Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 03:08:21 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (152) 760 Value Destroyed (4814) 4814 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1105) 1105 TOTAL SCORE: 11379 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 403 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -1781 Cogmind --------- Core Integrity 0/800 Matter 290/300 Energy 280/280 System Corruption 4% Temperature Cool (201) Movement Flying (114) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Structural Scanner Advanced Signal Interpreter Long-range Terrain Scanner Particle Charger Force Field Makeshift System Shield > --- WEAPON (4) ------- Heavy Laser Long-range Proton Cannon Heavy Particle Cannon Remote Datajack > --- INVENTORY (4) ---- Relay Coupler [NC] (52) Relay Coupler [ARC] (42) Relay Coupler [Sentry] (70) Relay Coupler [Demolisher] (62) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Advanced Terrain Scanner Particle Charger Hardlight Generator Hacking Suite Makeshift System Shield > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Flak Gun Makeshift Sword > --- INVENTORY -------- Relay Coupler [ARC] Relay Coupler [Sentry] Relay Coupler [Demolisher] Signal Generator [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Advanced Signal Interpreter Hackware Makeshift System Shield Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher YI-UF0's Doublenader Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 12 | 3 . . . . 5 . 2 1 . 1 . . . . . Power 2 | . . . . . . . 1 . . 1 . . . . . Propulsion 2 | 1 . . . . . . . 1 . . . . . . . Utility 5 | 1 . . . . 3 . 1 . . . . . . . . Weapon 3 | 1 . . . . 2 . . . . . . . . . . Parts Attached 48 | 3 4 1 1 2 6 . 4 . 2 4 20 . . . 1 Power 5 | 1 . 1 . . 1 . 1 . . 1 . . . . . Engine 1 | 1 . . . . . . . . . . . . . . . Core 4 | . . 1 . . 1 . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 8 | . 2 . . . . . . . 1 . 5 . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7 | . 2 . . . . . . . . . 5 . . . . Utility 13 | . 2 . 1 . 2 . 3 . . . 4 . . . 1 Device 10 | . 2 . . . 2 . 2 . . . 3 . . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . . Hackware 2 | . . . 1 . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 2 . . . 2 3 . . . 1 3 11 . . . . Energy Gun 7 | 1 . . . . 1 . . . . . 5 . . . . Energy Cannon 7 | . . . . . 2 . . . 1 2 2 . . . . Ballistic Gun 5 | 1 . . . . . . . . . 1 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . . . . . 3 . . . . Parts Lost 2 | . . . . . 1 . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . 1 . . . . Average Slot Usage (%) 94 | . 68 100 100 100 83 91 92 100 93 92 93 100 100 100 100 Core 13 | . . 12 14 14 9 8 8 14 13 16 18 18 18 18 18 Wheel 1 | . . . . . . . . . . 6 3 . . . . Flight 15 | . 2 28 28 28 18 16 14 14 12 6 9 18 18 18 18 Device 24 | . 22 28 23 14 17 25 25 28 26 25 24 25 25 25 25 Processor 1 | . . . . . . . . . . . 2 6 6 6 6 Hackware 9 | . . . 4 14 9 8 12 14 13 12 9 6 6 6 6 Energy Gun 6 | . 14 14 14 4 7 8 7 7 . . 7 6 6 6 6 Energy Cannon 10 | . . . . . 9 16 14 14 19 14 8 12 12 12 12 Ballistic Gun 3 | . 14 14 14 8 . . . . . 3 3 . . . . Special Weapon 1 | . . . . . . . . . . . 3 6 6 6 6 Slashing Weapon 4 | . . . . 9 9 8 7 7 6 6 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 7 9 11 11 14 23 23 33 33 37 52 49 47 47 47 47 Greatest Support 53 | 13 18 18 18 18 23 23 23 33 53 53 53 48 48 48 48 Greatest Overweight (x) 1 | . . . . 1 1 . 