Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.22 @ 18:51:02 Player: JerichoBot Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3239) 3239 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 7415 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 332 Friendly Fire -353 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Deuterium Engine Reinforced Deuterium Engine Fission Core Micro Fission Core Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Hypervelocity Gauss Rifle Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Improved Core Shielding > --- WEAPON ----------- Hypervelocity Gauss Rifle Ripper Ripper > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Fission Core Micro Fission Core Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Flak Gun [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Electrolaser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 5 | . . 2 . 2 . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 139 | 6 16 22 24 23 14 8 22 4 Power 18 | 1 1 2 3 2 3 3 3 . Engine 12 | 1 1 2 3 1 . 3 1 . Core 6 | . . . . 1 3 . 2 . Reactor . | . . . . . . . . . Propulsion 27 | 2 5 3 8 2 1 2 4 . Treads . | . . . . . . . . . Leg 20 | 2 5 3 6 1 . 1 2 . Wheel 7 | . . . 2 1 1 1 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 1 4 4 3 5 5 3 8 1 Device 20 | . 2 3 3 4 2 1 5 . Storage 4 | 1 2 . . . . 1 . . Processor 5 | . . 1 . 1 . 1 2 . Hackware . | . . . . . . . . . Protection 5 | . . . . . 3 . 1 1 Artifact . | . . . . . . . . . Weapon 60 | 2 6 13 10 14 5 . 7 3 Energy Gun 30 | 2 3 9 8 7 1 . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 13 | . . . 1 6 3 . 3 . Ballistic Cannon . | . . . . . . . . . Launcher 11 | . 3 3 1 1 1 . 1 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 1 . 2 1 . Parts Lost 52 | . 4 3 8 7 9 . 9 12 Power 7 | . . . . 2 1 . 3 1 Propulsion 8 | . . . 3 1 1 . 1 2 Utility 14 | . . 1 1 . 3 . 3 6 Weapon 23 | . 4 2 4 4 4 . 2 3 Highest Loss Streak 12 | . 3 2 7 4 4 . 2 12 Average Slot Usage (%) 88 | . 97 95 96 89 62 84 83 76 Engine 7 | . 14 11 9 6 . 6 3 5 Leg 11 | . 28 22 23 5 . . 5 . Wheel 4 | . . . 2 6 6 7 8 10 Device 15 | . 12 21 16 23 7 7 9 11 Storage 8 | . 14 11 9 7 1 5 6 6 Processor 13 | . . 8 9 15 15 15 23 17 Protection 3 | . . . . . 9 15 2 5 Energy Gun 8 | . 11 17 18 12 . . . . Ballistic Gun 7 | . . . 7 8 13 23 9 4 Launcher 2 | . 15 3 . . . . . . Slashing Weapon 1 | . . . . . . . 6 12 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 10 26 34 37 39 39 69 65 65 Greatest Support 56 | 20 20 26 39 33 28 28 56 56 Greatest Overweight (x) 18 | 1 1 1 3 1 1 2 2 18 Average Overweight (x) . | . . 1 . . . 1 . 1 Largest Inventory Capacity 12 | 6 10 10 10 10 10 12 12 12 Average Capacity 10 | 5 9 10 10 10 5 10 12 12 Most Carried 12 | 2 10 10 10 10 10 12 12 12 Average Carried 8 | 1 5 9 9 8 4 7 10 11 Final Capacity 12 | 6 10 10 10 10 4 12 12 12 Final Carried 12 | 2 8 9 10 10 4 9 10 12 Class Distribution -------------------- 42% | Mutant 18% | Skirmisher 13% | Tank 8% | Scavenger-Mutant 6% | Gunner 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Tank | -7/Waste Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Matter Collected 2643 | 243 213 345 283 494 240 230 494 101 Remotely . | . . . . . . . . . Salvage Created 3638 | . 339 381 530 802 . 492 614 480 Parts 180 | . 18 25 37 38 . 20 30 12 Haulers Intercepted 7 | . 1 1 2 2 . 1 . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 70 | . 9 13 7 18 . 5 11 7 Melee 8 | . . . . . . . 5 3 Guns 41 | . 1 5 7 14 . 5 6 3 AOE 21 | . 8 8 . 4 . . . 1 Classes Destroyed 14 | . 3 3 3 2 . 1 2 . Worker 1 | . . . 1 . . . . . Builder 3 | . 2 . . 1 . . . . Hauler 7 | . 1 1 2 2 . 1 . . Recycler 2 | . . . . . . 2 . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . 1 1 . . 1 . . Swarmer 10 | . . 3 . 5 . . 2 . Grunt 37 | . 9 7 4 7 . 4 3 3 Brawler 7 | . . . . 2 . . 1 4 Duelist 1 | . . . . . . . 1 . Sentry 10 | . . 3 2 3 . . 2 . Hunter 3 | . . . 