Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 05:24:23 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2104) 2104 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (582) 582 TOTAL SCORE: 6921 Bonus ------- Follower Combat Kills 82 Entered DSFs 500 Cogmind --------- Core Integrity 609/850 Matter 197/300 Energy 80/100 System Corruption 0% Temperature Hot (243) Movement Walking (130) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Armor Integrity Analyzer > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (5) ---- Angular Momentum Engine Gatling Laser Gatling Laser Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Angular Momentum Engine Improved Titanium Leg Medium Matter Pod Makeshift Terrain Scan Processor Hardened Medium Armor Plating Recalibrator Gatling Laser Gatling Laser AWS/Thermal Makeshift Shrapnel Gun Gauss Cannon Gauss Cannon [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 . 1 Utility 4 | . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 52 | . 5 13 . 2 2 13 1 11 5 Power 7 | . . 1 . 1 1 2 . 1 1 Engine 5 | . . 1 . 1 . 1 . 1 1 Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 14 | . 2 3 . . . 1 1 5 2 Treads 3 | . 2 1 . . . . . . . Leg 11 | . . 2 . . . 1 1 5 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . 2 3 . . 1 3 . 1 2 Device 4 | . 1 . . . 1 1 . . 1 Storage 2 | . 1 . . . . . . . 1 Processor 4 | . . 3 . . . 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 19 | . 1 6 . 1 . 7 . 4 . Energy Gun 9 | . . 1 . 1 . 3 . 4 . Energy Cannon 4 | . . 4 . . . . . . . Ballistic Gun 5 | . . 1 . . . 4 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 2 . . . Parts Lost 14 | . . . . . . . . 5 9 Power 3 | . . . . . . . . 1 2 Propulsion 5 | . . . . . . . . 3 2 Utility 6 | . . . . . . . . 1 5 Weapon . | . . . . . . . . . . Highest Loss Streak 9 | . . . . . . . . 4 9 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | . 6 8 15 14 15 12 11 13 11 Power . | . 1 . . . . . . . 1 Propulsion 3 | . 3 2 4 4 4 3 2 1 . Utility 2 | . . 1 2 2 3 3 4 3 3 Weapon 6 | . 1 3 8 8 8 5 5 7 6 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . 2 1 2 . 1 . . 7 Power 3 | . . 2 . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 3 | . . . 1 . . . . . 2 Weapon 7 | . . . . 2 . 1 . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 87 94 100 90 88 94 92 84 91 Engine 8 | . 14 11 11 11 3 2 7 6 12 Core 1 | . . . . . 7 6 . . . Treads 4 | . 10 20 . . . . . . . Leg 18 | . 15 1 22 22 22 18 23 24 32 Device 3 | . 4 2 . . 8 10 7 3 . Storage 10 | . 14 11 11 11 11 9 7 7 6 Processor 26 | . . 25 33 33 24 24 23 23 19 Protection 1 | . . . . . . 6 7 2 6 Energy Gun 8 | . 26 5 . 8 11 6 15 13 12 Energy Cannon 6 | . . 14 22 4 . . . . . Ballistic Gun 1 | . . 1 . . . 8 . 1 . Peak Build Rating 61 | . 7 22 23 33 37 43 38 54 61 Average Rating 30 | . 6 12 22 30 35 35 38 41 60 On Entrance 26 | 6 6 7 22 23 33 37 35 38 54 Avg Prop Armor Cover (%) 7 | . . 11 . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 12 29 31 31 33 33 41 34 61 76 Greatest Support 100 | 20 40 40 30 30 39 39 54 80 100 Greatest Overweight (x) 2 | . . 2 1 1 1 1 . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 15 15 14 Most Carried 15 | . 8 15 15 15 15 15 12 15 15 Average Carried 12 | . 6 8 14 14 15 13 12 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 15 15 15 15 13 12 15 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 1328 | 177 83 249 150 . 40 435 . 154 40 Remotely . | . . . . . . . . . . Salvage Created 2367 | . 176 627 . . 286 715 . 410 153 Parts 128 | . 16 42 . . 11 33 . 25 1 Haulers Intercepted 5 | . 1 2 . . . 2 . . . Recyclers Shooed 5 | . . 3 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 54 | . 3 15 . . 7 15 . 11 3 Guns 38 | . . 2 . . 7 15 . 11 3 Cannons 7 | . . 7 . . . . . . . AOE 9 | . 3 6 . . . . . . . Classes Destroyed 14 | . 