstable cave ceiling collapses. 06596_ Slug penetrates Wall. 06607_ The unstable cave ceiling collapses. 06628_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06637_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R004. 06662_ Acquired Nova Cannon. 06665_ Gravmag Array destroyed. 06665_ Penetrated by Slug. 06665_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????########??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# @#??????????? ??????????? | | ???????????###+############## ?????????? | | ???????????+ ?????????? | | ???????????### ?????????? | | ?????????????# ????????? | | ?????????????# ????????? | | ?????#???????#Y #???????? | | ?????# ### #???????? | | ?????# ! #???????? | | ?????# #### ###+#######??????????? | | ?????# ???????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# ########+#???????????? | | ??????????????# #???????????? | | ??????????????# #???????????? | | ??????????????# #???????????? | | ??????????????# #???????????? | | ??????????????# ###########?? | | ??????????????# #?? | | ??????????????+ #?? | | ??????????????# #?? | | ??????????????# """"""" #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 45 Energy Capacity 380 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Power Shielding 33 Evasion (%) 67 Melee Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Adventurer Charge!!! Deadly Force Explorer I Survived The Infestation Quantum Hacking Challenges ------------ None Game ------ Seed CommGyrokineticSubcomponent Manual? 0 Play Time 01:50:42 Cumulative 14.0 hours Start 2024.04.19 @ 16:49:31 End 2024.04.19 @ 18:39:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8abedc5f-d113-4b3c-aeba-8585786430d7