1 1 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 1 1 1 1 1 1 3 4 4 4 4 4 4 Average Capacity 2 | . 1 1 1 1 1 1 1 1 2 3 4 4 4 4 4 Most Carried 4 | . . . 1 1 1 1 1 1 2 4 4 4 4 4 4 Average Carried 1 | . . . . . 1 1 1 1 1 2 3 4 4 4 4 Final Capacity 4 | 1 1 1 1 1 1 1 1 1 3 4 4 4 4 4 4 Final Carried 4 | . . . 1 1 1 1 1 1 2 4 4 4 4 4 4 Class Distribution -------------------- 37% | Hacker-Assassin 28% | Hacker-Scout 9% | Hacker-Skirmisher 9% | Mutant 7% | Commander-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Assassin | -8/Materials Hacker-Assassin | -8/Garrison Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Garrison Hacker-Skirmisher | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Matter Collected 1198 | 230 121 61 . 81 50 10 40 . 20 150 390 40 5 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4708 | . 315 194 . 95 362 402 418 373 478 299 990 299 68 . 415 Parts 318 | . 26 16 . 15 20 25 26 36 24 25 60 25 6 . 14 Haulers Intercepted 5 | . 1 . . . 1 . . . . . 3 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . 25 6 . 13 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 125 | . 6 6 . 6 7 13 12 19 7 11 18 10 3 . 7 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 54 | . 6 6 . 6 . 9 1 5 . 2 12 3 1 . 3 Cannons 64 | . . . . . 7 2 11 14 6 6 5 7 2 . 4 AOE 1 | . . . . . . 1 . . . . . . . . . Classes Destroyed 13 | . 7 . . . 1 1 1 . . . 2 . . . 1 Worker 6 | . 2 . . . 1 . 1 . . . 2 . . . . Builder 2 | . 1 . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 5 | . 1 . . . 1 . . . . . 3 . . . . Recycler 4 | . 1 . . . . . . . 1 . 2 . . . . Watcher 8 | . 2 . . . . . . . 2 . 4 . . . . Swarmer 52 | . 3 3 . 6 . 7 2 13 . 2 8 3 3 . 2 Grunt 46 | . 3 3 . 1 5 5 5 2 1 7 5 6 . . 3 Brawler 3 | . . . . . . 1 . 1 . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 18 | . . . . . 2 . 4 3 6 1 1 . . . 1 Hunter 2 | . . . . . . . 1 . . 1 . . . . . Programmer 4 | . . . . . . . . . . . 3 1 . . . Best Kill Streak 11 | . 8 3 . 3 6 8 6 11 2 4 6 4 3 . 2 Combat Bots Only 11 | . 3 3 . 3 5 8 5 11 2 4 3 4 3 . 2 Max Kills in Single Turn 2 | . 2 1 . 2 1 1 1 2 2 1 2 1 1 . 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Damage Taken 7255 | . 212 227 . 264 728 442 685 834 431 1022 920 322 187 . 981 Core 5791 | . 167 186 . 212 593 345 549 671 337 822 731 249 150 . 779 Absorbed by Shields 1237 | . . . . . . . . 144 222 255 208 123 70 . 215 Redirected to Core 4862 | . 130 140 . 173 471 309 480 527 281 681 620 240 119 . 691 Core Remaining (%) 79 | 100 . . . 74 . . . 64 . . . . . . . Volleys Fired 417 | . 27 17 . 17 33 44 43 35 21 44 83 21 8 . 24 Largest 3 | . 2 2 . 2 3 2 3 3 2 2 3 2 2 . 2 Hottest 186 | . 70 70 . 70 186 136 186 186 136 162 162 144 144 . 144 Shots Fired 753 | . 54 34 . 28 58 53 86 56 42 72 166 41 15 . 48 Gun 390 | . 54 34 . 28 10 34 7 16 . 22 133 21 7 . 24 Cannon 363 | . . . . . 48 19 79 40 42 50 33 20 8 . 24 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 138 | . 27 17 . 17 . . . . . 22 55 . . . . Thermal 493 | . 27 17 . 11 48 19 79 40 42 6 100 41 15 . 48 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 122 | . . . . . 10 34 7 16 . 44 11 . . . . Robot Hit Streak 30 | . 8 6 . 3 8 9 21 19 30 18 23 9 8 . 19 Robot Miss Streak 5 | . 5 3 . 2 2 2 2 3 1 4 5 2 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 541 | . 29 20 . 21 47 39 61 35 36 62 113 27 10 . 41 Core Hits 246 | . 17 12 . 7 17 17 20 21 17 35 47 17 3 . 16 Critical Hits 19 | . . . . . 1 2 5 6 3 . 1 . . . 1 Critical Kills 8 | . . . . . 1 1 1 3 2 . . . . . . Critical Parts Destroyed 11 | . . . . . . 1 4 3 1 . 