Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.23 @ 21:48:49 Player: TorA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (572) 572 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1867 Bonus ------- None Cogmind --------- Core Integrity 289/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Light Assault Rifle Light Assault Rifle Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 7 10 2 3 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | . . 2 . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 3 4 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 4 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 6 1 4 Power 1 | . 1 . . Propulsion 3 | . 2 1 . Utility 1 | . . . 1 Weapon 6 | . 3 . 3 Highest Loss Streak 5 | . 5 1 3 Average Slot Usage (%) 85 | . 80 99 81 Engine 12 | . 13 14 11 Treads 9 | . . 8 22 Leg 15 | . 24 19 . Device 7 | . . 14 11 Storage 13 | . 14 14 11 Protection 2 | . . . 6 Energy Gun 1 | . 2 . . Ballistic Gun 23 | . 23 28 19 Naked Turns . | . . . . Heaviest Build 28 | 13 28 24 27 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 8 | 5 7 10 10 Most Carried 9 | 4 9 9 9 Average Carried 7 | 1 5 8 8 Final Capacity 10 | 6 10 10 10 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 668 | 269 197 115 87 Remotely . | . . . . Salvage Created 888 | . 484 87 317 Parts 61 | . 37 9 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 21 | . 13 1 7 Guns 21 | . 13 1 7 Classes Destroyed 8 | . 6 . 2 Worker 2 | . 2 . . Builder 6 | . 4 2 . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 10 | . 4 1 5 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 2 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1641 | . 928 60 653 Core 341 | . 230 . 111 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 8 . Volleys Fired 128 | . 70 14 44 Largest 2 | . 2 2 2 Hottest 70 | . 70 40 40 Shots Fired 229 | . 124 28 77 Gun 229 | . 124 28 77 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 217 | . 112 28 77 Thermal 12 | . 12 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 8 14 Robot Miss Streak 5 | . 5 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 147 | . 66 20 61 Core Hits 56 | . 28 7 21 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1272 | . 642 154 476 Guns 1272 | . 642 154 476 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1236 | . 606 154 476 Thermal 36 | . 36 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 111 | . 111 . . Average Temperature 36 | . 36 . . Received Heat Transfer 429 | . 120 33 276 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 236 | . 236 89 179 Average Influence 78 | . 104 65 67 Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 83 100 100 Level 1 6 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 20 2 12 Peak Tracking Total 5 | . 5 2 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 . 4 Successful 6 | . 6 . . Failed 5 | . 1 . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1433 | 68 584 327 454 Spaces Moved 714 | 46 277 181 210 Core 2 | 2 . . . Treads 265 | . . 55 210 Legs 447 | 44 277 126 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 160 Average Speed 144 | 116 131 153 160 Slowest Speed 180 | 120 180 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 33 68 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 917 | 57 386 209 265 Wait 37 | . 20 11 6 Move 711 | 45 276 180 210 Hop . | . . . . Pick Up 14 | 4 7 1 2 Fast Attach 11 | 6 4 . 1 Attach 9 | 1 4 2 2 Detach 3 | 1 1 1 . Swap 2 | . 2 . . Drop 2 | . 2 . . Fire 128 | . 70 14 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 7) 472 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Core integrity fell below 50% 552 | -10/Materials | Lost 5 parts (1p2n2w) 590 | -10/Materials | Core integrity fell below 20% 653 | -10/Materials | Entered Mines 922 | -10/Mines | Discovered new exit (range 15) 954 | -10/Mines | Learned 4 Materials zone layouts 980 | -10/Mines | Entered Materials 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 981 | -9/Materials | Identified exit to Materials 981 | -9/Materials | Identified exit to Mines 1388 | -9/Materials | Lost 3 parts (1u2w) 1434 | -9/Materials | Self-destructed Last Messages --------------- Y-45 Defender destroyed. Door malfunctions. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Armor Plating. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Melee Analysis Suite. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Lgt. Treads. G-34 Mercenary destroyed. U-05 Engineer repairs door. Acquired 35 matter. Acquired 2 matter. Acquired 1 matter. K-01 Serf collects debris. Acquired 1 matter. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. 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""#????# ##+#### # #???????? | | ??????????######### %% # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call One Hack Too Far Challenges ------------ None Game ------ Seed HellfireHypervelocityWheel Manual? 0 Play Time 00:17:49 Cumulative 1.9 hours Start 2019.11.23 @ 21:33:54 End 2019.11.23 @ 21:48:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5101c3ed-cfeb-48ca-8999-d7bacd232b50