1 . . . 2 . Programmer 2 | . . . . 1 . 1 . . Surgeon 1 | . . . . . . . 1 . Thug 1 | . . . . . . 1 . . Best Kill Streak 5 | . 4 4 4 5 . 5 2 4 Combat Bots Only 4 | . 3 4 2 4 . 4 2 4 Max Kills in Single Turn 4 | . 4 3 2 2 . 2 1 2 Gunslinging 1 | . . . 1 . . 1 . . Exploded 3 | . 2 3 . 2 . . . 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Damage Taken 7575 | . 505 518 1020 1434 248 165 1958 1727 Core 1501 | . 83 116 169 219 60 . 182 672 Absorbed by Shields 25 | . . . . . . 25 . . Core Remaining (%) 73 | 100 66 71 69 . . 60 . . Volleys Fired 220 | . 29 39 28 58 2 16 39 9 Largest 3 | . 2 2 3 3 2 3 3 1 Hottest 225 | . 90 126 175 225 56 99 131 43 Shots Fired 506 | . 35 64 78 157 4 48 111 9 Gun 467 | . 24 49 76 156 4 48 105 5 Cannon 6 | . . . . . . . 6 . Launcher 27 | . 11 9 2 1 . . . 4 Special 6 | . . 6 . . . . . . Kinetic 275 | . . . 27 86 4 48 105 5 Thermal 180 | . 9 46 49 70 . . 6 . Explosive 23 | . 11 9 2 1 . . . . Electromagnetic 28 | . 15 9 . . . . . 4 Robot Hit Streak 19 | . 11 19 8 11 2 6 7 5 Robot Miss Streak 6 | . 6 2 2 4 2 3 4 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . . . 3 2 . 2 2 . Max Gunslinging Chain 2 | . . . 2 1 . 1 1 . Shots Hit Robots 363 | . 21 37 56 113 2 26 92 16 Core Hits 211 | . 24 32 22 75 . 16 29 13 Critical Hits 6 | . . . 1 . . . 2 3 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 3 | . . . 1 . . . 2 . Melee Attacks 44 | . . . . . . . 25 19 Impact . | . . . . . . . . . Slashing 44 | . . . . . . . 25 19 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks 6 | . . . . . . . 3 3 Damage Inflicted 9317 | . 991 1252 965 2332 65 697 2268 747 Guns 5403 | . 163 509 872 1642 65 650 1469 33 Cannons 135 | . . . . . . . 135 . Explosions 2522 | . 816 733 93 658 . . . 222 Melee 1151 | . . . . . . . 659 492 Ramming 96 | . 12 . . 32 . 47 5 . Kinetic 3285 | . . . 213 855 65 650 1469 33 Thermal 2109 | . 101 427 659 787 . . 135 . Explosive 2300 | . 816 733 93 658 . . . . Electromagnetic 376 | . 62 92 . . . . . 222 Impact . | . . . . . . . . . Slashing 1151 | . . . . . . . 659 492 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 3 3 3 3 6 Average Corruption 3 | . . . . 2 3 3 2 3 Corruption Purged . | . . . . . . . . . Effects 53 | . . . . 5 7 17 17 7 Message Errors 20 | . . . . 1 3 7 7 2 Matter Fused 9 | . . . . 1 1 4 1 2 Heat Flow Errors 6 | . . . . . 1 2 3 . Energy Discharges 3 | . . . . . 1 . . 2 Data Loss (minor) 4 | . . . . . 1 1 2 . Targeting Errors 9 | . . . . 1 . 3 4 1 Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 117 | . 3 18 . 13 . . 17 66 Projectiles . | . . . . . . . . . Explosions 50 | . 3 18 . 13 . . . 16 Melee 67 | . . . . . . . 17 50 Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 381 | . 28 104 40 155 . 22 2 30 Shots 14 | . 1 5 2 3 . . . 3 Rammed 14 | . 1 . . 4 . 5 1 3 Targets Rammed 15 | . 2 . . 4 . 5 1 3 Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 472 | . 72 144 472 311 229 229 309 . Average Temperature 95 | . 28 40 172 89 120 43 70 . Received Heat Transfer 1956 | . 267 168 351 288 . 42 372 468 Effects 3 | . . . 3 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . 3 3 2 . 1 1 . Heat Transferred 3918 | . 273 938 1443 1079 . . 185 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Peak Influence 489 | . 178 253 230 315 98 311 489 . Average Influence 159 | . 72 134 136 191 68 129 275 . Maximum Alert Level 2 | . . 1 1 1 . 1 2 . Low Security (%) 70 | 100 100 75 93 54 100 82 32 . Level 1 25 | . . 24 6 45 . 17 46 . Level 2 3 | . . . . . . . 20 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 3 2 2 . 5 3 . Investigation 6 | . 1 1 1 . . 2 1 . Extermination 1 | . . . . 1 . . . . Reinforcement 8 | . . 2 1 1 . 3 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 3 | . . . . 1 . 2 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Distress Signals 8 | . 1 1 1 2 . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 24 27 11 20 6 15 17 16 Peak Tracking Total 9 | . 