1 . . . 1 Melee Attacks 29 | . . . . 6 11 1 . . . 10 1 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 29 | . . . . 6 11 1 . . . 10 1 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12712 | . 369 277 . 817 1310 783 1394 789 897 1653 2461 757 235 . 970 Guns 4549 | . 369 277 . 177 141 427 88 274 . 466 1642 239 67 . 382 Cannons 6905 | . . . . . 759 325 1306 515 896 1045 785 518 168 . 588 Explosions 223 | . . . . . 192 31 . . . . . . . . . Melee 1034 | . . . . 640 218 . . . . 142 34 . . . . Ramming 1 | . . . . . . . . . 1 . . . . . . Kinetic 1539 | . 220 164 . 140 . . . . . 466 549 . . . . Thermal 7889 | . 149 113 . 37 951 356 1306 515 896 . 1604 757 235 . 970 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2249 | . . . . . 141 427 88 274 . 1045 274 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1034 | . . . . 640 218 . . . . 142 34 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 4 4 4 4 Average Corruption 3 | . . . . . . . . . . . 2 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . 5 10 3 . 3 Message Errors 7 | . . . . . . . . . . . 3 2 . . 2 Matter Fused 2 | . . . . . . . . . . . . 1 1 . . Heat Flow Errors 5 | . . . . . . . . . . . 2 2 . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . Targeting Errors 2 | . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 377 | . . . . 251 66 3 20 . . 19 9 . 7 . 2 Projectiles 69 | . . . . . 21 3 20 . . 9 7 . 7 . 2 Explosions . | . . . . . . . . . . . . . . . . Melee 308 | . . . . 251 45 . . . . 10 2 . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . 15 . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 393 | . 23 4 . 16 281 107 246 299 242 390 393 236 24 . 329 Average Temperature 102 | . 12 2 . 9 142 52 110 140 89 96 106 79 11 . 96 Received Heat Transfer 2102 | . 60 90 . 36 360 126 261 154 140 276 109 138 . . 352 Effects 7 | . . . . . . . . . . 2 4 . . . 1 Shutdowns 4 | . . . . . . . . . . 1 2 . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . 2 1 . . . . Combat Hostiles 4 | . . . . . . 1 . . . 2 1 . . . . Parts Fried 11 | . . . . . . 1 . 4 . 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 26 | . . . . . 5 1 4 3 3 . 6 2 . . 2 Heat Transferred 12568 | . 444 333 . 111 1569 568 2109 774 1406 . 2405 1073 333 . 1443 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Peak Influence 634 | . 256 307 . 298 333 522 391 534 555 634 554 . . . . Average Influence 332 | . 93 222 . 193 194 413 283 375 392 505 367 . . . . Maximum Alert Level 2 | . 1 1 . 1 1 2 1 2 2 2 2 . . . . Low Security (%) 18 | 100 84 42 . 37 52 . 22 22 . . . . . . . Level 1 47 | . 15 57 . 62 47 23 77 22 67 21 57 . . . . Level 2 34 | . . . . . . 76 . 54 32 78 42 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 1 . . 3 . 3 . 6 . . . . Investigation 3 | . 1 . . . . . . . . . 2 . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 3 | . . . . . . . 3 . . . . . . . . Assault 2 | . . . . 1 . . . . . . 1 . . . . Garrison 4 | . . . . . . . . . 3 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Distress Signals 10 | . 1 . . . 5 . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 195 | . 11 7 . 12 25 20 24 22 8 13 27 10 3 . 13 Peak Tracking Total 12 | . 6 3 . 4 6 5 5 12 2 5 5 4 3 . 7 Tactical Retreats 15 | . . . . . . 4 2 4 . 1 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 8 | . . . . . . 1 . 5 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 6 | . . . . 1 . . 1 . . 3 1 . . . . Max in Single Turn 2 | . . . . . . . 1 . . 2 1 . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 21 | . 