4 6 . . 1 . . 3 . Worker 4 | . 1 1 . . . 2 . . . Builder 2 | . . 1 . . . 1 . . . Hauler 5 | . 1 2 . . . 2 . . . Recycler 1 | . . 1 . . . . . . . Mechanic 1 | . . 1 . . . . . . . Operator 2 | . . 2 . . . . . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 16 | . . 7 . . 2 3 . 4 . Grunt 28 | . 3 6 . . 4 10 . 2 3 Duelist 1 | . . . . . 1 . . . . Sentry 4 | . . 2 . . . 2 . . . Specialist 3 | . . . . . . . . 3 . Programmer 1 | . . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 3 8 . . 4 7 . 4 2 Combat Bots Only 7 | . 3 7 . . 4 5 . 4 2 Max Kills in Single Turn 3 | . 3 1 . . 1 1 . 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . 3 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 275 | . 9 68 . . 26 59 . 51 62 Missed 75 | . 1 20 . . 7 21 . 19 7 Hits 200 | . 8 48 . . 19 38 . 32 55 Melee 14 | . . . . . 1 . . . 13 Projectile 186 | . 8 48 . . 18 38 . 32 42 Critical Strikes 9 | . . . . . . 2 . . 7 Damage Taken 3549 | . 94 490 . . 326 563 . 709 1367 Core 531 | . 15 80 . . 30 55 . 110 241 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 94 . . . 72 90 . 84 . Volleys Fired 133 | . 6 53 . . . 43 . 22 9 Largest 2 | . 2 2 . . . 2 . 2 2 Hottest 160 | . 90 136 . . . 122 . 160 160 Shots Fired 291 | . 12 91 . . 38 89 . 44 17 Gun 223 | . 11 26 . . 38 87 . 44 17 Cannon 52 | . . 50 . . . 2 . . . Launcher 16 | . 1 15 . . . . . . . Special . | . . . . . . . . . . Kinetic 83 | . . 9 . . . 68 . 6 . Thermal 182 | . 5 63 . . 38 21 . 38 17 Explosive 16 | . 1 15 . . . . . . . Electromagnetic 10 | . 6 4 . . . . . . . Robot Hit Streak 21 | . 3 20 . . 21 14 . 11 15 Robot Miss Streak 4 | . 2 3 . . 1 4 . 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . 1 . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . Autonomous 50 | . . . . . 38 9 . . 3 Shots Hit Robots 227 | . 6 63 . . 33 69 . 40 16 Core Hits 131 | . 6 30 . . 9 41 . 31 14 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . Burn 2 | . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5380 | . 211 1468 . . 911 1501 . 883 406 Guns 3970 | . 92 204 . . 889 1496 . 883 406 Cannons 614 | . . 614 . . . . . . . Explosions 769 | . 119 650 . . . . . . . Melee . | . . . . . . . . . . Ramming 27 | . . . . . 22 5 . . . Kinetic 1231 | . . 52 . . . 1098 . 81 . Thermal 3284 | . 38 751 . . 889 398 . 802 406 Explosive 769 | . 119 650 . . . . . . . Electromagnetic 69 | . 54 15 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . 10 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 10 | . . 10 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 55 | . 16 39 . . . . . . . Shots 2 | . 1 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . 1 1 . . . Kicked 2 | . . . . . 1 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 550 | . 90 403 . . . 267 . 63 550 Average Temperature 132 | . 37 100 . . . 54 . 24 402 Received Heat Transfer 930 | . 24 72 . . 114 252 . 36 432 Effects 34 | . . 2 . . . . . . 32 Shutdowns 11 | . . 1 . . . . . . 10 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 3 | . . 1 . . . . . . 2 Damage (minor) 4 | . . . . . . . . . 4 Damage (major) 12 | . . . . . . . . . 12 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . 1 1 Heat Transferred 6349 | . 111 1850 . . 1147 592 . 1800 849 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level 1 | . . 1 . . . 1 . 1 . Low Security (%) 90 | . 100 99 100 . 100 55 100 77 100 Level 1 9 | . . . . . . 44 . 22 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 289 | . 84 201 56 . 188 284 118 289 151 Initial 151 | . . 31 56 . . 11 118 79 151 Average 104 | . 6 119 9 . 101 152 116 175 82 Influence Increases 1664 | . 101 448 . . 269 482 5 260 99 Destroy 0b10 Robot/C 1160 | . 60 300 . . 200 320 . 220 60 Destroy 0b10 Robot/NC 85 | . 15 40 . . . 30 . . . Destroy Leader 234 | . 14 64 . . 30 76 . 40 10 Allied During Kill 40 | . . . . . 