6 6 3 4 6 4 3 9 Tactical Retreats 16 | . 2 7 1 . . . 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 9 | . 1 1 1 4 . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 11 | . . . . 9 . 1 1 . Max in Single Turn 2 | . . . . 2 . 1 1 . Garrison Access 3 | . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 27 | . 7 5 1 3 . 6 4 1 Terminals 13 | . 6 3 1 . . 2 1 . Fabricators 4 | . . . . 2 . 1 1 . Repair Stations 1 | . . 1 . . . . . . Recycling Units 4 | . 1 1 . . . 1 1 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 3 | . . . . 1 . 1 1 . Total Hacks 55 | . 18 12 1 5 . 11 7 1 Successful 32 | . 10 6 1 3 . 6 5 1 Failed 23 | . 8 6 . 2 . 5 2 . Catastrophic 7 | . 1 1 . . . 5 . . Database Lockouts . | . . . . . . . . . Manual 29 | . 17 5 . 2 . 3 2 . Terminals 31 | . 17 6 1 . . 5 2 . Fabricators 9 | . . . . 4 . 2 3 . Repair Stations 2 | . . 2 . . . . . . Recycling Units 7 | . 1 4 . . . 1 1 . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 3 | . . . . 1 . 1 1 . Terminal Hacks 11 | . 6 1 1 . . 2 . 1 Record 1 | . . . . . . 1 . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Transport Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 4 | . . . . 1 . . 3 . Network Status 2 | . . . . 1 . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 1 . . . 1 1 . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 3 | . 1 1 . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 3 | . . . . 1 . 1 1 . Seal Access 3 | . . . . 1 . 1 1 . Unauthorized Hacks 14 | . 8 4 . 2 . . . . Terminals 3 | . 3 . . . . . . . Botnet 2 | . 2 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . Report 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . Reject 1 | . . 1 . . . . . . Mask 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 4 4 . 1 . 4 1 . Full Trace Events 3 | . . . . . . 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . . . . 2 . Matter 168 | . . . . . . . 168 . Time 84 | . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired 1 | . . 1 . . . . . . Time 13 | . . 13 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 23 | . 4 9 . . . . 10 . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Total Allies 19 | . . . . . 19 . . . Largest Group 19 | . . . . . 19 15 3 . Highest-Rated Group 477 | . . . . . 477 421 96 . Highest-Rated Ally 35 | . . . . . 35 35 33 . Total Orders . | . . . . . . . . . Ally Attacks 165 | . . . . . 91 68 6 . Total Damage 4963 | . . . . . 3787 1069 107 . Kills 17 | . . . . . 10 7 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Turns Passed 6119 | 57 766 1082 394 1272 362 740 1077 369 Spaces Moved 4002 | 47 470 586 218 944 332 537 627 241 Core 84 | 16 . . . . 65 . . 3 Treads . | . . . . . . . . . Legs 1331 | 31 470 586 194 48 . . 2 . Wheels 2587 | . . . 24 896 267 537 625 238 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 90 100 50 110 100 110 Average Speed 120 | 99 142 150 121 111 94 117 109 118 Slowest Speed 950 | 120 150 150 180 150 110 120 180 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 63 45 20 20 96 15 12 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 203 | . 53 72 12 64 . 1 1 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . 1 1 . AOE 201 | . 53 72 12 64 . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Total 4831 | 54 530 722 299 1070 374 609 891 282 Wait 248 | . . 44 . 13 18 10 163 . Move 3995 | 46 469 585 217 944 331 536 626 241 Hop . | . . . . . . . . . Pick Up 73 | 2 7 12 14 7 6 12 8 5 Fast Attach 47 | 6 2 6 6 4 9 4 10 . Attach 36 | . 3 3 8 9 4 2 7 . Detach 5 | . . 2 . 2 . 1 . . Swap 56 | . 11 13 10 10 1 2 5 4 Drop 80 | . 7 18 16 11 3 10 10 5 Fire 220 | . 29 39 28 58 2 16 39 9 Melee 37 | . . . . . . . 22 15 Ram 13 | . . . . 4 . 5 1 3 Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 19 | . . . . 8 . 