1 . 2 . 2 . 3 . 2 . 10 . 1 . . Terminals 9 | . . . . . 1 . 2 . . . 6 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 57 | . 1 . 9 . 7 . 9 . 2 . 28 . 1 . . Successful 39 | . 1 . 9 . 6 . 5 . 1 . 16 . 1 . . Failed 18 | . . . . . 1 . 4 . 1 . 12 . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 1 . . . 5 . 6 . 1 . 17 . . . . Terminals 33 | . . . . . 5 . 8 . . . 20 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . 2 . 1 . 1 . 3 . . . . Terminal Hacks 28 | . . . 9 . 5 . 4 . . . 9 . 1 . . Record 10 | . . . 9 . . . . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 2 | . . . . . . . . . . . 2 . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . 2 . 1 . . . 1 . . . . Unreport Threat 4 | . . . . . 1 . 2 . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 2 . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . Coupler Status 2 | . . . . . . . . . . . 2 . . . . Unauthorized Hacks 10 | . 2 . . . . . . . 1 . 7 . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 2 . . . . Tunnel 3 | . 1 . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Restock 1 | . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . 2 . . . 7 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Matter 146 | . . . . . . . . . . . 146 . . . . Time 73 | . . . . . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . Programmers 1 | . . . . . . . . . . . 1 . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Total Allies 9 | . . 4 4 1 . . . . . . . . . . . Largest Group 7 | . . 4 7 7 4 . . . . . . . . . . Highest-Rated Group 121 | . . 71 98 121 84 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 21 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 84 | . . 1 . 22 61 . . . . . . . . . . Total Damage 1410 | . . 10 . 364 1036 . . . . . . . . . . Kills 18 | . . 1 . 6 11 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Robot Analysis Total 2 | . . . . . . . . . . . 2 . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Turns Passed 6134 | 25 190 339 332 448 302 333 411 803 538 452 1213 353 156 132 107 Spaces Moved 5607 | 41 181 503 507 500 319 299 280 294 382 217 1088 573 253 120 50 Core 1130 | 41 169 . 440 480 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 709 | . . . . . . . . . 29 217 463 . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3768 | . 12 503 67 20 319 299 280 294 353 . 625 573 253 120 50 Fastest Speed 34 | 50 37 37 37 37 37 37 37 37 37 100 34 34 34 34 34 Average Speed 60 | 50 49 37 48 62 38 37 65 115 110 100 75 34 34 34 34 Slowest Speed 130 | 50 50 37 50 100 117 37 117 117 117 100 130 34 34 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 9 | . . 3 1 1 . . . . . . 3 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 29 99 90 84 30 61 32 54 6 44 24 76 42 12 14 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . 1 . 1 1 . . . . . . 2 . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 6 | . . 1 . 3 . . . . . . . 1 . . 1 Spaces Dug 5 | . . . . . . . 2 . . . 3 . . . . Terrain Destroyed 107 | . . . . . 2 1 7 . . 85 6 1 2 . 3 Melee . | . . . . . . . . . . . . . . . . Projectile 19 | . . . . . . . 7 . . . 6 1 2 . 3 AOE 88 | . . . . . 2 1 . . . 85 . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Total 7552 | 43 225 618 592 599 428 466 421 702 454 370 1339 688 305 210 92 Wait 1023 | . 6 98 44 60 26 84 63 262 18 57 93 65 42 91 14 Move 5571 | 40 180 496 504 497 318 297 279 292 381 215 1081 572 250 119 50 Hop 9 | . . 3 1 1 . . . . . . 3 . 1 . . Pick Up 9 | . . . 1 1 . . . . 