31 9 . . . Successful Hack 19 | . . . . . . . 5 . 14 Disable Machine 15 | . . 15 . . . . . . . Destroy Structure 51 | . 12 29 . . 8 2 . . . Lose Combat Pursuer 60 | . . . . . . 45 . . 15 Influence Decreases 1664 | . 27 376 146 . 238 253 152 84 388 Entered New Map 467 | . . 43 90 . . 20 142 34 138 Time Decay 1007 | . 27 333 56 . 218 193 10 . 170 Lost Part 130 | . . . . . . . . 50 80 Lost Ally 60 | . . . . . 20 40 . . . Squads Dispatched 15 | . 2 3 . . . 6 . 2 2 Investigation 7 | . 1 1 . . . 3 . . 2 Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 2 . . . . . 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 6 | . . 5 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 5 26 . . 13 23 . 11 8 Peak Tracking Total 5 | . 5 5 . . 5 5 . 4 5 Tactical Retreats 3 | . . . . . . 2 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 3 | . 1 1 . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 10 | . . . . 3 . 2 1 . 4 Terminals 5 | . . . . . . . 1 . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 23 | . . . . 8 . 6 1 . 8 Successful 11 | . . . . 8 . 1 1 . 1 Failed 12 | . . . . . . 5 . . 7 Catastrophic 2 | . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual 9 | . . . . 1 . . . . 8 Terminals 9 | . . . . . . . 1 . 8 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 9 | . . . . 8 . . 1 . . Record 8 | . . . . 8 . . . . . Open DSF 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . . . 2 1 . 3 Full Trace Events 4 | . . . . . . 2 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 3 2 . . . Highest-Rated Group 50 | . . . . 50 50 29 . . . Highest-Rated Ally 21 | . . . . 21 21 21 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks 43 | . . . . . 29 14 . . . Total Damage 730 | . . . . . 429 301 . . . Kills 4 | . . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 324 | . 42 188 . . . 94 . . . Sensors 94 | . . . . . . 94 . . . Terrain 230 | . 42 188 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 4048 | . 124 837 374 1051 508 468 23 305 358 Spaces Moved 2026 | 1 69 274 197 533 357 221 18 144 212 Core . | . . . . . . . . . . Treads 274 | . 24 250 . . . . . . . Legs 1752 | 1 45 24 197 533 357 221 18 144 212 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 120 120 160 190 190 120 120 120 110 126 Average Speed 155 | 120 133 164 190 190 130 124 120 126 127 Slowest Speed 260 | 120 160 260 190 190 190 190 120 190 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 20 25 57 90 67 19 1 83 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 63 | . 12 44 . . 7 . . . . Melee . | . . . . . . . . . . Projectile 7 | . . . . . 7 . . . . AOE 56 | . 12 44 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total 2689 | . 90 571 198 575 402 332 19 219 283 Wait 347 | . 2 206 . . 37 38 . 14 50 Move 2019 | . 68 273 196 532 356 221 18 143 212 Hop . | . . . . . . . . . . Pick Up 49 | . 5 18 1 4 2 6 . 12 1 Fast Attach 8 | . . . . 1 1 1 . 5 . Attach 23 | . 4 5 . . . 4 1 4 5 Detach 6 | . . . . . . 1 . 2 3 Swap 29 | . 1 9 . 1 1 10 . 5 2 Drop 44 | . 4 7 1 7 4 8 . 12 1 Fire 133 | . 6 53 . . . 43 . 22 9 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 30 | . . . . 30 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 16) 125 | -10/Materials | Entered another Materials area 125 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Destroyed 7 combat bots 348 | -9/Materials | Build established: Mutant 860 | -9/Materials | Discovered new exit (range 15) 962 | -9/Materials | Entered Mines 1247 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1327 | -9/Mines | Discovered new exit (range 5) 1336 | -9/Mines | Entered Exiles 1336 | -9/Exiles | Found Exiles lab destroyed 1363 | -9/Exiles | Discovered new exit (range 15) 1542 | -9/Exiles | Opened EX-Vault 1548 | -9/Exiles | Found Prototype Energy Gun 1548 | -9/Exiles | Identified