11 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Lost 3 parts (3w) 313 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 599 | -10/Materials | Discovered new exit (range 7) 693 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Identified exit to Mines 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Utility x2 949 | -9/Materials | Discovered new exit (range 6) 1246 | -9/Materials | Discovered new exit (range 10) 1283 | -9/Materials | Repaired Grenade Launcher 1878 | -9/Materials | Discovered new exit (range 8) 1906 | -9/Materials | Entered another Materials area 1906 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2172 | -8/Materials | Discovered new exit (range 16) 2182 | -8/Materials | Lost 7 parts (3n1u3w) 2300 | -8/Materials | Entered Factory 2300 | -7/Factory | Evolved 2 slots: Utility x2 3185 | -7/Factory | Build established: Skirmisher 3193 | -7/Factory | Lost 4 parts (1p1n2w) 3572 | -7/Factory | Sucked down chute 3572 | -7/Factory | Entered Waste 3585 | -7/Waste | Spotted C-40 Crusher 3596 | -7/Waste | Spotted C-40 Crusher 3602 | -7/Waste | Spotted C-40 Crusher 3602 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3609 | -7/Waste | Crushed by Compactor (1 part destroyed) 3626 | -7/Waste | Spotted C-40 Crusher 3628 | -7/Waste | Spotted C-40 Crusher 3640 | -7/Waste | Lost 4 parts (1u3w) 3646 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3649 | -7/Waste | Crushed by Compactor (1 part destroyed) 3680 | -7/Waste | Lost 4 parts (1p1n2u) 3691 | -7/Waste | Spotted C-40 Crusher 3705 | -7/Waste | Warlord forces began an assault 3712 | -7/Waste | Allies destroyed C-40 Crusher 3717 | -7/Waste | Allies destroyed C-40 Crusher 3719 | -7/Waste | Allies destroyed C-40 Crusher 3722 | -7/Waste | Allies destroyed C-40 Crusher 3723 | -7/Waste | Allies destroyed C-40 Crusher 3873 | -7/Waste | Discovered new exit (range 13) 3922 | -7/Waste | Identified exit to Factory 3934 | -7/Waste | Entered Factory 3934 | -7/Factory | Accompanied by 15 allies 4083 | -7/Factory | Build established: Tank 4654 | -7/Factory | Discovered new exit (range 16) 4670 | -7/Factory | Identified exit to Factory 4674 | -7/Factory | Entered another Factory area 4674 | -6/Factory | Accompanied by 3 allies 4674 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4723 | -6/Factory | Found Prototype Launcher 4771 | -6/Factory | Identified Scatter Rocket Array 5256 | -6/Factory | Local fabrication network quarantined 5300 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 5747 | -6/Factory | Discovered new exit (range 4) 5750 | -6/Factory | Identified exit to Lower Caves 5751 | -6/Factory | Entered Lower Caves 5759 | -6/Lower Caves | Build established: Mutant 6024 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6089 | -6/Lower Caves | Core integrity fell below 50% 6109 | -6/Lower Caves | Core integrity fell below 20% 6120 | -6/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06088_ Penetrated by Slug. 06095_ Ripper follow-up attack on B-48 Gladiator. 06095_ System corrupted: Ripper targeting data glitched. 06098_ Penetrated by Slug. 06098_ Ripper follow-up attack on B-48 Gladiator. 06099_ Knocked back. 06101_ Ripper destroyed. 06103_ Adv. Signal Interpreter destroyed. 06103_ System corrupted by crushing effect (+1). 06103_ Penetrated by Slug. 06103_ Critical hit. 06103_ Ripper destroyed. 06103_ B-48 Gladiator suffers critical hit. 06103_ B-48 Gladiator destroyed. 06106_ Slammed into Y-64 Sentinel. 06106_ Penetrated by Slug. 06111_ Slammed into Y-64 Sentinel. 06112_ Rnf. Deuterium Engine fries itself beyond repair. 06112_ Penetrated by Slug. 06117_ Slammed into Y-64 Sentinel. 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Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeCooledFilter Manual? 0 Play Time 01:09:48 Cumulative 23.6 hours Start 2020.03.22 @ 17:16:17 End 2020.03.22 @ 18:51:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 82x53 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4c21ae92-c4a2-4504-9148-01750b9bacb5