1 5 1 . . . . Fast Attach 44 | 3 4 1 1 2 5 . 4 . 2 2 19 . . . 1 Attach 2 | . . . . . . . . . . 2 . . . . . Detach . | . . . . . . . . . . . . . . . . Swap 2 | . . . . . 1 . . . . . 1 . . . . Drop 33 | . . 1 1 3 1 . 1 . 2 4 19 . . . 1 Fire 417 | . 27 17 . 17 33 44 43 35 21 44 83 21 8 . 24 Melee 29 | . . . . 6 11 1 . . . 10 1 . . . . Ram 1 | . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . 18 . 90 . . . . . . . Rewire 40 | . . . 40 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 264 | . 8 2 . 12 33 22 31 23 28 31 38 30 4 . 2 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 7) 216 | -10/Materials | Entered Mines 219 | -10/Mines | Discovered new exit (range 8) 231 | -10/Mines | Reached level 2 254 | -10/Mines | Received a Mining Laser from a helpful Derelict 270 | -10/Mines | Met a Derelict bent on vengeance 292 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 300 | -10/Mines | Learned 4 Materials zone layouts 303 | -10/Mines | Learned Materials emergency access door positions 304 | -10/Mines | Identified exit to Materials 305 | -10/Mines | Build established: Mutant 484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 484 | -10/Mines | Discovered new exit (range 5) 555 | -10/Mines | Entered Exiles 555 | -10/Exiles | Found Exiles lab destroyed 555 | -10/Exiles | Accompanied by 3 allies 662 | -10/Exiles | Learned location of Zion (-7) 842 | -10/Exiles | Discovered new exit (range 10) 873 | -10/Exiles | Build established: Commander-Mutant 887 | -10/Exiles | Entered Mines 887 | -9/Mines | Accompanied by 7 allies 889 | -9/Mines | Reached level 3 1018 | -9/Mines | Discovered new exit (range 13) 1021 | -9/Mines | Met a Derelict testing a Signal Generator 1037 | -9/Mines | Found Signal Generator 1075 | -9/Mines | Reached level 4 1099 | -9/Mines | Learned location of Storage (-9) 1135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1161 | -9/Mines | Found Prototype Launcher 1161 | -9/Mines | Identified YI-UF0's Doublenader 1335 | -9/Mines | Entered Materials 1335 | -8/Materials | Accompanied by 4 allies 1336 | -8/Materials | Identified exit to Factory 1337 | -8/Materials | Reached level 5 1367 | -8/Materials | Upgraded with Utility slot (x3) 1436 | -8/Materials | Reached level 6 1451 | -8/Materials | Upgraded with Weapon slot (x2) 1538 | -8/Materials | Core integrity fell below 50% 1637 | -8/Materials | Identified exit to Garrison 1637 | -8/Materials | Entered Garrison 1639 | -8/Garrison | Reached level 7 1730 | -8/Garrison | Triggered checkpoint 1736 | -8/Garrison | Destroyed 8 combat bots 1765 | -8/Garrison | Discovered new exit (range 13) 1787 | -8/Garrison | Build established: Hacker-Scout 1834 | -8/Garrison | Triggered checkpoint 1843 | -8/Garrison | Reached level 8 1860 | -8/Garrison | Discovered new exit (range 10) 1890 | -8/Garrison | Triggered checkpoint 1961 | -8/Garrison | Discovered new exit (range 14) 1967 | -8/Garrison | Installed Relay Interface Framework 1970 | -8/Garrison | Entered Materials 1989 | -8/Materials | Upgraded with Power slot (x1) 2101 | -8/Materials | Discovered exit to Factory (range 16) 2153 | -8/Materials | Reached level 9 2171 | -8/Materials | Upgraded with Utility slot (x1) 2380 | -8/Materials | Identified exit to Garrison 2381 | -8/Materials | Entered Garrison 2475 | -8/Garrison | Build established: Hacker-Assassin 2573 | -8/Garrison | Core integrity fell below 20% 2578 | -8/Garrison | Reached level 10 2618 | -8/Garrison | Triggered checkpoint 2619 | -8/Garrison | Destroyed 11 combat