AWS/Thermal 2173 | -9/Exiles | Learned location of Zion (-6) 2370 | -9/Exiles | Discovered new exit (range 11) 2387 | -9/Exiles | Entered Mines 2387 | -8/Mines | Accompanied by 3 allies 2892 | -8/Mines | Discovered new exit (range 4) 2895 | -8/Mines | Entered Materials 2895 | -8/Materials | Accompanied by 2 allies 2895 | -8/Materials | Evolved 2 slots: Utility x2 3155 | -8/Materials | Garrison activated, responded to threat 3225 | -8/Materials | Discovered new exit (range 16) 3363 | -8/Materials | Entered Factory 3363 | -7/Factory | Evolved 2 slots: Propulsion x2 3386 | -7/Factory | Identified exit to DSF 3386 | -7/Factory | Entered DSF 3439 | -7/DSF | Additional patrols routed to DSF 3500 | -7/DSF | Lost 4 parts (3n1u) 3646 | -7/DSF | Sterilization system engaged 3666 | -7/DSF | Ambient heat levels rising (+10) 3670 | -7/DSF | Discovered new exit (range 14) 3681 | -7/DSF | Ambient heat levels rising (+10) 3691 | -7/DSF | Entered Factory 3691 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3948 | -6/Factory | Build established: Scavenger-Mutant 4028 | -6/Factory | AWS/Thermal suddenly broke down 4049 | -6/Factory | Self-destructed Last Messages --------------- 04027_ Imp. Titanium Leg broken. 04027_ Overheating: Short circuit. 04028_ AWS/Thermal suddenly breaks down. 04028_ Imp. Targeting Computer destroyed. 04030_ Power failure, Rnf. Deuterium Engine shutdown. 04030_ Overheating: Broken Flexi-carbon Leg damaged (-14). 04030_ Imp. Titanium Leg severed. 04034_ Power failure, Angular Momentum Engine shutdown. 04034_ Overheating: Hrd. Heavy Armor Plating damaged (-111). 04034_ Overheating: Broken Flexi-carbon Leg damaged (-2). 04034_ Critical hit (Burn: +37). 04036_ Overheating: Angular Momentum Engine damaged (-11). 04038_ Power failure, Rnf. Deuterium Engine shutdown. 04039_ Rnf. Deuterium Engine destroyed. 04041_ Critical hit (Burn: +37). 04043_ Hrd. Heavy Armor Plating destroyed. 04045_ Angular Momentum Engine destroyed. 04047_ Broken Flexi-carbon Leg destroyed. 04047_ Lrg. Storage Unit destroyed. 04049_ Recalibrator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ! #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# ^#?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# [g #?????????????? | | ??????????????????????# =@l #?????????????? | | ??????????????????????# !![gg % ! #?????????????? | | ???????###########??#########+#######????????????? | | ???????# #??# % ?????? | | ??###### #### ?????? | | ??# # + ?????? | | ??# # #### ??????? | | ??# # !!!#??# ??????? | | ??# # !! #??# ###+#######+####???????? | | ### # !! #?## ##?????????????????????? | | + # #?# #?????????????????????? | | ### ###+#+####### #?????????????????????? | | ??# #?# T" #?????????????????????? | | ??# #?# " #?????????????????????? | | ########?# #?????????????????????? | | #????###+####### #?????????????????????? | | ########???????# #?????????????????????? | | #???????### ###?????????????????????? | | #?????????# #???????????????????????? | | #?????????# #???????????????????????? | | #?????????# #???????????????????????? | | #????????## #########???????????????? | | ###### #????????# # #???????????????? | | #?## ########## T # """ #???????????????? | | #?# "" + "T" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 18 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Ghost 'Em Heavy Suspicion Hot Goods Luggage Code Well Done Window Shopping Challenges ------------ None Game ------ Seed CloakingMetafiberMantle Manual? 0 Play Time 00:29:38 Cumulative 136.1 hours Start 2025.11.23 @ 04:57:14 End 2025.11.23 @ 05:24:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 151 Adventurer 15 Explorer 0 Win Type - Total 6 Types 3/0/2/0/0/0/1/0/0/0 Lore% 43 Gallery% 65 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c1ae567-8d02-49fe-bec8-8e67d7222dec