bots 2647 | -8/Garrison | Discovered exit to Factory (range 15) 2736 | -8/Garrison | Triggered checkpoint 2822 | -8/Garrison | Triggered checkpoint 2937 | -8/Garrison | Discovered exit to Factory (range 15) 3154 | -8/Garrison | Discovered exit to Factory (range 20) 3183 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3183 | -8/Garrison | Reached level 11 3183 | -8/Garrison | Upgraded with Propulsion slot (x1) 3184 | -8/Garrison | Entered Factory 3186 | -7/Factory | Reached level 12 3393 | -7/Factory | Discovered new exit (range 4) 3404 | -7/Factory | Garrison activated, responded to threat 3473 | -7/Factory | Identified exit to Garrison 3722 | -7/Factory | Entered Garrison 3724 | -7/Garrison | Reached level 13 3755 | -7/Garrison | Phase Generator disabled 3766 | -7/Garrison | Spotted B-75 Beast 3767 | -7/Garrison | Spotted B-75 Beast 3795 | -7/Garrison | Triggered checkpoint 3817 | -7/Garrison | Core integrity fell below 50% 3848 | -7/Garrison | Upgraded with Power slot (x1) 3954 | -7/Garrison | Reached level 14 4010 | -7/Garrison | Triggered checkpoint 4051 | -7/Garrison | Discovered new exit (range 11) 4155 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 4174 | -7/Garrison | Entered Factory 4196 | -7/Factory | Identified exit to Lower Caves 4699 | -7/Factory | Reached level 15 4754 | -7/Factory | Build established: Hacker-Skirmisher 4887 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 5001 | -7/Factory | Garrison activated, responded to threat 5208 | -7/Factory | Discovered new exit (range 21) 5387 | -7/Factory | Entered Lower Caves 5445 | -7/Lower Caves | Build established: Hacker-Scout 5571 | -7/Lower Caves | Learned Factory emergency access door positions 5573 | -7/Lower Caves | Discovered new exit (range 19) 5662 | -7/Lower Caves | Reached level 16 5740 | -7/Lower Caves | Identified exit to Lower Caves 5740 | -7/Lower Caves | Entered another Lower Caves area 5799 | -7/Lower Caves | Identified exit to Zion 5808 | -7/Lower Caves | Learned Factory garrison access intel 5896 | -7/Lower Caves | Entered Zion 5963 | -7/Zion | Discovered new exit (range 13) 6028 | -7/Zion | Identified exit to Proximity Caves 6028 | -7/Zion | Entered Proximity Caves 6030 | -6/Proximity Caves | Reached level 17 6033 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6124 | -6/Proximity Caves | Core integrity fell below 20% 6135 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Flexi-carbon Leg fries itself beyond repair. G-50 Soldier suffers critical hit. Destroyed Carbon-fiber Leg. Destroyed Hvy. Laser. Searching scrap... Found 37 Matter. Found Force Field. Found Imp. Medium Treads. Found Launcher Guidance Computer. Dropped Imp. Shield Generator. Acquired Force Field. L-41 Fighter destroyed. System corrupted: Heat flow error (+208). Power failure, Lgt. Nuclear Core shutdown. Core Shielding fries itself beyond repair. Axe fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Hvy. Laser melted. G-50 Soldier destroyed. C8IBDSZ0I=E#S7E|TPNK Map ----- +----------------------------------------------------+ | #####??#? ?###### #####??####????????????????? | | ##?##??#?? ###### #########?#????????????????? | | ## ###### ######?# ##### ####?? #????????????? | | ### #### #######? ### ?#### ##???????????? | | ### ### ####### ####? ??????????? | | ### ####### ### ??????????? | | ### ? ###### ? ######????????? | | #?# ## #### ########???????? | | ### ### ### ###########??????? | | ## #### ## ###### ####?????? | | ## ##### ## #### ####?????? | | ### ###### ## ### #### ????? | | ### ###### ## #### ? #####???? | | ### ###### ## ### #####???? | | ### ###### ## ### ## ######??? | | ### ###### ## $## #####?####??? | | ### ### ## ##########??? | | ### ## ############?? | | ###### ## g ### ####?######??? | | #### ############### ### ############? | | ## ############### ### #?########? | | ### #####" ##### #########?? | | ### ###### % g%g ####### ######### ? | | ##### ######= ! ####### ########## ? | | ## ########%%=## ########## ? | | #### ########;@ ######### | | #### #########! ##### ######## ? | | ########### ############## ############ ? ? | | ########################### ############ ? ? | | ###################################### ### ? ? | | ###################?################# ## ? | | ####################?############### ? | | ??#########?####################### #?#?? | | #?####################?############ ###?? | | ???################################# #### ###?? | | ########?############################ ?#######??? | | ##################################### ########??? | | ???#?###############?#########?###### ### ?##???? | | ###?################################# ? #???? | | ?###?#######?############## #####?# ? ????? | | ?###???#############?###### #### ? ?? ?????? | | #???#?#?#####?########?##### #??#? ###??????? | | ??#?#??#?################?## #####?????????? | | #?##???#?################### ## #####????????? | | ????#???#################### ##? ?###?????????? | | ?##?##???##??############### ? ## #??????????? | | ???#?#????????########?####? ? ? ????????????? | | ????#?#??????##?##?######### ??????????????? | | ??????##?????????#?#####??## ?????????????????? | | ?????????????????????????#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 42 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 610 Evasion (%) 63 Particle Charging 15 Offensive Hacking 25 Defensive Hacking 21 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Levels Raised 16 | . . 1 . 2 2 2 1 2 1 2 1 1 . . 1 XP Earned 27644 | 3000 955 1482 200 2248 3850 2272 1675 2419 2643 2272 1872 747 286 170 1553 XP Spent 23395 | 2970 . . 1100 . 6410 1290 3025 3160 1250 2950 1240 . . . . Upgrades 61 | 11 . . 8 . 12 5 5 9 2 4 5 . . . . Power Slot 2 | . . . . . . . 1 . . 1 . . . . . Propulsion Slot 2 | 1 . . . . . . . 1 . . . . . . . Utility Slot 5 | 1 . . . . 3 . 1 . . . . . . . . Weapon Slot 3 | 1 . . . . 2 . . . . . . . . . . Core Integrity 4 | . . . . . . . . 4 . . . . . . . Heat Dissipation 8 | 2 . . . . 2 . . . . . 4 . . . . Energy Generation 2 | . . . . . . . 1 . . 1 . . . . . Mass Support 6 | 2 . . . . 1 . . 2 . . 1 . . . . Inventory Capacity 4 | 1 . . . . . . . . 2 1 . . . . . Sensor Range 10 | . . . 8 . . . 2 . . . . . . . . Terrain Scan Density 6 | . . . . . 3 3 . . . . . . . . . Ranged Accuracy 4 | . . . . . . 2 . 2 . . . . . . . Hack Attack % 3 | 2 . . . . . . . . . 1 . . . . . Hack Defense % 2 | 1 . . . . 1 . . . . . . . . . . Protomatter Created 2234 | . 83 29 . 66 143 159 271 257 211 357 335 210 27 . 86 Integrity Restored 5717 | . 170 36 . 228 713 470 673 519 617 696 843 623 81 . 48 Core 4991 | . 149 36 . 228 673 305 528 519 409 696 843 476 81 . 48 Parts 726 | . 21 . . . 40 165 145 . 208 . . 147 . . . Protomatter Decayed 474 | . . 17 . 40 26 . 58 84 . 125 54 . . . 70 Game ------ Seed StructuralNodeDatajack Manual? 0 Play Time 00:59:42 Cumulative 84.5 hours Start 2019.12.18 @ 02:09:56 End 2019.12.18 @ 03:08:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 197887f0-9cfe-4b43-b3fa-ab946ce23212